Lightness is a visual perception of the luminance of an object. It is often judged relative to a similarly lit object. In colorimetry and color appearance models, lightness is a prediction of how an illuminated color will appear to a standard observer. While luminance is a linear measurement of light, lightness is a linear prediction of the human perception of that light.
This distinction is meaningful because human vision's lightness perception is non-linear relative to light. Doubling the quantity of light does not result in a doubling in perceived lightness, only a modest increase.
The symbol for perceptual lightness is usually either as used in CIECAM02 or as used in CIELAB and CIELUV. ("Lstar") is not to be confused with as used for luminance. In some color ordering systems such as Munsell, Lightness is referenced as value.
Chiaroscuro and tenebrism both take advantage of dramatic contrasts of value to heighten drama in art. Artists may also employ shading, subtle manipulation of value.
In some colorspaces or color systems such as Munsell, HCL, and CIELAB, the lightness (value) achromatically constrains the maximum and minimum limits, and operates independently of the hue and chroma. For example Munsell value 0 is pure black, and value 10 is pure white. Colors with a discernible hue must therefore have values in between these extremes.
In a subtractive color model (e.g. paint, dye, or ink) lightness changes to a color through various tints, shades, or tones can be achieved by adding white, black, or grey respectively. This also reduces saturation.
In HSL and HSV, the displayed luminance is relative to the hue and chroma for a given lightness value, in other words the selected lightness value does not predict the actual displayed luminance nor the perception thereof. Both systems use coordinate triples, where many triples can map onto the same color.
In HSV, all triples with value 0 are pure black. If the hue and saturation are held constant, then increasing the value increases the luminance, such that a value of 1 is the lightest color with the given hue and saturation. HSL is similar, except that all triples with lightness 1 are pure white. In both models, all pure saturated colors indicate the same lightness or value, but this does not relate to the displayed luminance which is determined by the hue. I.e. yellow is higher luminance than blue, even if the lightness value is set at a given number.
While HSL, HSV, and similar spaces serve well enough to choose or adjust a single color, they are not perceptually uniform. They trade off accuracy for computational simplicity, as they were created in an era where computer technology was restricted in performance. [1]
If we take an image and extract the hue, saturation, and lightness or value components for a given color space, we will see that they may differ substantially from a different color space or model. For example, examine the following images of a fire breather (fig. 1). The original is in the sRGB color space. CIELAB is a perceptually uniform lightness prediction that is derived from luminance , but discards the and , of the CIE XYZ color space. Notice this appears similar in perceived lightness to the original color image. Luma is a gamma-encoded luminance component of some video encoding systems such as and . It is roughly similar, but differs at high chroma, deviating most from an achromatic signal such as linear luminance or non-linear lightness . HSL and HSV are neither perceptually uniform, nor uniform as to luminance.
The Munsell value has long been used as a perceptually uniform lightness scale. A question of interest is the relationship between the Munsell value scale and the relative luminance. Aware of the Weber–Fechner law, Albert Munsell remarked "Should we use a logarithmic curve or curve of squares?" [2] Neither option turned out to be quite correct; scientists eventually converged on a roughly cube-root curve, consistent with the Stevens's power law for brightness perception, reflecting the fact that lightness is proportional to the number of nerve impulses per nerve fiber per unit time. [3] The remainder of this section is a chronology of lightness models, leading to CIECAM02.
Note. – Munsell's V runs from 0 to 10, while Y typically runs from 0 to 100 (often interpreted as a percentage). Typically, the relative luminance is normalized so that the "reference white" (say, magnesium oxide) has a tristimulus value of Y = 100. Since the reflectance of magnesium oxide (MgO) relative to the perfect reflecting diffuser is 97.5%, V = 10 corresponds to Y = 100/97.5% ≈ 102.6 if MgO is used as the reference. [4]
Irwin Priest, Kasson Gibson, and Harry McNicholas provide a basic estimate of the Munsell value (with Y running from 0 to 1 in this case): [5]
Alexander Munsell, Louise Sloan, and Isaac Godlove launch a study on the Munsell neutral value scale, considering several proposals relating the relative luminance to the Munsell value, and suggest: [6] [7]
Sidney Newhall, Dorothy Nickerson, and Deane Judd prepare a report for the Optical Society of America (OSA) on Munsell renotation. They suggest a quintic parabola (relating the reflectance in terms of the value): [8]
Using Table II of the OSA report, Parry Moon and Domina Spencer express the value in terms of the relative luminance: [9]
Jason Saunderson and B.I. Milner introduce a subtractive constant in the previous expression, for a better fit to the Munsell value. [10] Later, Dorothea Jameson and Leo Hurvich claim that this corrects for simultaneous contrast effects. [11] [12]
Ladd and Pinney of Eastman Kodak are interested in the Munsell value as a perceptually uniform lightness scale for use in television. After considering one logarithmic and five power-law functions (per Stevens' power law), they relate value to reflectance by raising the reflectance to the power of 0.352: [13]
Realizing this is quite close to the cube root, they simplify it to:
Glasser et al. define the lightness as ten times the Munsell value (so that the lightness ranges from 0 to 100): [14]
Günter Wyszecki simplifies this to: [15]
This formula approximates the Munsell value function for 1% < Y < 98% (it is not applicable for Y < 1%) and is used for the CIE 1964 color space.
