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Jurassic Park | |
---|---|
Developer(s) | Sega-AM3 |
Publisher(s) | Sega |
Director(s) | Juro Watari Kenji Kanno |
Programmer(s) | Takeshi Goden Toshikazu Goi Kenji Yamamoto Mari Tsuruzoe Hideshi Kawatake Akira Ōe |
Composer(s) | Saeko Sasaki Maki Morrow |
Series | Jurassic Park |
Platform(s) | Arcade |
Release | 1994 |
Genre(s) | Rail shooter |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega System 32 |
Jurassic Park is a rail shooter arcade game developed and released by Sega in 1994. It is based on the 1993 film of the same name. The game cabinet resembles the rear of the first-gen Ford Explorer XLT tour vehicles used in the film. The player(s), equipped with the joystick(s), must shoot dinosaurs that appear on-screen throughout the game.
The game includes a moving seat, [1] also used in Sega's 1991 light gun shooter Rail Chase. The seat is powered by hydraulic pistons to move the seat according to action on the screen. The game's graphics blend two-dimensional sprites and three-dimensional polygons to give the sense of movement. Jurassic Park was the first game of this genre to include 3D environments.[ citation needed ]
The game was followed by two arcade sequels, The Lost World: Jurassic Park in 1997, and Jurassic Park III in 2001. Another arcade game, titled Jurassic Park Arcade , was released in 2015 and is based on the first three films in the Jurassic Park series.
The game takes place on Isla Nublar a few months after the events of the film. [2] The player(s) fend(s) off a vehicle from dinosaur attacks with infinite automatic weaponry. A joystick is used to play, rather than a light gun. Dinosaurs include Tyrannosaurus , Velociraptor , Dilophosaurus , Gallimimus , Brachiosaurus , Ankylosaurus and Triceratops as well as the non-dinosaur creatures such as ichthyosaurs and pterosaurs. Tyrannosaurus is the only boss enemy in the game.
Fences and large rocks that block the path of the player(s) must be shot at to avoid running into them. The game ends with the dinosaurs being caged once again. [2]
In Japan, Game Machine listed Jurassic Park on their April 1, 1994 issue as being the third most-successful upright/cockpit arcade game of the month. [3] Edge called the game a "shameful Line of Fire /Rail Chase-style shoot 'em up". [4] Reviewers for Games World: The Magazine rated it 63 out of 100, and also compared it to Rail Chase. They commended the graphics but found that the gameplay soon becomes repetitive. [5]
Shacknews reviewed the game in 2016, and found the graphics outdated compared to other arcade games of the mid-1990s. Shacknews considered the gameplay to be "pretty mindless" for an on-rail shooter, stating that the game could have used more time in development. [1] In 2021, Daniel Kurland of Comic Book Resources called it an "excellent cooperative experience" and stated "the Jeep-like arcade cabinet is a simple but effective touch". [6]
After Burner is a rail shooter arcade video game developed and released by Sega in 1987. The player controls an American F-14 Tomcat fighter jet and must clear each of the game's eighteen unique stages by destroying incoming enemies. The plane is equipped with a machine gun and a limited supply of heat-seeking missiles. The game uses a third-person perspective, as in Sega's earlier Space Harrier (1985) and Out Run (1986). It runs on the Sega X Board arcade system which is capable of surface and sprite rotation. It is the fourth Sega game to use a hydraulic "taikan" motion simulator arcade cabinet, one that is more elaborate than their earlier "taikan" simulator games. The cabinet simulates an aircraft cockpit, with flight stick controls, a chair with seatbelt, and hydraulic motion technology that moves, tilts, rolls and rotates the cockpit in sync with the on-screen action.
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