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Type | GmbH |
---|---|
Industry | Video games |
Founded | 1999 |
Headquarters | Munich, Germany |
Products | Games and audio middleware |
Website | www |
Shin'en Multimedia is a German video game developer. Based in Munich, the company was founded in 1999 by former members of the demoscene group Abyss and is an official third-party developer for Nintendo. [1] They develop games primarily for the Nintendo Switch, some non-Nintendo platforms such as the PlayStation 4, and previously for the Wii U, Wii, Nintendo 3DS, Nintendo DS, Game Boy Advance, and Game Boy Color.
In addition to developing games, Shin'en created the soundtracks for around 200 video games by other developers, and built the GHX, GAX, DSX, and NAX (which is based on the GAX) handheld audio middleware.
Their name is derived from the Japanese word 深淵 (shin'en, "abyss"), as a nod towards their original name.
In addition, Shin'en has developed the audio of hundreds of games on Game Boy Color, Game Boy Advance, Nintendo DS, WiiWare and Nokia N-Gage as an outsourced audio developer, using their proprietary audio engines. [5] [6]
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Fast is a series of racing video games developed by German game developer Shin'en Multimedia. Released exclusively for Nintendo platforms, the series consists of three games, all following the same racing and phase-shifting formula, Fast Racing League, Fast Racing Neo, and Fast RMX.
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