Phantom 2040 | |
---|---|
Developer(s) | Viacom New Media (SNES) Illusions Gaming (Genesis) Unexpected Development (Game Gear) |
Publisher(s) | Viacom New Media |
Designer(s) | Brian Babendererde Jeff Troutman |
Platform(s) | Super NES, Genesis, Game Gear |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Phantom 2040 is an action-adventure platform game published by Viacom New Media in 1995 for the Genesis, Super NES and Game Gear. The game is directly based upon the animated television series Phantom 2040 but follows a plotline not strictly taken by the show. [3] The game has been classified as a metroidvania, [4] and plays similarly to the Metroid and Castlevania series. [5]
The game follows primarily side-scrolling action elements. At several points in the storyline, players can make a direct choice about which path they take (in each case, the paths reconvene at the next chapter). Every choice the player makes results in a unique ending, meaning over 20 different endings are available. A select few endings are classified as successful endings, while all others result in negative outcomes for the city of Metropia and present the player with the message "Try Again".
Phantom 2040 has a heavy emphasis on exploration. It is up to the player to locate the area's objective or exit, and every area offers optional areas with restoration kits or weapon upgrades. Some areas are locked by numbered gates that must be opened by destroying the remote lock of the same number, located elsewhere in that area (additionally, some locks can only be accessed if the area is reached by a secret underground network of sewer systems which connect every area). The area's objective may include locating a keycard, dealing with a boss or simply finding access to the next area. The majority of areas can all be revisited at the player's leisure anytime after they are unlocked.
The story line in Phantom 2040 is presented differently in the NTSC and PAL versions of the game. In the NTSC version of Phantom 2040 in the options menu the player has the choice of having the game's story presented to them in cinematics between levels and dialog between characters, or in a short point-list of what happens in those cinematics. In the PAL version, only the summarized story line is available, and the player may choose what language the game's text is displayed in.
While the backstory Phantom 2040 is exactly the same as the backstory of the television series, the video game does not specifically enact any of the series' episodes but instead borrows elements from various episodes in the overarching story of the Phantom's mission to stop Maximum, Inc. from dominating Metropia.
It is the year 2040, all environmental disasters and the economic Resource Wars of the early twenty-first century have had catastrophic effects upon the Earth's ecological balance. Ever-increasing polarisation of wealth, along with the development of humanoid, robotic "biots" (Biological Optical Transputer Systems), have resulted in a social demographic that leaves the majority of the world's population scavenging in the undercity slums while a wealthy minority live luxurious lives in towering skyscrapers. The Earth's population continues to rise, but without the resources to support them or the jobs to sustain them, they are cast onto the streets of the over-urbanised mega-cities.
The megalopolis of Metropia, a reformed and renamed New York City, is the world's most powerful city-state and within it are the headquarters of the world's most powerful corporation, Maximum Inc. Maximum's mass production of biots and its influence upon the world's corrupted leaders has allowed it to shape Metropia into a cold and metallic urban center, where technologically advanced buildings and transport systems have replaced any natural plant or animal life. Maximum's chairperson, Rebecca Madison, driven by the violent death of her husband Maxwell Madison Sr. and a desire for revenge against the Phantom who she believes killed him, has plans to construct an impenetrable fortress called Cyberville where the elite wealthy can retreat once Earth deteriorates beyond hope of restoration. Maximum's hidden underground biot factories are illegally constructing Maximum's personal biot army, which Rebecca will use to guarantee the world's collapse so that she may take control of the world through Cyberville.
In the Ghost Jungle (a gigantic, hidden stretch of jungle twisting through Metropia's ruins and underground), Kit Walker discovers that he is the 24th Phantom, sworn to bring an end to piracy, greed, and violence, a role passed from father to son for 500 years. Kit's father was killed with Maxwell Madison Sr. in a mysterious toxic train wreck, and now it is up to the Phantom to stop Rebecca Madison's plans of worldwide domination.
The game's storyline revolves around multiple threats against Metropia. Rebecca Madison seeks to find the fabled Black Panther, the last of its kind, to use its blood in an infusion that will allow her to trap her dead husband's captured brainwaves inside a living body. Once Maxwell Madison Sr. is revived, Maximum will be unstoppable.
However, a rogue smuggler called Tracker has captured the Black Panther and both Maximum and the Phantom will do anything to rescue it. The Phantom succeeds first, but must decide between keeping the Panther safe in the Ghost Jungle or exchanging it to the shady information broker Mr. Cairo for the whereabouts of the Phantom's friend and mentor Professor Archer, who has been kidnapped by Maximum.
Meanwhile, Maximum is secretly harvesting rare Ghost Jungle plants with photosynthetic properties for use in particle laser technologies. Rebecca Madison is constructing a giant battleship under the facade of protecting the Political Summit, which is soon to meet in Metropia, but in actuality plans to destroy the Summit before it can outlaw combat biots of any kind. The Phantom manages to warn the Summit and destroy the battleship Prometheus, but further plant shipments are being sent to Sean One, terrorist and leader of the Orbital colonies who will go to any lengths to achieve independence for the Orbital people.
