Rhapsody II: Ballad of the Little Princess | |
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Developer(s) | Nippon Ichi Software |
Publisher(s) | Nippon Ichi Software
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Director(s) | Shinji Ikedo |
Producer(s) | Sōhei Niikawa |
Artist(s) | Ryōji Nomura |
Writer(s) | Sōhei Niikawa |
Composer(s) | Tenpei Sato |
Series | Rhapsody |
Platform(s) | |
Release | |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Rhapsody II: Ballad of the Little Princess [lower-alpha 1] is a role-playing video game developed and published by Nippon Ichi Software for the original PlayStation and is the second installment in the Rhapsody series. The game takes place twelve years after the event of its predecessor, Rhapsody: A Musical Adventure , and features much of the same characters. Like its predecessor, Little Princess includes many musical interludes and focuses on the themes of falling in love and fulfilling your dreams, though the tactical role-playing game battle system of Rhapsody was discarded for a more traditional RPG battle system.
The game received several re-issues in Japan: twice as a budget range title on the original PlayStation and once each as a digital download for PlayStation Portable, PlayStation 3 and i-αppli-compatible mobile phones. The game received an international release in August 2023. It was released for Windows PC via Steam as a stand-alone title and as part of the Rhapsody: Marl Kingdom Chronicles compilation, along with its follow-up Rhapsody III: Memories of Marl Kingdom , for Nintendo Switch and PlayStation 5.
Little Princess starts off many years after where Rhapsody: A Musical Adventure left off. Cornet, having saved Prince Ferdinand in Rhapsody, is now the ruler of Marl Kingdom. [1] They have one daughter, Kururu, named after Cornet's fairy puppet friend/mother. Now twelve years old, Kururu, joined by her best friend Crea Rosenqueen, wants to go on a journey to find her own knight in shining armor.
While taking a walk through the forest, Kururu and Crea are attacked by a dragon and saved by a mysterious boy named Cello, much like how Cornet and Ferdinand met years before. Kururu does not immediately fall in love with Cello (mostly because he calls her "Pumpkin Pants" after her taste in clothing), and initially hates him. Over the course of her quest he repeatedly appears out of nowhere to help her.
Elsewhere, a battle is brewing between the two families of the witches — the Marjoly Family (the villains of the first game) and the Akurjo Family. The Akurjo Family is attempting to steal the Shadow of Beauty, a wish-granting gemstone that Marjoly has always treasured (as it is a memento of her first love, Keeldear). To keep the Akurjo Family from taking the jewel, Marjoly breaks it into pieces and scatters the shards across the country. Both of the witch families then begin searching for the shards, each trying to complete the gem first. Kururu, Crea, and Cello are soon involved with the search as well, as Cello needs the Shadow of Beauty to heal his mother's illness. As they work together, Kururu realizes that she is falling in love with Cello.
Once the pieces have all been collected, Kururu gathers the courage to confess her feelings to Cello. The moment she does, it is revealed that Cello's mother is Akurjo, who subsequently teleports away with him.
Kururu, determined not to give up on Cello, battles her way through Akurjo's castle to find Cello. Upon meeting him again, Cello tries to fight Kururu, but finally admits that he loves Kururu as well. He then collapses. Marjoly uses her magic to let Kururu enter Cello's heart to heal him. In this way, Kururu gets to experience his tragic past firsthand.
After the final battle with Akurjo, everyone (including the Marjoly Family) wishes together on the Shadow of Beauty for Akurjo to be healed of her illness. This succeeds, but Akurjo retreats into the Netherworld, saying she needs to cool her head (though Marjoly points out that Akurjo wants to say "thank you", and is just too stubborn to do so). Cello decides to go to the Netherworld to look after his mother, but promises Kururu that he will someday return to her.
Four years later, Kururu and Crea take a walk in the forest (just as they did at the beginning of the game), and again, Cello appears to save them from a dragon.
The game ends there and its story continues in the second chapter of Rhapsody III: Memories of Marl Kingdom .
