Actua Pool

Last updated
Actua Pool
Actua Pool.jpg
2007 Nintendo DS cover
Developer(s) Gremlin Interactive
Mirage Ltd (additional physics, UK)
FrontLine Studios (DS)
Publisher(s) PlayStation/Windows
Gremlin Interactive (EU)
THQ (NA)
Nintendo DS
Zoo Digital Publishing (EU)
UFO Interactive Games (NA)
Series Actua Sports
Platform(s) PlayStation, Microsoft Windows, Nintendo DS
ReleasePlayStation
  • EU: January 1999 (PS)
  • NA: June 17, 1999 [1]
Windows
Nintendo DS
  • AU: January 1, 2007
  • EU: February 2, 2007
Underground Pool
  • NA: January 26, 2007
  • EU: July 27, 2007
Genre(s) Sports (pocket billiards)
Mode(s) Single-player, multiplayer

Actua Pool also known as Ultimate 8-Ball (depending on platform and market) is a sports simulation video game developed by British companies Gremlin Interactive and Mirage Ltd as part of their highly successful Actua Sports series of sport simulators of the mid-to-late 1990s. Actua Pool, a pool game (pocket billiards), was originally released on the Microsoft Windows platform and the Sony PlayStation home console in 1999; these versions were also published under the name Pool Shark. The game was very well received, praised for its realistic physics engine and challenging AI opponents, although the game spawned a sequel which was not as successful. In 2007, Actua Pool was ported to the Nintendo DS handheld game console.

Contents

Description

Actua Pool is a pool simulation game with dozens of game modes, including eight-ball, nine-ball, three-ball, ten-ball, killer rules, cutthroat rules, bank rules, speed pool, one-pocket, various foreign styles and traditional snooker rules. There are dozens of venues, unique individual opponents and even different-shaped and unique tables are also available to unlock.

In one player mode, called "Hustle Mode", the character must hustle their way through smoke filled bars, casinos, pool halls and nightclubs and aim to black ball up to 18 challengers of ever-increasing skill across a range of challenging tables. There is an interactive tutorial if the player wishes, and the player can learn hundreds of trick shots from the tutorial. Each individual NPC opponent has its own unique appearance, voice, mannerisms, playing style and difficulty, and winning tournaments unlocks new NPCs to play against and venues to play in. The last opponent is the Devil himself, who is played against in Hell on his very own pool table and gamble for the player character's soul.

There are also the traditional two-player modes, as well as three-player, four-player, and so on. Any number of players can join in, and tournaments for up to 16 players are also available in which the NPC's can also be included. Player characters are completely customizable, and stats (such as accuracy and shots potted) tally up an individual player's ability.

Venues and opponents

Reception

The PC and PlayStation versions received mixed or average reviews according to the review aggregation website GameRankings. [3] [4] The graphics of the game were generally considered impressive at the time of release, and the game physics engine was praised as very realistic, and the AI fairly advanced for a pool game. [20]

Next Generation said that the PC version can be played on a LAN or via the Internet, also saying that game has a minor issues with LAN lag and modem speed. [16]

Legacy

In 2003 Actua Pool was re-released for Windows and PlayStation by Zoo Digital Publishing under their "Zoo Classics" label.

In 2007, U Wish Games released another updated version for PCs.

In 2007, the game was re-developed with enhanced graphics by Frontline Studios, published by Zoo Digital Publishing and UFO Interactive Games and ported to Nintendo DS. This version is known as Underground Pool in North America, and also known as Power Play Pool in Europe.

Reception

The DS version enjoyed good sales, but was not as well received critically as the original game, as the former received "unfavorable" reviews according to the review aggregation website Metacritic. [21] It has been noted that the uniqueness of individual opponents has been lost in this version, as are all the different variations of rules available, as there are only two different games in the Nintendo DS version whereas the original had dozens. [28]

Sequel

A sequel was released in 2004 for Microsoft Windows, PlayStation 2, and Xbox entitled Pool Shark 2. It was developed by Blade Interactive and published by Zoo Digital Publishing. The "Actua" title was not included as the Actua Sports series had become defunct some years previously, as had the original developers Gremlin Interactive, and therefore Pool Shark 2 is not actually part of the same series of the original. Although Pool Shark 2 had better graphics than Actua Pool due to the advances in game technology, the sequel was not as critically well received as the original, and did not enjoy good sales like its predecessor.

