Spirit Hunter: Death Mark | |
---|---|
Developer(s) | Experience |
Publisher(s) |
|
Director(s) | Motoya Ataka |
Producer(s) | Hajime Chikami |
Artist(s) |
|
Composer(s) | Naoaki Jimbo |
Platform(s) | |
Release | |
Genre(s) | Horror Adventure, visual novel |
Mode(s) | Single-player |
Spirit Hunter: Death Mark [lower-alpha 1] is a horror visual novel adventure game developed and published by Experience, and is the first entry in the Spirit Hunter [lower-alpha 2] series. It was originally released in June 2017 for PlayStation Vita in Japan, and was later ported to PlayStation 4, Nintendo Switch and Xbox One. The game was published worldwide by Aksys Games in October 2018 for the same platforms except Xbox One, and was additionally released for Microsoft Windows in both English and Japanese in April 2019. It is followed by two sequels: 2018's Spirit Hunter: NG , and Spirit Hunter: Death Mark II .
The game was directed by Motoya Ataka and produced by Hajime Chikami, with art by Rui Tomono and Fumiya Sumio, and music by Naoaki Jimbo. It was well received by critics.
Spirit Hunter: Death Mark is a first-person visual novel adventure game in which the player investigates areas, and clears each of the game's chapters by eliminating a spirit. [3] [4]
The story is told in standard visual novel format, while the investigative aspects of the game are done in adventure game format with puzzle solving and item collecting. The game also includes some mild survival aspects as the player is given a health bar in the form of a "Spirit Power" meter which can filled past its initial fill by collecting talismans.
Occasionally the player will be given a challenge in the form of a timed choice in which the amount of time they have to answer a question is determined by how much Spirit Power they have, if the player answers incorrectly they will lose Spirit Power and losing all of it will result in a game over.
Near the end of a chapter; during a confrontation with an enemy spirit, the player character must defend themselves in a turn-based battle. The player is accompanied by another mark bearer during this battle and are allowed to use two different items per turn. Depending on the outcome of the battle the spirit will either be saved or destroyed which in turn affects the outcome of the chapter. If the spirit is properly purified then none of the mark bearers are killed, if the spirit is not purified then one of the mark bearers aside from the protagonist may be killed and the story will continue without them.
This section needs an improved plot summary covering the remaining chapters.(December 2019) |
The story is set in H City, Tokyo, [5] where it follows an amnesiac, player-named man whose default name is Kazuo Yashiki. In the beginning of the game, Yashiki notices that he carries a scar on his arm, called the Mark, which according to rumors is caused by curses or contact with ghosts, and will lead to its bearer's death at dawn. After noticing the Mark, he blanks out, and finds himself in front of Kujou Mansion, where he finds its owner, Saya Kujou, dead. Kujou also bore the Mark, and had researched it, but died before finding a solution.
In the first chapter, "Hanahiko", Yashiki meets the sentient doll Mary in the mansion, who gives advice on the Mark, as well as two Mark bearers who had been drawn to the mansion: the occult-loving high school student Moe Watanabe, and the elementary school student Tsukasa Yoshida. Believing that they got the Mark from trespassing in the abandoned H Elementary School, they go there to investigate, and join with ex-detective Satoru Mashita, who also investigates the school and carries the Mark. They learn of the vengeful spirit of Hanahiko, an orphaned boy who was subject to child abuse by the school's principal for liking to wear skirts and makeup, and who as a spirit killed the school's staff. The group calms the spirit with Hanahiko's mother's lipstick, a keepsake from when Hanahiko was alive, which absolves everyone's Mark except Yashiki's; Mary believes Yashiki's to be from another spirit, although it is weakened, allowing him to live a while longer.
In the second chapter, "Shimi-O," another Mark bearer, the young delinquent Shou Nagashima, arrives at the mansion. He believes he got his mark from a "huge man" he encountered when his bike broke down outside of H Forest. Mary believes this huge man is Shimi-O, the spotted man of the woods. According to the rumors, he kills people with a massive drill and turns their bodies into beehives. Yashiki and either Shou or Mashita, who has stayed behind to help Yashiki, head to the forest to investigate. They encounter an enraged man named Masao Kimura whom they manage to calm down. They also find a series of cabins with notes about the "Honey Bee Family" cult, and corpses with holes drilled into them. Hiding inside one of these cabins is Christie Amamura, a journalist who was involved in a scandal and came out to the woods to kill herself. But after encountering Shimi-O, she became scared and joined up with Yashiki and his partner. The group was forced to flee the forest, narrowly escaping a deadly encounter with Shimi-O. Due to this encounter, Mashita's mark returned once more. The group learns that Shimi-O was the leader of the Honey Bee Family cult, who all committed mass suicide in the forest. However, he failed to kill himself, and became a vengeful, lonely spirit. Yashiki and his partner are able to put Shimi-O's spirit to rest by giving him a poisionous root covered in honey, killing him and allowing him to be reunited with his "family." Mashita and Shou's marks vanish after this, but Yashiki and Christie's marks remain, meaning that Shimi-O was not the spirit who cursed them.