Like Rhapsody, Ballad of Little Princess is an RPG. Characters join the party, level up, equip things, etc. The player controls Kururu around different areas. There are multiple difficulties, but the game overall is viewed as more challenging than Rhapsody. [1]
The battle system has changed drastically from Rhapsody's tactics style fights. [1] Ballad of Little Princess features a more traditional RPG, turn-based battle system, with the enemy characters on the left-hand side of the screen and the player characters on the right. Unlike the battle system in Rhapsody (in which one controlled the game's main character and three puppets or monsters), only human characters fight. Puppets are equipped to specific characters, and are used to cast magic; instead of MP (magic points), money is taken with each spell in small amounts. [1] Furthermore, a character's equipped puppets receive experience in battle and level up at roughly the same rate as the player, regardless of whether they are actually used in battle. Each time the player uses a puppet, a note is added to the musical staff on the battle screen; when a full bar is completed, the number to the right of the staff increases by one and the notes are cleared, allowing the player to fill up more bars with notes. When enough bars have been completed, the player can use a variety of attacks known as "Rewards" (ごほうび, gohōbi), which subtract varying amounts of completed bars from the player's total. A predecessor of the Reward system was present in the previous game, but in Little Princess, one receives notes after using puppet magic (rather than after playing the trumpet to boost the puppets' statistics), since the central character of Little Princess cannot play her trumpet in battle. As only two of the game's characters are able to equip and use puppets, most human characters have special skills or techniques equivalent to magic, and one character is able to use monsters (which can be captured after battle, as in Rhapsody) in much the same way as puppets.
Along with Rhapsody: A Musical Adventure and Rhapsody III: Memories of Marl Kingdom , this game is part of the Marl Kingdom series. Little Princess maintains the emphasis on musical numbers and themes of love introduced in Rhapsody, as well as the anime inspired, bright graphics, [1] which are used in several later Nippon Ichi Software games. Previously, Little Princess had not been released outside Japan, possibly due to Rhapsody's low level of mainstream popularity, until the Summer 2023, when it was released in Europe and North America. [30]
The game was made available for download via the PlayStation Store on May 31, 2007, but was only available in Japan.
The game was released via Steam on August 30, 2023 with enhanced visuals and music, as well as an expanded soundtrack.
A soundtrack for the game's music was released on March 8, 2000. [31] The music, like in the other Marl games, was handled by Tenpei Sato.
Track list:
On release, Famitsu magazine scored the game a 30 out of 40. [32]
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Kururu: My name is Kurusale Cherie Marl Q, and right now I am the princess of Marl Kingdom.
Gio: In any case, it's troubling that the princess is such a tomboy.
Letter From Cornet: To Kururu, seeing as you're such a tomboy I'm sure you'll find this treasure chest.
Young Kururu: Today I made friends with a girl named Crea.
Kururu: Recently, it seems like just about everyone has been calling me the "Pumpkin Princess".
Cello: I said leave this forest and never come back... Pumpkin Pants.
Crea: Indeed. I am Etoile RosenQueen's daughter, Createur RosenQueen.
Crea: I-it can't be...Mother is...she's not my real mother...
Bullies: Hah, hah! Mom said that your Mom was a "player" ! She said that nobody know who's your father!
Child Kururu: Hey you there! I won't let you bully her! I'm going to punish you!
Kururu: You probably don't know about it, but Randy had a little sister named Linda. She was attacked by monsters and killed... It crushed Randy's spirit. He was upset that he couldn't protect his sister. He decided to learn fencing, but it was hard for him.
Sonia: You... spineless... URGH! Stand up straight! H-how could someone like you become a Knight?!
Sonia: Giving in to every little whim she has! You're just as responsible for this as she is!
Sonia: You get so upset whenever something like that happens to the Princess, but you're too lenient with her. Don't forget that. There is a limit to how kind you should be with your companions.
Sonia: However, you've still got a long way to go as a knight.
Servant: I heard a rumor that Randy likes the knight's captain, Sonia.
Sonia: Randy wants to hurry up and get married, but there's no need to rush.
Geo: Then the grandchild I've been waiting so long for is on its way!
Woman: All the girls in Mothergreen want to be like Sonia-sama. Ahh, Sonia-sama...
Statue of Sonia: This was made by the Sonia fan club.
Sonia: I am not interested in either marriage or children.
Sonia: Kids shouldn't be spoiled.
Sonia: I'm the Captain of the knights. My job isn't to be 'nice'.
Crea: That's true. She [Sonia] is a strict woman.
Sonia: This is my dream!! I won't be defeated! I will become a knight!
Sonia's thoughts: When pursuing one's dream, whether a woman or a child, one can't be pampered. The princess will understand that one day...
Randy: I also want to get married soon. But I really have to get the money for the ceremony... I really should have started saving.
Geo: What are you so embarrassed about? This is wonderful news!