Mutant Mudds

Last updated

Mutant Mudds
MutantMuddsTitle.jpg
Developer(s) Renegade Kid
Publisher(s) Renegade Kid
Designer(s) Jools Watsham
Programmer(s) Matthew Gambrell
Artist(s) Jools Watsham
Composer(s) Troupe Gammage
Platform(s)
ReleaseNintendo 3DS
  • NA: January 26, 2012
  • EU: June 21, 2012
Microsoft Windows
  • WW: August 30, 2012
  • WW: November 21, 2013 (Deluxe)
iOS
  • WW: December 5, 2012
Wii U
  • NA: June 13, 2013 (Deluxe)
PlayStation 3, PlayStation Vita
  • NA: December 17, 2013 (Deluxe)
PlayStation 4
  • NA: November 14, 2016 (Deluxe)
Nintendo Switch
  • WW: December 14, 2017
Genre(s) Platform
Mode(s) Single-player

Mutant Mudds is a platform video game developed by Renegade Kid. Players control Max and Granny as they combat the titular invaders following a meteorite crash. The game was first released as a Nintendo 3DS eShop exclusive in 2012, and arrived on Microsoft Windows and iOS in 2012. An enhanced version of the game, titled Mutant Mudds Deluxe, was released in 2013 for Wii U and Microsoft Windows, and in 2016 for PlayStation Vita and PlayStation 4. The Nintendo 3DS version was updated as the enhanced version in 2014.

Contents

In 2016, a successor, Mutant Mudds Super Challenge was released for Wii U, Nintendo 3DS, PlayStation Vita, PlayStation 4 and Microsoft Windows. A Nintendo Switch compilation, titled Mutant Mudds Collection, was released in December 2017. It includes Mutant Mudds Deluxe, Mutant Mudds Super Challenge and Mudd Blocks, a puzzle game with elements from Mutant Mudds. Another collection, Atooi Collection, features both Mutant Mudds and was released in 2020 for the Nintendo 3DS. Subsequent re-releases would be credited as Atooi following Renegade Kid's discontinuation in 2016.

Gameplay

The player uses the A or B button to jump once, and pressing that button again, while in midair, causes the character to hover for several seconds. The player can also shoot with either the X or Y buttons. Most enemies in the game must be shot several times to be killed. While standing on an orange launch pad, jumping will send you into the background, or foreground. The gameplay generally remains the same, as this is mainly to make use of the 3D capabilities of the 3DS. The PC version, due to the fact that 3D visuals aren't standard, uses a depth of field effect when it jumps between the background and foreground.

The main levels in the game are put into one of four "worlds". The later worlds' levels are only unlockable by defeating a certain number of previous stages. Within each level, there are three objectives. The main and most straightforward—one is simply to get to the end of the stage and collect the Water Sprite. The second objective is to collect all the golden diamonds for that level. In each one, there are exactly 100 golden diamonds scattered throughout the area. The third and usually most challenging objective is finding and completing the secret "land" hidden within each stage. There is a door labeled "CGA-land", "G-land" or "V-land" hidden somewhere in each area, and entering it transports Max to a short, but challenging, secret stage needed to fully complete the game.

At the start of every level, Max is given unlimited ammunition and three hearts. The character will lose one heart every time he runs into an enemy or any obstacle meant to cause him harm. Some obstacles, however, like spikes and lava, will instantly kill him. There is also a four-minute time limit (3DS version only) that will instantly end the player's game if the level is not completed within that time. By collecting enough golden diamonds, Max can unlock upgrades that he can equip one at a time: an extended jetpack for crossing larger gaps, a rocket jump for reaching high up areas and a bazooka for breaking through barriers. These must be used to access some of the G-Land and V-Land areas.

The 20 bonus levels, included in the PC version of the game and as free downloadable content for the 3DS version, sees players taking control of Max's grandmother, Granny. She is able to use all the upgrades simultaneously.

Plot

The game begins with a short cutscene. It shows two people, one of them, Max, the main protagonist, sitting in a small living room and playing a video game, until a large meteor suddenly hits. The scene fades to black, then shows a news station on TV reporting on a "Muddy" invasion, and equipped with only a water gun and a jetpack, Max goes to stop the Mutant Mudds not long after. Legend has it that the Water Sprites are able to erase any kind of dirt or mud, and that collecting them all will get rid of the Mutant Mudds for good. After that, the player is immediately thrust into the tutorial level, where one learns the controls.