Spirit Hunter: Death Mark was developed by Experience, and was directed by Motoya Ataka [6] and produced by Hajime Chikami, with illustrations and concept art by Rui Tomono and Fumiya Sumio, and music by Naoaki Jimbo. [7] [8] Experience had previously mostly created dungeon crawler role-playing video games, and initially intended for Death Mark to be one as well, and tried out battle systems and hack-and-slash elements early in production. They did however see the opportunity to create another "pillar" for their studio and broaden their audience by creating it in the form of an adventure game instead, and saw the horror and role-playing game aspects as contrasting, preferring to focus on the horror than to create a mix of the two. [6] Major influences for the game included supposedly haunted places and deserted areas in cities, and the spirits were based on urban legends and historical events. [9]
The game was first announced with a teaser trailer and website in December 2016, [10] and unveiled the following month. [11] It was released for the PlayStation Vita by Experience on June 1, 2017. [1] PlayStation 4 and Nintendo Switch ports were announced in October 2017, with higher graphic resolutions, and with a new gallery feature and the new episode "Urban Legend: Little Red Riding Hood of the Rain", which was also released as downloadable content for the PlayStation Vita version. [12] [13] [14] The PlayStation 4 version was released on January 18, 2018, [15] and the Nintendo Switch version on June 28, 2018. [13] An Xbox One version followed on October 25, 2018. [16]
Aksys Games announced at Anime Expo 2018 that they would localize the game and release it in North America and Europe for Nintendo Switch, PlayStation 4 and PlayStation Vita, [17] and released it both digitally and physically for those platforms on October 31, 2018. In addition to the standard release, the game was available in a limited edition including an artbook, a soundtrack CD, a slipcase, and a temporary tattoo of the fatal Mark. [18] Aksys Games also released a Microsoft Windows version on April 4, 2019, in both English and Japanese. [19] They chose it for localization after internal playing and evaluation, considering it a perfect fit for them due to the horror themes and it being an interactive adventure game. [9]
Aggregator | Score |
---|---|
Metacritic | PS4: 83/100 [20] NS: 77/100 [21] |
Publication | Score |
---|---|
Electronic Gaming Monthly | 8/10 [22] |
Famitsu | 31/40 (7, 8, 8, 8) [1] |
Nintendo Life | 8/10 [23] |
RPGFan | 85% [24] |
Digitally Downloaded | [25] |
Spirit Hunter: Death Mark was well received by critics, according to the review aggregator Metacritic . [20] [21] The game was described by game publications as one of the best Nintendo Switch horror games [26] one of the best horror visual novels, [27] and among the best visual novels on the Nintendo Switch. [28] It won Digitally Downloaded's 2018 silver game of the year award in multiple categories, [29] [30] [31] [32] and was included in a PC Gamer feature about "exciting gems" on Steam. [3]
Famitsu appreciated the game's atmosphere, typical of Japanese horror films, and how the gameplay made the game accessible to players who are not good at action games. [4]
The PlayStation Vita version of the game was the eighth best selling physical video game in Japan during its debut week, with 7,099 physical copies sold; [33] the PlayStation 4, Nintendo Switch and Xbox One versions did not chart at all in Media Create 's weekly Japanese sales chart for their debut weeks, however, meaning that they sold less than 3,081, 2,046 and 2,384 physical copies each, respectively. [34] [35] [36] Three weeks after the game's international release, however, over 100,000 copies of the game had been sold worldwide. [2] The PlayStation Vita print release was additionally the best selling physical PlayStation Vita game in the UK during its debut week in December 2018 according to GfK Chart-Track. [37]
A sequel to the game, Spirit Hunter: NG , was released in Japan by Experience in 2018, and internationally by Aksys Games in 2019. [38] A third game, Spirit Hunter: Death Mark II , was financed through crowdfunding, and is planned for release in Japan in 2022. [39] [40]
The original game has also been adapted into other media: A novel, Shiin, written by Hitomi Amamiya and published by PHP Institute on February 20, 2019 in Japan, which tells the backstories of characters from the game; a manga adaptation of the game, which was drawn by Ena and published by Kakkiteki in Japan starting in February 2019; [41] and an audio drama series which was released in Japan on August 19, 2019. [42] The game's soundtrack album received a limited 12" vinyl print run by Aksys Games in 2019. [43]
Marvelous USA Inc.,, is an American video game company founded by former members of Square Enix USA. Founded in 2004, the company became a subsidiary of Japanese game company Marvelous in 2011, providing the localization and publishing services for video games and related materials. In 2024, the company only retained the Xseed Games brand for third-party published titles.
