Developer(s) | Fury Software |
---|---|
Publisher(s) | Battlefront.com |
Platform(s) | Microsoft Windows |
Release | 2006 |
Genre(s) | Turn-based strategy |
Mode(s) | Single player, multiplayer (by hotseat or PBEM) |
Strategic Command 2: Blitzkrieg is a grand strategy computer game developed by Canadian studio Fury Software, and published by Battlefront.com in 2006. The second game in the Strategic Command series, Blitzkrieg is a turn-based strategy set in World War II, focusing on the European Theater. The player controls all of either Axis or Allied states.
A sequel to Strategic Command: European Theater , Blitzkrieg was the first game in the series to include weather conditions, new unit types such as paratroops and engineers, as well as diplomatic pressure. [1]
Two expansion packs were later released. The first one, Weapons and Warfare adds new units, combat rules, a deeper weather model, additional terrain types and the simulation of roads and railways, [2] while the second one, Patton Drives East, adds new campaigns and scenarios, some of them – for the first time in the series – post-World War II or hypothetical. [3]
Strategic Command 2: Blitzkrieg is a turn-based strategy set in World War II. The player controls all of either the Axis or Allied states. The most important fraction of the game is commanding the military units, but the player also controls the research of technologies and diplomatic relations. [1]
Blitzkrieg was the first game in the series to feature weather conditions (such as rain or snow, which, for example, hampers the movement of air units), [1] as well as diplomatic pressure. Using this feature, the player may eventually persuade a neutral country to either join the war on his side, or to prevent it from becoming his enemy. [1]
The major campaigns take place on a map encompassing all of Europe, as well as North Africa, Atlantic Ocean and east coast of North America. [1] However, unlike the previous installment, Blitzkrieg also contains five scenarios played on smaller maps, namely North Africa, Battle of Kursk, D-Day, Operation Market Garden and the Battle of the Bulge. [1] Additional Global Map campaign was later released for free with a patch. [1]
The first expansion pack to Strategic Command 2, titled Weapons and Warfare, adds new units, enhanced naval movement and combat rules, a deeper weather model, additional terrain types and resources, and the simulation of roads and railways. [2]
The second expansion pack, Patton Drives East, adds new campaigns and scenarios to the game, among them – for the first time in the series – post-World War II or fictional conflicts, including the titular "Patton Drives East", a hypothetical war between the US and USSR following the defeat of Nazi Germany. [3]
Aggregator | Score |
---|---|
GameRankings | 62% [4] |
Metacritic | 64% [5] |
Publication | Score |
---|---|
IGN | 5.9 out of 10 [6] |
PC Zone | 74 out of 10 [4] |
Gamers' Temple | 58% [7] |
Strategy Informer | 6.7 out of 10 [8] |
Strategic Command 2: Blitzkrieg gathered average reviews from game critics. IGN noticed a contrast between the game's interesting gameplay and rather plain graphics and sound effects, commenting: "loads of substance, but not much style," [6] while Strategy Informer noted "this game really is for the hardcore of turn-based strategists, as otherwise you could soon be finding yourself turned away by the lack of visual and audio passion in Strategic Command 2". [8] Reviewing the game for Armchair General in April 2006, Bob Mackey praised the graphics and presentation of the game but criticised the AI, giving the game 81% overall. [9] Armchair General also positively reviewed the Weapons & Warfare expansion pack, praising the improved AI. [10]
Blitzkrieg or Bewegungskrieg is a word used to describe a combined arms surprise attack using a rapid, overwhelming force concentration that may consist of armored and motorized or mechanized infantry formations, together with artillery, air assault and close air support, with intent to break through the opponent's lines of defense, dislocate the defenders, unbalance the enemies by making it difficult to respond to the continuously changing front, and defeat them in a decisive Vernichtungsschlacht: a battle of annihilation.
Command & Conquer (C&C) is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. This includes full-motion video cutscenes with an ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. Westwood Studios was taken over by Electronic Arts in 1998 and closed down in 2003. The studio and some of its members were absorbed into EA Los Angeles, which continued development on the series.
Memoir '44 is a light wargame or war-themed strategy board game for two players. It was created by Richard Borg and published in 2004 by Days of Wonder. Illustration done by Julien Delval and Cyrille Daujean. The game can be played with up to six players if played in teams and up to eight players in the "Overlord" scenarios. However, "Overlord" requires two copies of the game. It received the 2004 International Gamers Award for General Strategy, 2-Player category and The Wargamer 2004 Award for Excellence. The game is published in English and French by Days of Wonder.
