In the visual arts, shape is a flat, enclosed area of an artwork created through lines, textures, or colours, or an area enclosed by other shapes, such as triangles, circles, and squares. [1] Likewise, a form can refer to a three-dimensional composition or object within a three-dimensional composition. [2]
Specifically, it is an enclosed space, the boundaries of which are defined by other elements of art. Shapes are limited to two dimensions: length and width.
A form is an artist's way of using elements of art, principles of design, and media. Form, as an element of art, is three-dimensional and encloses space. Like a shape, a form has length and width, but it also has depth. Forms are either geometric or free-form, and can be symmetrical or asymmetrical.
Geometric shapes are precise edged and mathematically consistent curves,[ citation needed ] they are pure forms and so consist of circles, squares, spirals, triangles, while geometric forms are simple volumes, such as cubes, cylinders, and pyramids. [3] They generally dominate architecture, technology, industry and crystalline structures.
In contrast, organic shapes are free-form, unpredictable, and flowing in appearance. These shapes and organic forms visually suggest the natural world of animals, plants, sky, sea, etc... The addition of organic shapes to a composition dominated by geometric structures can add unpredictable energy. [4]
A positive shape is a shape, that has details inside it, such as an outline of a human, with body features. Contrarily, a negative shape is a shape without any details; it's just an outline.
A shape that is representative is created by the flattening out of three-dimensional objects. [5] Nothing is actually geometric, but can be interpreted as such by breaking it down to shapes that, when put together, form a recognizable silhouette. [5]
Area is the measure of a region's size on a surface. The area of a plane region or plane area refers to the area of a shape or planar lamina, while surface area refers to the area of an open surface or the boundary of a three-dimensional object. Area can be understood as the amount of material with a given thickness that would be necessary to fashion a model of the shape, or the amount of paint necessary to cover the surface with a single coat. It is the two-dimensional analogue of the length of a curve or the volume of a solid . Two different regions may have the same area ; by synecdoche, "area" sometimes is used to refer to the region, as in a "polygonal area".
Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry, Elements. Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions (theorems) from these. Although many of Euclid's results had been stated earlier, Euclid was the first to organize these propositions into a logical system in which each result is proved from axioms and previously proved theorems.
A kaleidoscope is an optical instrument with two or more reflecting surfaces tilted to each other at an angle, so that one or more objects on one end of these mirrors are shown as a regular symmetrical pattern when viewed from the other end, due to repeated reflection. These reflectors are usually enclosed in a tube, often containing on one end a cell with loose, colored pieces of glass or other transparent materials to be reflected into the viewed pattern. Rotation of the cell causes motion of the materials, resulting in an ever-changing view being presented.
Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models. Vector graphics are an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations.
In Euclidean geometry, two objects are similar if they have the same shape, or if one has the same shape as the mirror image of the other. More precisely, one can be obtained from the other by uniformly scaling, possibly with additional translation, rotation and reflection. This means that either object can be rescaled, repositioned, and reflected, so as to coincide precisely with the other object. If two objects are similar, each is congruent to the result of a particular uniform scaling of the other.
Technical drawing, drafting or drawing, is the act and discipline of composing drawings that visually communicate how something functions or is constructed.
A shape is a graphical representation of an object's form or its external boundary, outline, or external surface. It is distinct from other object properties, such as color, texture, or material type. In geometry, shape excludes information about the object's location, scale, orientation and reflection. A figure is a representation including both shape and size.
In vector computer graphics, CAD systems, and geographic information systems, geometric primitive is the simplest geometric shape that the system can handle. Sometimes the subroutines that draw the corresponding objects are called "geometric primitives" as well. The most "primitive" primitives are point and straight line segment, which were all that early vector graphics systems had.
The vesica piscis is a type of lens, a mathematical shape formed by the intersection of two disks with the same radius, intersecting in such a way that the center of each disk lies on the perimeter of the other. In Latin, "vesica piscis" literally means "bladder of a fish", reflecting the shape's resemblance to the conjoined dual air bladders found in most fish. In Italian, the shape's name is mandorla ("almond"). A similar shape in three dimensions is the lemon.
A Reuleaux triangle is a curved triangle with constant width, the simplest and best known curve of constant width other than the circle. It is formed from the intersection of three circular disks, each having its center on the boundary of the other two. Constant width means that the separation of every two parallel supporting lines is the same, independent of their orientation. Because its width is constant, the Reuleaux triangle is one answer to the question "Other than a circle, what shape can a manhole cover be made so that it cannot fall down through the hole?"
Low poly is a polygon mesh in 3D computer graphics that has a relatively small number of polygons. Low poly meshes occur in real-time applications as contrast with high-poly meshes in animated movies and special effects of the same era. The term low poly is used in both a technical and a descriptive sense; the number of polygons in a mesh is an important factor to optimize for performance but can give an undesirable appearance to the resulting graphics.
Elementary mathematics, also known as primary or secondary school mathematics, is the study of mathematics topics that are commonly taught at the primary or secondary school levels around the world. It includes a wide range of mathematical concepts and skills, including number sense, algebra, geometry, measurement, and data analysis. These concepts and skills form the foundation for more advanced mathematical study and are essential for success in many fields and everyday life. The study of elementary mathematics is a crucial part of a student's education and lays the foundation for future academic and career success.
The term composition means "putting together". It can be thought of as the organization of the elements of art according to the principles of art. Composition can apply to any work of art, from music through writing and into photography, that is arranged using conscious thought.
Elements of art are stylistic features that are included within an art piece to help the artist communicate. The seven most common elements include line, shape, texture, form, space, color and value, with the additions of mark making, and materiality. When analyzing these intentionally utilized elements, the viewer is guided towards a deeper understanding of the work.
The following outline is provided as an overview of and topical guide to the visual arts:
In the visual arts, texture refers to the perceived surface quality of a work of art. It is an element found in both two-dimensional and three-dimensional designs, and it is characterized by its visual and physical properties. The use of texture, in conjunction with other design elements, can convey a wide range of messages and evoke various emotions.
Mathematics and art are related in a variety of ways. Mathematics has itself been described as an art motivated by beauty. Mathematics can be discerned in arts such as music, dance, painting, architecture, sculpture, and textiles. This article focuses, however, on mathematics in the visual arts.
The following outline is provided as an overview of and typical guide to drawing and drawings:
The principles of grouping are a set of principles in psychology, first proposed by Gestalt psychologists to account for the observation that humans naturally perceive objects as organized patterns and objects, a principle known as Prägnanz. Gestalt psychologists argued that these principles exist because the mind has an innate disposition to perceive patterns in the stimulus based on certain rules. These principles are organized into five categories: Proximity, Similarity, Continuity, Closure, and Connectedness.
Design elements are the basic units of any visual design which form its structure and convey visual messages. Painter and design theorist Maitland E. Graves (1902–1978), who attempted to gestate the fundamental principles of aesthetic order in visual design, in his book, The Art of Color and Design (1941), defined the elements of design as line, direction, shape, size, texture, value, and color, concluding that "these elements are the materials from which all designs are built."