Robotech (role-playing game)

Last updated
The Robotech Role-Playing Game
RobotechRPG-1986.jpg
Front cover of Book 1: Macross, the Robotech RPG core rulebook, illustrated by Kevin Long
Designers Kevin Siembieda
Publishers Palladium Books
Years activeNovember 1986 (1986-11) – July 1998 (1998-07)
March 2008 (2008-03) – March 2018 (2018-03)
Genres Science fiction
Languages English
Systems Megaversal
Website palladiumbooks.com

The Robotech Role-Playing Game is a licensed science fiction role-playing game published by Palladium Books in 1986 that is based on the Robotech and Robotech II: The Sentinels anime television series, which were, in turn, based on the Japanese mecha anime television series Macross . A second edition of the game, based on Robotech: The Shadow Chronicles , was released in 2008.

Contents

Description

The game is set in the Robotech universe. Players create characters by assigning random scores for eight attributes such as IQ, Mental Endurance and Physical Beauty. The player must also choose a occupation for the character such as Destroid Pilot or Communications Engineer. [1]

The rulebook contains statistics for a variety of mecha, and combat rules are given for many different types of weapon systems. [1]

Game system

The Robotech RPG uses a modified version of the Megaversal rule system used in the Palladium Fantasy Role-Playing Game introduced several years earlier. Clearly patterned after the fantasy role-playing game Dungeons & Dragons , the Palladium Fantasy RPG rules use a very similar rule system based around physical and mental statistics generated by rolling three six-sided dice, and the use of a 20-sided die in combat. Percentile dice are used for skill resolution. Robotech introduces the concept of mega-damage — "super" hit-points that are equivalent to 100 ordinary-person hit points — to simulate the toughness of the heavily armored mecha. This concept would later become widely used in Palladium's Rifts game.

Publication history

In 1982, Studio Nue and Artland created the Japanese science fiction mecha anime media franchise/media mix Macross (マクロス, Makurosu, English: /məˈkrɒs/ ). This was translated and adapted into the American television series Robotech produced by Harmony Gold USA in association with Tatsunoko Production in 1985. [2]

In 1986, Palladium Books acquired the game license for Robotech, and Kevin Siembieda designed the 110-page core rulebook titled Robotech the Role-Playing Game: The Macross Saga. The book contains rules for character creation, and personal and mecha combat, as well as descriptions and statistics for a variety of war machines. [3]

Over the next three years, Palladium published five sourcebooks written by Siembieda that added depth to the campaign setting, roughly following the Robotech television series.

Another three sourcebooks and a number of adventures were also published by Palladium, written by various Palladium regulars and freelance authors.

Illustrations consisted of line art taken from original Japanese source material in addition to new black-and-white line art done by Palladium artists such as Kevin Long.

Palladium also published Macross II: The Role-Playing Game , a separate role-playing game based on the Macross II anime series, but this was entirely unrelated to the Robotech continuity.

Inaccuracies

The creators of Robotech originally lacked access to the complete source material, working against deadlines based on what could be gleaned from show footage and limited-scope translations. [4] As a result of incomplete availability, compounded by animation and dubbing errors, some descriptions of mecha and weapon systems given in the first edition books are inconsistent with either the animation or subsequently uncovered source material. The confusion is particularly strong in the fourth sourcebook Southern Cross, where the many humanoid robots, battloids, and suits of armor are often confused for one another. [5]

Cancellation

Contractual issues in the wake of Harmony Gold's aborted Robotech 3000 project, as well as a general refocusing of Palladium's production on its flagship Rifts line, caused Palladium to forgo renewing the Robotech license. The Robotech line went out of print as of June 30, 2001.

Reception to 1st edition

In his 1990 book The Complete Guide to Role-Playing Games , game critic Rick Swan noted that if terms like "Zentaedi" and "destruction of the SDF-1 and 2" were unfamiliar, "Robotech is probably not the giant robot game for you. But for fans ... Robotoech is giant robot heaven, a remarkably detailed simulation ... that's as certain to satisfy the obsessed as it is to baffle the uninitiated." Swan questioned if some of the detail required for character creation was necessary, asking, for example, if "Physical Beauty will be relevant very often in Robotech adventures." But Swan found the war machine descriptions "faultless. Every nut, bolt, and circuit is lovingly detailed." Swan admitted that the combat rules might seem excessive, but pointed out that "they allow players to relish every smack, crunch, and spurt of a Mecha assault, which is what Robotech is all about." Swan concluded by giving the game a rating of 2.5 out of 4. [1]

Second edition (2008–2018)

In 2007 Palladium reacquired the Robotech license, coinciding with the DVD release of the animated feature film Robotech: The Shadow Chronicles. The new edition was released under the title Robotech: The Shadow Chronicles Role-Playing Game .