Development and release

Mutant Mudds was developed and published by Renegade Kid, best known for its first-person shooters Moon and the Dementium series on the Nintendo DS. [1] [2] Mutant Mudds was first showcased at E3 2009 by the developer's co-founder Jools Watsham. [1] The game was originally titled "Maximillian and the Rise of the Mutant Mudds" and was planned as a third-person shooter for release on the DS. [1] [3] According to Watsham, a team of four designers at Renegade Kid spent two weeks modifying the 3D graphical engine from Moon to create an early, polygonal incarnation of the game. [1] However, the developer scrapped the idea when the game failed to attract publisher attention. In late 2010, Renegade posted a request to obtain the support of 1,000 fans to justify distributing the game on DSiWare via the Nintendo DSi. [4] Again, Renegade Kid's plans fell through. [5] [6] Watsham suggested that the game was intended for Xbox Live Arcade at one point. [2] [7]

Mutant Mudds was reintroduced just prior to E3 2011 in a reworked, 2D side-scrolling format for the 3DS. [3] [5] The game's design was meant to resemble games of the 8-bit and 16-bit eras, promoted by Renegade Kid as a "12-bit" platformer. [8] [9] It was specifically inspired by a number of earlier platfomers including Super Mario World , Gargoyle's Quest , and Virtual Boy Wario Land . [2] [10] The last of these three games utilizes a 3D mechanic in which the player jumps between three different planes in the foreground and background, an effect Watsham attempted to build-upon for Mutant Mudds on the 3DS. [3] [10] Watsham explained that "only the essence" of the original, fully 3D version of the game was carried over for the side-scrolling version; he felt that 2D platforming offers more precise gameplay than those in 3D. [10] Mutant Mudds was created by only three people: Watsham, Matthew Gambrell and Troupe Gammage. Watsham was the game's main artist and designer. [2] Gambrell handled the game's programming, as he had experience with 2D platfomers. [10] Gammage composed the game's 21-track musical score, which was made available on the developer's website with an open pricetag. [11]

Mutant Mudds was originally supposed to be released in December 2011, but was delayed due to Nintendo's approval process and the holidays. [10] The game was officially launched on the North American version of the Nintendo eShop on January 26, 2012. [12] Renegade Kid was greatly satisfied with the finished product and its reception, which Watsham attributed to the designers' full creative control over the game's development. "We were not only able to create what we wanted but also present it to the world how we wanted," he elaborated. "How the game is presented to the world can be just as important as the quality of the game in terms of people’s opinions and expectations of a game." [13] Watsham stated that the developer opted out of including downloadable content (DLC) because it would have delayed the release. "It was important for us to have Mutant Mudds released as soon as possible on the eShop, while maintaining the same quality and scope we originally envisioned for the game," Watsham explained. "I see the value in DLC, so I hope we can support it in the future somehow." [14] The game was made available for purchase in North America from the Nintendo eShop on January 26, 2012, and June 21, 2012, in Europe. [12] A version for Microsoft Windows containing additional content was released on August 30, 2012. [15]

A demo of the game was released on the North American eShop on March 29, 2012, two months after the full game. [16] The game later got a European release on June 21, 2012. [10] [14] 20 additional levels from the PC version were released for free on the Nintendo eShop on October 25, 2012. [17] Renegade Kid also plans to release a sequel in the future. [10] [13]

Reception

Mutant Mudds has been well received by most critics, holding an average score of 82% on GameRankings and 80% on Metacritic with praise for its level design and gameplay. [18] [19]

Sequel and legacy

A sequel to Mutant Mudds was announced in 2013, [10] [13] and was released digitally in 2016 as Mutant Mudds: Super Challenge for non-Microsoft eighth-generation platforms. The story is similar, where Max goes to investigate another meteorite crash and is set to retrieve 45 Water Sprites to stop the Mudds' invasion on Earth. Once done, Granny goes into a spaceship and set to the Mudds' planet to end it all for good. The game received mostly positive reviews with particular praise for its challenging gameplay and level design. The Wii U version has a score of 83/100 and the PS4 version has a score of 78/100 on Metacritic, both indicating "generally favourable reviews". [25] [26]

Max was planned to appear as a playable cameo character in the unreleased Wii U and PC game Hex Heroes . [27]

Mutant Mudds was also included in a special compilation video game based on Renegade Kid's 2D games, titled Atooi Collection and named after one of the two successor splinter companies formed after Renegade Kid's dissolution in 2016 and the current owner of the rights to such games. [28] The collection was released physically by Limited Run Games on the Nintendo 3DS on August 7, 2020 [29] as the last physical game for the system before Nintendo announced its discontinuation.

