Shadow of the Colossus | |
---|---|
Developer(s) | Bluepoint Games [lower-alpha 1] |
Publisher(s) | Sony Interactive Entertainment |
Composer(s) | Kow Otani |
Platform(s) | PlayStation 4 |
Release | |
Genre(s) | Action-adventure, puzzle |
Mode(s) | Single-player |
Shadow of the Colossus is a 2018 action-adventure game developed by Bluepoint Games and published by Sony Interactive Entertainment for the PlayStation 4. It is a remake of the original game developed by Team Ico and released in 2005 for the PlayStation 2, using ultra-high definition art assets. The remake's development was led by Bluepoint, who developed the earlier PlayStation 3 remaster, with assistance from Japan Studio. The developers remade the assets from the ground up, but Shadow of the Colossus retains the same gameplay from the original title aside from the introduction of a new control scheme. The game received critical acclaim.
The gameplay is nearly identical to the original version of the game, aside from reworked controls. [1] [2] [3] Progression through Shadow of the Colossus occurs in cycles. Beginning at a central point in a landscape, the player seeks out and defeats a colossus, and is returned to the central point to repeat the process. [4] [5] Most colossi are located in remote areas, such as atop cliffs or within ancient structures. [4] [6]
Players are able to choose from several options when playing. On a standard PlayStation 4, the game runs at a 1080p resolution at 30 frames per second. On a PlayStation 4 Pro, the game can run either at a 1440p resolution (upscaled to 4K) at 30 frames per second, or at a 1080p resolution at 60 frames per second. [7]
Sony had announced a remake of Shadow of the Colossus for the PlayStation 4 during their Electronic Entertainment Expo 2017 press conference. [8] The remake was led by Bluepoint, who had developed the earlier PlayStation 3 remaster.
The idea for a remake had come after a conversation Bluepoint developers had: they wanted to create a new definitive version of the original game, and after speaking with friends at Sony Japan, it was agreed upon. Bluepoint producer Randall Lowe and technical director Peter Dalton stated in an interview with Game Informer that the original Shadow of the Colossus was on many of their employees' Top 5 of all-time list. [9]
The developers remade all the game's assets from the ground up, but the game retains the same gameplay from the original title along with the introduction of a new control scheme. [9] The game uses the original codebase from the PlayStation 2 game. The art staff used the PlayStation 2 version to create parity with the PlayStation 4 version. [10]
The game was released on February 6, 2018 in North America; February 7 in Europe, Australia and New Zealand; and February 8 in Japan. [11] [12] [13]
Aggregator | Score |
---|---|
Metacritic | 91/100 [14] |
Publication | Score |
---|---|
Destructoid | 10/10 [15] |
Electronic Gaming Monthly | 8.5/10 [16] |
Famitsu | 35/40 [17] |
Game Informer | 9/10 [18] |
GameRevolution | [19] |
GameSpot | 9/10 [20] |
GamesRadar+ | [21] |
IGN | 9.7/10 [22] |
Polygon | 9.5/10 [23] |
Shadow of the Colossus received "universal acclaim" reviews from critics, according to review aggregator Metacritic. [14]
Brett Makedonski's 10/10 score on Destructoid stated that "Nothing in this entire game is forgettable. For a game predicated on methodically finding and exposing these creatures' weak points, you'd be hard-pressed to find a weak point throughout the entire experience." [15]
Nick Plessas's score of 8.5/10 on EGMNow said that "Remakes can seem like the low-hanging fruit of game development, but Bluepoint does Shadow of the Colossus justice with an evolution of the classic game that improves the overall experience while maintaining its familiar spirit." [16]
Tom Hurley from GamesRadar+ gave the game a score of 4 out of 5 stars saying that "Both a great remaster and an enjoyable 'new' game in its own right that takes you on a journey in a way few things can." [21]
9.7/10 was Marty Sliva's score on IGN with the summary: "Shadow of the Colossus on PS4 is a stunning return to the classic that wowed us in 2005." [22]
The game was nominated for "PlayStation Game of the Year" at the Golden Joystick Awards, [24] and won the Freedom Tower Award for Best Remake at the New York Game Awards. [25] [26] In addition, it won the award for "Game, Classic Revival" at the National Academy of Video Game Trade Reviewers Awards, whereas its other nomination was for "Art Direction, Fantasy". [27] [28]
In the week of its launch, Shadow of the Colossus sold 73% higher than the original game. [29] The game also was the top selling game in the U.K for that week. [30]
It sold 21,900 copies on PlayStation 4 within its first week on sale in Japan, which placed it at number 5 on the all format sales chart. [31]
Ico is a 2001 action-adventure game developed by Japan Studio and Team Ico and published by Sony Computer Entertainment for the PlayStation 2. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion.
