In the Philippines, the animation branch and industry are largely outsourced and have been found opportunities abroad on larger animated projects outside countries, mainly the United States and Japan, began in the 1980s.
The animation industry in the Philippines traces its origins back to the 1980s, during and after the Marcos regime. Being one of the earlier players in the industry, with the local Philippine animation industry scene being around for already twenty years, the Philippines is considered one of the stronger Asian players in the realm of animation globally. [1] The rising need for outsourced services, mainly from the United States and Europe, caused the continued flourishing of animation studios in the country. These animation studios were for the most part export-driven and catered mostly to the demands of these foreign animators. Among the first few animation studios in the country include Burbank Animation Inc., Asian Animation, and Fil-Cartoons. [1] The clientele of Philippine studios supply the demand coming from the United States and Europe. Today, the country is regarded as one of the main and "stronger players" in outsourced and global animated cartoon production. The Philippines is second to India in providing services related to business outsourcing. [2]
In 1983, Burbank Animation Inc., an Australian company, established a branch in the Philippines. Optifex International, Inc., originally called AsianAnimation, was one of the first Filipino owned corporations. In 1988, another large company known as Fil-Cartoons was established. [3]
In previous projects of DreamWorks Animation in Los Angeles, the Filipino-American animator Ronnie Del Carmen was chosen as the artistic supervisor for works like The Prince of Egypt and The Road to El Dorado . [3]
Primetime Emmy-winner Jess Española started working with Fil-Cartoons, a subsidiary of Hanna-Barbera in Pasig where he served as lead animator and supervisor in 1985. He spend much time of animation for several cartoon shows, particularly The New Yogi Bear Show and The Smurfs . His exceptional talent was immediately noticed by the company, giving him the opportunity to work with Hanna-Barbera in Los Angeles. [4] [5] After he left Hanna-Barbera in the late-1990s due to layoffs, he joined Film Roman to work as a layout artist and assistant director for King of the Hill and Futurama , and later The Simpsons after he met Matt Groening. [6]
Other major studios in the country have emerged including Toei Animation, a Japanese company with a Philippine subsidiary that has worked on G.I. Joe , Transformers , Dragon Ball , Sailor Moon and Nadja; Top Peg Animation and Creative Studio, Inc. which is a Philippine-owned company which has worked on Disney television series including 101 Dalmatians: The Series , The Legend of Tarzan , Kim Possible , and Hercules (1998). In 2009, Toei Animation and Top Draw were part of the 2010–11 Philippines Top 15,000 Corporations as well as four members of the Association Council of the Philippines. [7]
According to the 1994 Census of Establishments, there is a total of 4609 film and animation establishments in the country, with a combined gross revenue of PHP 1.796 billion. [8] A significant number of these firms are located in Metro Manila, the national capital region of the Philippines, amounting to about 34.43% of the total film and animation firms in the country.
The employment rate in the Philippine animation sector experienced continued rates of increase from 2004 to 2008, with an annual average rate of increase of 29.10% per year from 3000 workers in 2004 to 8000 workers in 2008. The highest employment growth rate occurred in 2005, increasing the workforce by 50%. [9] However, a sudden drop in total industry employment growth rate was observed in 2007, from 44.4% in 2006 to 7.7% in 2007. [10]
Due to having a low-skill labor force, the Philippines largely relies on the traditional cel-animated production. Only countries like the US and Japan are able to distribute CGI animation to the global market mainly because of the high cost of post-production and distribution of producing CGI. [11]
According to the Animation Council of the Philippines, the number of animation firms in the country has been steadily increasing, with the number of locally owned animation firms increasing at a higher rate than that of foreign-owned animation firms from 1980 to 2011. [12] From 3,000 in 2004, the estimated number of employed artists in the industry has jumped to 10,000 as of 2010. In order to provide students with the proper training for potential careers in the field of animation, government agencies such as the Commission on Higher Education (CHED), Department of Education (DepEd), and the Technical Education and Skills Development Authority (TESDA) have taken actions in creating “regulatory standards for academic requirements associated with two-year animation courses” and “training regulations, courseware, and assessment” for schools offering animation courses.
Though both have long been considered competitors in the global information technology industry, India is admittedly way ahead of the Philippines in terms of size and manpower. Instead of competing against each other, Aninash Gupta, minister of the Embassy of India, encourages “coopetition”, which means cooperation among competitors. By complementing their strengths, both Philippine and Indian animation companies could enter joint ventures to be able to be at par with other Asian countries, like Singapore and Hong Kong, and garner larger parts of the market including the US. In a press conference, Mr. Gupta and Filipino economist Bernardo Villegas urged for the formation of partnerships and business opportunities that the Philippines and India could explore. [8]
Toon City Animation began as a traditional animation studio that rendered services for Walt Disney Television Animation. It has since grown into becoming the preferred subcontracting animation facility in Asia. The studio is the animation production house for major clients such as Walt Disney Television Animation, Universal Animation Studios, Warner Bros. Animation, and MoonScoop Productions. [13]
Currently, Toon City belongs to an exclusive list of studios, as it has been recognized with the Emmy award of Outstanding Animated Children's Program in 2010, for "Curious George." The studio offers services such as pre-production, storyboarding, Digital 2D, Traditional/Tradigital Animation, Flash, and After Effects.