Compile Heart is a Japanese video game developer founded on June 2, 2006 as a subsidiary of Idea Factory. The company was formerly managed by Compile's former executive Masamitsu "Moo" Niitani, most well known as the creator of the Madou Monogatari and Puyo Puyo series, before his retirement in December 2012. Compile Heart is primarily known for its Hyperdimension Neptunia and Record of Agarest War brands.
2017 saw the release of numerous video games as well as other developments in the video game industry. The Nintendo Switch console was released in 2017, which sold more than 14 million units by the end of the year, exceeding the under-performing Wii U lifetime sales. This has helped to revitalize Nintendo, with the "retro" Super NES Classic Edition console, the refreshed New Nintendo 2DS XL handheld and a strategy for mobile gaming. Microsoft also released the higher-powered Xbox One X targeted for 4K resolutions and virtual reality support.
Numerous video games were released in 2018. Best-selling games included Madden NFL 19, NBA 2K19, NBA Live 19, WWE 2K19, Call of Duty: Black Ops 4, Marvel's Spider-Man, Red Dead Redemption 2, Super Smash Bros. Ultimate, Far Cry 5, God of War, Monster Hunter: World, Assassin’s Creed: Odyssey, Spyro Reignited Trilogy, and Dragon Ball FighterZ. Games highly regarded by video game critics released in 2018 included Red Dead Redemption 2, God of War, Super Smash Bros. Ultimate, Marvel's Spider-Man, Forza Horizon 4, Monster Hunter: World, Dead Cells, Return of the Obra Dinn, and Celeste. The year's highest-grossing games included Fortnite, Honor of Kings/Arena of Valor, Dungeon Fighter Online, League of Legends, and Pokémon Go.
Science Adventure, commonly shortened to SciADV, is a multimedia series consisting of interconnected science fiction stories created by Mages, initially in collaboration with Nitroplus. The main entries mostly take the form of visual novel video games.
Spike Chunsoft Co., Ltd. is a Japanese video game development and localization company specializing in role-playing video games, visual novels and adventure games. The company was founded in 1984 as Chunsoft Co., Ltd. and merged with Spike in 2012. It is owned by Dwango.
Zero Time Dilemma, also known as Zero Escape: Zero Time Dilemma, is an adventure video game developed by Chime, and published by Spike Chunsoft and Aksys Games. It is the third entry in the Zero Escape series, following Nine Hours, Nine Persons, Nine Doors (2009) and Virtue's Last Reward (2012). The game was released for Nintendo 3DS, PlayStation Vita, and Microsoft Windows in 2016, for PlayStation 4 in 2017, and for Xbox One in 2022.
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is a roguelike role-playing video game developed by Chunsoft. It is the fifth main entry in the Shiren the Wanderer series, which is a subset of the larger Mystery Dungeon series. It was originally released for the Nintendo DS in 2010 in Japan.
The Caligula Effect is a 2016 role-playing video game developed by Aquria. It was released for the PlayStation Vita in Japan in June 2016, and by Atlus USA in North America and Europe in May 2017. A remake of the game, The Caligula Effect: Overdose, was released for the PlayStation 4 in Japan in May 2018, and worldwide by NIS America in March 2019 for the PlayStation 4, Nintendo Switch, and Windows. An anime adaptation of the same name premiered in April 2018.
Yomawari: Night Alone is a survival horror video game created and developed by Nippon Ichi Software for the PlayStation Vita and Steam. The game was released in Japan on October 29, 2015 and in English in October 2016. Two sequels, Yomawari: Midnight Shadows and Yomawari: Lost in the Dark were released in the following years.
