Ruby Blast

Last updated
Ruby Blast
Ruby Blast logo.jpg
Developer(s) Zynga
ReleaseFacebook, Zynga.com
June 19, 2012
iOS
November 15, 2012
Closed
January 4, 2014
Genre(s) Puzzle, social network game
Mode(s) Single-player with social features

Ruby Blast is a tile-matching video game by Zynga. [1] The game was first released in June 2012 on Facebook and Zynga.com [2] and later re-branded to Ruby Blast Adventures after Zynga added a new mode with map progression. [3] An iOS version of Ruby Blast was released in November 2012 with an Android version expected soon. [4] In the game, players try to match three or more gems to activate power ups and dig deeper into a mine. [5] Ruby Blast on iOS is the first arcade mobile game from Zynga [6] and the latest Zynga game that enables players to carry progress from the Web version to mobile. On December 5, 2013 it was announced that the game would be closed. Ruby Blast was closed on January 4, 2014. [7]

Contents

Release

Ruby Blast was released June 19, 2012 for Facebook and Zynga.com in 15 languages and was the first game to launch simultaneously from both Zynga China and Zynga Seattle. [2] Ruby Blast on Facebook and Zynga.com evolved into Ruby Blast Adventures, adding themed-level progression. [3]

On November 15, 2012, Zynga released Ruby Blast on iOS devices and said an Android version would follow. [4] The mobile version was released for 13 languages [8] and was built by Zynga's China team. [9]

Ruby Blast and Ruby Blast Adventures are free to play on the Web and on iOS devices. There is also a paid $1 iOS app. [10]

As of late December 2012, the game had 9.9 million monthly active users across Web and mobile platforms. [11]

Gameplay

Ruby Blast and Ruby Blast Adventures are match 3 puzzle games in which players attempt to match three or more gems to help Ruby, the game's protagonist, recover ancient artifacts. [5] As players match gems, they dig deeper into a mine by activating power-ups. In the connected, multi-platform game, all progress including scores, gems, coins, levels and in-game currency is synchronized between the mobile and Web versions. [8] Players view their friends’ scores and compete to rise to the top of the leaderboard. [9] Both the mobile and Web versions enable players to compete in weekly tournaments and offer ways to help out their friends. [8] The Web game also offers an Adventure Mode, in which players advance through multiple levels and have the ability to compete against other players globally for prizes. [9] [12]

Related Research Articles

<span class="mw-page-title-main">King (company)</span> Video game developer

King, also known as King Digital Entertainment, is a Swedish video game developer and publisher that specialises in social games. Headquartered in Stockholm and London, and incorporated as King.com Limited in St. Julian's, Malta, King rose to prominence after releasing the cross-platform title Candy Crush Saga in 2012. It is considered as one of the most financially successful games utilising the freemium model. King was acquired by Activision Blizzard in February 2016 for US$5.9 billion, and operates as its own entity within that company. King is led by Riccardo Zacconi, who has served in the role of chief executive officer since co-founding the company in 2003. Gerhard Florin took over Melvyn Morris's role as chairman in November 2014. As of 2017, King employs 2,000 people.

<i>FarmVille</i> 2009 video game

FarmVille is a series of agriculture-simulation social network games developed and published by Zynga in 2009. It is similar to Happy Farm and Farm Town. Its gameplay involves various aspects of farmland management, such as plowing land, planting, growing, and harvesting crops, harvesting trees and raising livestock. The sequels FarmVille 2 and FarmVille 3 were released in September 2012 and November 2021, respectively.

<span class="mw-page-title-main">Artix Entertainment</span> Video game developer and publisher

Artix Entertainment, LLC is an independent video game developer and publisher founded by Adam Bohn in October 2002. It is best known for creating browser-based role-playing video games—including AdventureQuest, DragonFable, MechQuest, and AdventureQuest Worlds—using Adobe Flash. The company released its first title for iOS and Android devices in March 2011 and on October 19, 2016, released its first 3D game, AdventureQuest 3D, with the Unity game engine.

