Darkness is the condition resulting from a lack of illumination, or an absence of visible light.
Human vision is unable to distinguish colors in conditions of very low luminance because the hue-sensitive photoreceptor cells on the retina are inactive when light levels are insufficient, in the range of visual perception referred to as scotopic vision.
The emotional response to darkness has generated metaphorical usages of the term in many cultures, often used to describe an unhappy or foreboding feeling.
"Darkness" may also refer to night, which occurs when the Sun is more than 18° below the horizon.
The perception of darkness differs from the mere absence of light that sometimes lead to afterimages. In perceiving, the eye is active, and the part of the retina that is unstimulated produces a complementary afterimage. [1]
In terms of physics, an object is said to be dark when it absorbs photons, causing it to appear dim compared to other objects. For example, matte black paint does not reflect much visible light and appears dark, whereas white paint reflects much light and appears bright. [2] For more information, see color. An object may appear dark, but it may be bright at a frequency that humans cannot perceive.
A dark area has limited light sources, making things hard to see. Exposure to alternating light and darkness (night and day) has caused several evolutionary adaptations to darkness. When a vertebrate, like a human, enters a dark area, its pupils dilate, allowing more light to enter the eye and improving night vision. Also, the light detecting cells in the human eye (rods and cones) will regenerate more unbleached rhodopsin when adapting to darkness.
One scientific measure of darkness is the Bortle scale, which indicates the night sky's and stars' brightness at a particular location, and the observability of celestial objects at that location. [3]
The material known as Vantablack is one of the darkest substances known, absorbing up to 99.965% of visible light (at 663 nm if the light is perpendicular to the material), and was developed by Surrey NanoSystems in the United Kingdom. [4] [5] The name is a compound of the acronym VANTA (vertically aligned nanotube arrays) and the color black. [6]
The color of a point, on a standard 24-bit computer display, is defined by three RGB (red, green, blue) values, each ranging from 0–255. When the red, green, and blue components of a pixel are fully illuminated (255,255,255), the pixel appears white; when all three components are unilluminated (0,0,0), the pixel appears black. [7]
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Artists use darkness to emphasize and contrast the presence of light. Darkness can be used as a counterpoint to areas of lightness to create leading lines and voids. Such shapes draw the eye around areas of the painting. Shadows add depth and perspective to a painting. See chiaroscuro for a discussion of the uses of such contrasts in visual media.
Color paints are mixed together to create darkness, because each color absorbs certain frequencies of light. Theoretically, mixing together the three primary colors, or the three secondary colors, will absorb all visible light and create black. In practice, it is difficult to prevent the mixture from taking on a brown tint.
As a poetic term in the Western world, darkness is used to connote the presence of shadows, evil, and foreboding, [8] or in modern parlance, to connote that a story is grim, heavy, and/or depressing. [9]
(Incorrect citation) The first creation narrative in Judaism and Christianity begins with void (not darkness, as originally stated, which means an absence of EVERYTHING including darkness.), into which is introduced the creation of light, and the separation of this light from the darkness (as distinct from the creation of the Sun and Moon on the fourth day of creation). Thus, although both light and darkness are included in the comprehensive works of God, darkness was considered "the second to last plague" (Exodus 10:21), and the location of "weeping and gnashing of teeth" (Matthew 8:12).
Erebus was a primordial deity in Greek mythology, representing the personification of darkness.
In Chinese philosophy, yin is the complementary feminine part of the taijitu and is represented by a dark lobe.
The use of darkness as a rhetorical device has a long-standing tradition. William Shakespeare, working in the 16th and 17th centuries, made a character called the "prince of darkness" (King Lear: III, iv) and gave darkness jaws with which to devour love. (A Midsummer Night's Dream: I, i) [10] Geoffrey Chaucer, a 14th-century Middle English writer of The Canterbury Tales , wrote that knights must cast away the "workes of darkness". [11] In Divine Comedy , Dante described hell as "solid darkness stain'd". [12]
In Old English there were three words that could mean darkness: heolstor, genip, and sceadu. [13] Heolstor also meant "hiding-place" and became holster. Genip meant "mist" and fell out of use like many strong verbs. It is however still used in the Dutch saying "in het geniep" which means secretly. Sceadu meant "shadow" and remained in use. The word dark eventually evolved from the word deorc. [14]
Color or colour is the visual perception based on the electromagnetic spectrum. Though color is not an inherent property of matter, color perception is related to an object's light absorption, reflection, emission spectra, and interference. For most humans, colors are perceived in the visible light spectrum with three types of cone cells (trichromacy). Other animals may have a different number of cone cell types or have eyes sensitive to different wavelengths, such as bees that can distinguish ultraviolet, and thus have a different color sensitivity range. Animal perception of color originates from different light wavelength or spectral sensitivity in cone cell types, which is then processed by the brain.
The RGB color model is an additive color model in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue.
Color constancy is an example of subjective constancy and a feature of the human color perception system which ensures that the perceived color of objects remains relatively constant under varying illumination conditions. A green apple for instance looks green to us at midday, when the main illumination is white sunlight, and also at sunset, when the main illumination is red. This helps us identify objects.
