The Iowa Hawkeyes football statistical leaders are individual statistical leaders of the Iowa Hawkeyes football program in various categories,[1] including passing, rushing, receiving, total offense, defensive stats, and kicking. Within those areas, the lists identify single-game, single-season, and career leaders. The Hawkeyes represent the University of Iowa.
Although Iowa began competing in intercollegiate football in 1889,[1] the school's official record book considers the "modern era" to have begun in 1939. Records from before this year are often incomplete and inconsistent, and they are generally not included in these lists.
These lists are dominated by more recent players for several reasons:
Since 1939, seasons have increased from 8 games to 12 games in length.
The NCAA did not allow freshmen to play varsity football until 1972 (with the exception of the World War II years), allowing players to have four-year careers.
Bowl games only began counting toward single-season and career statistics in 2002.[2] The Hawkeyes have played in 16 bowl games since then, allowing recent players an extra game to accumulate statistics.
The Big Ten has held a championship game since 2011. The Hawkeyes have played in this game three times (2015, 2021, and 2023), giving players in those seasons yet another game to amass statistics.
Due to COVID-19 issues, the NCAA ruled that the 2020 season would not count against the athletic eligibility of any football player, giving everyone who played in that season the opportunity for five years of eligibility instead of the normal four.[3]
Statistics are current through the game on August 30, 2025. Performances from the 2025 season are shown in bold.
All-purpose yards is the sum of yardage gained from the line of scrimmage or after change of possession. It can include rushing, receiving, kick return and punt return yards. It does not include passing yardage.
This page is based on this Wikipedia article Text is available under the CC BY-SA 4.0 license; additional terms may apply. Images, videos and audio are available under their respective licenses.