Related Research Articles

<i>Ultimate Mortal Kombat 3</i> Fighting video game

Ultimate Mortal Kombat 3 is a fighting game in the Mortal Kombat series, developed and released by Midway to arcades in 1995. It is a standalone update of 1995's earlier Mortal Kombat 3 with an altered gameplay system, additional characters like the returning favorites Reptile, Kitana and Scorpion who were missing from Mortal Kombat 3, and some new features.

<i>Lego Star Wars: The Video Game</i> 2005 video game

Lego Star Wars: The Video Game is a 2005 Lego-themed action-adventure video game based on the Lego Star Wars line of construction toys, and the first installment in the Lego video game franchise developed by Traveller's Tales, which would develop all future Lego titles from that point on. It was first released on 29 March 2005, and is a video game adaptation of the Star Wars prequel trilogy: The Phantom Menace (1999), Attack of the Clones (2002) and Revenge of the Sith (2005), with a bonus level from A New Hope (1977).

Actua Sports is a sports video game series published by Gremlin Interactive which competed with Electronic Arts EA Sports label during the second half of the 1990s, until Gremlin was acquired by Infogrames. The term "Actua" is a play on Sega's line of "Virtua" titled games, which included Virtua Fighter, Virtua Racing and Virtua Striker.

<i>Future Cop: LAPD</i> 1998 video game

Future Cop: LAPD is a third-person shooter developed by EA Redwood Shores and published by Electronic Arts and released first for the PlayStation, then Mac OS and Microsoft Windows. Future Cop was originally developed as an installment of the Strike series.

<i>Rockstar Games Presents Table Tennis</i> 2006 table tennis simulation video game

Rockstar Games Presents Table Tennis is a 2006 table tennis simulation video game developed by Rockstar San Diego and published by Rockstar Games. The game is a realistic simulation of the sport table tennis, with the main objective to make the opponent fail to hit the ball.

<i>Lego Racers</i> (video game) 1999 racing video game

Lego Racers is a Lego-themed racing video game developed by High Voltage Software and published by Lego Media in 1999.

<i>Pro Pinball: Big Race USA</i> 1998 video game

Pro Pinball: Big Race USA is an action video game developed by Cunning Developments, published by Empire Interactive and distributed by Take-Two Interactive for Microsoft Windows and PlayStation. It is the third game in the Pro Pinball series, and is themed around travelling around the United States in a car, similar to the Williams physical table Red & Ted's Road Show.

<i>Virtual Pool 64</i> 1998 video game

Virtual Pool 64 is a 3D first-person sports simulation video game that was developed by American studio Celeris and released for the Nintendo 64 by Crave Entertainment on December 17, 1998, in North America, and in Europe on February 26, 1999. The game features simulations of 11 forms of pool. It is part of the "Virtual Pool" game franchise, which also includes the PC games Virtual Pool, Virtual Pool 2, Virtual Pool Hall and Virtual Pool 3. The game has been simultaneously lauded as "a top-notch simulation" and criticized as dull, lacking both player incentive and engaging characters.

<i>World Cup 98</i> (video game) 1998 video game

World Cup 98 is a football video game released in 1998 to coincide with that year's FIFA World Cup football tournament, developed by EA Canada and published by Electronic Arts under their EA Sports label. It is the first official FIFA World Cup game developed by EA Sports after obtaining the rights from FIFA in 1997. Unlike the previous World Cup games, which were in 2D and showed a bird's-eye view, World Cup 98 used a 3D engine, utilising DirectX for the PC version.

<i>Pool Paradise</i> 2004 video game

Pool Paradise is a 2004 pocket billiards video game, developed by Awesome Developments, and published by Ignition Entertainment, released for Microsoft Windows, PlayStation 2, and GameCube. The game is the fourth game to be endorsed by professional snooker and pool player Jimmy White.

<i>Cue Club</i> 2000 video game

Cue Club, or International Cue Club is a sports simulation video game developed by Bulldog Interactive and released for Microsoft Windows on 10 November 2000. It is a realistic interpretation of pool and snooker. The game was initially published by Midas Interactive, but is now distributed exclusively by Bulldog through the official Cue Club website.