CIELAB uses the following formula:
where Yn is the CIE XYZ Y tristimulus value of the reference white point (the subscript n suggests "normalized") and is subject to the restriction Y/Yn > 0.01. Pauli removes this restriction by computing a linear extrapolation which maps Y/Yn = 0 to L* = 0 and is tangent to the formula above at the point at which the linear extension takes effect. First, the transition point is determined to be Y/Yn = (6/29)3 ≈ 0.008856, then the slope of (29/3)3 ≈ 903.3 is computed. This gives the two-part function: [16]
The lightness is then:
At first glance, you might approximate the lightness function by a cube root, an approximation that is found in much of the technical literature. However, the linear segment near black is significant, and so the 116 and 16 coefficients. The best-fit pure power function has an exponent of about 0.42, far from 1/3. [17] An approximately 18% grey card, having an exact reflectance of (33/58)3, has a lightness value of 50. It is called "mid grey" because its lightness is midway between black and white.
As early as in 1967 a hyperbolic relationship between light intensity and cone cell responses was discovered in fish, in line with the Michaelis–Menten kinetics model of biochemical reactions. [18] In the 70s the same relationship was found in a number of other vertebrates and in 1982, using microelectrodes to measure cone responses in living rhesus macaques, Valeton and Van Norren found the following relationship: [19]
where V is the measured potential, I the light intensity and σ a constant. In 1986 Seim and Valberg realised that this relationship might aid in the construction of a more uniform colour space. [20] This inspired advances in colour modelling and when the International Commission on Illumination held a symposium in 1996, objectives for a new standard colour model were formulated and in 1997 CIECAM97s (International Commission on Illumination, colour appearance model, 1997, simple version) was standardised. [21] CIECAM97s distinguishes between lightness, how light something appears compared to a similarly lit white object, and brightness, how much light appears to shine from something. [22] According to CIECAM97s the lightness of a sample is:
In this formula, for a small sample under bright conditions in a surrounding field with a relative luminance n compared to white, c has been chosen such that:
This models that a sample will appear darker on a light background than on a dark background. See contrast effect for more information on the topic. When n = 1/5, cz = 1, representing the assumption that most scenes have an average relative luminance of 1/5 compared to bright white, and that therefore a sample in such a surround should be perceived at its proper lightness. The quantity A models the achromatic cone response; it is colour dependent but for a grey sample under bright conditions it works out as:
Here Y is the relative luminance compared to white on a scale of 0 to 1 and LA is the average luminance of the adapting visual field as a whole, measured in cd/m2. The achromatic response follows a kind of S-curve, ranging from 1 to 123, numbers which follow from the way the cone responses are averaged and which are ultimately based on a rough estimate for the useful range of nerve impulses per second, and which has a fairly large intermediate range where it roughly follows a square root curve. The brightness according to CIECAM97s is then:
The factor 1.24 / c is a surround factor that reflects that scenes appear brighter in dark surrounding conditions. Suggestions for a more comprehensive model, CIECAM97C, were also formulated, to take into account several effects at extremely dark or bright conditions, coloured lighting, as well as the Helmholtz–Kohlrausch effect, where highly chromatic samples appear lighter and brighter in comparison to a neutral grey. To model the latter effect, in CIECAM97C the formula for J is adjusted as follows:
where C is the chroma and h the hue angle
Q is then calculated from JHK instead of from J. This formula has the effect of pulling up the lightness and brightness of coloured samples. The larger the chroma, the stronger the effect; for very saturated colours C can be close to 100 or even higher. The absolute sine term has a sharp V-shaped valley with a zero at yellow and a broad plateau in the deep blues. [23]