<i>Angry Birds</i> (video game) 2009 puzzle video game

Angry Birds was a 2009 physics-based casual puzzle video game developed by Finnish video game developer Rovio Entertainment. Inspired primarily by a sketch of stylized wingless birds, the game was first released for iOS and Maemo devices starting in December 2009. By October 2010, 12 million copies of the game had been purchased from the iOS App Store and Ovi, which prompted the developer to design versions for other touchscreen-based smartphones, most notably Android, Symbian, Windows Phone, and BlackBerry 10 devices. The series has since expanded to include titles for dedicated video game consoles and PCs. A sequel, Angry Birds 2, was released in July 2015 for iOS and Android. Around April 2019, the original game was removed from the App Store. A paid recreation of the game's content from 2012 was released as Rovio Classics: Angry Birds on March 31, 2022, but later on, Rovio mentioned that they were removing it from the Google Play Store on February 23, 2023, and retitling it as Red's First Flight on the iOS App Store.

<i>Words with Friends</i> Multiplayer crossword style video game

Words with Friends is a multiplayer computer word game developed by Newtoy. Players take turns building words crossword-puzzle style in a manner similar to the classic board game Scrabble. The rules of the two games are similar, but Words with Friends is not associated with the Scrabble brand. Up to 40 games can be played simultaneously using push notifications to alert players when it is their turn. Players may look up friends either by username or through Facebook, or be randomly assigned an opponent through "Smart Match". Players can also find potential opponents using Community Match.

Zynga Poker is a social game developed by Zynga as an application for the social-networking website Facebook as well as Android, iPhone, Windows Phone, Windows, MySpace, Tagged, and Google+. It was launched in July 2007.

<i>CityVille Hometown</i> 2011 social network video game

CityVille Hometown is a defunct social city-building simulation game. Based on CityVille and developed by Zynga, the mobile game was released in June 2011 and is available on iOS.

<span class="mw-page-title-main">BlueStacks</span> American technology company

BlueStacks is an American technology company recognized for its creation of the BlueStacks App Player and other cloud-based cross-platform products. The BlueStacks App Player enables the execution of Android applications on computers running Microsoft Windows or macOS. The company's establishment traces back to 2009, founded by Jay Vaishnav, Suman Saraf, and Rosen Sharma.

<i>Temple Run</i> 2011 3D endless runner video game

Temple Run is a 3D endless runner video game developed and published by Imangi Studios. The player controls an explorer who has obtained an ancient relic and runs from demonic monkey-like creatures chasing him. The game was initially released for iOS devices on August 4, 2011, and later ported to Android systems and Windows Phone 8.

Game Insight is a Lithuanian video game developer and publisher of free-to-play mobile games and social-network games, headquartered in Vilnius, Lithuania. The company was founded in 2009 in Moscow. Game Insight is known for its free-to-play games for iOS, Android, Windows Store, such as Paradise Island, Airport City, The Tribez. Game Insight developed the first hidden object game for Facebook, Mystery Manor. Game Insight's portfolio includes more than 45 free-to-play games, including mobile games for Google Play, App Store, Windows Store, Amazon AppStore, and games for social networks, such as Facebook, localized in 10 languages and played in 218 countries of the world. The Company employs more than 500 people worldwide.

<i>Montopia</i> 2012 video game

Montopia was a social role-playing game, the first created by Zynga for mobile devices. Players attempted to uncover the truth about Montopia, a lost monster Utopia while collecting and fusing monsters together to strengthen their abilities. The game was shut down on December 21, 2012.

Gems with Friends is a free, tile-matching video game for iOS by Zynga. It's the sixth entry in Zynga's 'With Friends' series of games with a global release.

<i>Party Place</i> 2012 video game

Party Place was a virtual party simulation and social game developed by Zynga. It is the company's first 3D mobile game. Party Place launched globally December 6, 2012 for iOS and Android devices.

<i>Clay Jam</i> 2012 video game

Clay Jam is a claymation mobile game created by UK developer Fat Pebble and published by Zynga for iOS and Android mobile devices. It was released on November 29, 2012 on iOS and Android. The handmade, stop-motion game was created in a UK garage by Fat Pebble developers. In the game, players guide a clay ball over a series of hills with the objective of squashing monsters on the way down. As of November 2018 the game is no longer available on the Google Play Store, along with Play-Doh Jam, their Play-Doh-related sequel, which is still unavailable on the App Store.