Related Research Articles

<i>Cave Story</i> 2004 video game

Cave Story is a 2004 Metroidvania platform-adventure game for Microsoft Windows. It was developed over five years by Japanese independent developer Daisuke "Pixel" Amaya in his free time. Cave Story features 2D platform mechanics and is reminiscent of the games Amaya played in his youth, such as Metroid and Castlevania. After its initial self-published release, the game slowly gained popularity on the internet. It received widespread critical acclaim for many polished aspects of its design, such as its compelling characters, setting, story, and gameplay. Cave Story is considered by many as the quintessential indie game because of its one-person development team and influence on the video gaming world.

<i>Virtual Boy Wario Land</i> 1995 platform game

Virtual Boy Wario Land is a platforming video game developed and published by Nintendo for the Virtual Boy game system in 1995. It stars Wario, a treasure hunter who must find treasure and fight enemies to progress. Wario can jump and charge with his shoulder as basic techniques, and equip special hats to gain things such as fire breathing and bull horns. He has the ability to enter the background at certain points, making use of the console's stereoscopic 3D effect. It was developed by Nintendo R&D1, containing a large portion of its staff, and features the red-and-black color scheme that is standard for Virtual Boy releases.

<i>Official Nintendo Magazine</i> Video game magazine

Official Nintendo Magazine, or ONM, was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo.

Arika is a Japanese video game developer and publisher. It was formed in 1995 by former Capcom employees. It was originally known as ARMtech K.K, but was later named Arika. The name of the company is the reverse of the name of the company's founder, Akira Nishitani, who along with Akira Yasuda, created Street Fighter II. Arika's first game was Street Fighter EX. It was successful and was followed up with two updates, and its two sequels Street Fighter EX2 and Street Fighter EX3. In 2018, they released a spiritual successor to both Street Fighter EX and Fighting Layer, titled Fighting EX Layer. From 2019 to 2021, Arika collaborated with Nintendo to create the battle royale games Tetris 99, Super Mario Bros. 35, and with Bandai Namco for Pac-Man 99. Arika is also known for the Tetris: The Grand Master series, the Dr. Mario series, and the Endless Ocean series.

<i>Animal Crossing</i> Video game series developed by Nintendo

Animal Crossing is a social simulation video game series developed and published by Nintendo. The series was conceptualized and created by Katsuya Eguchi and Hisashi Nogami. In Animal Crossing, the player character is a human who lives in a village inhabited by various anthropomorphic animals and can do various activities like fishing, insect catching, and fossil hunting. The series is notable for its open-ended gameplay and use of the video game console's internal clock and calendar to simulate real passage of time.

<i>Ikachan</i> 2000 video game

Ikachan (いかちゃん) is a freeware video game created by Japanese developer Daisuke Amaya, under the art name Pixel. In the game, the player plays a squid named Ikachan, who swims through a cave, meeting and helping other creatures. The game was later released by Nicalis for the Nintendo 3DS eShop on January 31, 2013. On November 30, 2016, Japanese publisher Pikii released the game on the Japanese eShop.

<i>Dementium: The Ward</i> 2007 video game

Dementium: The Ward is a survival horror first-person shooter game developed by Renegade Kid for the Nintendo DS. The game was released in North America on October 31, 2007, published by Gamecock Media Group. After Renegade Kid gained back the rights to the title, an enhanced version of the game was announced under the title of Dementium Remastered for the Nintendo 3DS. The remastered version was released in North America on December 3, 2015, and Europe on February 11, 2016.

<span class="mw-page-title-main">Renegade Kid</span> Former American video game developer

Renegade Kid LLC was an American video game developer based in Austin, Texas. The studio was founded in 2007 by Gregg Hargrove and Jools Watsham, video game development veterans formerly of Iguana Entertainment. In August 2016, Hargrove and Watsham announced that they had split their operations, with the intellectual property rights distributed between each's own studios, Atooi (Watsham) and Infitizmo (Hargrove).

<span class="mw-page-title-main">Nintendo 3DS</span> Handheld game console

The Nintendo 3DS is a foldable handheld game console produced by Nintendo. The console was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita.

<span class="mw-page-title-main">Nintendo 3DS system software</span> Operation system for Nintendos Nintendo 3DS handheld game console

The Nintendo 3DS system software is the updatable operating system used by the Nintendo 3DS handheld system. The Nintendo Switch system software is believed to have evolved from the Nintendo 3DS system software.

