Proprism

Last updated
The {3}x{3} duoprism is a proprism as the product of two orthogonal triangles, having 9 squares between pairs of edges of 2 sets of 3 triangles, and 18 vertices, as seen in this skew orthogonal projection. 3-generalized-2-cube skew.svg
The {3}×{3} duoprism is a proprism as the product of two orthogonal triangles, having 9 squares between pairs of edges of 2 sets of 3 triangles, and 18 vertices, as seen in this skew orthogonal projection.

In geometry of 4 dimensions or higher, a proprism is a polytope resulting from the Cartesian product of two or more polytopes, each of two dimensions or higher. The term was coined by John Horton Conway for product prism. The dimension of the space of a proprism equals the sum of the dimensions of all its product elements. Proprisms are often seen as k-face elements of uniform polytopes. [1]

Contents

Properties

The number of vertices in a proprism is equal to the product of the number of vertices in all the polytopes in the product.

The minimum symmetry order of a proprism is the product of the symmetry orders of all the polytopes. A higher symmetry order is possible if polytopes in the product are identical.

A proprism is convex if all its product polytopes are convex.

f-vectors

An f-vector is a number of k-face elements in a polytope from k=0 (points) to k=n-1 (facets). An extended f-vector can also include k=-1 (nullitope), or k=n (body). Prism products include the body element.

The f-vector of prism product, A×B, can be computed as (fA,1)*(fB,1), like polynomial multiplication polynomial coefficients.

For example for product of a triangle, f=(3,3), and dion, f=(2) makes a triangular prism with 6 vertices, 9 edges, and 5 faces:

fA(x) = (3,3,1) = 3 + 3x + x2 (triangle)
fB(x) = (2,1) = 2 + x (dion)
fA∨B(x) = fA(x) * fB(x)
= (3 + 3x + x2) * (2 + x)
= 6 + 9x + 5x2 + x3
= (6,9,5,1)

Hypercube f-vectors can be computed as Cartesian products of n dions, { }n. Each { } has f=(2), extended to f=(2,1).

For example, an 8-cube will have extended f-vector power product: f=(2,1)8 = (4,4,1)4 = (16,32,24,8,1)2 = (256,1024,1792,1792,1120,448,112,16,1). If equal lengths, this doubling represents { }8, a square tetra-prism {4}4, a tesseract duo-prism {4,3,3}2, and regular 8-cube {4,3,3,3,3,3,3}.

Double products or duoprisms

In geometry of 4 dimensions or higher, duoprism is a polytope resulting from the Cartesian product of two polytopes, each of two dimensions or higher. The Cartesian product of an a-polytope, a b-polytope is an (a+b)-polytope, where a and b are 2-polytopes (polygon) or higher.

Most commonly this refers to the product of two polygons in 4-dimensions. In the context of a product of polygons, Henry P. Manning's 1910 work explaining the fourth dimension called these double prisms. [2]

The Cartesian product of two polygons is the set of points:

where P1 and P2 are the sets of the points contained in the respective polygons.

The smallest is a 3-3 duoprism, made as the product of 2 triangles. If the triangles are regular it can be written as a product of Schläfli symbols, {3} × {3}, and is composed of 9 vertices.

The tesseract, can be constructed as the duoprism {4} × {4}, the product of two equal-size orthogonal squares, composed of 16 vertices. The 5-cube can be constructed as a duoprism {4} × {4,3}, the product of a square and cube, while the 6-cube can be constructed as the product of two cubes, {4,3} × {4,3}.

Triple products

The prism {3} x {3} x {3} can be seen in orthogonal projection within a regular enneagon. 3-generalized-3-cube.svg
The prism {3} × {3} × {3} can be seen in orthogonal projection within a regular enneagon.

In geometry of 6 dimensions or higher, a triple product is a polytope resulting from the Cartesian product of three polytopes, each of two dimensions or higher. The Cartesian product of an a-polytope, a b-polytope, and a c-polytope is an (a + b + c)-polytope, where a, b and c are 2-polytopes (polygon) or higher.

The lowest-dimensional forms are 6-polytopes being the Cartesian product of three polygons. The smallest can be written as {3} × {3} × {3} in Schläfli symbols if they are regular, and contains 27 vertices. This is the product of three equilateral triangles and is a uniform polytope.

The 6-cube, can be constructed as a triple product {4} × {4} × {4}.

Related Research Articles

<span class="mw-page-title-main">4-polytope</span> Four-dimensional geometric object with flat sides

In geometry, a 4-polytope is a four-dimensional polytope. It is a connected and closed figure, composed of lower-dimensional polytopal elements: vertices, edges, faces (polygons), and cells (polyhedra). Each face is shared by exactly two cells. The 4-polytopes were discovered by the Swiss mathematician Ludwig Schläfli before 1853.

<span class="mw-page-title-main">Tesseract</span> Four-dimensional analogue of the cube

In geometry, a tesseract is the four-dimensional analogue of the cube; the tesseract is to the cube as the cube is to the square. Just as the surface of the cube consists of six square faces, the hypersurface of the tesseract consists of eight cubical cells. The tesseract is one of the six convex regular 4-polytopes.

<span class="mw-page-title-main">Prism (geometry)</span> Solid with 2 parallel n-gonal bases connected by n parallelograms

In geometry, a prism is a polyhedron comprising an n-sided polygon base, a second base which is a translated copy of the first, and n other faces, necessarily all parallelograms, joining corresponding sides of the two bases. All cross-sections parallel to the bases are translations of the bases. Prisms are named after their bases, e.g. a prism with a pentagonal base is called a pentagonal prism. Prisms are a subclass of prismatoids.