The achromatic response in CIECAM97s is a weighted addition of cone responses minus 2.05. Since the total noise term adds up to 3.05, this means that A and consequentially J and Q aren't zero for absolute black. To fix this, Li, Luo & Hunt suggested subtracting 3.05 instead, so the scale starts at zero. [24] Although CIECAM97s was a successful model to spur and direct colorimetric research, Fairchild felt that for practical applications some changes were necessary. Those relevant for lightness calculations were to, rather than use several discrete values for the surround factor c, allow for linear interpolation of c and thereby allowing the model to be used under intermediate surround conditions, and to simplify z to remove the special case for large stimuli because he felt it was irrelevant for imaging applications. [25] Based on experimental results, Hunt, Li, Juan and Luo proposed a number of improvements. Relevant for the topic at hand is that they suggested lowering z slightly. [26] Li and Luo found that a colour space based on such a modified CIECAM97s using lightness as one of the coordinates was more perceptually uniform than CIELAB. [27]
Because of the shape of the cone response S-curve, when the luminance of a colour is reduced, even if its spectral composition remains the same, the different cone responses do not quite change at the same rate with respect to each other. It is plausible therefore that the perceived hue and saturation will change at low luminance levels. But CIECAM97s predicts much larger deviations than are generally thought likely and therefore Hunt, Li and Luo suggested using a cone response curve which approximates a power curve for a much larger range of stimuli, so hue and saturation are better preserved. [28]
All these proposals, as well as others relating to chromaticity, resulted in a new colour appearance model, CIECAM02. In this model, the formula for lightness remains the same:
But all the quantities that feed into this formula change in some way. The parameter c is now continuously variable as discussed above and z = 1.48 + √n. Although this is higher than z in CIECAM97s, the total effective power factor is very similar because the effective power factor of the achromatic response is much lower:
As before, this formula assumes bright conditions. Apart from 1220, which results from an arbitrarily assumed cone response constant, the various constants in CIECAM02 were fitted to experimental data sets. The expression for the brightness has also changed considerably:
Note that contrary to the suggestion from CIECAM97C, CIECAM02 contains no provision for the Helmholtz–Kohlrausch effect. [29] [30]
This subjective perception of luminance in a non-linear fashion is one thing that makes gamma compression of images worthwhile. Beside this phenomenon there are other effects involving perception of lightness. Chromaticity can affect perceived lightness as described by the Helmholtz–Kohlrausch effect. Though the CIELAB space and relatives do not account for this effect on lightness, it may be implied in the Munsell color model. Light levels may also affect perceived chromaticity, as with the Purkinje effect.
In color theory, hue is one of the main properties of a color, defined technically in the CIECAM02 model as "the degree to which a stimulus can be described as similar to or different from stimuli that are described as red, orange, yellow, green, blue, violet," within certain theories of color vision.
The Natural Colour System (NCS) is a proprietary perceptual color model. It is based on the color opponency hypothesis of color vision, first proposed by German physiologist Ewald Hering. The current version of the NCS was developed by the Swedish Colour Centre Foundation, from 1964 onwards. The research team consisted of Anders Hård, Lars Sivik and Gunnar Tonnquist, who in 1997 received the AIC Judd award for their work. The system is based entirely on the phenomenology of human perception and not on color mixing. It is illustrated by a color atlas, marketed by NCS Colour AB in Stockholm.
In colorimetry, the Munsell color system is a color space that specifies colors based on three properties of color: hue, value (lightness), and chroma. It was created by Albert H. Munsell in the first decade of the 20th century and adopted by the United States Department of Agriculture (USDA) as the official color system for soil research in the 1930s.
HSL and HSV are the two most common cylindrical-coordinate representations of points in an RGB color model. The two representations rearrange the geometry of RGB in an attempt to be more intuitive and perceptually relevant than the cartesian (cube) representation. Developed in the 1970s for computer graphics applications, HSL and HSV are used today in color pickers, in image editing software, and less commonly in image analysis and computer vision.
Chromaticity is an objective specification of the quality of a color regardless of its luminance. Chromaticity consists of two independent parameters, often specified as hue (h) and colorfulness (s), where the latter is alternatively called saturation, chroma, intensity, or excitation purity. This number of parameters follows from trichromacy of vision of most humans, which is assumed by most models in color science.
