Elements of art

Last updated

Elements of art are stylistic features that are included within an art piece to help the artist communicate. [1] The seven most common elements include line, shape, texture, form, space, color and value, with the additions of mark making, and materiality. [1] [2] When analyzing these intentionally utilized elements, the viewer is guided towards a deeper understanding of the work.

Contents

Line

Lines are marks moving in a space between two points whereby a viewer can visualize the stroke movement, direction, and intention based on how the line is oriented. [1] [2] Lines describe an outline, capable of producing texture according to their length and curve. [3] There are different types of lines artists may use, including, actual, implied, vertical, horizontal, diagonal and contour lines, which all have different functions. [3] Lines are also situational elements, requiring the viewer to have knowledge of the physical world in order to understand their flexibility, rigidity, synthetic nature, or life. [1]

Shape

A shape is a two-dimensional design encased by lines to signify its height and width structure, and can have different values of color used within it to make it appear three-dimensional. [2] [4] In animation, shapes are used to give a character a distinct personality and features, with the animator manipulating the shapes to provide new life. [1] There are different types of shapes an artist can use and fall under either geometrical shapes, defined by mathematics, or organic shapes, created by an artist. [3] [4] Simplistic, geometrical shapes include circles, triangles and squares, and provide a symbolic and synthetic feeling, whereas acute angled shapes with sharp points are perceived as dangerous shapes. [1] Rectilinear shapes are viewed as dependable and more structurally sound, while curvilinear shapes are chaotic and adaptable. [1]

Form

Form is a three-dimensional object with volume of height, width and depth. [2] These objects include cubes, spheres and cylinders. [2] Form is often used when referring to physical works of art, like sculptures, as form is connected most closely with those three-dimensional works. [5]

Color

Color is an element consisting of hues, of which there are three properties: hue, chroma or intensity, and value. [3] Color is present when light strikes an object and is reflected back into the eye, a reaction to a hue arising in the optic nerve. [6] The first of the properties is hue, which is the distinguishable color, like red, blue or yellow. [6] The next property is value, meaning the lightness or darkness of the hue. [6] The last is chroma or intensity, distinguishing between strong and weak colors. [6] A visual representation of chromatic scale is observable through the color wheel that uses the primary colors. [3] Color is divided into various classes, primary color, secondary color, complimentary color, tertiary color, analogous color and neutral color. Primary colors are fundamental colors and can't be achieved by mixture of other colors (they are not mixable) and they are red, yellow and blue. Secondary colors are colors produced when two primary colors (of equal rate) are mixed together.

Space (positive and negative space)

Space refers to the perspective (distance between and around) and proportion (size) between shapes and objects and how their relationship with the foreground or background is perceived. [3] [6] There are different types of spaces an artist can achieve for different effect. Positive space refers to the areas of the work with a subject, while negative space is the space without a subject. [6] Open and closed space coincides with three-dimensional art, like sculptures, where open spaces are empty, and closed spaces contain physical sculptural elements. [6]

Texture

Texture is used to describe the surface quality of the work, referencing the types of lines the artist created. [1] The surface quality can either be tactile (real) or strictly visual (implied). [3] Tactile surface quality is mainly seen through three-dimensional works, like sculptures, as the viewer can see and/or feel the different textures present, while visual surface quality describes how the eye perceives the texture based on visual cues. [7]

Value

The scale between dark (black) and light (white) values. ART VALUE SCALE.png
The scale between dark (black) and light (white) values.

Value refers to the degree of perceivable lightness of tones within an image. [2] The element of value is compatible with the term luminosity, and can be "measured in various units designating electromagnetic radiation". [6] The difference in values is often called contrast, and references the lightest (white) and darkest (black) tones of a work of art, with an infinite number of grey variants in between. [6] While it is most relative to the greyscale, though, it is also exemplified within colored images. [3]

Mark making

Mark making is the interaction between the artist and the materials they are using. [1] It provides the viewer of the work with an image of what the artist had done to create the mark, reliving what the artist had done at the time. [1] Materiality is the choice of materials used and how it impacts the work of art and how the viewer perceives it. [1]

See also

Related Research Articles

<span class="mw-page-title-main">Color</span> Visual perception of the light spectrum

Color is the visual perception based on the electromagnetic spectrum. Though color is not an inherent property of matter, color perception is related to an object's light absorption, reflection, emission spectra, and interference. For most humans, colors are perceived in the visible light spectrum with three types of cone cells (trichromacy). Other animals may have a different number of cone cell types or have eyes sensitive to different wavelengths, such as bees that can distinguish ultraviolet, and thus have a different color sensitivity range. Animal perception of color originates from different light wavelength or spectral sensitivity in cone cell types, which is then processed by the brain.

