Prisoner of War (video game)

Last updated

Prisoner of War
Prisoner of War (video game).jpg
Developer(s) Wide Games
Publisher(s) Codemasters
Platform(s) PlayStation 2, Xbox, Windows
ReleasePlayStation 2, Xbox
Windows
  • UK: September 27, 2002 [5]
  • NA: October 2, 2002 [6]
  • AU: October 18, 2002 [7]
Genre(s) Stealth
Mode(s) Single player

Prisoner of War is a 2002 third-person stealth video game developed by Wide Games and published by Codemasters. It follows the story of Captain Lewis Stone, a downed American pilot who must escape numerous prisoner of war camps and return home.

Contents

Gameplay

Prisoner of War is quite different from other stealth games, in that, although other stealth games utilise some small form of violence for the player to achieve his objectives, this game portrays little to no violence. For example, if the Nazi guards on duty spot the player acting suspiciously, they call on the player to cease his activity rather than shooting on sight. If the player continues to disobey, however, the guard will shoot. There are other similar scenarios for the player losing. If the player is near the guard when he is caught acting suspiciously, he will automatically surrender and lose. These scenarios open up a whole new dimension of ideas for the player to achieve his objectives, but the key aspect to the completion of this game is stealth. It also, objectively, makes the game extremely difficult to complete. Furthermore, the game does not provide the player any combat mechanics; the player is unable to fight or kill any of their opponents and is instead required to complete their objectives through the use of stealth and deception.

In many escape attempts during World War II, success has been based on individuals working together towards a final escape. Prisoner of War is no exception, in that the key to a successful escape attempt is through the player interacting with the other inmates in the camp. This interaction is portrayed in the game by allowing the player to choose from a number of dialogue options for which his fellow inmates will respond. Fellow inmates are always willing to help out and provide information either for free, or for a certain fee.

Captain Stone has many items that he can use around the camp; these include items useful for opening doors, such as keys or crowbars. There is also currency that can be found in and around the camp. This can be used to purchase information, or other useful items. To avoid detection, these things can be hidden in the 'Hiding Place' in your barracks. Captain Stone is, like any escapee, equipped with a journal to store useful information, such as maps or current objectives.

Plot

The game begins with Captain Stone, a shot down USAAF pilot who finds himself in a small holding camp with several other prisoners. He meets the other prisoners and goes around the camp doing tasks to help other prisoners who will, in turn, help him escape. He steals some currency, candy, and cigarettes, which he trades for some boot polish which he can use to darken his face and sneak around at night. JD is eventually caught and brought to the camp, and with the information JD gives Stone they hatch an escape attempt. After a well thought out escape they are soon captured by General Stahl. Stahl kills JD for refusing to surrender and Stone reluctantly gives up. This causes Stone to develop a deep hatred that stays with him throughout the remainder of the war.

Stone is transferred to Stalag Luft where he meets a friendly British RAF officer and an unfriendly Polish officer who head the escape committee. After escaping through an abandoned tunnel, Stone is captured by a German patrol. He is sent to the infamous Colditz Castle.

Stone is placed in with the non-troublesome group of prisoners. He tries to meet a prisoner whom he briefly met at Stalag Luft who tells him that he must escape back into the Luft. Stone escapes through the sewers of Colditz and is captured outside of the camp and is thrown in with the other prisoners because the Kommandant does not want General Stahl to hear of his faults.

Stone is sent on a mission by the escape committee to steal secret German documents (of the rocket) and to take photos of a new V2 rocket that is being built in the camp, so that Allied bombers will not bomb the camp. The escape committee analyzes the document and conclude they do not have time to contact London by mail. They then decide to execute plan B. Stone is sent to call the bombers with the German radio. When the alarms sound, the prisoners prepare a mass escape and General Stahl orders the launch of the rocket immediately. Stone goes to the laboratory and hides himself from the Germans while disabling the rocket. General Stahl is disappointed in the performance of the rockets and goes to Colditz Castle to look into the secret experiments in the castle.

