| Necrodome | |
|---|---|
|   | |
| Developer(s) | Raven Software | 
| Publisher(s) | |
| Director(s) | Steve Raffel Michael Raymond-Judy | 
| Designer(s) | Christopher Foster | 
| Programmer(s) | Patrick J. Lipo | 
| Composer(s) | Kevin Schilder | 
| Platform(s) | Windows | 
| Release | |
| Genre(s) | First-person shooter, Vehicular combat | 
| Mode(s) | Single-player, multiplayer | 
Necrodome is a 1996 first-person vehicular combat game developed by Raven Software and published by Strategic Simulations. [2] It supports online multiplayer matches. [3] This includes cooperative multiplayer in which one player drives the vehicle and the other controls its turret. [4] The game offers arena based car combat, first person driving, and the ability to exit the vehicle and do battle on foot. When on foot, the player has access to a tribarrel shotgun and the ability to hijack damaged opponents. The score was composed by Kevin Schilder.[ citation needed ]
Reviewers decried the game's lack of originality, but offered some praise for its multiplayer mode. [3] [6] GameSpot said, "If you're starved for more vehicular shooter action then you might want to try this title out." They awarded this game a score of 5.4 (mediocre). [7]