<span class="mw-page-title-main">Drawing</span> Visual artwork on two-dimensional surface

Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.

<span class="mw-page-title-main">Munsell color system</span> Color space

In colorimetry, the Munsell color system is a color space that specifies colors based on three properties of color: hue, value (lightness), and chroma. It was created by Albert H. Munsell in the first decade of the 20th century and adopted by the United States Department of Agriculture (USDA) as the official color system for soil research in the 1930s.

<span class="mw-page-title-main">HSL and HSV</span> Alternative representations of the RGB color model

HSL and HSV are the two most common cylindrical-coordinate representations of points in an RGB color model. The two representations rearrange the geometry of RGB in an attempt to be more intuitive and perceptually relevant than the cartesian (cube) representation. Developed in the 1970s for computer graphics applications, HSL and HSV are used today in color pickers, in image editing software, and less commonly in image analysis and computer vision.

<span class="mw-page-title-main">Depth perception</span> Visual ability to perceive the world in 3D

Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception. It is a major factor in perceiving the world in three dimensions.

Color theory, or more specifically traditional color theory, is a historical body of knowledge describing the behavior of colors, namely in color mixing, color contrast effects, color harmony, color schemes and color symbolism. Modern color theory is generally referred to as color science. While there is no clear distinction in scope, traditional color theory tends to be more subjective and have artistic applications, while color science tends to be more objective and have functional applications, such as in chemistry, astronomy or color reproduction. Color theory dates back at least as far as Aristotle's treatise On Colors. A formalization of "color theory" began in the 18th century, initially within a partisan controversy over Isaac Newton's theory of color and the nature of primary colors. By the end of the 19th century, a schism had formed between traditional color theory and color science.

<span class="mw-page-title-main">Colorfulness</span> Perceived intensity of a specific color

Colorfulness, chroma and saturation are attributes of perceived color relating to chromatic intensity. As defined formally by the International Commission on Illumination (CIE) they respectively describe three different aspects of chromatic intensity, but the terms are often used loosely and interchangeably in contexts where these aspects are not clearly distinguished. The precise meanings of the terms vary by what other functions they are dependent on.

<span class="mw-page-title-main">Visual communication</span> Method of communication

Visual communication is the use of visual elements convey ideas and information which include signs, typography, drawing, graphic design, illustration, industrial design, advertising, animation, and electronic resources. This style of communication relies on the way one's brain perceives the outside images. These images come together within the human brain making it as if the brain is what is actually viewing the particular image. Visual communication has been proven to be unique when compared to other verbal or written languages because of its more abstract structure. It stands out for its uniqueness, as the interpretation of signs varies on the viewer's field of experience. The brain then tries to find meaning from the interpretation. The interpretation of imagery is often compared to the set alphabets and words used in oral or written languages. Another point of difference found by scholars is that, though written or verbal languages are taught, sight does not have to be learned and therefore people of sight may lack awareness of visual communication and its influence in their everyday life. Many of the visual elements listed above are forms of visual communication that humans have been using since prehistoric times. Within modern culture, there are several types of characteristics when it comes to visual elements, they consist of objects, models, graphs, diagrams, maps, and photographs. Outside the different types of characteristics and elements, there are seven components of visual communication: color, shape, tones, texture, figure-ground, balance, and hierarchy.

<span class="mw-page-title-main">Albert Henry Munsell</span> American painter

Albert Henry Munsell was an American painter, teacher of art, and the inventor of the Munsell color system.

<span class="mw-page-title-main">Composition (visual arts)</span> Placement or arrangement of visual elements or ingredients in a work of art

The term composition means "putting together". It can be thought of as the organization of the elements of art according to the principles of art. Composition can apply to any work of art, from music through writing and into photography, that is arranged using conscious thought.

In color science, a color model is an abstract mathematical model describing the way colors can be represented as tuples of numbers, typically as three or four values or color components. When this model is associated with a precise description of how the components are to be interpreted, taking account of visual perception, the resulting set of colors is called "color space."