The Phantom must find a way to stop both Sean One's deadly particle beam cannon and Rebecca's use of the Panther in restoring her husband's brainwaves, but there are multiple other threads to deal with in the process, including:
The game ignores several important plot "twists" revealed in the cartoon. For example, in the game, Mr. Cairo is not yet completely loyal to the Phantom. Additionally, Maxwell Madison Sr, who is revealed late in the series to have been good friends with the 23rd Phantom up until his death, remains antagonistic in the game's last chapter. Sagan Cruz's allegiance with the Phantom is absent, though she is seen reporting on events within the game. Otherwise, the game's characters remain very accurate to the characters seen in the series: Dr. Jak arrogantly and enthusiastically reports events between chapters, Graft's loyalty to Maximum wavers multiple times, Maxwell Madison Jr. has the same cool and uninterested attitude, and Sean One remains coldly apathetic towards humankind on Earth.
Electronic Gaming Monthly gave the Super NES version a 6.875 out of 10. Three of their four reviewers had an overall positive reaction to the game, though they criticized the constant spawning of robot enemies and the lack of originality. They were critical of the walking animation for the title character but assessed the graphics in general to be very good, and also praised the game's cinematics and non-linear quest. [6] Atomic Dawg of GamePro , while cautioning that the game's high difficulty makes it suitable only for hardcore gamers, was more enthusiastic, calling it "a rip-roaring action/adventure game that pumps the best elements of the genre: fast-moving, side-view, beat-em-up action; multiple selectable weapons; and hordes of enemies." He additionally praised the "excellent" controls, graphics, and multiple endings. [7] He reviewed the Genesis version with equal enthusiasm, commenting that "if you hunger for a 16-bit challenge, Phantom 2040 is a feast made even more satisfying by lengthy replay value." [8]
Bro' Buzz of GamePro had a much more mixed assessment of the Game Gear version, stating the gameplay is strong with a variety of "slick moves", but that the audio and graphics pale compared to the console versions, making it easy to lose track of the Phantom and his enemies against the backgrounds. [9]
Earthworm Jim is a 1994 run and gun platform game developed by Shiny Entertainment, featuring an earthworm named Jim, who wears a robotic suit and battles the forces of evil. The game was released for the Sega Genesis and Super Nintendo Entertainment System, before being subsequently ported to a number of other video game consoles.
Revolution X is a shooting gallery video game developed by Midway and released in arcades in 1994. The gameplay is similar to Midway's earlier Terminator 2: Judgment Day, but is themed around the band Aerosmith. The oppressive New Order Nation regime and their leader Helga have abducted Aerosmith, and players use a mounted gun to control onscreen crosshairs and shoot enemies. The members of Aerosmith are hidden throughout the game's international locales and must be found in order to receive the game's true ending.
Venom/Spider-Man: Separation Anxiety is a side-scrolling beat 'em up video game and a sequel to Spider-Man and Venom: Maximum Carnage, released for Mega Drive/Genesis and Super NES and then ported to PC. One or two players team up as Spider-Man and Venom to defeat the evil symbiote Carnage. The game boasts many thugs that the player has to defeat: heavily armed Jury and Venom's symbiote children. There is also cameo assistance from Captain America, Ghost Rider, Hawkeye, and Daredevil.
Phantom 2040 is an animated series that is loosely based on the comic strip superhero The Phantom, created by Lee Falk. The central character of the series is said to be the 24th Phantom. It was aired from September 18, 1994 to March 3, 1996 in syndication.
Jungle Strike is a video game developed and published by Electronic Arts in 1993 for the Sega Genesis/Mega Drive. The game was later released on several other consoles such as the Super Nintendo Entertainment System (SNES), and an upgraded version was made for DOS computers. The Amiga conversion was the responsibility of Ocean Software while the SNES and PC DOS versions were that of Gremlin Interactive, and the portable console versions were of Black Pearl Software. It is the direct sequel to Desert Strike and is the second installment in the Strike series. The game is a helicopter-based shoot 'em up, mixing action and strategy. The plot concerns two villains intent on destroying Washington, D.C. The player must use the helicopter and occasionally other vehicles to thwart their plans.
Contra: Hard Corps, released as Contra: The Hard Corps in Japan and Probotector in Europe and Australia, is a run and gun video game released by Konami for the Sega Genesis in 1994, making it the first game in the Contra series released for a Sega platform.
Mickey Mania: The Timeless Adventures of Mickey Mouse is a 1994 platform video game developed by Traveller's Tales and published by Sony Imagesoft for the Super NES, Sega Genesis, and Sega CD. In the game, the player controls Mickey Mouse, who must navigate through various side-scrolling levels, each designed and based on classical Mickey Mouse cartoons. The game was later released on the PlayStation in 1996 as Mickey's Wild Adventure in PAL regions by Sony Computer Entertainment, Sony Imagesoft's successor. A second game, Mickey Mania 2, was intended to be released but was canceled due to Traveller's Tales focusing on other games.
