Rack 'Em

Last updated
Rack 'Em Cover.jpg
Developer(s) Artech
Publisher(s) Accolade
Designer(s) Paul Butler [1]
Rick Banks [1]
Artist(s) Grant Campbell
Composer(s) Paul Butler
Platform(s) Commodore 64, MS-DOS
Release1988
Genre(s) Sports
Mode(s) Single-player

Rack 'Em is a sports video game developed by Artech Digital Entertainment and published by Accolade. Rack 'Em simulates five cue-sports, including pool and snooker. The game was released for both MS-DOS and Commodore 64 in 1988.

Contents

Gameplay

Rack 'Em has five different game modes: Snooker, Pool, 8-ball, 9-ball and Bumper Pool. [2] A trick shot mode allows saving shots to disk. [3] The game includes in-game editor for the bumper pool mode. [4]

Reception

The game received a score of 708/1000 from ACE magazine in March 1989, which described the game as having "pretty realistic" game physics. However, the game does not have opponent artificial intelligence to play against, and ACE described this omission as the "sole disappointing aspect of Rack 'Em". [5]

Related Research Articles

<span class="mw-page-title-main">Cue sports</span> Table games using cues and billiard balls

Cue sports are a wide variety of games of skill played with a cue, which is used to strike billiard balls and thereby cause them to move around a cloth-covered table bounded by elastic bumpers known as cushions.

<span class="mw-page-title-main">Eight-ball</span> Pool game popular in much of the world

Eight-ball is a pool billiards played on a billiard table with six pockets, cue sticks, and sixteen billiard balls: a cue ball and fifteen object balls. The object balls include seven solid-colored balls numbered 1 through 7, seven striped balls numbered 9 through 15, and the black 8 ball. After the balls are scattered with a break shot, a player is assigned either the group of solid or striped balls once they have legally pocketed a ball from that group. The object of the game is to legally pocket the 8-ball in a "called" pocket, which can only be done after all of the balls from a player's assigned group have been cleared from the table.

<span class="mw-page-title-main">Nine-ball</span> Type of cue sport

Nine-ball is a discipline of the cue sport pool. The game's origins are traceable to the 1920s in the United States. It is played on a rectangular billiard table with pockets at each of the four corners and in the middle of each long side. Using a cue stick, players must strike the white cue ball to pocket nine colored billiard balls, hitting them in ascending numerical order. An individual game is won by the player pocketing the 9-ball. Matches are usually played as a race to a set number of racks, with the player who reaches the set number winning the match.

<span class="mw-page-title-main">Snooker</span> Cue sport

Snooker is a cue sport played on a rectangular table covered with a green cloth called baize, with six pockets, one at each corner and one in the middle of each long side. First played by British Army officers stationed in India in the second half of the 19th century, the game is played with twenty-two balls, comprising a cue ball, fifteen red balls, and six other balls—a yellow, green, brown, blue, pink, and black—collectively called the colours. Using a cue stick, the individual players or teams take turns to strike the white cue ball to pot other balls in a predefined sequence, accumulating points for each successful pot and for each time the opposing player or team commits a foul. An individual frame of snooker is won by the player who has scored the most points. A snooker match ends when a player reaches a predetermined number of frames.

<span class="mw-page-title-main">Straight pool</span> Cue sport

Straight pool, which is also called 14.1 continuous and 14.1 rack, is a cue sport in which two competing players attempt to pot as many billiard balls as possible without playing a foul. The game was the primary version of pool played in professional competition until it was superseded by faster-playing games like nine-ball and eight-ball in the 1980s.

Golf billiards is a pocket billiards game usually played for money. Unlike the majority of such games, it allows more than two people to play without compromises or rule changes. The game borrows from the outdoor game of golf, which is historically related to the cue sports. It is usually played on 10-foot or 12-foot snooker tables as their size and structure are more appropriate.

<span class="mw-page-title-main">Billiard ball</span> Ball used in cue sports

A billiard ball is a small, hard ball used in cue sports, such as carom billiards, pool, and snooker. The number, type, diameter, color, and pattern of the balls differ depending upon the specific game being played. Various particular ball properties such as hardness, friction coefficient and, resilience are important to accuracy.

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<span class="mw-page-title-main">Billiard table</span> Bounded table on which cue sports are played

A billiard table or billiards table is a bounded table on which cue sports are played. In the modern era, all billiards tables provide a flat surface usually made of quarried slate, that is covered with cloth, and surrounded by vulcanized rubber cushions, with the whole thing elevated above the floor. More specific terms are used for specific sports, such as snooker table and pool table, and different-sized billiard balls are used on these table types. An obsolete term is billiard board, used in the 16th and 17th centuries.