<span class="mw-page-title-main">Nintendo eShop</span> Online service for Nintendo Switch

The Nintendo eShop is a digital distribution service for the Nintendo Switch, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. The Nintendo eShop was first launched in June 2011 on the Nintendo 3DS via a system update that added the functionality to the HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases.

<i>Super Smash Bros. for Nintendo 3DS</i> and <i>Wii U</i> 2014 video games

Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, both commonly referred together as Super Smash Bros. 4, are 2014 crossover platform fighter video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS and Wii U video game consoles. It is the fourth installment in the Super Smash Bros. series, succeeding Super Smash Bros. Brawl. The Nintendo 3DS version was released in Japan on September 13, 2014, and in North America, Europe, and Australia the following month. The Wii U version was released in North America, Europe, and Australia in November 2014 and in Japan the following month.

<i>Skylanders</i> Video game series

Skylanders is a toys-to-life action-adventure video game series published by Activision. Skylanders games are played by placing character figures called the Skylanders on the "Portal of Power", a device that reads the figures' tags through NFC and "imports" the character represented by the figure into the game as a playable character.

<i>New Super Mario Bros. 2</i> 2012 video game

New Super Mario Bros. 2 is a 2D side-scrolling platform video game in the New Super Mario Bros. series developed by Nintendo EAD Group No. 4 and published by Nintendo for its Nintendo 3DS handheld video game console, being released first in Japan on July 28, 2012. It is a direct sequel to the 2006 Nintendo DS game New Super Mario Bros. and is the first Nintendo-published game to be released simultaneously in both downloadable and physical forms.

<i>Runbow</i> 2015 platform racing video game

Runbow is a platform racing video game made for the Wii U and later ported to Microsoft Windows, New Nintendo 3DS, Xbox One, PlayStation 4, and Nintendo Switch. Runbow was developed by independent video game developer 13AM Games as their debut title, releasing it on 27 August 2015 in North America, 3 September 2015 in Europe, and 23 October 2015 in Australasia. The game was released in Japan on 25 November 2015.

<i>Xeodrifter</i> 2014 video game

Xeodrifter is a Metroidvania video game developed by Renegade Kid. The game was first released for Nintendo 3DS and Microsoft Windows in 2014. A Wii U port of the game was released 2015, and after Gambitious Digital Entertainment acquired the rights to the Microsoft Windows version of the game, it was also released on PlayStation 4 and PlayStation Vita in 2015. A Nintendo Switch version was released in February 2018.

<i>Shantae</i> Video game series

Shantae is a series of platform video games developed by WayForward. The eponymous heroine of the series, a half-genie, was created by Erin Bozon, while the games for this character were created by her husband Matt Bozon. The series consists of five games: Shantae (2002), Shantae: Risky's Revenge (2010), Shantae and the Pirate's Curse (2014), Shantae: Half-Genie Hero (2016) and Shantae and the Seven Sirens (2019). A sixth title, Shantae Advance: Risky Revolution, is in development and scheduled for release in 2024.

<i>SteamWorld Heist</i> 2015 video game

SteamWorld Heist is a 2D turn-based tactics shooter developed by Swedish video game developer Image & Form. The third installment of the SteamWorld series and the sequel to SteamWorld Dig, SteamWorld Heist has the player control Captain Piper Faraday, a smuggler and occasional pirate, as she recruits a ragtag team of robots and sets out on a space adventure. The objective of the game is for players to board, loot, and shoot their way through enemy spaceships.

<i>Go! Go! Kokopolo 3D: Space Recipe for Disaster</i> 2017 action puzzle platform video game

Go! Go! Kokopolo 3D: Space Recipe for Disaster is a 2017 action puzzle platform video game, and sequel to the 2011 DSiWare game Go! Go! Kokopolo: Harmonious Forest Revenge. Developed by Tanukii Studios Limited, and published by Circle Entertainment, the game features 80 new stages, 10 new bosses, a completely new story, as well as other bonus modes and secrets.

Soccer Slammers is a soccer video game developed and published by Atooi. It was released in June 2018 for the Nintendo Switch prior to the 2018 FIFA World Cup.