Hearts of Iron II is a grand strategy computer war game for Microsoft Windows based upon its predecessor, Hearts of Iron, which was developed by Paradox Development Studio and published by Paradox Interactive.
Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK.
Real-time tactics (RTT) is a subgenre of tactical wargames played in real-time, simulating the considerations and circumstances of operational warfare and military tactics. It is differentiated from real-time strategy gameplay by the lack of classic resource micromanagement and base or unit building, as well as the greater importance of individual units and a focus on complex battlefield tactics.
Hitler's War is a strategic level World War II war game for 2 or 3 players, first published by Metagaming Concepts in 1981, and then by Avalon Hill in 1984.
Blitzkrieg 2 is a real-time tactics computer game based on the events of World War II, the game is an evolution of its predecessor Blitzkrieg and is the second title in the Blitzkrieg. The game takes place in North Africa, the Pacific and Europe, and features the 6 different factions portrayed in the game that fought in their battle respective grounds during the war.
Fleet Command, previously labelled as Jane's Fleet Command, is a real-time tactics naval warfare simulation computer game released in May 1999. It was developed by Sonalysts Inc. and published by Electronic Arts (EA). The game licensed parts of Jane's Information Group's military information database, which was used as an in-game "Jane's Library", reference material that the player could refer to while in-game. Jane's also licensed to EA the "Jane's" name and the "Jane's Combat Simulations" logo, and the game was marketed under the "Jane's" name, much like the previous "Jane's Fighters Anthology", also published by Electronic Arts.
Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
Star Wars: Battlefront is a series of first- and third-person shooter video games based on the Star Wars franchise. Players take the role of characters from the franchise in either of two opposing factions in different time periods of the Star Wars universe. The series was launched in 2004 by LucasArts with Star Wars: Battlefront, developed by Pandemic Studios for LucasArts. The game received positive reviews and sold well. In 2005 Pandemic developed a sequel, Star Wars: Battlefront II, which was also critically and commercially successful.
Strategic Command is a series of computer video games developed by Fury Software and Battlefront.com, and published by Excalibur Publishing. Since the premiere of the first game in the series, Strategic Command: European Theater in 2002, eight further new titles and six expansion packs have been released, with the ninth game released in 2022, Strategic Command: American Civil War, being the most recent one. Including re-releases, expansions, and the 2019 bundle Strategic Command: Complete, 22 different titles are included in the series.
Strategic Command WWII Pacific Theater is a grand strategy computer game developed by Canadian studio Fury Software, and published by Battlefront.com in 2008. The third game in the Strategic Command series, Pacific Theater is a turn-based strategy set in World War II, focusing – for the first time in the series – on Asia and the titular Pacific Theater. The player controls all of either Axis or Allied states.
Strategic Command WWII Global Conflict is a grand strategy computer game developed by Fury Software, and published by Battlefront.com. The game was released on 4 March 2010. It is the fourth title in the Strategic Command series. As the previous installments, it is a turn-based strategy set in World War II. For the first time, the main campaigns don't focus on a particular theater of war. Instead, the game features a map of the whole world. The player controls all of either Axis or Allied states.
I Ain't Been Shot Mum! is a World War II tabletop skirmish miniatures wargame produced by Too Fat Lardies.
Combat Mission is the name of a series of computer wargames simulating tactical battles. The series has progressed through two distinct game engines. The original game engine, referred to as 'CMx1' by the developer, Battlefront.com, powered a trio of games set in the Second World War. Combat Mission: Shock Force was released in July 2007 as the debut of the 'CMx2' game engine. The Combat Mission games are a mixture of turn-based gameplay and simultaneous real-time execution. The game environment is fully three-dimensional, with a "Wego" style of play wherein each player enters their orders into the computer simultaneously during pauses in the action, and then are powerless to intervene during the action phase. More familiar turn-based games use an "I-go/You-go" system of play.
Command Ops: Battle from the Bulge is a strategic command level computer wargame developed and by Panther Games in Australia and published by Matrix Games in 2010. The game is set around the historical WWII Western Front German offensive and Allied counter-offensive of 1944-45 launched through the Ardennes mountain region of Belgium, France and Luxembourg.
Battlefront is a computer wargame developed and published by Strategic Studies Group for the Apple II and Commodore 64 in 1986. The game is a turn-based strategy set in World War II.
Battlefront is a wargame developed by Strategic Studies Group and published by Matrix Games for Microsoft Windows in 2007. The game is a turn-based strategy set in World War II. It is the namesake of an earlier game released by Strategic Studies Group in 1986.