T. L. Taylor

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Taylor, T.L. (2012). Raising the Stakes: E-sports and the Professionalization of Computer Gaming. Cambridge, MA: MIT Press.
  • Taylor, T.L. (2012). Ethnography and Virtual Worlds: A Handbook of Method (co-authored with Tom Boellstorff, Bonnie Nardi, and Celia Pearce). Princeton, NJ: Princeton University Press.
  • Taylor, T.L. (2009). "The Assemblage of Play". Games and Culture .
  • Taylor, T.L. (2006a). Play Between Worlds: Exploring Online Game Culture . Cambridge, MA: MIT Press. ISBN   9780262201636.
  • Taylor, T.L. (2006b). "Does WoW Change Everything?: How a PvP Server, Multinational Playerbase, and Surveillance Mod Scene Caused Me Pause". Games and Culture . doi:10.1177/1555412006292615. S2CID   62275844.
  • Taylor, T.L. (2003). "Intentional Bodies: Virtual Environments and the Designers Who Shape Them". International Journal of Engineering Education.
  • Taylor, T.L. (2002). "Living Digitally: Embodiment in Virtual Worlds". In The Social Life of Avatars: Presence and Interaction in Shared Virtual Environments, R. Schroeder (ed), London: Springer-Verlag.
  • Taylor, T.L. (1999). "Life in virtual worlds: Plural Existence, Multimodalities, and other Online Research Challenges". American Behavioral Scientist.
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    References

    1. 1 2 Tucker, Staci. "Books Aren't Dead: Staci Tucker with T.L. Taylor". Books Aren't Dead. Fembot. Retrieved 19 July 2013.
    2. "MIT Comparative Media Studies: Faculty". Massachusetts Institute of Technology . Retrieved 2013-01-25.
    3. "New England Lab Current Members' Bios - Microsoft Research". Microsoft Research . Retrieved 2013-01-25.
    4. "About AnyKey". AnyKey.
    5. "Introducing the Twitch Safety Advisory Council". Twitch Blog. Retrieved 2020-10-22.
    6. "Review of Raising the Stakes". Times Higher Education . Retrieved 2013-07-02.
    7. Lister, Martin; Dovey, Jon; Giddings, Seth; Grant, Iain; Kelly, Kieran (2009-01-29). New Media: A Critical Introduction . Routledge. p.  212. ISBN   978-0415431613.
    8. Egenfeldt-Nielsen, Simon; Smith, Jonas Heide; Tosca, Susana Pajares (2008-02-15). Understanding Video Games: The Essential Introduction . Routledge. p.  168. ISBN   978-0415977203.
    9. Mitchell, Lewis (28 February 2019). "'WATCH ME PLAY': A REVIEW OF THE WORLD'S FIRST EXPLORATION INTO THE ONLINE PHENOMENON OF TWITCH AND IN-GAME LIVE STREAMING". The Adroit Journal.
    10. Boellstorff, Tom; Nardi, Bonnie; Pearce, Celia; Taylor, T.L. (2012). Ethnography and virtual worlds: A handbook of method. Princeton, New Jersey: Princeton University Press.
    11. Laberge, Yves (29 July 2013). "Book Review: Ethnography and Virtual Worlds: A Handbook of Method by Tom Boellstorff, Bonnie Nardi, Celia Pearce and T.L.Taylor". The London School for Economics and Political Science.
    T. L. Taylor
    T. L. Taylor - Game Developers Conference 2017 - 03.jpg
    T.L. Taylor speaking at the 2017 Game Developers Conference
    Academic background
    Alma mater Brandeis University
    Thesis Living Digitally: Embodiment in Virtual Environments (2000)