MediEvil is an action-adventure hack and slash series of games developed by SCE Studio Cambridge and published by Sony Interactive Entertainment. The series revolves around an undead charlatan knight, Sir Daniel Fortesque, as he attempts to restore peace to the fictional Kingdom of Gallowmere whilst simultaneously redeeming himself. The first entry in the series, MediEvil, was released for the PlayStation in 1998 and was re-released on the PlayStation Network in 2007. Its direct sequel, MediEvil 2, was released for the PlayStation in 2000. The first game received two remakes, MediEvil: Resurrection for the PlayStation Portable in 2005 and MediEvil for the PlayStation 4 in 2019.
Lumines: Puzzle Fusion is a 2004 puzzle game developed by Q Entertainment for the PlayStation Portable (PSP). During the game, players must strategically arrange falling 2×2 blocks comprising two colors to form single-color 2×2 squares. A vertical "time line" sweeps across the field, erases completed squares, and awards points. Each stage features a unique skin that influences the background, block colors, accompanying music, and the time line's speed.
Shadow of the Colossus is a 2005 action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment for the PlayStation 2. It takes place in a fantasy setting and follows Wander, a young man who enters an isolated and abandoned region of the realm seeking the power to revive a girl named Mono. The player assumes the role of Wander as he embarks on a mission that might entail Mono's resurrection: to locate and destroy the colossi, sixteen massive beings spread across the forbidden land, which the protagonist traverses by horseback and on foot.
Bluepoint Games Inc is an American video game developer based in Austin, Texas. Founded in 2006 by Andy O'Neil and Marco Thrush, the studio is known for video game remasters and remakes, such as Uncharted: The Nathan Drake Collection (2015), Shadow of the Colossus (2018), and Demon's Souls (2020). Sony Interactive Entertainment acquired the company in September 2021, making them a first-party developer for PlayStation Studios.
The Last Guardian is a 2016 action-adventure game developed by Japan Studio and GenDesign and published by Sony Interactive Entertainment for the PlayStation 4. Players control a boy who befriends a giant half-bird, half-mammal creature, Trico.
Sony has released a number of previously released PlayStation video games, remastered in high-definition (HD) for their newer consoles, a form of porting. A number of related programs exist, the most prominent two being "Classics HD" and "PSP Remasters". The former consists of multiple PlayStation 2 games compiled on one Blu-ray Disc. The latter are individual PlayStation Portable games republished on Blu-ray. These games are not direct ports, but remastered versions in high-definition, to take advantage of the newer consoles' capabilities. The remastering of the games include updated graphics, new textures, and Trophy support, and some of the remastered games released on PlayStation 3 have included 3D and PlayStation Move support. Some HD remasters have also been released individually or in bundles as downloads on the PlayStation Store; others are released exclusively as downloads.
The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017.