<i>PixelJunk Monsters</i> 2007 video game

PixelJunk Monsters is the second game in the PixelJunk series developed by Q-Games for the PlayStation 3. It was released worldwide on the PlayStation Store on January 24, 2008. The game was released for the PlayStation Portable under the title PixelJunk Monsters Deluxe.

<i>FIFA 09</i> 2008 video game

FIFA 09 is a football simulation video game developed by EA Canada and published by Electronic Arts under the EA Sports label. It was released in October 2008 for Microsoft Windows, Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360 and Zeebo. It was later in November 2008 released for the N-Gage 2.0 and mobile phones.

<i>Powerslide</i> (video game) 1998 video game

Powerslide is a post-apocalyptic Microsoft Windows racing game by Australian developer Ratbag Games. It was released in Australia, United States and Europe in 1998. Powerslide was praised for its graphics and AI in particular. A sequel, Powerslide: Slipstream, was in development as of 2004, but Ratbag couldn't find a suitable publisher, and shortly after the company was shut down. Powerslide was re-released on GOG.com in 2012.

<i>PixelJunk Shooter</i> 2009 video game

PixelJunk Shooter is a video game developed by Q-Games for the PlayStation 3. It is the fourth major title in the PixelJunk series. It was released on the worldwide PlayStation Store in December 2009, and for Steam on November 11, 2013. A remastered version of the game, PixelJunk Shooter Ultimate, was released for the PlayStation 4 and PlayStation Vita in June 2014, and for Microsoft Windows on October 21, 2015.

<i>Sonic Colors</i> 2010 video game

Sonic Colors is a 2010 platform game published by Sega. It follows Sonic's quest to stop his nemesis Doctor Eggman from enslaving an alien race and taking over the world. The gameplay is similar to prior Sonic games, with players collecting rings and defeating enemies; the camera perspective often switches from third-person to side-scrolling perspectives. The game also introduces Wisps, power-ups the player can use to increase attack power and reach new areas.

<i>Cue Club 2</i> 2014 video game

Cue Club 2 is a sports simulation video game developed by Bulldog Interactive. First released for Microsoft Windows on 4 July 2014, it is a realistic interpretation of pool and snooker, and is the sequel to Cue Club. The game has received continual updates since launch, including an online multiplayer mode, the addition of a first-person camera with 3-dimensional (3D) tables and bars, a wide selection of larger table sizes, and an expanded range of achievements.

<i>Pong: The Next Level</i> 1999 video game

Pong: The Next Level is a remake of the 1972 Atari game of the same name developed by Supersonic Software and published by Hasbro Interactive.

<i>Jimmy Whites Cueball World</i> 2001 video game

Jimmy White's Cueball World is a sports simulation video game published by Virgin Interactive as the sequel to Jimmy White's 2: Cueball, itself a sequel to Jimmy White's 'Whirlwind' Snooker. The development team once again being led by Archer Maclean, who designed the other two Jimmy White titles. The game was released in December 2001 in Europe, with a North American release was planned to be released a year later by Titus Software under a budget range using the Virgin Interactive brand name. PlayStation 2 and Xbox versions were planned, but were later cancelled.

<i>Q-Ball: Billiards Master</i> 2000 video game

Q-Ball: Billiards Master, known in Japan as Dōkyū Billiard Master 2, and in Europe as Pool Master, is a video game developed by Ornith and published by ASK and Take-Two Interactive for the PlayStation 2 in 2000-2001. It is the sequel to the 1998 video game Pool Hustler, which was released for PlayStation.