<i>Candy Crush Saga</i> Video game created in 2012

Candy Crush Saga is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game Candy Crush.

Chartboost is a San Francisco-based mobile game in-app programmatic advertising and monetization platform. Chartboost SDK enables developers to monetize on their mobile apps and connect advertisers to global in-app inventory. Chartboost's platform allows video game developers to create customized interstitial and video ads to promote new games. Developers have direct access to game data derived from Chartboost-enabled games. As of 2016, Chartboost had been integrated into more than 300,000 games with 40 billion game sessions per month.

<i>Hit It Rich!</i> 2013 mobile casino video game

Hit It Rich! is a social network casino game developed by Zynga and available on Facebook. Hit it Rich is a freemium game, meaning that it is free to play, but players have the option of purchasing extra features.

<span class="mw-page-title-main">Plarium</span> International software company that designs both mobile and browser games

Plarium Global Ltd. is a video game developer, publisher and subsidiary of the Australian gambling machine manufacturer Aristocrat Leisure. It is known for creating mobile, desktop and browser games in various genres including MMO, RPG, action, strategy, and casual.

<i>Peggle Blast</i> Puzzle video game

Peggle Blast is a casual puzzle video game developed by PopCap Games and published by Electronic Arts in the Peggle franchise. Released on December 2, 2014, to Android and iOS, it is the second game in the franchise released to mobile, the first being a port of Peggle. Blast was exclusively available on Google Play Store and App Store until its release to web browsers as Peggle Blast HD on March 31, 2020. Electronic Arts announced Blast in late 2014.

<span class="mw-page-title-main">Peak Games</span> Mobile gaming company based in Istanbul, Turkey

Peak Games is a mobile gaming company based in Istanbul, Turkey. The privately-held company was acquired by Zynga in June 2020 for $1.8 billion. The company launched the games Toy Blast in 2015 and Toon Blast in 2017, both collectively have more than 12 million average mobile daily active users as of June 2020.

References

  1. Duryee, Tricia (15 November 2012). "Zynga Launching Facebook Game Ruby Blast on Mobile". All Things D. Retrieved 20 December 2012.
  2. 1 2 "Zynga Digs Up a New Gem in Ruby Blast". Press Release. Zynga.com. Archived from the original on 1 November 2012. Retrieved 20 December 2012.
  3. 1 2 Fahey, Mike (15 November 2012). "Zynga Brings Ruby Blast to iPhone Today, Bubble Safari Coming Soon". Kotaku. Retrieved 20 December 2012.
  4. 1 2 Grubb, Jeffrey (15 November 2012). "Zynga brings its match-three gem game to mobile". VentureBeat/GamesBeat. Retrieved 20 December 2012.
  5. 1 2 Lien, Tracey (15 November 2012). "Zynga brings Ruby Blast to iOS, Android version to follow". Polygon. Retrieved 20 December 2012.
  6. Thompson, Mike (15 November 2012). "Ruby Blast hits mobile platforms, with a little help from Adobe". Inside Social Games. Retrieved 20 December 2012.
  7. "Ruby Blast Adventures". www.facebook.com. Retrieved 2020-10-03.
  8. 1 2 3 Osborne, Joe (15 November 2012). "Zynga mines Ruby Blast for all it's worth on iPhone, iPad for free". Games.com. Archived from the original on 18 November 2012. Retrieved 20 December 2012.
  9. 1 2 3 Ha, Anthony (15 November 2012). "Zynga's Arcade Games Go Mobile: Ruby Blast Launches On iOS, With Bubble Safari Coming Soon". TechCrunch. Retrieved 20 December 2012.
  10. "Ruby Blast". App Description. iTunes. Retrieved 20 December 2012.
  11. "Ruby Blast Adventures". Reports - Applications. AppData.com. Retrieved 20 December 2012.
  12. "Zynga Uncovers a New Gem With Multi-Platform Play in Ruby Blast". Press Release. Zynga. Retrieved 20 December 2012.