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Road Rage | |
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![]() Japanese PlayStation box art | |
Developer(s) | Konami |
Publisher(s) | Konami |
Composer(s) | Mutsuhiko Izumi, [1] Akira Yamaoka, [2] Yuji Takenouchi [3] |
Platform(s) | |
Release | ArcadePlayStation |
Genre(s) | Racing |
Mode(s) | Single-player |
Road Rage (known as Speed King NEO KOBE 2045 in Japan) is a 1995 cyberpunk-themed racing video game by Konami, originally released for arcades before being ported to the PlayStation in 1996 in Japan followed by 1997 in Europe.
The game contains references to a large number of other Konami games ( Gradius , Parodius , Metal Gear, Snatcher, Frogger , etc.). The races themselves take place in the city of Neo Kobe (known from Konami's Snatcher), inspired by the movie Blade Runner. [8] The gameplay is similar to the better-known futuristic racing series Wipeout. In order to approximate the authentic gameplay of the original arcade version, the PlayStation port features support for the NeGcon analog controller. [9]
The European PlayStation version of the game is considered obscure and very rare [10] [11] the same can be said for the arcade cabinets due to their elusive status. [12]
Famitsu scored the PlayStation port 21 out of 40, with criticism given to the "floatiness" and sense of speed. [13]
Frogger is a 1981 arcade action game developed by Konami and published by Sega. In North America, it was distributed by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a river by jumping on floating logs and alligators.
Quarth, known as Block Hole outside Japan, is a hybrid puzzle/shoot 'em up game developed by Konami which was released in 1989 as an arcade game. Besides the arcade version, there were also ports of the game to the MSX2, Famicom, and Game Boy—home releases used the Quarth name worldwide.
TwinBee (ツインビー) is a video game series composed primarily of cartoon-themed vertical-scrolling shoot-'em-up games produced by Konami that were released primarily in Japan. The series originated as a coin-operated video game simply titled TwinBee in 1985, which was followed by several home versions and sequels. The character designs of almost every game in the series since Detana!! TwinBee in 1991 were provided by Japanese animator Shuzilow HA, who also planned and supervised most of the subsequent installments in the TwinBee series. The series also inspired a radio drama adaptation that lasted three seasons in Japan, as well as an anime adaptation.
Castlevania: Symphony of the Night is a 1997 action role-playing game developed and published by Konami for the PlayStation and Sega Saturn. It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. It is a direct sequel to Castlevania: Rondo of Blood, taking place four years later. It features Dracula's dhampir son Alucard as the protagonist, rising from his slumber to explore Dracula's castle which resurfaced after Richter Belmont vanished. Its design marks a break from previous entries in the series, re-introducing the exploration, nonlinear level design, and role-playing elements first experimented with in Castlevania II: Simon's Quest.
Salamander, retitled Life Force in North America and in the Japanese arcade re-release, is a scrolling shooter arcade video game developed and published by Konami. Released in 1986 as a spin-off of Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these later became normal for future Gradius games. In Japanese, the title is written using ateji, which are kanji used for spelling foreign words that has been supplanted in everyday use by katakana. Contra, another game by Konami was also given this treatment, with its title written in Japanese as 魂斗羅.
The following article is a broad timeline of arcade video games.
DDRMAX Dance Dance Revolution 6thMix is the 6th game in the Dance Dance Revolution series of music video games. It was released in the arcades by Konami on October 19, 2001, and for the PlayStation 2 on May 16, 2002, in Japan. 6thMix contains a total of 42 songs, all which made their first arcade appearance on this release. 11 of these songs debuted in various console releases prior to 6thMix. All arcade songs from Dance Dance Revolution to Dance Dance Revolution 5thMix were removed in 6thMix, although many of the Konami originals from those games would later be revived in future arcade releases.
Dancing Stage is a music video game, developed by Konami, released in European arcades on March 9, 1999. In North America, the game was released as Dance Dance Revolution on the same date, and it received a PlayStation port on March 6, 2001. It is the first international release of the game. The arcade version features 13 songs, with 11 of these available on the PlayStation port, while Dancing Stage Internet Ranking adds another three exclusive songs to arcades.
Konami 80's AC Special (known in Japan as Konami 80's Arcade Gallery is a compilation of arcade video games, originally released in arcades in 1998. It was later ported to the PlayStation in 1999, where it was renamed to Konami Arcade Classics for its North American release. It was supposed to be released in September 1999, before the game was delayed to its release date of December 9, 1999. Unlike most of Konami's PlayStation games, the PlayStation version was not released in PAL regions.
Contra is a video game series produced by Konami composed primarily of run and gun-style shooting games. The series debuted in February 1987 with the Japanese coin-operated arcade game of the same name, which has since spawned several sequels produced for various platforms.
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper.
Wai Wai World 2: SOS!! Parsley Jō is a 1991 Famicom platform game released only in Japan by Konami. It is a sequel to Konami Wai Wai World, and stars various Konami characters. It was also re-released for the Wii U Virtual Console on September 2, 2015 in Japan.
Dance Dance Revolution SuperNova, released in Europe as Dancing Stage SuperNova is an arcade and PlayStation 2 game in the Dance Dance Revolution (DDR) series of music video games. It was produced by Konami and released through Betson Enterprises. The game was released in Europe on April 28, 2006, followed shortly by a North American release in May and a Japanese release on July 12.
Ridge Racer is a 1993 racing video game developed and published by Namco. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation console in 1994. It is the first title in the Ridge Racer series released for arcades and home consoles.
Xexex, released as Orius in North America, is a 1991 side-scrolling shoot 'em up arcade game by Konami. It draws on Irem's R-Type and Konami's other shoot 'em up Gradius, while adding the tentacle mechanics of Irem's other shoot 'em up XMultiply. In the game, players take control of the Flintlock space fighter in a mission to rescue Princess Irene La Tias of Planet E-Square, who has been captured by the evil galactic warlord Klaus Pachelbel.
Konami GT, originally known as Konami RF2 - Red Fighter, is a 1985 racing video game developed and released by Konami, using their GX400 arcade architecture. The player drives a sports car which must reach various checkpoints without running out of fuel. A turbo mode increases the car's speed but uses more fuel and puts the player at a higher risk of hitting an obstacle. Fuel power-ups can be found on the road which the player must pick up to make it to the final checkpoint.
Dance Dance Revolution Extreme has a robust soundtrack. It includes many licensed tracks as well as in-house original music that was written and performed by Konami staff.
F-1 Spirit is a series of Formula One-based racing video games developed and published by Konami starting on the MSX in 1987.
Gradius III is a 1989 scrolling shooter video game developed and published by Konami, originally released for the arcades in Japan and other parts of Asia on December 11, 1989. It is the third game in the Gradius series. The game was ported to the Super Nintendo Entertainment System in Japan in 1990 and North America in 1991, and served as a launch title for the system in North America. The arcade version would never see the light of day in the West until it was included alongside Gradius IV in a two-in-one compilation for the PlayStation 2 and in the Gradius Collection for the PlayStation Portable.
Snatcher is a cyberpunk graphic adventure game developed and published by Konami. It was written and designed by Hideo Kojima and first released in 1988 for the PC-8801 and MSX2 in Japan. Snatcher is set in a future East Asian metropolis where humanoid robots dubbed "Snatchers" have been discovered killing humans and replacing them in society. The game follows Gillian Seed, an amnesiac who joins an anti-Snatcher agency in search of his past. Gameplay takes place primarily through a menu-based interface through which the player can choose to examine items, search rooms, speak to characters, explore a semi-open world, and perform other actions.