Back in the courtyard of Colditz, Lewis Stone is discovered in the trunk of the General's car. With the German officer mistakenly believing Stone to have accidentally wound up in another prisoner of war camp, he gives Stone double rations for brightening his day. The escape committee reveals to Stone that Harding was building the famous Colditz Glider in the chapel attic. Stone finds the necessary pieces to complete the glider and successfully escapes from the castle, killing General Stahl in the process.

Reception

Prisoner of War was a nominee for PC Gamer US 's "2002 Best Adventure Game" award, which ultimately went to Syberia . [17] The PC Gameplay Magazine regarded the game as "The most unique game of 2002". [16]

The game sold more than 30,000 units in the United States. [18]

Related Research Articles

<i>Return to Castle Wolfenstein</i> 2001 video game

Return to Castle Wolfenstein is a first-person shooter video game published by Activision, released on November 20, 2001, for Microsoft Windows and subsequently for PlayStation 2, Xbox, Linux and Macintosh. The game serves as a reboot of the Wolfenstein series. It was developed by Gray Matter Studios and Nerve Software developed its multiplayer mode. id Software, the creators of Wolfenstein 3D, oversaw the development and were credited as executive producers. The multiplayer side eventually became the most popular part of the game, and was influential in the genre. Splash Damage created some of the maps for the Game of the Year edition. A sequel, titled Wolfenstein, was released on August 18, 2009.

<i>Operation Flashpoint: Cold War Crisis</i> 2001 video game

Operation Flashpoint: Cold War Crisis is a 2001 tactical shooter simulation video game developed by Bohemia Interactive Studio and published by Codemasters. Set during the Cold War in 1985, the game follows United States Armed Forces personnel in various combined arms roles as they combat a rogue Soviet Armed Forces field army invading the fictional island countries of Everon and Malden.

<span class="mw-page-title-main">Colditz Castle</span> Renaissance castle in Colditz, Saxony, Germany

Colditz Castle is a Renaissance castle in the town of Colditz near Leipzig, Dresden and Chemnitz in the state of Saxony in Germany. The castle is between the towns of Hartha and Grimma on a hill spur over the river Zwickauer Mulde, a tributary of the River Elbe. It had the first wildlife park in Germany when, during 1523, the castle park was converted into one of the largest menageries in Europe.

<i>Castle Wolfenstein</i> 1981 video game

Castle Wolfenstein is a 1981 action-adventure game that was developed by Muse Software for the Apple II home computer. It is one of the earliest games to be based on stealth mechanics. An Atari 8-bit family version was released in 1982 and was followed by versions for Commodore 64 (1983) and MS-DOS (1984).

<span class="mw-page-title-main">Stalag Luft III</span> World War II Luftwaffe-run prisoner of war camp

Stalag Luft III was a Luftwaffe-run prisoner-of-war (POW) camp during the Second World War, which held captured Western Allied air force personnel.

<i>Second Sight</i> (video game) 2004 video game

Second Sight is a science fiction action-adventure video game, developed by Free Radical Design, and published by Codemasters for GameCube, PlayStation 2, Xbox in 2004, and Microsoft Windows in 2005. The game's story sees players assume the role of an American parapsychology researcher who seeks to uncover their past through the use of psychic powers they possess, finding events in the present are linked to a military mission they undertook with a taskforce of U.S. Marines.

<i>Commandos 2: Men of Courage</i> 2001 video game

Commandos 2: Men of Courage is a real-time tactics video game, developed by Pyro Studios, published by Eidos Interactive, and released on September 20, 2001. It is a sequel to Commandos: Behind Enemy Lines and the second installment of the Commandos series, and is the only strategy game of the series to be designed not only for Microsoft Windows, but also for PlayStation 2 and Xbox. The game sees players taking control of a squad of commandos, along with various allied units, as they sneak behind enemy lines to accomplish various missions in World War II, between 1941 and 1944, that will help them to thwart the war efforts of the Germans and the Japanese. The game features several improvements to the gameplay from its predecessor, including the ability to use enemy weapons and explore interior locations, the inclusion of three new commandos, a number of new skills for the original six members along with their other abilities, and new pieces of equipment to help overcome the enemy.

