SteamHead

Last updated
SteamHead
Formation2014
Location
  • China
Origin
Shenzhen, China
Website SteamHead makerspace
SteamHead's public work tables in Shenzhen, China. SteamHead Bridge.jpg
SteamHead's public work tables in Shenzhen, China.

SteamHead is a non-profit organization dedicated to increasing the presence of design within education. [1] Claiming inspiration from the Maker movement and S.T.E.A.M. education, SteamHead initiatives aim to help communities increase their capacity to "make". SteamHead activities are often supported by sponsors such as the British Council, [2] local charities, and schools. The organization supports several local events, including MakeFashion Edu [3] and School Maker Faires.

Contents

Founded in 2014 as "the Make Club" [4] within an apartment, the organization now operates from offices in the United States and a makerspace in Shenzhen, China. SteamHead is now situated in a public space and facilitates meetings for the Shenzhen Maker Ed community.

Description

Steam Head offers free space for the education community [5] to exchange information, collaborate, and share. Cross-sections of teachers, students, parents, and educational industry professionals meet hackers, artists, DIY enthusiasts, and educational innovators. [6]

MakeFashion Edu students preparing to walk the STEAM Runway MakeFashion Edu Students.jpg
MakeFashion Edu students preparing to walk the STEAM Runway

Steam Head's main room contains public work tables, and is suited for groups of about a dozen people. The back of a space contains a 3D printer room, a media recording room, a tinker's kitchen, storage spaces, an outdoor balcony, and a resident room.

The space contains equipment and materials suitable for primary school classrooms, such as craft tools (scissors, saws, screwdrivers, measuring tapes), an electronics workbench, a screen printing station,power saws, drills, cutters, a projector, and printers. Additional equipment, including 3D printers and a large-scale drawing machine, is also available to members.

The core team (volunteers) meets monthly to discuss matters relevant to the space, like renovation projects and equipment purchases. There are multiple special interest groups, which meet more regularly and often spontaneously. The space is open every day, usually for 24 hours. Regular members can be thumb printed for door access rights.

The space is on the 2nd floor of an early 2000s Shenzhen building, formerly a commercial floor but now with several spaces converted to loft apartments.

Annual Programs

Reoccurring Programs

Members of the space also participate in local Maker Faires by running workshops [8] and tours, [9] and also send representatives to maker events around the world including Brazil, [10] the U.K., Germany, and Canada.

History

Steam Head makerspace's founding members Benjamin James Simpson, Carrie Leung, Luke Henderson, and Emma Cheung have established the space as a makerspace for Educational R&D. As one of the first maker education spaces in Shenzhen, China, SteamHead found its roots in 2011, organizing free language lessons for manufacturing workers in China's Fujian and Guangdong provinces.

In 2014 Shenzhen the organization began offering science and technology lessons to migrant children. In 2015, they partnered with Litchee Lab to create educational programs [11] and workshops. [12] By 2017 SteamHead had relocated and started a makerspace in Shenzhen, China.

Related Research Articles

The Istituto Marangoni is a private Italian school of fashion and design. It is based in Milan, in Lombardy in northern Italy, and has branches in Florence, London and Paris, Shanghai and Shenzhen in China, Mumbai in India, and Miami in the United States.

<span class="mw-page-title-main">Chapel Hill – Chauncy Hall School</span> Private, boarding school in Waltham, Massachusetts, United States

Chapel Hill – Chauncy Hall School (CH-CH) is an independent, college-preparatory day and boarding school for grades 8 through PG located on a 42-acre campus in Waltham, Massachusetts and founded in 1828. CH-CH is accredited by the New England Association of Schools and Colleges.

<span class="mw-page-title-main">Hackerspace</span> Community-operated physical space for people with common interests

A hackerspace is a community-operated, often "not for profit", workspace where people with common interests, such as computers, machining, technology, science, digital art, or electronic art, can meet, socialize, and collaborate. Hackerspaces are comparable to other community-operated spaces with similar aims and mechanisms such as Fab Lab, men's sheds, and commercial "for-profit" companies.