<span class="mw-page-title-main">Color solid</span> Three-dimensional representation of a color space

A color solid is the three-dimensional representation of a color space or model and can be thought as an analog of, for example, the one-dimensional color wheel, which depicts the variable of hue ; or the 2D chromaticity diagram, which depicts the variables of hue and spectral purity. The added spatial dimension allows a color solid to depict the three dimensions of color: lightness, hue, and colorfulness, allowing the solid to depict all conceivable colors in an organized three-dimensional structure.

<span class="mw-page-title-main">Outline of the visual arts</span> Art forms that create works that are primarily visual in nature

The following outline is provided as an overview of and topical guide to the visual arts:

<span class="mw-page-title-main">Blend modes</span> How two or more digital photo layers are mixed together

Blend modes in digital image editing and computer graphics are used to determine how two layers are blended with each other. The default blend mode in most applications is simply to obscure the lower layer by covering it with whatever is present in the top layer ; because each pixel has numerical values, there also are many other ways to blend two layers.

<span class="mw-page-title-main">Watercolor illusion</span> Optical illusion in which a white area takes on a pale tint

The watercolor illusion, also referred to as the water-color effect, is an optical illusion in which a white area takes on a pale tint of a thin, bright, intensely colored polygon surrounding it if the coloured polygon is itself surrounded by a thin, darker border. The inner and outer borders of watercolor illusion objects often are of complementary colours. The watercolor illusion is best when the inner and outer contours have chromaticities in opposite directions in color space. The most common complementary pair is orange and purple. The watercolor illusion is dependent on the combination of luminance and color contrast of the contour lines in order to have the color spreading effect occur.

A color appearance model (CAM) is a mathematical model that seeks to describe the perceptual aspects of human color vision, i.e. viewing conditions under which the appearance of a color does not tally with the corresponding physical measurement of the stimulus source.

<span class="mw-page-title-main">HCL color space</span> Color space model

HCL (Hue-Chroma-Luminance) or LCh refers to any of the many cylindrical color space models that are designed to accord with human perception of color with the three parameters. Lch has been adopted by information visualization practitioners to present data without the bias implicit in using varying saturation. They are, in general, designed to have characteristics of both cylindrical translations of the RGB color space, such as HSL and HSV, and the L*a*b* color space. Some conflicting definitions of the terms are:

<span class="mw-page-title-main">Surface</span> Outermost or uppermost layer of a physical object or space

A surface, as the term is most generally used, is the outermost or uppermost layer of a physical object or space. It is the portion or region of the object that can first be perceived by an observer using the senses of sight and touch, and is the portion with which other materials first interact. The surface of an object is more than "a mere geometric solid", but is "filled with, spread over by, or suffused with perceivable qualities such as color and warmth".

<span class="mw-page-title-main">Design elements</span>

Design elements are the basic units of any visual design which form its structure and convey visual messages. Painter and design theorist Maitland E. Graves (1902–1978), who attempted to gestate the fundamental principles of aesthetic order in visual design, in his book, The Art of Color and Design (1941), defined the elements of design as line, direction, shape, size, texture, value, and color, concluding that "these elements are the materials from which all designs are built."

References

  1. 1 2 3 4 5 6 7 8 9 10 11 Roxo, Justin. "Elements of Art: Interpreting Meaning Through the Language of Visual Cues". ProQuest   2130125923.
  2. 1 2 3 4 5 6 "Vocabulary: Elements of Art, Principles of Art" (PDF).
  3. 1 2 3 4 5 6 7 8 "Visual Arts: Elements and Principles of Design". www.incredibleart.org. Retrieved 2020-03-29.
  4. 1 2 Esaak, Shelley. "How Would You Define "Shape"?". ThoughtCo. Retrieved 2020-03-29.
  5. Marder, Lisa Marder our editorial process Lisa. "The Definition of Form in Art". ThoughtCo. Retrieved 2020-03-29.
  6. 1 2 3 4 5 6 7 8 9 Esaak, Shelley. "How Is Color Defined in Art?". ThoughtCo. Retrieved 2020-03-29.
  7. Esaak, Shelley. "Here's how artists use texture and why it's so important in art". ThoughtCo. Retrieved 2020-03-29.