<i>The Great Escape</i> (2003 video game) 2003 video game

The Great Escape is an action-adventure stealth video game based on the 1963 movie of the same name. It was developed by UK-based developer Pivotal Games. The game was released on Xbox, Microsoft Windows and PlayStation 2.

<i>Overlord</i> (2007 video game) 2007 action role-playing video game

Overlord is an action role-playing video game developed by Triumph Studios and published by Codemasters for Xbox 360, Microsoft Windows, Linux and PlayStation 3. It was released in 2007 in North America on 26 June, in Europe on 29 June and Australia on 6 July.

<span class="mw-page-title-main">Oflag IV-C</span> German prisoner-of-war camp during World War II in Colditz, Saxony

Oflag IV-C, often referred to by its location at Colditz Castle, overlooking Colditz, Saxony, was one of the most noted German Army prisoner-of-war camps for captured enemy officers during World War II; Oflag is a shortening of Offizierslager, meaning "officers' camp".

Patrick Palles Lorne Elphinstone Welch,, known as Lorne Welch, was a British engineer, pilot and Colditz prisoner of war.

<span class="mw-page-title-main">Colditz Cock</span> Type of aircraft

The Colditz Cock was a glider built by British prisoners of war during World War II for an escape attempt from Oflag IV-C prison camp in Germany.

Stalag Luft I was a German World War II prisoner-of-war (POW) camp near Barth, Western Pomerania, Germany, for captured Allied airmen. The presence of the prison camp is said to have shielded the town of Barth from Allied bombing. About 9,000 airmen – 7,588 American and 1,351 British and Canadian – were imprisoned there when it was liberated on the night of 30 April 1945 by Soviet troops.

<i>Overlord II</i> 2009 video game

Overlord II is a 2009 action role-playing game and sequel to the 2007 video game Overlord and its 2008 expansion pack in the form of Overlord: Raising Hell. It was developed by Triumph Studios and published by Codemasters for PlayStation 3, Windows, and Xbox 360. All versions were released in North America on 23 June 2009, in Europe on 26 June and Australia on 9 July 2009, alongside two spin-offs; Overlord: Dark Legend and Overlord: Minions for the Wii and the Nintendo DS, respectively. Ports for Linux and OS X were released on 26 July 2016.

<i>I.G.I.-2: Covert Strike</i> 2003 first-person shooter video game

I.G.I.-2: Covert Strike, known in the PAL region as Project I.G.I. 2, is a 2003 tactical shooter video game developed by Innerloop Studios and released by Codemasters. The game is a stealth-based first-person shooter. It is the sequel to Innerloop's Project I.G.I.. The original, published by Eidos Interactive, offered only single-player play, and no game saves. Covert Strike added multiplayer play and limited save game capability. Chris Ryan, a former Special Air Service operative best known for being the lone successful escapee of Bravo Two Zero, served as a consultant to the game.

<i>F1 2010</i> (video game) 2010 video game

F1 2010 is a video game based on the 2010 season of the Formula One world championship. The game was released in September 2010 on the Microsoft Windows, PlayStation 3 and Xbox 360 platforms, becoming the first F1 game released on the Xbox 360. It has sold 2.3 million units worldwide. The game engine is based on the new EGO 1.5 engine, an unofficially titled evolution of the EGO 1.0 engine that was created specially for the title.

<span class="mw-page-title-main">Hedley Fowler</span>

Hedley Nevile 'Bill' Fowler was a British Royal Air Force pilot who became a prisoner of war and successfully escaped from Oflag IV-C at Colditz during the Second World War.

