Matthew Griffin | |
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![]() Griffin in March 2014 | |
Born | |
Occupations | |
Years active | Early 2000s-present |
Matthew "Leth" Griffin is an American video game designer, marketer, and former teacher. He is best known for co-founding the indie studio Team Wanderlust/Yeti Trunk, his work on the 2013 title Risk of Rain , and for serving as the marketing and publishing director for indie games such as Team Cherry's Hollow Knight series.
Matthew Griffin was born in the United States, [1] and he currently lives in Texas. [2]
He has a bachelor's degree in philosophy, a minor in mathematics, and an associate's degree in programming. [3] [4]
In the early 2000s, Griffin created games using Game Maker, but struggled to find "a competent, hard-working and honest artist to work alongside". [4] Pixel artist Jason Gordy teamed up with Griffin in 2004 to work on Wanderlust: The Online Adventure, which was cancelled two years later due to a lack of direction. [4] Griffin and Gordy later formed Team Wanderlust, [4] later renamed to Yeti Trunk. [5] The team worked on a new game titled, Wanderlust: Rebirth, [4] [6] a game set to "closer resemble their vision for the Wanderlust universe"; Wanderlust: Rebirth released on June 14, 2011. [5] Griffin and Gordy released three more games over the next few years: Gubs (2012), [5] Puck Bang (2013), [5] and Wanderlust Adventures (2015). [6] [7] The company Chucklefish published Yeti Trunk's Wanderlust Adventures. [6] [7] Following this, Griffin helped work on games Chucklefish partnered with, such as Risk of Rain (2013), [8] [9] and Witchmarsh (TBA). [10] For Risk of Rain, he worked on developing the game's online multiplayer. [8] [9] As of February 2012, he also was a full-time teacher and tutor; [4] he later quit this job. [3]
In June 2015, Chucklefish brought on Griffin as their publishing manager. [10] [3] At Chucklefish, he helped publish and market Interstellia (2015) [3] [11] and Stardew Valley (2016). [3] [11] He also led the localization for Stardew Valley. [3] Griffin later left Chucklefish, [11] and in July 2016, Australian independant developer Team Cherry brought him on as their marketing and publishing manager for their then-upcoming Kickstarter-backed title, Hollow Knight (2017). [3] [12] He also led the localization of the game, [1] [13] playtested it, [1] [13] and voice acted some characters. [3] [13] He continued his partnership with Team Cherry for their next game, Hollow Knight: Silksong (2025). [14] For Silksong, Griffin managed marketing and publishing, helped playtest the game, [13] and voice acted. [13] He also gave updates on the game's development over the years, [14] [15] [16] and revealed information, [17] [18] [19] as Team Cherry themselves stayed mostly silent during development. [20] [21] In 2021, Canadian independant developer Mongoose Rodeo brought on Griffin to manage marketing and publishing for their upcoming Kickstarter-backed game Crowsworn (TBA). [3] [22]
Year | Title |
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2011 | Wanderlust: Rebirth |
2012 | Gubs |
2013 | Puck Bang |
Risk of Rain | |
2015 | Wanderlust Adventures |
TBA | Witchmarsh |
Cancelled games
Title |
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Wanderlust: The Online Adventure |
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