References

  1. 1 2 3 4 Casamassina, Matt (June 26, 2009). "Renegade Kid Targets DS Platformer". IGN. Retrieved May 6, 2012.
  2. 1 2 3 4 Buffa, Chris (January 23, 2012). "Mutant Mudds Interview With Creative Director Jools Watsham". Modojo. Archived from the original on March 29, 2012. Retrieved May 8, 2012.
  3. 1 2 3 Ponce, Tony (June 8, 2011). "E3: A super chill chat about Mutant Mudds on eShop". Destructoid . Retrieved May 6, 2012.
  4. Devore, Jordan (December 9, 2010). "Help get Rise of the Mutant Mudds on DSiWare". Destructoid . Retrieved May 6, 2012.
  5. 1 2 Thomas, Lucas M. (June 30, 2011). "Return of the Mutant Mudds". IGN. Retrieved May 6, 2012.
  6. Chester, Nick (January 11, 2011). "Renegade Kid won't be bringing Mutant Mudds to DSiWare". Destructoid . Retrieved May 6, 2012.
  7. Ronaghan, Neal (February 10, 2012). "Developer Spotlight: Renegade Kid". Nintendo World Report. Retrieved May 8, 2012.
  8. Fahey, Mike (January 26, 2012). "Mario and Sonic in the January 26, 2012 Nintendo Download". Kotaku . Gawker Media. Retrieved May 7, 2012.
  9. DiMola, Nick (January 23, 2012). "Mutant Mudds Preview". PixlBit. Retrieved May 7, 2012.
  10. 1 2 3 4 5 6 7 8 Dillard, Corbie (January 6, 2012). "Interview: Mutant Mudds Reader Questions". Nintendo Life. Retrieved May 6, 2012.
  11. Ponce, Tony (January 25, 2012). "Enjoy old-school delights with the Mutant Mudds OST". Destructoid . Retrieved May 7, 2012.
  12. 1 2 Rose, Mike (January 20, 2012). "Renegade Kid's retro platformer Mutant Mudds leaping onto US 3DS eShop on January 26th". Pocket Gamer . Steel Media. Retrieved May 6, 2012.
  13. 1 2 3 M., Maxwell (April 12, 2012). "Interview: Renegade Kid Co-Founder Talks Nintendo eShop". Fanbolt. Archived from the original on December 31, 2012. Retrieved May 7, 2012.
  14. 1 2 Austin (January 20, 2012). "Talking with Jools Watsham: Mutant Mudds, Dementium 3D, DLC, more…". Nintendo Everything. Retrieved May 6, 2012.
  15. Ishaan (August 30, 2012). "Mutant Mudds For PC Out Today; Here's A Look At A Rather Brutal Stage". Siliconera. Retrieved March 23, 2013.
  16. Dillard, Corbie (March 28, 2012). "Mutant Mudds Demo Coming This Week". Nintendo Life. Retrieved May 7, 2012.
  17. Ishaan (October 15, 2012). "Mutant Mudds On 3DS Gets 20 New Levels As Free DLC". Siliconera. Retrieved March 23, 2013.
  18. 1 2 "Mutant Mudds". GameRankings . CBS Interactive. Archived from the original on March 4, 2016. Retrieved May 26, 2017.
  19. 1 2 "Mutant Mudds". Metacritic . CBS Interactive . Retrieved May 26, 2017.
  20. Parish, Jeremy (February 1, 2012). "Review: Mutant Mudds Proves to be Worth the Asking Price". 1UP.com . Ziff Davis. Archived from the original on June 2, 2016. Retrieved May 7, 2012.
  21. Matulef, Jeffrey (February 8, 2012). "Mutant Mudds Review". Eurogamer . Retrieved May 7, 2012.
  22. Stella, Shiva (February 14, 2012). "Mutant Mudds Review". GameSpot . CBS Interactive . Retrieved May 7, 2012.
  23. Drake, Audrey (January 26, 2012). "Mutant Mudds Review". IGN. Retrieved May 7, 2012.
  24. Ronaghan, Neal (January 23, 2012). "Mutant Mudds Review". Nintendo World Report. Retrieved May 7, 2012.
  25. "Mutant Mudds: Super Challenge Wii U Review". Metacritic. Retrieved November 1, 2020.
  26. "Mutant Mudds: Super Challenge PS4 Review". Metacritic. Retrieved November 1, 2020.
  27. Prismatic Games LLC (March 27, 2014). "First Cameos Revealed!". Kickstarter . Retrieved January 5, 2014.
  28. Craddock, Ryan (June 11, 2019). "Atooi Collection Keeps The 3DS Alive By Throwing Five Games On One Physical Cart". Nintendo Life. Retrieved September 14, 2021.
  29. "Official website". Atooi. Retrieved September 14, 2021.