Toei Animation Philippines Inc. is subsidiary of Toei Animation Co., Ltd. in Japan. It began in 1986 via a Memorandum of Agreement between Toei Animation Co. Ltd and EEI Corp. The studio boasts a total of 200 employees, and has a production capacity of about 60,000 drawings per month.[ citation needed ]
The company began the digitization of its animation process in the year 1997. It started with Digital Ink and Paint and Special Effects production. In the year 2000, it became the first Philippine animation studio to fully digitize its In-betweening process. On July 1, 2006, the studio started its 3D Computer Graphics production, which also serve the requirements of Toei Animation Co., Ltd.
Philippine Animation Studio Inc. (PASI) is an animation studio established in 1991. It has worked with at least 700 half-hour shows in its library and has worked with several clients such as Nelvana Limited, KKC&D and Warner Bros. Inc. PASI is known for being a producer of traditional 2D animation and Adobe Flash. It is one of the oldest known studios to have specialized in the latter. [14]
ASI Studios is a Manila-based studio and provides full animation services. The studio is known for having animated the popular television series "George of the Jungle," among other renowned TV series. The studio was brought forth from a collaboration between Manila-based Synergy88 and Singapore's August Media Holdings. It is situated in Quezon City, Metro Manila. [15]
The studio boasts 130 specialized artists and technicians accompanied by experience in 2D, Traditional Cut Out, and Paperless Animation. ASI works primarily on long format 2D animation. A majority of the studio's projects involve work scopes that concern scene layouts, composited animations, storyboards, and designs.
Top Draw Animation is a Manila-based studio established in 1999 by Wayne Dearing. They provide a full range of pre-production and production services. Their pre-production services include story boards, location design, model and prop design, background color and color styling. For production, they offer Flash animation and Toon Boom Harmony.
The company has worked with several clients such as DHX Media, SLR Production and Brain Power Studio. [16]
World Anime Networks, Inc. (WAN) is a Japanese animation studio founded by Ryouji Kawaguchi. WAN Philippine branch was established in Baguio City on October 26, 2017, and, though working on titles with other companies, is mostly doing work for the Japanese animation studio Feel.
Recently, approximately 90 percent of animations are created in Asia, [17] including India, China and Taiwan, North and South Korea, Singapore and the Philippines. [18] [19] The current trend is that American animation companies are setting up more animation studios in the Philippines. [17] Many animated cartoons are currently created and subcontracted [20] in studios of Disney, Marvel, Warner Bros., Hanna-Barbera, Cartoon Network [18] and Universal Studios [21] in the Philippines. [17] An example is the Filipino company called Fil-Cartoons, a subsidiary of Hanna Barbera and Turner Broadcasting. Reasons for choosing the Philippines by such American animation producers include the influence of Western humor, nuances, [18] and culture to Filipinos, the existence of talented Filipino artists, an established local animation industry, the emergence of the business process outsourcing industry in the country, and cheaper production costs. [18] Compared with India where outsource studios are supported by India's profitable software industry the Philippines are ahead in 2D animation due to their close ties to the Western mindset. [22] Producing animated cartoons is also cheaper than in other Asian countries. [17] Analyses of the economy of the Philippines state that its services is what the country is best at. Reasons given include the country's English-language competence, competitively priced labor for a range of middle-level technical skills, familiarity with American cultural norms, and widespread international employment experience. [23] Filipino artists have the capacity to draw 24-30 drawings a day, which equates to 2–3 seconds of animation.
The Philippines Department of Trade and Industry has ranked animation among the five priority industries for promotion under the IT-service sector roadmap. The DTI led a five-company delegation to the 2002 International Animated Film Market in Annecy, France, the world's largest show, and promoted Philippine animation companies in the 19th International Film and Program Market for TV, Video, Cable and Satellite in Cannes, France. In February 2003, animation companies attended the local “e-Services Philippines: IT Outsourcing Conference and Exhibition”. On this occasion DTI and the Animation Council of the Philippines also launched an annual amateur competition – Animazing Shorts – with assistance from Intel Philippines and the local distributor of the Maya animation Software. [24]
Foreign ownership or leadership is considerable, and has provided Philippines-based studios with the contacts, credibility (to foreign buyers, including both production studios and TV chains), finance, and production and creative expertise. The major studios include:
Along with these, there are numerous other smaller companies. [24]
In recent years, some of the major studios that had been captive to or owned by larger foreign studios have now branched out to seek work on their own worldwide through their networks. [24]
Controversies arose regarding the majority of Filipino animation studios who continue to outsource their talents to foreign film makers for non-Filipino audiences due to financial issues. Some Filipino studios and their talents have also been abused by major animation studios, primarily Sony Pictures Animation and Pixar Animation Studios. [25] [26] [27] [28]
Hanna-Barbera Cartoons, Inc. was an American production company, which was active from 1957 until its absorption into Warner Bros. Animation in 2001. Founded on July 7, 1957 by Tom and Jerry creators and former MGM Cartoons employees William Hanna and Joseph Barbera along with George Sidney, it was headquartered in Los Angeles at the Kling Studios from 1957 to 1960, then on Cahuenga Boulevard from 1960 to 1998 and subsequently at the Sherman Oaks Galleria in Sherman Oaks from 1998 to 2001.