References

  1. "THQ's Ships Ultimate 8 Ball". PSX Nation. June 17, 1999. Archived from the original on February 25, 2001. Retrieved November 4, 2023.
  2. Fudge, James (June 22, 1999). "THQ's Ultimate 8 Ball Released". Computer Games Strategy Plus . Strategy Plus. Archived from the original on July 9, 2003. Retrieved October 27, 2020.
  3. 1 2 "Ultimate 8 Ball for PC". GameRankings . CBS Interactive. Archived from the original on May 11, 2019. Retrieved October 27, 2020.
  4. 1 2 "Ultimate 8 Ball for PlayStation". GameRankings. CBS Interactive. Archived from the original on January 1, 2019. Retrieved October 27, 2020.
  5. House, Michael L. "Ultimate 8 Ball (PC) - Review". AllGame . All Media Network. Archived from the original on November 15, 2014. Retrieved October 27, 2020.
  6. Goble, Gordon (August 3, 1999). "Ultimate 8 Ball (PC)". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved May 21, 2021.
  7. Green, Peyton (July 30, 1999). "Ultimate 8 Ball (PS)". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved May 21, 2021.
  8. Abner, William (July 16, 1999). "Ultimate 8 Ball". Computer Games Strategy Plus. Strategy Plus. Archived from the original on July 10, 2003. Retrieved October 27, 2020.
  9. Lackey, Jeff (October 1999). "Hustler's Paradise (Ultimate 8 Ball Review)" (PDF). Computer Gaming World . No. 183. Ziff Davis. p. 180. Retrieved October 28, 2020.
  10. Helgeson, Matt (July 1999). "Ultimate 8 Ball (PS)". Game Informer . No. 75. FuncoLand. p. 63. Archived from the original on May 27, 2000. Retrieved October 27, 2020.
  11. Bad Hare (September 1999). "Ultimate 8 Ball (PS)". GamePro . No. 132. IDG Entertainment. p. 136. Retrieved October 28, 2020.
  12. Smith, Josh (July 28, 1999) [date mislabeled as "April 29, 2000"]. "Ultimate 8 Ball Review (PC)". GameSpot . CBS Interactive. Retrieved October 27, 2020.
  13. Gerstmann, Jeff (June 22, 1999) [date mislabeled as "May 2, 2000"]. "Ultimate 8 Ball Review (PS)". GameSpot . CBS Interactive. Retrieved October 27, 2020.
  14. Ward, Trent C. (July 14, 1999). "Ultimate 8 Ball (PC)". IGN . Ziff Davis. Retrieved October 27, 2020.
  15. Perry, Douglass C. (June 21, 1999). "Ultimate 8 Ball (PS)". IGN. Ziff Davis. Retrieved October 27, 2020.
  16. 1 2 "Ultimate 8 Ball (PC)". Next Generation . No. 56. Imagine Media. August 1999. p. 93. Retrieved October 27, 2020.
  17. Maruyama, Wataru (July 1999). "Ultimate 8-Ball [sic]". Official U.S. PlayStation Magazine . Vol. 2, no. 10. Ziff Davis. p. 63. Retrieved October 28, 2020.
  18. "Ultimate 8 Ball". PC Accelerator . No. 13. Imagine Media. September 1999. p. 89. Retrieved February 17, 2021.
  19. Morris, Daniel (September 1999). "Ultimate 8 Ball". PC Gamer . Vol. 6, no. 9. Imagine Media. Archived from the original on March 15, 2006. Retrieved October 28, 2020.
  20. "Actua Pool (PC)". Ciao. Archived from the original on May 16, 2009. Retrieved August 21, 2009.
  21. 1 2 "Underground Pool for DS Reviews". Metacritic . CBS Interactive. Retrieved October 28, 2020.
  22. Wöbbeking, Jan (February 28, 2007). "Test: Actua Pool". 4Players (in German). Computec . Retrieved October 28, 2020.
  23. Navarro, Alex (February 2, 2007). "Underground Pool Review". GameSpot. CBS Interactive. Retrieved October 28, 2020.
  24. Romano, Natalie (January 25, 2007). "Underground Pool - NDS - Review". GameZone. Archived from the original on September 28, 2008. Retrieved October 28, 2020.
  25. DeVries, Jack (February 16, 2007). "Underground Pool Review". IGN. Ziff Davis. Retrieved October 28, 2020.
  26. "Review: Actua Pool". NGamer . Future plc. April 2007. p. 70.
  27. Rositano, Joseph (March 26, 2007). "Actua Pool Review". PALGN. Archived from the original on May 5, 2009. Retrieved October 28, 2020.
  28. Hardy, Dominick (2007). "Actua Pool (Nintendo DS)". AceGamez. Archived from the original on May 4, 2009. Retrieved August 21, 2009.