Shrek: Treasure Hunt | |
---|---|
Developer(s) | The Code Monkeys |
Publisher(s) | TDK Mediactive |
Producer(s) | Mandy Ingham |
Programmer(s) |
|
Artist(s) | David Blewett |
Platform(s) | PlayStation |
Release | |
Genre(s) | Party, platform |
Mode(s) | Single-player |
Shrek: Treasure Hunt is a 2002 party video game developed by The Code Monkeys and published by TDK Mediactive for the PlayStation. It released in North American on October 18, 2002, and in PAL regions on November 29, 2002. It is the only Shrek game released for the PlayStation.
Shrek: Treasure Hunt is a party video game in which players control Shrek on collecting items for the picnic, they will have to go through minigames and challenges, in order to complete the level and receive items. Minigames can be accessed by collecting the required amount of items throughout each platforming stage. Collectables can be found. [1] [2]
As Shrek is preparing a picnic with Fiona, the three blind mice steal all the picnic equipment such as food and drinks, so Shrek must go on an adventure doing minigames to get the items back before Fiona arrives.
The game was revealed at E3 2002 for a Summer release window. [3] DICE Canada was planned to develop the game, but switched focus to Shrek Extra Large .
Upon the game's North American release in October, TDK Mediactive announced the formation of the "TDK Impulse" budget label, which was designed to appeal to mainstream buyers of video games, with their titles retailing for the budget price of $9.99. [4]
Shrek: Treasure Hunt received a negative response from critics upon release. GameRankings, an aggregator for game reviews, assigned the game a score of 29% based on one review. [5]
Mario Party 4 is a 2002 party video game developed by Hudson Soft and published by Nintendo for the GameCube. The game is the fourth installment in the Mario Party series and is the first game in the series to be released for the GameCube. Like the previous games in the series, it features eight playable characters: Mario, Luigi, Princess Peach, Yoshi, Wario, Donkey Kong, Princess Daisy, and Waluigi from the Mario franchise, who can be directed as characters on six themed game boards. The objective is to earn as many stars as possible, which are obtained by purchase from a single predefined space on the game board. Each character's movement is determined by a roll of a die, with a roll from each player forming a single turn. Each turn is followed by a minigame in which characters compete for coins they can use to purchase items and stars.
Mario Party 5 is a party video game developed by Hudson Soft and published by Nintendo for the GameCube. It is the fifth installment in the Mario Party series and the second game in the series to be released for the GameCube. It was first released in North America and Japan in November 2003, followed by Europe a month later. The game is set in the fictional Dream Depot, consisting of seven game boards. The single-player "Story" mode involves the player winning multiple games against the Koopa Kids to prevent Bowser from conquering the Dream Depot. The main multiplayer game mode consists of four characters from the Mario series playing a board game, with each board having a set theme. The game also features several minigames, which are played after every set of turns. Mario Party 5 introduces the "Super Duel" mode to the franchise, which requires players to assemble and control custom made battle vehicles which can be used in combat against other machines. The game features ten playable characters, with playable debuts to the series from Toad, Boo, and Koopa Kid.
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2003 saw many sequels and prequels in video games, such as Tony Hawk's Underground, Madden NFL 2004, NBA Live 2004, ESPN NBA Basketball, Saya no Uta: The Song of Saya, Final Fantasy X-2, Mario Kart: Double Dash, Mario & Luigi: Superstar Saga, Prince of Persia: The Sands of Time, Sonic Heroes, Postal 2, Star Wars: Knights of the Old Republic, Uru: Ages Beyond Myst, and WWE SmackDown! Here Comes the Pain. New intellectual properties included Beyond Good & Evil, Boktai: The Sun is in Your Hand, Call of Duty, Disgaea, Drakengard, Manhunt, PlanetSide, TrackMania, True Crime: Streets of LA, and Viewtiful Joe.
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TDK Mediactive was the brand name used by Japanese company TDK as a media subsidiary in Europe, and as a video game publishing subsidiary in North America.
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Shrek is a 2001 platform video game developed by Digital Illusions Canada and published by TDK Mediactive for the Xbox, based on the 2001 film Shrek. The game was released on November 15, 2001, as one of 22 North American launch titles for the Xbox and March 29, 2002, in Europe. A reworked version of the game, titled Shrek: Extra Large, was released for the GameCube on October 30, 2002, in North America and on October 24, 2003, in Europe. Shrek: Extra Large uses the same engine and game mechanics as the original Xbox release, but with an altered story and different levels.
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