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A stylus (pl.: styli or styluses [1] ) is a writing utensil or a small tool for some other form of marking or shaping, for example, in pottery. It can also be a computer accessory that is used to assist in navigating or providing more precision when using touchscreens. It usually refers to a narrow elongated staff, similar to a modern ballpoint pen. Many styluses are heavily curved to be held more easily. Another widely used writing tool is the stylus used by blind users in conjunction with the slate for punching out the dots in Braille. [2]
The English word stylus has two plurals: styli and styluses. [3] The original Latin word was spelled stilus; the spelling stylus arose from an erroneous connection with Greek στύλος (stylos), 'pillar'. [4]
The Latin word had several meanings, including "a long, sharply pointed piece of metal; the stem of a plant; a pointed instrument for incising letters; the stylus (as used in literary composition), 'pen'". [4] The last meaning is the origin of style in the literary sense. The Latin word is probably derived from the Indo-European root *stei- 'to prick', also found in the words stimulus 'a goad, stimulus' and instigare 'to incite, instigate'. [5]
Styli were first used by the ancient Mesopotamians in order to write in cuneiform. They were mostly made of reeds and had a slightly curved trapezoidal section. [6] [7] [8] Egyptians (Middle Kingdom) and the Minoans of Crete (Linear A and Cretan Hieroglyphic) made styli in various materials: reeds that grew on the sides of the Tigris and Euphrates rivers and in marshes and down to Egypt where the Egyptians used styli from sliced reeds with sharp points; bone and metal styli were also used. Cuneiform was entirely based on the "wedge-shaped" mark that the end of a cut reed made when pushed into a clay tablet; from Latin cuneus 'wedge'. The linear writings of Crete in the first half of the second millennium BC which were made on clay tablets that were left to dry in the sun until they became "leather" hard before being incised by the stylus. The linear nature of the writing was also dictated by the use of the stylus.
In Western Europe styli were widely used until the late Middle Ages. For learning purposes the stylus was gradually replaced by a writing slate. From the mid-14th century improved water-powered paper mills produced large and cheap quantities of paper and the wax tablet and stylus disappeared completely from daily life.
Styluses are still used in various arts and crafts. Example situations: rubbing off dry transfer letters, tracing designs onto a new surface with carbon paper, and hand embossing. Styluses are also used to engrave into materials like metal or clay.
Styluses are used to make dots as found in folk art and Mexican pottery artifacts. Oaxaca dot art is created using styluses.
Modern day devices, such as phones, can often be used with a stylus to accurately navigate through menus, send messages etc. Today, the term stylus often refers to an input tool usually used with touchscreen-enabled devices, such as Tablet PCs, to accurately navigate interface elements, send messages, etc. This also prevents smearing the screen with oils from one's fingers. Styluses may also be used for handwriting, or for drawing using graphics tablets.
Many new phones have a built-in stylus which tucks in behind the back cover. Some styluses may extend and contract into small, pen-like cylinders, which are easy to put away.
Styluses come in both passive and active versions.
A passive or capacitive stylus is a stylus that acts just like a finger when touching a device screen. There is no electronic communication between a passive stylus and a device, and the device treats the stylus the same as a finger. Passive styluses are considered less accurate than active styluses.
An active stylus includes electronic components that communicate with a device's touchscreen controller, or digitizer. Active pens are typically used for note taking, on-screen drawing/painting, and electronic document annotation. They help prevent the problem of one's fingers or hands accidentally contacting the screen.
As in ancient styluses, the stylus is pointed or rounded at one end and is made to fit in the grip of a hand comfortably. These styluses can be found in many different styles.
Since many modern tablets make use of multi-touch recognition, some stylus and app manufactures have created palm rejection technologies into their products. This works to turn off the multi-touch feature allowing the palm to rest on the tablet while still recognizing the stylus.
Other than the types above, a haptic stylus is a stylus that simulates, through haptic technology, realistic physical sensations which can be felt while writing on paper. The sensation is sometimes enhanced by the combination of auditory and tactile illusions, such as with RealPen. [9]
A stylus is also an instrument used to scribe a recording into smoked foil or glass. In various scientific instruments this method may be employed instead of a pen for recording as it has the advantage of being able to operate over a wide temperature range, does not clog or dry prematurely, and has nearly negligible friction in comparison to other methods. These characteristics were useful in certain types of early seismographs and in recording barographs that were once used to verify sailplane records. The styluses used in scanning tunneling microscopes have only a single atom at the tip; these are effectively the sharpest styluses possible.
A pointing device is a human interface device that allows a user to input spatial data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the physical desktop and activating switches on the mouse. Movements of the pointing device are echoed on the screen by movements of the pointer and other visual changes. Common gestures are point and click and drag and drop.
A graphics tablet is a computer input device that enables a user to hand-draw images, animations and graphics, with a special pen-like stylus, similar to the way a person draws images with a pencil and paper.
A touchscreen is a type of display that can detect touch input from a user. It consists of both an input device and an output device. The touch panel is typically layered on the top of the electronic visual display of a device. Touchscreens are commonly found in smartphones, tablets, laptops, and other electronic devices.