Palladium's license for the game expired on March 31, 2018, and was not renewed. [6]

Robotech RPG Tactics (2013-2018)

In 2013, Palladium Books ran a Kickstarter campaign to raise money to develop a new miniature wargaming system called Robotech RPG Tactics. The campaign raised $1,442,312 from 5,342 backers by its close on May 20, 2013, and Wave 1 of the game was shipped to backers in late 2014. However, delays marked Wave 2 of the game, and on 28 February 2018 it was announced that the Robotech RPG Tactics Wave Two rewards would not be realized, and that Palladium's license had expired and was not being renewed. [7]

Strange Machine Games

After Palladium lost the license, it was acquired by Strange Machine Games, which published a new version of the Robotech role-playing game. The first volume was released in December 2019. [8] On November 2, 2021, Strange Machine Games finished funding of their second book, Robotech: Homefront. The book will feature the second and third seasons of Robotech, The Masters Saga and New Generations.

Publications

First edition (1986–1998)

The Robotech RPG adventure books
  1. Ghost Ship (February 1988)
  2. Robotech Defense Force Accelerated Training Program (March 1988)
  3. Lancer's Rockers (December 1989)
  4. Zentraedi Breakout (May 1994)
Robotech II: The Sentinels
  1. The Sentinels (September 1987)
  2. Robotech Expeditionary Force Field Guide (March 1989)

Related Research Articles

<i>Robotech</i> Science fiction media franchise

Robotech is an American science fiction franchise that began with an 85-episode anime television series produced by Harmony Gold USA in association with Tatsunoko Production; it was first released in the United States in 1984.

<i>Heroes Unlimited</i> Tabletop role-playing game

Heroes Unlimited is a superhero role-playing game written by Kevin Siembieda and first published by Palladium Books in 1984. The game is based upon the Palladium Books Megaversal system and is compatible with other games that use the Palladium system.

Dream Pod 9 (DP9), formerly Ianus Games, is a Montreal-based Canadian game publisher. Its most notable products are Heavy Gear, Jovian Chronicles, Tribe 8, and Gear Krieg, as well as the Silhouette role-playing game system.

<i>Super Dimensional Fortress Macross II: Lovers Again</i> 1992 Japanese OVA series

Super Dimensional Fortress Macross II: Lovers Again is a six episode OVA in the Macross franchise. It was the first installment of Macross to feature a new cast of characters. Macross II was produced by Big West, with no involvement from the original series creators from Studio Nue or the original series animators from Tatsunoko Production.

<i>Mekton</i> Science fiction/mecha role-playing game

Mekton is a role-playing game which centers on the conventions of mecha anime and science fiction. It has seen several editions since its introduction in 1984, the most recent, Mekton Zeta being first published in 1994.

<span class="mw-page-title-main">Palladium Books</span> Game publisher

Palladium Books is a publisher of role-playing games (RPGs) best known for its Rifts series (1990–present). Palladium was founded April 1981 in Detroit, Michigan, by current president and lead game designer Kevin Siembieda, and is now based in Westland, Michigan. The company enjoys the support of a small but dedicated fanbase who praise its various game series for their innovative settings and ease of adaptability to various personal preferences, play styles, and power levels.

Erick A. Wujcik was an American designer of both pen-and-paper and computer role-playing games, and co-founder of Palladium Books.

<i>Teenage Mutant Ninja Turtles & Other Strangeness</i> Role-playing game based on the comics

Teenage Mutant Ninja Turtles & Other Strangeness is a role-playing game based on the comic book created by Kevin Eastman and Peter Laird. The core rulebook was first published by Palladium Books in September 1985 – before the Turtles franchise achieved mass popularity – and featured original comic strips and illustrations by Eastman and Laird. The rules and gameplay are based on Palladium's Megaversal system.

