Necrodome | |
---|---|
Developer(s) | Raven Software |
Publisher(s) | |
Director(s) | Steve Raffel Michael Raymond-Judy |
Designer(s) | Christopher Foster |
Programmer(s) | Patrick J. Lipo |
Composer(s) | Kevin Schilder |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | First-person shooter, Vehicular combat |
Mode(s) | Single-player, multiplayer |
Necrodome is a 1996 first-person vehicular combat game developed by Raven Software and published by Strategic Simulations. [2] It supports online multiplayer matches. [3] This includes cooperative multiplayer in which one player drives the vehicle and the other controls its turret. [4] The game offers arena based car combat, first person driving, and the ability to exit the vehicle and do battle on foot. When on foot, the player has access to a tribarrel shotgun and the ability to hijack damaged opponents. The score was composed by Kevin Schilder.[ citation needed ]
Reviewers decried the game's lack of originality, but offered some praise for its multiplayer mode. [3] [6] GameSpot said, "If you're starved for more vehicular shooter action then you might want to try this title out." They awarded this game a score of 5.4 (mediocre). [7]
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