A telestrator is a device that allows its operator to draw a freehand sketch over a moving or still video image. Also known as a video marker, this device is often used in sports and weather broadcasts to diagram and analyze sports plays or incoming weather patterns. The user typically draws with a finger, stylus or pen on a touchscreen or graphics tablet. From the touchscreen or the tablet, the drawing signal is communicated to the telestrator, which overlays the video image with the drawing and outputs the combined signal for broadcast or display.
An interactive whiteboard (IWB), also known as interactive board, interactive display, interactive digital board or smart board, is a large interactive display board in the form factor of a whiteboard. It can either be a standalone touchscreen computer used independently to perform tasks and operations, or a connectable apparatus used as a touchpad to control computers from a projector. They are used in a variety of settings, including classrooms at all levels of education, in corporate board rooms and work groups, in training rooms for professional sports coaching, in broadcasting studios, and others.
A writing implement or writing instrument is an object used to produce writing. Writing consists of different figures, lines, and or forms. Most of these items can be also used for other functions such as painting, drawing and technical drawing, but writing instruments generally have the ordinary requirement to create a smooth, controllable line.
A virtual keyboard is a software component that allows the input of characters without the need for physical keys. Interaction with a virtual keyboard happens mostly via a touchscreen interface, but can also take place in a different form when in virtual or augmented reality.
A tablet computer, commonly shortened to tablet, is a mobile device, typically with a mobile operating system and touchscreen display processing circuitry, and a rechargeable battery in a single, thin and flat package. Tablets, being computers, have similar capabilities, but lack some input/output (I/O) abilities that others have. Modern tablets largely resemble modern smartphones, the only differences being that tablets are relatively larger than smartphones, with screens 7 inches (18 cm) or larger, measured diagonally, and may not support access to a cellular network. Unlike laptops, tablets usually run mobile operating systems, alongside smartphones.
Pen computing refers to any computer user-interface using a pen or stylus and tablet, over input devices such as a keyboard or a mouse.
A text entry interface or text entry device is an interface that is used to enter text information in an electronic device. A commonly used device is a mechanical computer keyboard. Most laptop computers have an integrated mechanical keyboard, and desktop computers are usually operated primarily using a keyboard and mouse. Devices such as smartphones and tablets mean that interfaces such as virtual keyboards and voice recognition are becoming more popular as text entry systems.
A resistive touchscreen is a type of touch-sensitive display that works by detecting pressure applied to the screen. It is composed of two flexible sheets coated with a resistive material and separated by an air gap or microdots.
In electrical engineering, capacitive sensing is a technology, based on capacitive coupling, that can detect and measure anything that is conductive or has a dielectric constant different from air. Many types of sensors use capacitive sensing, including sensors to detect and measure proximity, pressure, position and displacement, force, humidity, fluid level, and acceleration. Human interface devices based on capacitive sensing, such as touchpads, can replace the computer mouse. Digital audio players, mobile phones, and tablet computers will sometimes use capacitive sensing touchscreens as input devices. Capacitive sensors can also replace mechanical buttons.
Hands-on computing is a branch of human-computer interaction research which focuses on computer interfaces that respond to human touch or expression, allowing the machine and the user to interact physically. Hands-on computing can make complicated computer tasks more natural to users by attempting to respond to motions and interactions that are natural to human behavior. Thus hands-on computing is a component of user-centered design, focusing on how users physically respond to virtual environments.
In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, computer mice, scanners, cameras, joysticks, and microphones.
In computing, a stylus is a small pen-shaped instrument whose tip position on a computer monitor can be detected. It is used to draw, or make selections by tapping. While devices with touchscreens such as newer computers, mobile devices, game consoles, and graphics tablets can usually be operated with a fingertip, a stylus provides more accurate and controllable input. The stylus has the same function as a mouse or touchpad as a pointing device; its use is commonly called pen computing.
Microsoft Tablet PC is a term coined by Microsoft for tablet computers conforming to hardware specifications, devised by Microsoft and announced in 2001, for a pen-enabled personal computer, and running a licensed copy of Windows XP Tablet PC Edition operating system or a derivative thereof.
An active pen is an input device that includes electronic components and allows users to write directly onto the display of a computing device such as a smartphone, tablet computer or ultrabook. The active pen marketplace has long been dominated by N-trig and Wacom, but newer firms Atmel and Synaptics also offer active pen designs.
Lenovo ThinkPad 10 refers to two generations of 10-inch business-oriented tablet computers manufactured by Lenovo.
Shumin Zhai is a Chinese-born American Canadian Human–computer interaction (HCI) research scientist and inventor. He is known for his research specifically on input devices and interaction methods, swipe-gesture-based touchscreen keyboards, eye-tracking interfaces, and models of human performance in human-computer interaction. His studies have contributed to both foundational models and understandings of HCI and practical user interface designs and flagship products. He previously worked at IBM where he invented the ShapeWriter text entry method for smartphones, which is a predecessor to the modern Swype keyboard. Dr. Zhai's publications have won the ACM UIST Lasting Impact Award and the IEEE Computer Society Best Paper Award, among others, and he is most known for his research specifically on input devices and interaction methods, swipe-gesture-based touchscreen keyboards, eye-tracking interfaces, and models of human performance in human-computer interaction. Dr. Zhai is currently a Principal Scientist at Google where he leads and directs research, design, and development of human-device input methods and haptics systems.