<span class="mw-page-title-main">Oflag IX-A/H</span> World War II German prisoner-of-war camp

Oflag IX-A was a World War II German prisoner-of-war camp located in Spangenberg Castle in the small town of Spangenberg in northeastern Hesse, Germany.

<i>Sniper Elite V2</i> 2012 video game

Sniper Elite V2 is a 2012 third-person tactical shooter stealth video game developed and published by Rebellion Developments. It is the sequel to its 2005 predecessor Sniper Elite, which takes place in the same timeframe and location—the Battle of Berlin in April–May 1945—but with an altered narrative. The game's story follows an American OSS officer who must eliminate a group of scientists involved in the German V-2 rocket program before the Red Army captures them. Another sequel named Sniper Elite III was released in 2014. A remastered version for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One was released on May 14, 2019.

<i>Operation Flashpoint: Resistance</i> 2002 video game

Operation Flashpoint: Resistance is an expansion pack to Operation Flashpoint: Cold War Crisis. It was developed by Bohemia Interactive, authors of the original game, and published by Codemasters. It is the second expansion of Operation Flashpoint, the first one being Operation Flashpoint: Red Hammer, which was developed by Codemasters. Resistance was later re-released as part of ArmA: Cold War Assault.

References

  1. Bye, John (July 19, 2002). "What's New?". Eurogamer . Retrieved April 22, 2024.
  2. "Prisoner of War". Game Nation. Archived from the original on May 14, 2003. Retrieved April 22, 2024.
  3. "Prisoner of War". Game Nation. Archived from the original on May 12, 2003. Retrieved April 22, 2024.
  4. "Codemasters' Prisoner of War Hits Store Shelves". GameZone. August 20, 2002. Archived from the original on December 18, 2005. Retrieved April 22, 2024.
  5. Bramwell, Tom (September 27, 2002). "What's New?". Eurogamer . Retrieved April 22, 2024.
  6. "Codemasters' Prisoner of War for the PC Breaks Out Onto Store Shelves". GameZone. October 2, 2002. Archived from the original on March 14, 2005. Retrieved April 22, 2024.
  7. "Prisoner Of War". Game Nation. Archived from the original on January 22, 2003. Retrieved April 22, 2024.
  8. "World War II: Prisoner of War for PC Reviews". Metacritic . Archived from the original on June 8, 2022. Retrieved June 8, 2022.
  9. "Prisoner of War for Xbox Reviews". Metacritic . Archived from the original on June 8, 2022. Retrieved June 8, 2022.
  10. Tom Bramwell (August 14, 2002). "Prisoner of War". Eurogamer. Archived from the original on June 8, 2022. Retrieved June 8, 2022.
  11. Greg Kasavin (August 30, 2002). "Prisoner of War Review - GameSpot". GameSpot. Archived from the original on June 8, 2022. Retrieved June 8, 2022.
  12. Greg Kasavin (October 7, 2002). "Prisoner of War Review - GameSpot". GameSpot. Archived from the original on June 8, 2022. Retrieved June 8, 2022.
  13. Peter Suciu (November 4, 2002). "Prisoner of War - PC". GameSpy. Archived from the original on February 3, 2012. Retrieved June 8, 2022.
  14. Aaron Boulding (August 21, 2002). "Prisoner of War - IGN". IGN. Archived from the original on June 8, 2022. Retrieved June 8, 2022.
  15. "World War II Prisoner of War". Official Xbox Magazine . No. 11. Future plc. October 2002. p. 102.
  16. 1 2 "World War II Prisoner of War". PC Zone . No. 121. Future plc. November 2002. pp.  15, 84.
  17. Osborne, Chuck (March 2003). "The Ninth Annual PC Gamer Awards". PC Gamer US . 10 (3): 48–50, 54, 58, 60, 66, 68, 70.
  18. Oldenburg, Don (December 10, 2002). "Couch-Potato Commandos". The Washington Post . Archived from the original on March 9, 2022. Retrieved November 26, 2021.