<span class="mw-page-title-main">24-cell</span> Regular object in four dimensional geometry

In geometry, the 24-cell is the convex regular 4-polytope (four-dimensional analogue of a Platonic solid) with Schläfli symbol {3,4,3}. It is also called C24, or the icositetrachoron, octaplex (short for "octahedral complex"), icosatetrahedroid, octacube, hyper-diamond or polyoctahedron, being constructed of octahedral cells.

<span class="mw-page-title-main">Schläfli symbol</span> Notation that defines regular polytopes and tessellations

In geometry, the Schläfli symbol is a notation of the form that defines regular polytopes and tessellations.

<span class="mw-page-title-main">Cross-polytope</span> Regular polytope dual to the hypercube in any number of dimensions

In geometry, a cross-polytope, hyperoctahedron, orthoplex, or cocube is a regular, convex polytope that exists in n-dimensional Euclidean space. A 2-dimensional cross-polytope is a square, a 3-dimensional cross-polytope is a regular octahedron, and a 4-dimensional cross-polytope is a 16-cell. Its facets are simplexes of the previous dimension, while the cross-polytope's vertex figure is another cross-polytope from the previous dimension.

<span class="mw-page-title-main">Uniform 4-polytope</span> Class of 4-dimensional polytopes

In geometry, a uniform 4-polytope is a 4-dimensional polytope which is vertex-transitive and whose cells are uniform polyhedra, and faces are regular polygons.

<span class="mw-page-title-main">Duoprism</span> Cartesian product of two polytopes

In geometry of 4 dimensions or higher, a double prism or duoprism is a polytope resulting from the Cartesian product of two polytopes, each of two dimensions or higher. The Cartesian product of an n-polytope and an m-polytope is an (n+m)-polytope, where n and m are dimensions of 2 (polygon) or higher.

<span class="mw-page-title-main">Skew polygon</span> Polygon whose vertices are not all coplanar

In geometry, a skew polygon is a polygon whose vertices are not all coplanar. Skew polygons must have at least four vertices. The interior surface of such a polygon is not uniquely defined.

<span class="mw-page-title-main">Uniform 6-polytope</span>

In six-dimensional geometry, a uniform 6-polytope is a six-dimensional uniform polytope. A uniform polypeton is vertex-transitive, and all facets are uniform 5-polytopes.

<span class="mw-page-title-main">Uniform polytope</span> Isogonal polytope with uniform facets

In geometry, a uniform polytope of dimension three or higher is a vertex-transitive polytope bounded by uniform facets. The uniform polytopes in two dimensions are the regular polygons.

In five-dimensional geometry, a 5-cube is a name for a five-dimensional hypercube with 32 vertices, 80 edges, 80 square faces, 40 cubic cells, and 10 tesseract 4-faces.

In geometry, a complex polytope is a generalization of a polytope in real space to an analogous structure in a complex Hilbert space, where each real dimension is accompanied by an imaginary one.

<span class="mw-page-title-main">6-cube</span> 6-dimensional hypercube

In geometry, a 6-cube is a six-dimensional hypercube with 64 vertices, 192 edges, 240 square faces, 160 cubic cells, 60 tesseract 4-faces, and 12 5-cube 5-faces.

<span class="mw-page-title-main">Uniform 5-polytope</span> Five-dimensional geometric shape

In geometry, a uniform 5-polytope is a five-dimensional uniform polytope. By definition, a uniform 5-polytope is vertex-transitive and constructed from uniform 4-polytope facets.

<span class="mw-page-title-main">Prismatic uniform 4-polytope</span> Type of uniform 4-polytope in four-dimensional geography

In four-dimensional geometry, a prismatic uniform 4-polytope is a uniform 4-polytope with a nonconnected Coxeter diagram symmetry group. These figures are analogous to the set of prisms and antiprism uniform polyhedra, but add a third category called duoprisms, constructed as a product of two regular polygons.

In geometry of 4 dimensions or higher, a double pyramid or duopyramid or fusil is a polytope constructed by 2 orthogonal polytopes with edges connecting all pairs of vertices between the two. The term fusil is used by Norman Johnson as a rhombic-shape. The term duopyramid was used by George Olshevsky, as the dual of a duoprism.

<span class="mw-page-title-main">Spherinder</span> Geometric object

In four-dimensional geometry, the spherinder, or spherical cylinder or spherical prism, is a geometric object, defined as the Cartesian product of a 3-ball of radius r1 and a line segment of length 2r2:

<span class="mw-page-title-main">3-3 duoprism</span>

In the geometry of 4 dimensions, the 3-3 duoprism or triangular duoprism is a four-dimensional convex polytope. It can be constructed as the Cartesian product of two triangles and is the simplest of an infinite family of four-dimensional polytopes constructed as Cartesian products of two polygons, the duoprisms.

<span class="mw-page-title-main">3-4 duoprism</span>

In geometry of 4 dimensions, a 3-4 duoprism, the second smallest p-q duoprism, is a 4-polytope resulting from the Cartesian product of a triangle and a square.

References

  1. John H. Conway, Heidi Burgiel, Chaim Goodman-Strauss, The Symmetries of Things 2008, ISBN   978-1-56881-220-5 (Chapter 26, p. 391 "proprism")
  2. The Fourth Dimension Simply Explained, Henry P. Manning, Munn & Company, 1910, New York. Available from the University of Virginia library. Also accessible online: The Fourth Dimension Simply Explained contains a description of duoprisms (double prisms) and duocylinders (double cylinders). Googlebook