<i>Jovian Chronicles</i>

Jovian Chronicles is a science fiction game setting published by Dream Pod 9 since 1997. It introduces a complete universe for role-playing and wargaming space combat featuring mecha, giant spacecraft, and epic space battles.

<i>Palladium Fantasy Role-Playing Game</i> Tabletop fantasy role-playing game

The Palladium Fantasy Role-Playing Game is a fantasy role-playing game published by Palladium Books in 1983.

<i>Robotech</i> (comics)

Robotech comics first officially appeared in print in 1985, though Comico published the first issue of its license from Harmony Gold USA under the Macross name.

<i>Robotech</i> (TV series) 1985 animated series

Robotech is an American 85-episode adaptation of three unrelated Japanese anime television series made between 1982 and 1984 in Japan; the adaptation was aired in 1985. Within the combined and edited story, Robotechnology refers to the scientific advances discovered in an alien starship that crashed on a South Pacific island. With this technology, Earth developed giant robotic machines or mecha to fight three successive extraterrestrial invasions.

<i>The Mechanoid Invasion</i> 1981 science fiction role-playing game

The Mechanoid Invasion was the first role-playing game from Palladium Books, published in 1981. The science fiction setting places human settlers at odds with a deadly cybernetic invasion force.

<i>Robotech II: The Sentinels</i> 1988 American film

Robotech II: The Sentinels was an attempt by Harmony Gold USA to continue the original 1985 Robotech television series. Only three episodes were ultimately animated before the project was canceled in 1986, and a feature-length film was released from footage taken from the completed episodes. The aborted 65-episode Sentinels series would have followed the ongoing adventures of Rick Hunter and Lisa Hayes and the rest of the Robotech Expeditionary Force (REF) during the events of The Robotech Masters and The New Generation series.

<span class="mw-page-title-main">Kevin Siembieda</span> Author, illustrator, game designer

Kevin Siembieda is an American artist, writer, designer and publisher of role-playing games.

Kevin Long is a graphic artist best known for his airbrush paintings and black-and-white illustrations in the genres of science fiction and fantasy. He was a principal artist at Palladium Books from 1986 until 1995 and served as one of the original contributors to the Rifts role-playing game (RPG) series.

<i>Macross II: The Role-Playing Game</i> Tabletop role-playing game

Macross II: The Role-Playing Game is a role-playing game published by Palladium Books in 1993. Based on the Macross II mecha OVA and manga series, the game is structured around Palladium's Megaversal damage system.

<i>Robotech: The Shadow Chronicles Role-Playing Game</i> Tabletop anime role-playing game

Robotech: The Shadow Chronicles Role-Playing Game is a role-playing game published by Palladium Books in 2008.

<i>Robotech II: The Sentinels</i> (Palladium Books) Science fiction role-playing game

Robotech II: The Sentinels is a 1987 role-playing game published by Palladium Books in 1987 that is similar in tone and content to Palladium's previously published Robotech.

References

  1. 1 2 3 Swan, Rick (1990). The Complete Guide to Role-Playing Games . New York: St. Martin's Press. pp. 169–171.
  2. Erickson, Hal (2005). Television Cartoon Shows: An Illustrated Encyclopedia, 1949 Through 2003 (2nd ed.). McFarland & Co. pp. 671–674. ISBN   978-1476665993.
  3. "Robotech". Guide du Rôliste Galactique (in French). 2009-05-08. Retrieved 2023-11-29.
  4. Meadows, Chris (2007-02-19). "Kevin Siembieda Interview, Part 1". talkshoe.com. Archived from the original (mp3) on 2007-09-27. Retrieved 2007-02-20.
  5. Bundy, Stan; Brian Myers; Robert McDaniel; Dustin Ramsey; Rodney Stott; et al. (2002-09-01). "Section 5: The Anime-Based Games: Robotech & Macross II". The Palladium FAQ. Retrieved 2007-02-20.
  6. https://www.kickstarter.com/projects/rrpgt/robotech-rpg-tacticstm/posts/2120399 Announcement that Kickstarter will not be completed
  7. https://www.kickstarter.com/projects/rrpgt/robotech-rpg-tacticstm/posts/2120399 Announcement that Kickstarter will not be completed
  8. Sheehan, Gavin (2019-09-18). ""Robotech: The Macross Saga" Just Got A Tabletop RPG" (Website). Website. Retrieved 2019-09-18.