Disney's The Jungle Book is a series of platform video games based on the 1967 Disney animated film of the same name. The game was released by Virgin Interactive Entertainment in 1994 for the Game Boy, Nintendo Entertainment System, Master System, Genesis/Mega Drive, Game Gear, Super Nintendo Entertainment System, and MS-DOS. While gameplay is the same on all versions, technological differences between the systems forced changes – in some case drastic – in level design, resulting in six fairly different versions of the 'same' game. This article is largely based upon the Genesis version.
The Lion King is a platform game based on Disney's 1994 animated film The Lion King. The game was developed by Westwood Studios and published by Virgin Interactive Entertainment for the Super NES and Genesis in 1994, and was ported to MS-DOS, Amiga, Game Gear, Master System, and Nintendo Entertainment System. The Amiga, Master System, and NES versions were only released in the PAL region. It is the final licensed NES game worldwide. The game follows Simba's journey from a young cub to the battle with his uncle Scar as an adult.
Brutal: Paws of Fury is a 2D fighting game published by GameTek in 1994. The game features a cast of various anthropomorphic animals as selectable fighters. It also features the ability to learn new attacks and save them via passwords. Originally a Sega CD exclusive, it was later ported to other game consoles.
Batman Forever is a beat 'em up video game based on the movie of the same name. Though released by the same publisher at roughly the same time, it is an entirely different game from Batman Forever: The Arcade Game. The game was followed by Batman & Robin in 1998, itself based on the movie of the same name.
NHL 95 is an ice hockey video game developed by Electronic Arts Canada. It was released in 1994 for the Super Nintendo Entertainment System and the Sega Genesis. The team rosters and player attributes in the game reflect that of the 1994–95 season.
Wolverine: Adamantium Rage is a platform-action video game released for both the Super NES and the Sega Genesis in 1994. The Genesis version was developed by Teeny Weeny Games, while the Super NES version was developed by Bits Studios. Both versions of the title were developed separately and differed from one another in some key areas, but their opening storyline and gameplay remain similar. It is one of the first video games to feature a recharging health system, though Wolverine has been able to recharge his health in previous X-Men games.
True Lies is a top-view run and gun video game based on the 1994 film True Lies. The game was developed by Beam Software and published by Acclaim Entertainment. Four different versions of the game were released for the Super Nintendo Entertainment System, Sega Genesis, Game Gear, and Game Boy. The home versions and portable versions are drastically different from each other, but have similar play mechanics.
Radical Rex is an action platforming video game released in 1994 in North America, Europe and Australia. It is a remake of the 1993 Game Boy game Baby T-Rex. It was published by Activision and developed by Australian game studio Beam Software for the Super NES, Genesis, and Sega CD. A Microsoft Windows port of the Super NES version published by Piko Interactive was released on March 7, 2019. Piko also released the game as part of the Piko Interactive Collection 1 for the Evercade on June 8, 2020.
PGA Tour 96 is a sports video game developed by Hitmen Productions for the PlayStation, MS-DOS, and Windows versions, Unexpected Development for the Game Boy version, NuFX for the Sega Genesis and 3DO versions, Ceris Software for the Game Gear version, and Polygames for the SNES version and published by EA Sports for PlayStation, MS-DOS, Windows, Game Boy, Sega Genesis, 3DO, Game Gear and SNES.
NBA Live 96 is the second installment of the NBA Live video game series published by EA Sports and released on November 30, 1995. The PC and PlayStation covers feature Shaquille O'Neal of the Orlando Magic, while the Super Nintendo Entertainment System, Sega Genesis and European PlayStation box covers feature a photo of the tip-off to Game 1 of the 1995 NBA Finals. PlayStation and PC versions are the first games in the series to feature 3D-rendered courts, allowing for multiple camera angles using EA's "Virtual Stadium" technology, which is also used for FIFA Soccer 96. On-court player graphics remain 2D sprites. It is also the first NBA Live game released for the PlayStation and the only game for the Game Boy. NBA Live 96 is followed by NBA Live 97.
Krazy Ivan is a mecha first-person shooter video game developed and published by Psygnosis. It was released for Windows, Sega Saturn and PlayStation in 1996.
FIFA Soccer 96 is a football simulation video game developed by Extended Play Productions and released by Electronic Arts in 1995. It was released for the Mega Drive/Genesis, Sega Saturn, Sega 32X, Game Gear, PlayStation, Super Nintendo Entertainment System, and MS-DOS compatible operating systems.
NFL Quarterback Club 96 is an American football video game released in December 1995. The game was released on the Sega Saturn, Sega Genesis, Game Boy, Sega Game Gear, DOS, and Super Nintendo Entertainment System. The game's cover features San Francisco 49ers quarterback Steve Young passing while being tackled by Chicago Bears defensive linemen Chris Zorich and Albert Fontenot. The Saturn, Genesis, SNES and DOS versions were developed by Iguana Entertainment, while the Game Boy and Game Gear edition was developed by Condor Inc.
If you enjoy action games with exploration elements such as Metroid and Castlevania, you need to take a serious look at Phantom 2040.