<span class="mw-page-title-main">Shekou International School</span> Private non profit school in Shekou, Guangdong, The Peoples Republic of China

Shekou International School the first private, co-educational, not-for-profit international school established in 1988 and located in Shekou, Nanshan District, Shenzhen, Guangdong, China. It serves students in Nursery through to Grade 12 across three campuses.

<span class="mw-page-title-main">TechShop</span> US chain of open-access workshops, 2006–2017

TechShop was a chain of membership-based, open-access, do-it-yourself (DIY) workshops and fabrication studios. As of 2017 they had ten locations in the United States: three in California, one in Arizona, one in Arlington, Virginia, one in Michigan, one in Texas, one in Pittsburgh, Pennsylvania, one in St. Louis, Missouri, and one in Brooklyn, New York, as well as four international locations.

<span class="mw-page-title-main">Shenzhen Middle School</span> Public school in Shenzhen, Guangdong, China

Shenzhen Middle School, commonly referred as SMS or SZMS, is a high school located in Luohu District, Shenzhen, Guangdong, China. Founded in 1947, it was made the only provincial key high school in Shenzhen in 1983. In November 1993, it became one of the first Class-One Schools of Guangdong Province. In 1998, Shenzhen Middle School merged with Honghu Middle School, and the latter's campus is now Shenzhen Middle School's junior school. In total, its junior and senior campuses cover an area of 107,602 square metres (1,158,220 sq ft). The student-teacher ratio is about 10:1. Zhu Huawei is the current principal.

<span class="mw-page-title-main">Maker culture</span> Community interested in do-it-yourself technical pursuits

The maker culture is a contemporary subculture representing a technology-based extension of DIY culture that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. The maker culture in general supports open-source hardware. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of computer numeric control tools, as well as more traditional activities such as metalworking, woodworking, and, mainly, its predecessor, traditional arts and crafts.

<span class="mw-page-title-main">Tool library</span> Lending library for tools

A tool library or shared workshop is an example of a library of things. Tool libraries allow patrons to check out or borrow tools, equipment and "how-to" instructional materials, functioning either as a rental shop, with a charge for borrowing the tools, or more commonly free of charge as a form of community sharing. A tool library performs the following main tasks:

<span class="mw-page-title-main">Shenzhen American International School</span> International school in Shenzhen, China

Shenzhen American International School is an American international school in Shekou, Nanshan District, Shenzhen, Guangdong, China.

<span class="mw-page-title-main">Pasco County Library Cooperative</span> Building in Dade City, Florida

The Pasco County Library Cooperative (PCLC) is the public library system that serves all residents of Pasco County, Florida, and is a member of the Tampa Bay Library Consortium. The Pasco County Library System, as it was originally known, was established by county ordinance in 1980.

The MakerBus, also known as the DHMakerBus, is a mobile makerspace and technology education classroom in London, Ontario. The MakerBus claims to be the first of its kind in Canada.

<span class="mw-page-title-main">Library makerspace</span>

A library makerspace, also named Hackerspace or Hacklab, is an area and/or service that offers library patrons an opportunity to create intellectual and physical materials using resources such as computers, 3-D printers, audio and video capture and editing tools, and traditional arts and crafts supplies. In the field of library science, makerspaces are classified as a type of library service offered by librarians to patrons.

Halifax Tool Library (HTL) is a tool lending library based in Halifax, Nova Scotia, Canada. Members pay an annual subscription and may borrow specialized tools for home repair, maintenance, building projects, community projects, gardening and landscaping. The HTL is a registered Non Profit community organization in Nova Scotia. The HTL offers standard, Student/Low-Income option, and organizational memberships to non-profits and small businesses. The HTL is supported by the HRM Capital Grant program, Dalhousie University student union, the Veith House Society, Ecology Action Centre, Parker Street food & furniture bank, Forest Friend, Bike Again, North Brewing Company, Catalyst, Fusion HFX, Deiter's tool and Saw.

<span class="mw-page-title-main">SplatSpace</span>

SplatSpace is a multidisciplinary collaborative workspace located in Durham, North Carolina. SplatSpace, also known as SplatSpace: Durham's HackerSpace, and previously as Durham's MakerSpace is a 501(c)(3) non-profit organization composed primarily of people from the local maker community. Classifiable as a Hackerspace or Makerspace, the majority of activities members are involved in typically revolve around technology, however, traditional skills such as wood-working, metal working, textiles, arts and crafts are represented as well.