The Ico & Shadow of the Colossus Collection is a video game bundle that contains high-definition remasters of two PlayStation 2 games, Ico (2001) and Shadow of the Colossus (2005), for the PlayStation 3. Developed by Bluepoint Games, who assisted in the remastering alongside Japan Studio and its division Team Ico, the bundle provides support for high-definition monitors, higher frame rates, stereoscopic 3D, and additional features for the PlayStation Network. The two games, while fundamentally different in gameplay and story, are thematically connected, with Shadow of the Colossus considered a spiritual sequel to Ico. Both games were critically acclaimed on their original release, while the remastered collection itself was praised by reviewers.
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan. A console of the eighth generation, it competes with Microsoft's Xbox One and Nintendo's Wii U and Switch.
Killzone Shadow Fall is a 2013 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 4. It is the sixth game of the Killzone series and the fourth game of the series for home consoles. Killzone Shadow Fall was released on 15 November 2013 as a launch title for the PlayStation 4 in North America and 29 November 2013 in Europe. Taking place 30 years after the events of Killzone 3, Shadow Fall follows a new set of characters, putting players in the role of Lucas Kellan, a "Shadow Marshal", who is investigating a rising threat in the continuing war between Vekta and the Helghast.
Rime is a 2017 puzzle video game developed by Tequila Works. The game was released for PlayStation 4, Windows, and Xbox One in May 2017, for Nintendo Switch in November 2017, and for Amazon Luna in October 2020. The game follows a boy arriving at and searching a mysterious island with a fox-like spirit as a guide. The player guides the boy in solving environmental puzzles across five large levels.
Ratchet & Clank is a 2016 third-person shooter platform video game developed by Insomniac Games and published by Sony Interactive Entertainment for the PlayStation 4. It is a tie-in to the 2016 film of the same name, as well as a remake of the first game in the series. The game was originally planned to be released in 2015, but was delayed, along with the film, to April 2016 in order to give the film a better marketing campaign and the game additional polish time.
Uncharted: The Nathan Drake Collection is a 2015 action-adventure video game compilation developed by Bluepoint Games and published by Sony Computer Entertainment. It includes remastered versions of the first three main games in the Uncharted series: Uncharted: Drake's Fortune (2007), Uncharted 2: Among Thieves (2009) and Uncharted 3: Drake's Deception (2011), all of which were originally developed by Naughty Dog. The Nathan Drake Collection was released in October 2015 exclusively for PlayStation 4. Players control Nathan Drake, a treasure hunter who travels the world to uncover various historical mysteries.
Praey for the Gods is an action-adventure survival game developed by No Matter Studios. Initially released via early access in January 2019, and the full version of the game was released for Microsoft Windows, PlayStation 4, PlayStation 5, and Xbox One in December 2021.
Crash Bandicoot N. Sane Trilogy is a 2017 platform game compilation developed by Vicarious Visions and published by Activision. It includes remasters of the first three games in the Crash Bandicoot series: Crash Bandicoot (1996), Cortex Strikes Back (1997), and Warped (1998); which were originally developed by Naughty Dog for the PlayStation. Initially released for the PlayStation 4, it was later ported to Nintendo Switch, Windows, and Xbox One in 2018.
MediEvil is a 2019 action-adventure game developed by Other Ocean Emeryville and published by Sony Interactive Entertainment for the PlayStation 4. The player controls the protagonist, Sir Daniel Fortesque, through a series of levels, using various weapons to fight enemies as well as encountering various non-playable characters. It is a remake of MediEvil, which was originally developed by British video game developer SCE Cambridge Studio and released for the PlayStation in 1998.
Demon's Souls is a 2020 action role-playing game developed by Japan Studio and Bluepoint Games, and published by Sony Interactive Entertainment for the PlayStation 5. The game was released as a launch title for the PlayStation 5 in November. It is a remake of Demon's Souls, originally developed by FromSoftware for the PlayStation 3 in 2009. Japan Studio's Internal Development Department led development on the remake, which makes Demon’s Souls its last game before its integration into Team Asobi. Demon's Souls received critical acclaim from critics, who praised its gameplay, visuals, technical aspects, and improvements over the original game. It sold over 1.4 million copies by September 2021.