Nuclear War MUD

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Nuclear War MUD
Nuclear War MUD Logo.png
Developer(s) Project community
Engine MudOS
Platform(s) Platform independent
Release1993
Genre(s) Post-apocalyptic cyberpunk MUD
Mode(s) Multiplayer

Nuclear War MUD is a post-apocalyptic-themed MUD founded in 1993 [1] and currently hosted in the United States.

Contents

Game characteristics

A screenshot of Nuclear War MUD's login screen Nuclear War login screenshot.png
A screenshot of Nuclear War MUD's login screen

The MUD is set in a post-apocalyptic world with cyberpunk elements. Civilization has been destroyed by a nuclear holocaust hence the name of the MUD. The only effective remaining organizations are street gangs and megacorporations. [2] [3]

Street gangs are the most important affiliation that player characters have, and provide both objectives and special abilities with which to carry them out. Examples of gangs are the Hackers, who carry personal computer "totems", and the Inquisitors, who believe that the nuclear apocalypse was a "cleansing". [2]

Nuclear War has been noted for implementing the "chat channel" mechanic, a common convention in MUDs, through a thematically justified piece of equipment, a radio which must be tuned to the frequency of the channel one wishes to access. [4] Similarly, where the term for staff on many MUDs is "wizard", a term Nuclear War went live with, a change made a few months after release subverted the convention by calling staff "scientists", with the "Gods" becoming "Administrators" or "Arches".

Reception

Nuclear War has received critical praise, particularly for providing an alternative to the medieval fantasy settings otherwise pervasive in the MUD genre and for providing strong support for new players. [2]

Technical infrastructure

Nuclear War MUD is an LPMud running on the MudOS game driver and a custom mudlib once based on the LPMud 2.4.5 lib. [1]

Related Research Articles

A MUD is a multiplayer real-time virtual world, usually text-based. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a natural language.

Apocalyptic and post-apocalyptic fiction Genre of fiction

Apocalyptic and post-apocalyptic fiction is a subgenre of science fiction, science fantasy, dystopia or horror in which the Earth's civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astronomical, such as an impact event; destructive, such as nuclear holocaust or resource depletion; medical, such as a pandemic, whether natural or human-caused; end time, such as the Last Judgment, Second Coming or Ragnarök; or more imaginative, such as a zombie apocalypse, cybernetic revolt, technological singularity, dysgenics or alien invasion.

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References

  1. 1 2 "Mud Info - Nuclear War MUD". MUDStats.Com. Retrieved 2021-02-26.
  2. 1 2 3 Towers, J. Tarin; Badertscher, Ken; Cunningham, Wayne; Buskirk, Laura (1996). Yahoo! Wild Web Rides. IDG Books Worldwide Inc. p. 168. ISBN   0-7645-7003-X.
  3. Carton, Sean (1995). Internet Virtual Worlds Quick Tour. Ventana Press. p. 155. ISBN   1-56604-222-4.
  4. Shefski, William J. (1995). Interactive Internet: The Insider's Guide to MUDs, MOOs, and IRC . Prima Publishing. p.  96. ISBN   1-55958-748-2.