The Sun (XIX) is the nineteenth trump or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
An infant rides a white horse under the anthropomorphized Sun, with sunflowers in the background.
A. E. Waite suggested that this card is associated with attained knowledge. The child of life holds a red flag, representing the blood of renewal while a smiling Sun shines down on him, representing accomplishment. The conscious mind prevails over the fears and illusions of the unconscious. Innocence is renewed through discovery, bringing hope for the future.
This card is generally considered positive. It is said to reflect happiness and contentment, vitality, self-confidence, and success. [1] [2] [3] Sometimes referred to as the best card in tarot, it represents good things and positive outcomes to current struggles.
Waite suggests the card carries several divinatory associations:
19.THE SUN.—Material happiness, fortunate marriage, contentment. Reversed: The same in a lesser sense. [1]
The Minor Arcana, sometimes known as the Lesser Arcana, are the suit cards in a cartomantic tarot deck.
The Major Arcana are the named cards in a cartomantic tarot pack. There are usually 22 such cards in a standard 78-card pack, typically numbered from 0 to 21. Although the cards correspond to the trump cards of a pack used for playing tarot card game, the term 'Major Arcana' is rarely used by players and is typically associated exclusively with use for divination by occultists.
The Magician (I), also known as The Magus or The Juggler, is the first trump or Major Arcana card in most traditional tarot decks. It is used in game playing and divination.
The High Priestess (II) is the second Major Arcana card in cartomantic Tarot decks. It is based on the 2nd trump of Tarot card packs. In the first Tarot pack with inscriptions, the 18th-century woodcut Tarot de Marseilles, this figure is crowned with the Papal tiara and labelled La Papesse, the Popess, a possible reference to the legend of Pope Joan.
The Empress (III) is the third trump or Major Arcana card in traditional tarot decks. It is used in card games as well as divination.
Death (XIII) is the 13th trump or Major Arcana card in most traditional tarot decks. It is used in tarot card games as well as in divination. The card typically depicts the Grim Reaper, and when used for divination is often interpreted as signifying major changes in a person's life.
The Hanged Man (XII) is the twelfth Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
The Chariot (VII) is the seventh trump or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
Strength is a Major Arcana tarot card, and is numbered either XI or VIII, depending on the deck. Historically it was called Fortitude, and in the Thoth Tarot deck it is called Lust. This card is used in game playing as well as in divination.
Wheel of Fortune is one of 78 cards in a tarot deck and is the tenth trump or Major Arcana card in most tarot decks. It is used in game playing as well as in divination.
Justice is a Major Arcana tarot card, numbered either VIII or XI, depending on the deck. This card is used in game playing as well as in divination.
Temperance (XIV) is one of the 22 Major Arcana cards in Tarot decks. It is usually numbered 14. It depicts a figure which represents the virtue Temperance. Along with Justice and Strength, it is one of three Virtues which are given their own cards in traditional tarot. It is used in both game playing and in divination.
The Devil (XV) is the fifteenth trump or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
The Star (XVII) is the 17th ranking or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
The Moon (XVIII) is the eighteenth trump or Major Arcana card in most traditional tarot decks. It is used in game playing as well as in divination.
The World (XXI) is the 21st trump or Major Arcana card in the tarot deck. It can be incorporated as the final card of the Major Arcana or tarot trump sequence (the first or last optioned as being "The Fool" (0)). It is associated with the 22nd letter of the Hebrew alphabet, 'Tau', also spelled 'Tav' or 'Taw'.
The Four of Wands is a card used in Latin-suited playing cards which include tarot decks. It is part of what tarot card readers call the "Minor Arcana".
The Queen of Wands is a court card in the Minor Arcana set of the tarot.
The Ten of Cups is a Minor Arcana tarot card.
The Fool is one of the 78 cards in a tarot deck. Traditionally, it is the lowest of the 22 trump cards, in tarot card reading called the 22 Major Arcana. However, in tarot card games it developed to be not one of the trump cards but a special card, serving a unique purpose by itself. In later Central European tarot card games, it re-developed to now become the highest trump. As a consequence and with respect to his unique history, The Fool is usually an unnumbered card with a unique design; but sometimes it is numbered as 0 or more rarely XXII. Design and numbering-or-not to not clearly indicate its role as a trump or special card in the specific game.
Media related to Sun (Major Arcana) at Wikimedia Commons