The CIELAB color space, also referred to as L*a*b*, is a color space defined by the International Commission on Illumination in 1976. It expresses color as three values: L* for perceptual lightness and a* and b* for the four unique colors of human vision: red, green, blue and yellow. CIELAB was intended as a perceptually uniform space, where a given numerical change corresponds to a similar perceived change in color. While the LAB space is not truly perceptually uniform, it nevertheless is useful in industry for detecting small differences in color.
Chromatic adaptation is the human visual system’s ability to adjust to changes in illumination in order to preserve the appearance of object colors. It is responsible for the stable appearance of object colors despite the wide variation of light which might be reflected from an object and observed by our eyes. A chromatic adaptation transform (CAT) function emulates this important aspect of color perception in color appearance models.
Colorfulness, chroma and saturation are attributes of perceived color relating to chromatic intensity. As defined formally by the International Commission on Illumination (CIE) they respectively describe three different aspects of chromatic intensity, but the terms are often used loosely and interchangeably in contexts where these aspects are not clearly distinguished. The precise meanings of the terms vary by what other functions they are dependent on.
In color science, a color model is an abstract mathematical model describing the way colors can be represented as tuples of numbers, typically as three or four values or color components. When this model is associated with a precise description of how the components are to be interpreted, taking account of visual perception, the resulting set of colors is called "color space."
Adams chromatic valence color spaces are a class of color spaces suggested by Elliot Quincy Adams. Two important Adams chromatic valence spaces are CIELUV and Hunter Lab.
In colorimetry, the CIE 1976L*, u*, v*color space, commonly known by its abbreviation CIELUV, is a color space adopted by the International Commission on Illumination (CIE) in 1976, as a simple-to-compute transformation of the 1931 CIE XYZ color space, but which attempted perceptual uniformity. It is extensively used for applications such as computer graphics which deal with colored lights. Although additive mixtures of different colored lights will fall on a line in CIELUV's uniform chromaticity diagram, such additive mixtures will not, contrary to popular belief, fall along a line in the CIELUV color space unless the mixtures are constant in lightness.
In colorimetry, CIECAM02 is the color appearance model published in 2002 by the International Commission on Illumination (CIE) Technical Committee 8-01 and the successor of CIECAM97s.
In color science, color difference or color distance is the separation between two colors. This metric allows quantified examination of a notion that formerly could only be described with adjectives. Quantification of these properties is of great importance to those whose work is color-critical. Common definitions make use of the Euclidean distance in a device-independent color space.
The CIE 1964 (U*, V*, W*) color space, also known as CIEUVW, is based on the CIE 1960 UCS:
In colorimetry the OSA-UCS is a color space first published in 1947 and developed by the Optical Society of America’s Committee on Uniform Color Scales. Previously created color order systems, such as the Munsell color system, failed to represent perceptual uniformity in all directions. The committee decided that, in order to accurately represent uniform color differences in each direction, a new shape of three dimensional Cartesian geometry would need to be used.
A color appearance model (CAM) is a mathematical model that seeks to describe the perceptual aspects of human color vision, i.e. viewing conditions under which the appearance of a color does not tally with the corresponding physical measurement of the stimulus source.
HCL (Hue-Chroma-Luminance) or LCh refers to any of the many cylindrical color space models that are designed to accord with human perception of color with the three parameters. Lch has been adopted by information visualization practitioners to present data without the bias implicit in using varying saturation. They are, in general, designed to have characteristics of both cylindrical translations of the RGB color space, such as HSL and HSV, and the L*a*b* color space. Some conflicting definitions of the terms are:
Hunter Lab is a color space defined in 1948 by Richard S. Hunter. It was designed to be computed via simple formulas from the CIEXYZ space, but to be more perceptually uniform. Hunter named his coordinates L, a and b. Hunter Lab was a precursor to CIELAB, created in 1976 by the International Commission on Illumination (CIE), which named the coordinates for CIELAB as L*, a*, b* to distinguish them from Hunter's coordinates.
The Oklab color space is a uniform color space for device independent color designed to improve perceptual uniformity, hue and lightness prediction, color blending, and usability while ensuring numerical stability and ease of implementation. Introduced by Björn Ottosson in December 2020, Oklab and its cylindrical counterpart, Oklch, have been included in the CSS Color Level 4 and Level 5 drafts for device-independent web colors since December 2021. They are supported by recent versions of major web browsers and allow the specification of wide-gamut P3 colors.
Media related to Lightness at Wikimedia Commons