A positional game [1] [2] in game theory is a kind of a combinatorial game for two players. It is described by:
During the game, players alternately claim previously-unclaimed positions, until one of the players wins. If all positions in are taken while no player wins, the game is considered a draw.
The classic example of a positional game is tic-tac-toe. In it, contains the 9 squares of the game-board, contains the 8 lines that determine a victory (3 horizontal, 3 vertical and 2 diagonal), and the winning criterion is: the first player who holds an entire winning-set wins. Other examples of positional games are Hex and the Shannon switching game.
For every positional game there are exactly three options: either the first player has a winning strategy, or the second player has a winning strategy, or both players have strategies to enforce a draw. [2] : 7 The main question of interest in the study of these games is which of these three options holds in any particular game.
A positional game is finite, deterministic and has perfect information; therefore, in theory it is possible to create the full game tree and determine which of these three options holds. In practice, however, the game-tree might be enormous. Therefore, positional games are usually analyzed via more sophisticated combinatorial techniques.
Often, the input to a positional game is considered a hypergraph. In this case:
There are many variants of positional games, differing in their rules and their winning criteria.
The following table lists some specific positional games that were widely studied in the literature.
| Name | Positions | Winning sets | 
|---|---|---|
| Multi-dimensional tic-tac-toe | All squares in a multi-dimensional box | All straight lines | 
| Shannon switching game | All edges of a graph | All paths from s to t | 
| Sim | All edges between 6 vertices. | All triangles [losing sets]. | 
| Clique game (aka Ramsey game) | All edges of a complete graph of size n | All cliques of size k | 
| Connectivity game | All edges of a complete graph | All spanning trees | 
| Hamiltonicity game | All edges of a complete graph | All Hamiltonian paths | 
| Non-planarity game | All edges of a complete graph | All non-planar sub-graphs | 
| Arithmetic progression game | The numbers {1,...,n} | All arithmetic progressions of size k |