Fate/Extella: The Umbral Star is an action video game developed and published by Marvelous. The game is the third installment in the universe that began with Fate/Extra and the second one to be released outside of Japan. It was first announced in March 2016 and released in Japan in November 2016 for the PlayStation 4 and PlayStation Vita consoles; its release in North America and Europe occurred in January 2017. Nintendo Switch and Microsoft Windows versions were released in July 2017 for all three regions. The game's plot involved the conflict between two factions led by Nero and Tamamo from Fate/Extra fighting each other over control of the Moon Cell and the Holy Grail. They are soon joined by a third faction led by Altera who has the intent of destroying civilization as well as Saber from Fate/stay night who wishes to stop the conflict between the three factions. A direct sequel titled Fate/Extella Link was released for PS4 in Japan in 2018, and later worldwide for PS4, Switch and PC in 2019.
In the video game industry during 2019, both Sony and Microsoft announced their intent to reveal their next-generation consoles in 2020, while Nintendo introduced a smaller Nintendo Switch Lite, and Google announced its streaming game platform Stadia. The controversy over loot boxes as a potential gambling route continued into 2019, with some governments like Belgium and the Netherlands banning games with them under their gambling laws, while the United Kingdom acknowledging their current laws prevent enforcing these as if they were games of chance. The first video cards to support real-time ray tracing were put onto the consumer market, including the first set of games that would take advantage of the new technology. The Epic Games Store continued its growth in challenging the largest digital PC game distribution service Steam, leading to concern and debate about Epic Games' methods to seek games for its service. Dota Auto Chess, a community-created mod for Dota 2, introduced a new subgenre of strategy games called auto battlers, which saw several games in the genre released throughout the year. Blizzard Entertainment faced criticism due to their involvement in the Blitzchung controversy, which began after they had banned a Hearthstone player for making comments during a tournament regarding the 2019–20 Hong Kong protests.
Yomawari: Midnight Shadows is a survival horror video game developed and published by Nippon Ichi Software for PlayStation 4, PlayStation Vita and Microsoft Windows via Steam. The game is a sequel to Yomawari: Night Alone, which originally released in 2015 in Japan. It was released in Japan on August 24, 2017 and in western territories in fall 2017. It was released in Asia with Traditional Chinese subtitles under Sega.
Attack on Titan 2, known in PAL regions as A.O.T. 2, is an action hack and slash video game based on Hajime Isayama's manga series of the same name released for Nintendo Switch, PlayStation 4, PlayStation Vita, Windows, Xbox One, and Stadia.
Yo-kai Watch 4 is an action role-playing video game developed and published by Level-5 for the Nintendo Switch. As indicated by the name, it is the fourth game of the main series of Yo-kai Watch video games; unlike the preceding Yo-kai Watch 3, 4 was initially released only as a single version in Japan in June 2019. An enhanced version titled Yo-kai Watch 4++ was released for the Switch and PlayStation 4 in Japan in December 2019. Its full name is "Yo-kai Watch 4: We're Looking Up At The Same Sky", translated from "妖怪ウォッチ4: ぼくらは同じ空を見上げている".
Psychedelica of the Black Butterfly and Psychedelica of the Ashen Hawk are two otome visual novel video games developed by Otomate. They were published for PlayStation Vita by Idea Factory in Japan in 2015 and 2016, and by Aksys Games in North America and Europe in 2018. Intragames and Idea Factory released Black Butterfly for Microsoft Windows in 2018, and Ashen Hawk in 2019.
Spirit Hunter: NG, short for No Good, is a 2018 horror visual novel adventure game developed by Experience. It is the second entry in their Spirit Hunter series, following 2017's Spirit Hunter: Death Mark, and is followed in turn by Spirit Hunter: Death Mark II. The game was originally released for the PlayStation Vita, and has since been ported to the PlayStation 4, Microsoft Windows, and Nintendo Switch.
Spirit Hunter: Death Mark II is a horror visual novel adventure game developed and published by Experience. It is the third entry in the Spirit Hunter series, following 2017's Spirit Hunter: Death Mark and 2018's Spirit Hunter: NG. The game was released for Nintendo Switch and PlayStation 4 on December 1, 2022 in Japan, and was released by Aksys Games for Nintendo Switch, PlayStation 5 and Windows on February 15, 2024 worldwide.
Record of Lodoss War: Deedlit in Wonder Labyrinth is a 2021 action role-playing video game developed by Team Ladybug and co-published by Playism and Why so serious? for Microsoft Windows. Versions for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and Series S were also released. It is based on Ryo Mizuno's Record of Lodoss War series, taking place before the events of The Crown of the Covenant. Controlling the high elf Deedlit, who finds herself in a strange interconnected labyrinth filled with her past foes and companions, the game focuses on exploration and searching for items and power-ups in the vein of Castlevania: Symphony of the Night, fighting bosses and minibosses. During gameplay, the player also locates two elemental spirits and swaps between each one.