Justice is a Major Arcana tarot card, numbered either VIII or XI, depending on the deck. This card is used in game playing as well as in divination.
The Justice card, as a member of the tarot deck, appears in early tarot, such as the Tarot de Marseilles. It is part of the tarot's Major Arcana, and usually follows the Chariot, as card VIII, although some decks vary from this pattern. The virtue Justice accompanies two of the other cardinal virtues in the Major Arcana: temperance and strength.
The figure on the card holds a scale made of gold in their left hand, symbolizing a balanced decision. [1]
According to A. E. Waite's 1910 book Pictorial Key to the Tarot , the Justice card carries several divinatory associations: [2]
11. JUSTICE.—Equity, rightness, probity, executive; triumph of the deserving side in law. Reversed: Law in all its departments, legal complications, bigotry, bias, excessive severity.
In astrology, the Justice card is associated with the planet Venus and Libra zodiac sign. [3]
Justice is traditionally the eighth card, and Strength the eleventh, but the influential Rider–Waite–Smith deck switched the position of these two cards in order to make them better fit the astrological correspondences worked out by the Hermetic Order of the Golden Dawn, under which the eighth card is associated with Leo and the eleventh with Libra. This switch was originally suggested in the mysterious Cipher Manuscripts which formed the basis for the Golden Dawn's teachings regarding tarot and other subjects. [4] Today many divinatory tarot decks use this numbering, particularly in the English-speaking world.
In the manga JoJo's Bizarre Adventure Stardust Crusaders , characters' powers (also known as 'Stands') are named after tarot cards. The Justice 'stand' belongs to Enya, a secondary antagonist.
In the Persona series of video games, some of the "personas" the player is able to use belong to the Justice Arcana. In addition to this, there are various characters the player can interact with that also represent the Justice arcana, including Ken Amada, Nanako Dojima and Goro Akechi.
The Major Arcana are the named or numbered cards in a cartomantic tarot pack, the name being originally given by occultists to the trump cards of a normal tarot pack used for playing card games. There are usually 22 such cards in a standard 78-card pack, typically numbered from 0 to 21. The name is not used by tarot card game players.
The Rider–Waite Tarot is a widely popular deck for tarot card reading. It is also known as the Waite–Smith, Rider–Waite–Smith, or Rider Tarot. Based on the instructions of academic and mystic A. E. Waite and illustrated by Pamela Colman Smith, both members of the Hermetic Order of the Golden Dawn, the cards were originally published by the Rider Company in 1909. The deck has been published in numerous editions and inspired a wide array of variants and imitations. It is estimated that more than 100 million copies of the deck exist in more than 20 countries.
The Magician (I), also known as The Magus or The Juggler, is the first trump or Major Arcana card in most traditional tarot decks. It is used in game playing and divination; in the English-speaking world, the divination meaning is much better known.
The Pictorial Key to the Tarot is a divinatory tarot guide, with text by A. E. Waite and illustrations by Pamela Colman Smith. Published in conjunction with the Rider–Waite tarot deck, the pictorial version followed the success of the deck and Waite's text The Key to the Tarot. Both Waite and Smith were members of the Hermetic Order of the Golden Dawn. Waite was very concerned with the accuracy of the symbols used for the deck, and he did much research into the traditions, interpretations, and history behind the cards.
The Empress (III) is the third trump or Major Arcana card in traditional tarot decks. It is used in card games as well as divination.
Death (XIII) is the 13th trump or Major Arcana card in most traditional tarot decks. It is used in tarot card games as well as in divination. The card typically depicts the Grim Reaper, and when used for divination is often interpreted as signifying major changes in a person's life.
The Hanged Man (XII) is the twelfth Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
The Lovers (VI) is the sixth trump or Major Arcana card in most traditional Tarot decks. It is used in game playing as well as in divination.
The Emperor (IV) is the fourth trump or Major Arcana card in traditional tarot decks. It is used in game playing as well as in divination.
The Chariot (VII) is the seventh trump or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
Strength is a Major Arcana tarot card, and is numbered either XI or VIII, depending on the deck. Historically it was called Fortitude, and in the Thoth Tarot deck it is called Lust. This card is used in game playing as well as in divination.
The Hermit (IX) is the ninth trump or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
Wheel of Fortune is one of 78 cards in a tarot deck and is the tenth trump or Major Arcana card in most tarot decks. It is used in game playing as well as in divination.
Temperance (XIV) is one of the 22 Major Arcana cards in Tarot decks. It is usually numbered 14. It depicts a figure which represents the virtue Temperance. Along with Justice and Strength, it is one of three Virtues which are given their own cards in traditional tarot. It is used in both game playing and in divination.
The Devil (XV) is the fifteenth trump or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
The Star (XVII) is the 17th ranking or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
The Moon (XVIII) is the eighteenth trump or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
The Sun (XIX) is the nineteenth trump or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
The World (XXI) is the 21st trump or Major Arcana card in the tarot deck. It can be incorporated as the final card of the Major Arcana or tarot trump sequence (the first or last optioned as being "The Fool" (0). It is associated with the 22nd letter of the Hebrew alphabet, 'Tau', also spelled 'Tav' or 'Taw'.
Tarot card reading is a form of cartomancy whereby practitioners use tarot cards to purportedly gain insight into the past, present or future. They formulate a question, then draw cards to interpret them for this end. A traditional tarot deck consists of 78 cards, which can be split into two groups, the Major Arcana and Minor Arcana. French-suited playing cards can also be used; as can any card system with suits assigned to identifiable elements.
This article incorporates text from the public domain 1910 book Pictorial Key to the Tarot by Arthur Edward Waite. Please feel free to update the text.