No Gravity | |
---|---|
Developer(s) | RealTech VR |
Publisher(s) | RealTech VR / Anozor (PSN) |
Producer(s) | Vincent Black / S. Rubens (PSN) |
Designer(s) | R. Genevois |
Programmer(s) | Vincent Black |
Artist(s) | R.Genevois |
Composer(s) | Alexandre Livernaux |
Engine | V3X |
Platform(s) | iOS, HP webOS, Android, PSP, Mac OS X |
Release | 1990s, February 2005 [1] (open source) |
Genre(s) | Action |
Mode(s) | Single-player |
No Gravity is a space flight simulation and space shooter [2] developed by realtech VR, [3] a Montreal based, French Canadian independent computer games company. The game was ported to many platforms over the years as it was open sourced in 2005. No Gravity drew comparisons with the Wing Commander series. [4]
No Gravity is a 3D space shooter that allows players to pilot a spaceship from either a first-person or third-person perspective. The game features pre-designed missions that are divided into multiple sectors. Each sector has specific objectives, such as destroying enemy ships or bases, escorting allied ships, or clearing minefields.
Upon completing the objectives within a sector, the player must navigate their ship to an object called a "navpoint," similar to the navigation system in the Wing Commander series. Reaching the navpoint transitions the player to the next sector. In the final sector of a mission, a wormhole appears, signaling the end of the level. After completing a mission, a debrief screen displays the mission duration, score, shooting accuracy, and a ranking based on the player's hit-to-shot ratio.
The mobile versions of No Gravity include additional control options, leveraging touch and accelerometer gyroscope functionality for ship maneuvering. On-screen controls are also provided, offering an alternative way to navigate and control the ship.
The game originates from a late 1990s realtech VR BeOS game called SpaceGirl, which was later renamed to No Gravity. [5] [6]
In February 2005 realtech VR open sourced No Gravity with the creation of a SourceForge repository. [5] The source code and assets of the classic No Gravity are released under the terms of the GNU GPL-2.0-or-later, [7] [8] making the game freeware and free and open source software. The game was made available for Windows XP, AmigaOS, Linux, macOS, and BeOS.
The game was ported by the community to the PSP. [9] In 2014 a port of the classic version on the OpenPandora handheld followed. [10]
In 2009 an extended official PSP port, named No Gravity: The Plague of Mind to differentiate from the "classic" older version, was released. [11] In 2011 an iOS port followed, and later for Windows mobile and OUYA in 2013.
The game was offered by multiple websites as freeware download and reviewed several times over the years. [9] [12] [11] [3] [2] [13]
The classic No Gravity was downloaded alone via SourceForge between 2005 and May 2017 over 270,000 times. [14]
Metacritic rated the PSP version with 65% from eight reviews. [15]
Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series, following Quake.
Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system, it also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft. It was originally written by Ludvig Strigeus. ScummVM is free software that is released under the terms of the GNU General Public License.
The Tapwave Zodiac is a mobile entertainment console and personal digital assistant. Tapwave announced the system in May 2003 and began shipping in October of that same year. The Zodiac was designed to be a high-performance mobile entertainment system centered on video games, music, photos, and video for 18- to 34-year-old gamers and technology enthusiasts. By running an enhanced version of the Palm Operating System (5.2T), Zodiac also provided access to Palm's personal information management software and many other applications from the Palm developer community. The company was based in Mountain View, California.
Ironseed is a 1994 MS-DOS video game, developed and published by Channel 7. It is a space trading and combat game with real-time strategy elements.
Lumines: Puzzle Fusion is a 2004 puzzle game developed by Q Entertainment and published for the PlayStation Portable by Bandai in Japan and by Ubisoft elsewhere. The gameplay tasks players to arrange descending two-colored 2×2 blocks to create 2×2 squares of matching color. A vertical line called the "time line" sweeps across the field, erases completed squares, and awards points. Each stage has a skin that affects the background, block colors, music, and the speed of the time line.
Grand Theft Auto: Liberty City Stories is a 2005 action-adventure game developed in a collaboration between Rockstar Leeds and Rockstar North, and published by Rockstar Games. The ninth installment in the Grand Theft Auto series, it was initially released as a PlayStation Portable exclusive in October 2005. A port for the PlayStation 2 was later released in June 2006. At the time of release, the recommended retail price of the PS2 port was around half the price of the PSP version, because the PS2 version does not feature the custom soundtrack ripping capability of the PSP version. Ports for iOS, Android and Fire OS devices were also released in December 2015, February 2016, and March 2016, respectively.
ABA Games is a Japanese video game developer, composed solely of game designer Kenta Cho. ABA Games' works, available as open source, are predominantly shoot 'em up games often inspired by classic games in the genre. Its games feature stylised retro graphics, innovative gameplay features and modes and feature random rather than scripted events. These creations have been acclaimed as some of the best independent games available, though some commentators, including Cho himself, feel they are too simple for commercial release.
Ares is a space strategy video game created by Nathan Lamont of Bigger Planet Software, and first released by Changeling Software in 1998. In 1999 the game was re-released as shareware by Ambrosia Software and released as open source software and freeware in 2008. The key feature of the game was its ability to zoom in and out smoothly; this allowed the player to switch between a close-up view, which emphasized space combat skills, and a strategic view of the entire map.
The GP2X is a Linux-based handheld video game console and portable media player developed by South Korean company GamePark Holdings. It was released on November 10, 2005, in South Korea only.
VDrift is a cross-platform, free/open source driving simulation made with drift racing in mind. It is released under the GNU General Public License (GPL) v3. It is currently available for Linux, FreeBSD, Mac OS X and Microsoft Windows.
Warfare Incorporated is a real-time strategy game, released in 2003. It was developed by American studio Spiffcode and published by Handmark for Palm OS, Pocket PC, PDAs, Tapwave Zodiac and iOS. In 2014 the game became open-sourced and freeware under the name Hostile Takeover.
Nicklas Nygren, better known as Nifflas, is an independent Swedish video game developer. He is known for his freeware Knytt series along with another freeware game, Within a Deep Forest. He has lived in Umeå, Sweden, and Copenhagen, Denmark.
C-Dogs, the sequel to Cyberdogs, is a shoot 'em up video game where players work cooperatively during missions, and against each other in "dogfight" deathmatch mode.
GrafX2 is a bitmap graphics editor inspired by the Amiga programs Deluxe Paint and Brilliance. It is free software and distributed under the GPL-2.0-only license.
Space Trader is a strategy game for Palm OS and Windows Mobile PDAs. It was released in 2002 by Pieter Spronck, a scientist at Tilburg University, and was inspired by David J. Webb's PalmPilot game SolarWars and the 1980s classic 3D strategy game Elite. The game is free software under the GNU General Public License. It has since been ported to various other Platforms by other people as well.
X-Moto is a free and open source 2D motocross platform game developed for Linux, FreeBSD, Mac OS X and Microsoft Windows, where physics play an all important role in the gameplay. The basic gameplay clones that of Elasto Mania, but the simulated physics are subtly different.
TripleA is a free and open-source turn based strategy game based on the Axis & Allies board game.