The color of chemicals is a physical property of chemicals that in most cases comes from the excitation of electrons due to an absorption of energy performed by the chemical.
Complementary colors are pairs of colors which, when combined or mixed, cancel each other out by producing a grayscale color like white or black. When placed next to each other, they create the strongest contrast for those two colors. Complementary colors may also be called "opposite colors".
Color theory, or more specifically traditional color theory, is the historical body of knowledge describing the behavior of colors, namely in color mixing, color contrast effects, color harmony, color schemes and color symbolism. Modern color theory is generally referred to as Color science. While there is no clear distinction in scope, traditional color theory tends to be more subjective and have artistic applications, while color science tends to be more objective and have functional applications, such as in chemistry, astronomy or color reproduction. Color theory dates back at least as far as Aristotle's treatise On Colors. A formalization of "color theory" began in the 18th century, initially within a partisan controversy over Isaac Newton's theory of color and the nature of primary colors. By the end of the 19th century, a schism had formed between traditional color theory and color science.
This is an index of color topic-related articles.
An afterimage is an image that continues to appear in the eyes after a period of exposure to the original image. An afterimage may be a normal phenomenon or may be pathological (palinopsia). Illusory palinopsia may be a pathological exaggeration of physiological afterimages. Afterimages occur because photochemical activity in the retina continues even when the eyes are no longer experiencing the original stimulus.
Cone cells or cones are photoreceptor cells in the retinas of vertebrates' eyes. They respond differently to light of different wavelengths, and the combination of their responses is responsible for color vision. Cones function best in relatively bright light, called the photopic region, as opposed to rod cells, which work better in dim light, or the scotopic region. Cone cells are densely packed in the fovea centralis, a 0.3 mm diameter rod-free area with very thin, densely packed cones which quickly reduce in number towards the periphery of the retina. Conversely, they are absent from the optic disc, contributing to the blind spot. There are about six to seven million cones in a human eye, with the highest concentration being towards the macula.
The opponent process is a color theory that states that the human visual system interprets information about color by processing signals from photoreceptor cells in an antagonistic manner. The opponent-process theory suggests that there are three opponent channels, each comprising an opposing color pair: red versus green, blue versus yellow, and black versus white (luminance). The theory was first proposed in 1892 by the German physiologist Ewald Hering.
The Purkinje effect or Purkinje phenomenon is the tendency for the peak luminance sensitivity of the eye to shift toward the blue end of the color spectrum at low illumination levels as part of dark adaptation. In consequence, reds will appear darker relative to other colors as light levels decrease. The effect is named after the Czech anatomist Jan Evangelista Purkyně. While the effect is often described from the perspective of the human eye, it is well established in a number of animals under the same name to describe the general shifting of spectral sensitivity due to pooling of rod and cone output signals as a part of dark/light adaptation.
Closed-eye hallucinations and closed-eye visualizations (CEV) are hallucinations that occur when one's eyes are closed or when one is in a darkened room. They should not be confused with phosphenes, perceived light and shapes when pressure is applied to the eye's retina, or some other non-visual external cause stimulates the eye. Some people report CEV under the influence of psychedelics; these are reportedly of a different nature than the "open-eye" hallucinations of the same compounds. Similar hallucinations that occur due to loss of vision are called "visual release hallucinations".
Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range. Print-outs, CRT or LCD monitors, and projectors all have a limited dynamic range that is inadequate to reproduce the full range of light intensities present in natural scenes. Tone mapping addresses the problem of strong contrast reduction from the scene radiance to the displayable range while preserving the image details and color appearance important to appreciate the original scene content.
A perceptual paradox illustrates the failure of a theoretical prediction. Theories of perception are supposed to help a researcher predict what will be perceived when senses are stimulated.
On Vision and Colors is a treatise by Arthur Schopenhauer that was published in May 1816 when the author was 28 years old. Schopenhauer had extensive discussions with Johann Wolfgang von Goethe about the poet's Theory of Colours of 1810, in the months around the turn of the years 1813 and 1814, and initially shared Goethe's views. Their growing theoretical disagreements and Schopenhauer's criticisms made Goethe distance himself from his young collaborator. Although Schopenhauer considered his own theory superior, he would still continue to praise Goethe's work as an important introduction to his own.
Impossible colors are colors that do not appear in ordinary visual functioning. Different color theories suggest different hypothetical colors that humans are incapable of perceiving for one reason or another, and fictional colors are routinely created in popular culture. While some such colors have no basis in reality, phenomena such as cone cell fatigue enable colors to be perceived in certain circumstances that would not be otherwise.
Shades of black, or off-black colors, are colors that differ only slightly from pure black. These colors have a low lightness. From a photometric point of view, a color which differs slightly from black always has low relative luminance. Colors often considered "shades of black" include onyx, black olive, charcoal, and jet.
Vantablack is a class of super-black coatings with total hemispherical reflectances (THR) below 1% in the visible spectrum. The name is a portmanteau of the acronym VANTA and black.
Afterimages are the complementary hue of the adapting stimulus and trichromatic theory fails to account for this fact[ permanent dead link ]