Animation in the United States in the television era was a period in the history of American animation that gradually started in the late 1950s with the decline of theatrical animated shorts and popularization of television animation, reached its peak during the 1970s, and ended around the late 1980s. This era is characterized by low budgets, limited animation, an emphasis on television over the theater, and the general perception of cartoons being primarily for children.
Modern animation in the United States from the late 1980s to 2004 is frequently referred to as the renaissance age of American animation. During this period, many large American entertainment companies reformed and reinvigorated their animation departments, following the dark age, and the United States had an influence on global and worldwide animation.
Rankin/Bass Animated Entertainment was an American production company located in New York City. It was known for its seasonal television specials, usually done in stop motion animation. Rankin/Bass's stop-motion productions are recognizable by their visual style of doll-like characters with spheroid body parts and ubiquitous powdery snow using an animation technique called Animagic.
William Denby "Bill" Hanna was an American animator, voice actor, and occasional musician who is best known for co-creating Tom and Jerry and providing the vocal effects for the series' title characters. Alongside Joseph Barbera, he also founded the animation studio and production company Hanna-Barbera.
Warner Bros. Animation Inc. is an American animation studio which is part of the Warner Bros. Television Group, a division of Warner Bros. Entertainment, which is a subsidiary of Warner Bros. Discovery and serves as the animation division and label of Warner Bros.
Joseph Roland "Joe" Barbera was an American animator and cartoonist, best known as the co-founder of the animation studio Hanna-Barbera.
Wang Film Productions Co., Ltd. is one of the oldest and most prolific Taiwanese-American animation studios since 1978. The company, based in Xindian, Taipei and Los Angeles, California, has done traditional hand-drawn 2D animation/ink and paint for various TV shows and films for studios across North America, Europe and Asia-Pacific.
VirtualMagic Animation, Inc. was an American traditional animation studio and software development company based out of Los Angeles, California. The studio produced animation for television series and commercials, and provided ink and paint services to animated TV series such as The Ren and Stimpy Show and The Simpsons and films such as We're Back! A Dinosaur's Story. Its software division was best known for developing USAnimation, a high-end software package designed to facilitate the traditional animation process using digital technologies.
Knowledge process outsourcing (KPO) describes the outsourcing of core information-related business activities which are competitively important or form an integral part of a company's value chain. KPO requires advanced analytical and technical skills as well as a high degree of specialist expertise.
An animation studio is a company producing animated media. The broadest such companies conceive of products to produce, own the physical equipment for production, employ operators for that equipment, and hold a major stake in the sales or rentals of the media produced. They also own rights over merchandising and creative rights for characters created/held by the company, much like authors holding copyrights. In some early cases, they also held patent rights over methods of animation used in certain studios that were used for boosting productivity. Overall, they are business concerns and can function as such in legal terms.
Van Partible is an American cartoonist, writer, producer, director, and animator best known for creating the animated television series Johnny Bravo.
Young Robin Hood is an animated series produced for television by H-B Production Co., CINAR and France Animation and aired in syndication in 1991. It ran for one season as part of the Sunday-morning programming block, The Funtastic World of Hanna-Barbera (1985–94). The show takes place when Robin Hood is a teenager, Richard the Lion Heart is on his "first crusade" and Robin's father, the Earl of Huntington, joins him. Young Robin Hood was Hanna-Barbera's second adaptation of the legend of Robin Hood, after their 1972 television special The Adventures of Robin Hoodnik.
Outsourcing of animation has become widespread. Starting in the late 1950s, the animation for many low-budget American animated productions has been done by animation studios in foreign countries such as Japan, South Korea, Taiwan, Hong Kong, Canada, Mexico, Australia, the Philippines, India, and France. This is done to reduce the cost of animation production.
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Cartoon Network is an American cable television channel owned by Warner Bros. Discovery. It is the flagship property of The Cartoon Network, Inc., a division that also oversees Boomerang, Cartoonito, Discovery Family, Adult Swim, and Toonami. The channel is headquartered at 1050 Techwood Drive NW in Atlanta, Georgia.
Philippine animation, also known as Pinoy animation, has a strengthened history of animation of the Philippines started in the mid-20th century, predated with Ibong Adarna (1941) as a special effects support prior to the outbreak of the Japanese occupation of the Philippines.
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The 1982 animators' strike was a labor strike conducted by American animators in the Greater Los Angeles area. The strike, organized by the Motion Picture Screen Cartoonists Local 839, was caused by disagreements between the labor union and studios over runaway productions, a term referring to outsourcing production work to outside of the metropolitan area. The strike ran from August to October and ended in failure for the union, who failed to win concessions from the studios.
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