<span class="mw-page-title-main">Pool (cue sports)</span> Family of cue sports

Pool is a classification of cue sports played on a table with six pockets along the rails, into which balls are deposited. Each specific pool game has its own name; some of the better-known include eight-ball, blackball, nine-ball, ten-ball, seven-ball, straight pool, one-pocket, and bank pool.

<i>Side Pocket</i> 1986 video game

Side Pocket is a pocket billiards sports video game originally released into arcades by Data East in 1986. The arcade version was eventually ported to the Nintendo Entertainment System and Game Boy, while an enhanced remake was later released on the Sega Genesis, Super Nintendo Entertainment System, and the Sega Game Gear. The game also spawned two sequels, as well as arcade spin-off series titled Pocket Gal.

The following is a glossary of traditional English-language terms used in the three overarching cue sports disciplines: carom billiards referring to the various carom games played on a billiard table without pockets; pool, which denotes a host of games played on a table with six pockets; and snooker, played on a large pocket table, and which has a sport culture unto itself distinct from pool. There are also games such as English billiards that include aspects of multiple disciplines.

Virtual Pool is a 3D, first-person sports simulation video game series with computer simulations of cue sports which was developed by Celeris. The games in the series simulate pool, snooker and carom billiards. The Virtual Pool series focuses on accurate simulation and improving the player's ability to play the sport in real life. Virtual Pool releases are sold with a money back guarantee to improve a player's external game.

Carom billiards and pool are two types of cue sports or billiards-family games, which as a general class are played with a stick called a cue which is used to strike billiard balls, moving them around a cloth-covered billiard table bounded by rubber cushions attached to the confining rails of the table.

<i>World Snooker Championship 2007</i> (video game) 2007 video game

World Snooker Championship 2007 is a sports video game developed by Blade Interactive and published by Sega for PlayStation 2, PlayStation Portable, Xbox 360 and PlayStation 3.

<span class="mw-page-title-main">Cue stick</span> A typically wooden shaft used for playing pool

A cue stick is an item of sporting equipment essential to the games of pool, snooker and carom billiards. It is used to strike a ball, usually the cue ball. Cues are tapered sticks, typically about 57–59 inches long and usually between 16 and 21 ounces (450–600 g), with professionals gravitating toward a 19-ounce (540 g) average. Cues for carom tend toward the shorter range, though cue length is primarily a factor of player height and arm length. Most cues are made of wood, but occasionally the wood is covered or bonded with other materials including graphite, carbon fiber or fiberglass. An obsolete term for a cue, used from the 16th to early 19th centuries, is billiard stick.

<i>Virtual Pool Hall</i> 1999 video game

Virtual Pool Hall is a sports simulation video game developed Celeris and published by Interplay Productions as an entry in the Virtual Pool franchise, an improvement and sequel to Virtual Pool 2 and PC sequel to Virtual Pool 64. The game was initially released on PC in December 1999. Pool Hall is the first game in the Virtual Pool series to have playable Snooker in addition to the regular pool gamemodes.

<i>Steve Davis World Snooker</i> 1989 video game

Steve Davis World Snooker is a sports simulation video game developed by Binary Design, and published by Artworx Software. World Snooker simulates different types of cue sports, specifically Snooker, Pool and billiards. Released under licence from 6-time Snooker World Champion, Steve Davis, it is a sequel to CDS Software's 1985 8-bit video game similarly titled Steve Davis Snooker.

<i>Steve Davis Snooker</i> 1984 video game

Steve Davis Snooker is a sports simulation video game developed by CDS Software, and published by CDS Software in 1985,. The budget release published by Blue Ribbon Software reached the top of the UK charts in May 1988. Steve Davis Snooker simulates the cue sport snooker. Released under licence from 6-time Snooker World Champion, Steve Davis.

Slosh is a cue sport played on a snooker table. The game features seven balls, coloured white, yellow, green, brown, blue, pink and black, with points being scored for pocketing or playing caroms and cannons off object balls. The game is played to a score of 100 points, or a length of 30 minutes. First played in the early 1900s, not much is known about the game's origins.

References

  1. 1 2 "GameSpot Tech info". GameSpot . Archived from the original on 2013-01-23.
  2. Shannon, L.R. (22 November 1988). "Games That Mean Business". New York Times. Archived from the original on 22 May 2014. Retrieved 2009-08-19.
  3. Oldenberg, Don (12 December 1988). "Playing the Sporting Life; From Billiards to Darts to Auto Racing, Games for Armchair Athletes". Washington Post. Archived from the original on 5 November 2012. Retrieved 2009-08-19.
  4. Brown, Lonnie (3 December 1988). "Billiards game gets better with playtime". The Ledger. Retrieved 2009-08-19.[ dead link ]
  5. Jarratt, Steve (March 1989). "Rack 'Em reviewed on IBM PC". Advanced Computer Entertainment . Issue 18 (March, 1989): 64. Archived from the original on 2016-10-07.

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