<span class="mw-page-title-main">Maker's Asylum</span> Makerspace / hackerspace which started in Mumbai

Maker's Asylum is a makerspace / hackerspace which started in Mumbai back in 2013 and is now headquartered in Goa, India, inspired by Artisan's Asylum, Chaos Computer Club and other maker organisations.

<span class="mw-page-title-main">Learning space</span> Physical setting for a learning environment

Learning space or learning setting refers to a physical setting for a learning environment, a place in which teaching and learning occur. The term is commonly used as a more definitive alternative to "classroom," but it may also refer to an indoor or outdoor location, either actual or virtual. Learning spaces are highly diverse in use, configuration, location, and educational institution. They support a variety of pedagogies, including quiet study, passive or active learning, kinesthetic or physical learning, vocational learning, experiential learning, and others. As the design of a learning space impacts the learning process, it is deemed important to design a learning space with the learning process in mind.

Maker education closely associated with STEM learning, is an approach to problem-based and project-based learning that relies upon hands-on, often collaborative, learning experiences as a method for solving authentic problems. People who participate in making often call themselves "makers" of the maker movement and develop their projects in makerspaces, or development studios which emphasize prototyping and the repurposing of found objects in service of creating new inventions or innovations. Culturally, makerspaces, both inside and outside of schools, are associated with collaboration and the free flow of ideas. In schools, maker education stresses the importance of learner-driven experience, interdisciplinary learning, peer-to-peer teaching, iteration, and the notion of "failing forward", or the idea that mistake-based learning is crucial to the learning process and eventual success of a project.

<span class="mw-page-title-main">Makeblock</span>

Makeblock is a private Chinese technology company with headquarters in Shenzhen, China. It develops Arduino-based hardware, robotics hardware, and Scratch-based software for the purpose of providing educational tools for learning. This includes programming, engineering and mathematics through the use of robotics.

Makers Empire 3D is a 3D modeling computer program made by Makers Empire. It is designed to introduce 4-13 year old students to Design Thinking and engage them in STEM learning via 3D design and 3D printing. The 3D app is optimized for touch screens but can be used with and without a mouse on all major platforms.

<span class="mw-page-title-main">Naomi Wu</span> Chinese DIY maker and internet personality

Naomi Wu, also known as Sexy Cyborg, is a Chinese DIY maker and internet personality. As an advocate of women in STEM, transhumanism, open source hardware, and body modification, she attempts to challenge gender and tech stereotypes with a flamboyant public persona, using objectification of her appearance to inspire women.

References

  1. Shangqing, Ye (September 2017). "Eye Shenzhen Magazine". Eye Shenzhen.
  2. "Hello Shenzhen: Legacy and follow up grants". British Council | Creative Economy. Retrieved 2018-08-30.
  3. Simpson, James. "Students' dreams made into fashion". Shenzhen Daily. Retrieved 2018-08-30.
  4. "Shenzhen Special 6 – Maker Ed". Looking Sideways. 2018-02-05. Retrieved 2018-08-30.
  5. "6 Coolest Makerspaces of Shenzhen, China - Get in the Ring". Get in the Ring. Retrieved 2018-08-30.
  6. Nylander, John (Feb 2018). "Silicon Valley of the East". AmChamHK. American Chamber of Commerce. pg 43
  7. "Shenzhen Standouts". MAKE magazine. Make Media. March 2018. p. 40.
  8. "Meet the Maker: STEAMHead". www.shenzhenmakerfaire.com (in Chinese (China)). Retrieved 2018-08-30.
  9. cenatus, dandelion & burdock //. "HELLO SHENZHEN: PODCAST SERIES". Lighthouse. Retrieved 2018-08-30.
  10. campuspartybrasil. "Design Thinking na Educação #CPBR11". Campuse.ro. Retrieved 2018-08-30.
  11. Green, Brandon. "Building Blocks: Litchee Lab Helps Chinese Children Engineer Their Ideas Into Reality". Forbes. Retrieved 2018-08-30.
  12. Marshall, Justin (April 2016). "Making with China" (PDF): 5 via North Umbria University.{{cite journal}}: Cite journal requires |journal= (help)