Live streaming

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China Railway staff livestreaming on the first day operation of Beijing Fengtai railway station on 20 June 2022 during COVID-19 Pandemic era. CR staff and PeopleRail journalist livestreaming at Beijing Fengtai Railway Station Exit 5 (20220620132147).jpg
China Railway staff livestreaming on the first day operation of Beijing Fengtai railway station on 20 June 2022 during COVID-19 Pandemic era.

Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time. While often referred to simply as streaming, the real time nature of livestreaming differentiates it from other non-live broadcast forms of streamed media such as video-on-demand, vlogs and video-sharing platforms such as YouTube.

Contents

Livestreaming services encompass a wide variety of topics, including social media, video games, professional sports, and lifecasting. Platforms such as Facebook Live, Periscope, Kuaishou, Douyu, bilibili, YouTube, and 17 include the streaming of scheduled promotions and celebrity events as well as streaming between users, as in videotelephony. Livestreaming sites such as Twitch have become popular outlets for watching people play video games, such as in esports, Let's Play-style gaming, or speedrunning. Live coverage of sporting events is a common application.

Chat rooms are a key feature in livestreaming, allowing viewers to interact with the broadcaster and join ongoing conversations. These rooms often include emojis and emotes as additional communication tools.

Social media

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Bambuser for Android.jpg
Two early examples of smartphones recording and live streaming it: a Nokia N95 using Qik (left) and a T-Mobile G1 using Bambuser

In the field of social media, the term live media refers to new media that use streaming technologies for creating networks of live multimedia shared among people, companies and organizations. Social media marketer Bryan Kramer describes livestreaming as an inexpensive "key marketing and communications tool that helps brands reach their online audience." Users can follow their friends' live video "shares" as well as "shares" related to specific content or items. Live media can be shared through any Internet website or application; thus, when people browse a specific website, they may find live media streams relevant to them. [1]

Live media can include coverage of various events such as concerts or live news coverage viewed using a web browser or apps such as Snapchat. James Harden and Trolli promoted an upcoming NBA All-Star Game through Snapchat. Many of LaBeouf, Rönkkö & Turner's performance art were livestreamed, such as a stream of Shia LaBeouf in a theater viewing all his movies. [2]

However, live stream commerce today enables sellers to showcase products through streamers, mimicking in-store sales tactics to encourage customer purchases. [3] Merritt and Zhao mention that Chinese 'live stream-based retailing’ has supported the economic growth of China and projected that about GBP 98 billion were generated from e-commerce live streaming in China. [3] The McKinsey report also demonstrates that live stream commerce is expanding in China, the sales from live stream commerce were expected to achieve $423 billion by 2022, and the US live streaming industry was also expected to reach $25 billion by 2023. [3]

Facebook Watch

Facebook introduced a video streaming service, Facebook Watch to select individuals in August 2017, and to the public in January 2018. [4] [5] Facebook watch is a video-on-demand service that allows users to share content live. It allows people to upload videos that cover a wide array of topics including original comedy, drama, and news programming. Facebook Live allows Facebook users to include their own "reactions" when someone is broadcasting. One of the reasons that Facebook Watch is so successful is because the content is recommended to users based on algorithms that determine what the user would most like to watch. [6]

YouTube Live

YouTube was purchased by Google in 2006, and the pair subsequently announced their livestreaming app. Like Periscope, users can comment during the broadcast. Unlike Periscope, livestreams on YouTube can be saved and any user can access them through the app. [7] YouTube head of product for consumers, Manuel Bronstein, stated that livestreaming gives creators the opportunity to "actually create a more intimate connection with their fans." [7]

Kick

Kick (also known as Kick.com) is a live video streaming service supported by online betting Stake.com along with streaming personality Trainwreckstv. Launched in 2022 as a Amazon-owned Twitch alternative, Kick emerged after Stake.com and other gambling sites were restricted on Twitch. Kick offers a 95% revenue share to streamers and 5% to the platform.

Although Kick is not officially linked to Stake.com co-founders, records show they are the main shareholders of the company owning the streaming site. [8] [9] [10]

Notable streamers like Hikaru Nakamura and Nickmercs, formerly popular on Twitch, joined Kick, contributing to its average of 235,000 live streams per day as of June 2023. [11]

Lifestreaming

Twitch co-founder Justin Kan wearing a lifecasting setup Meyerskansolis (1).jpg
Twitch co-founder Justin Kan wearing a lifecasting setup

Lifestreaming, also known as lifecasting, is the practice of continuously broadcasting various aspects of one's daily life to an online audience. This modern phenomenon allows people to share even mundane events in real-time, giving viewers an intimate look into someone's routine. [12]

Justin Kan, an entrepreneur and internet personality, is often credited with bringing this concept to the mainstream. He founded Justin.tv, a website initially focused solely on broadcasting his own life 24/7. [13] This lifecasting platform eventually evolved, serving as the foundation for a new style of online sharing and paving the way for more diverse content.

In its early days, Justin.tv was an experimental space where Kan himself was the main focus, capturing everything from his workdays to social interactions. This was not only a unique entertainment format but also a groundbreaking use of technology at the time. Kan's innovation in this area led to the popularization of lifestreaming, which has since evolved to include various forms of content and millions of users worldwide. [14] Today, the influence of the original concept can be seen across multiple platforms and in different variations, extending beyond individual lifecasting to live broadcasts of events, gaming, and more.

Twitch

Twitch is a livestreaming video platform owned by Twitch Interactive, a subsidiary of Amazon. [15] Introduced in June 2011 as a spin-off of the general-interest streaming platform, Justin.tv, the site primarily focuses on video game livestreaming, including broadcasts of eSports competitions, in addition to music [16] broadcasts, creative content, and more recently, "in real life" streams. Content on the site can be viewed either live or via video on demand.

Bigo Live

Bigo Live [17] is a live video streaming mobile app, which is based in Singapore and all operations are handled by China team in Beijing. On Bigo, users can go live via video stream and chat with the real-time audience. User can also watch live streaming videos of other broadcasters. The video chats can be one to one video calls or group chats between a maximum of 9 users.

Bigo TV

Bigo TV, [18] launched in 2016 by Bigo TV Technology, has rapidly become the fastest-growing platform with over 400 million users across 150 countries. YY, Bigo TV’s parent company, invested $2.1 billion to acquire Bigo TV.

Former

Periscope

In March 2015, Twitter launched a livestreaming app called Periscope. Normally, users would see a hyperlink attached to their broadcast, directing people to a new tab. Using Periscope, videos appear live on the timeline. If the user has allowed the site to share information, others can see where the user is streaming from. During the broadcast, users can comment, talk to the broadcaster, or ask questions. [19] Kayvon Beykpour, CEO of Periscope, and Dick Costolo and Jack Dorsey, former CEOs of Twitter, all shared a common goal—to invent something that would merge both teams into one instead of as partners. [20] It was discontinued in March 2021 due to declining usage, product realignment and high maintenance costs. [21] [22]

Mixer

Microsoft entered the livestreaming scene when it acquired Beam, the Seattle-based company, in August 2016. [23] About a year after acquiring the company, the service was renamed to Mixer in May 2017. [24]  The platform was the first to bring multiple features to livestreaming such as interactive gameplay, where viewers could influence gameplay, and co-streaming, where viewers could watch multiple viewpoints of teammates in the same game. Like Twitch, viewers on Mixer could pay to subscribe to streamers on a monthly basis. Viewers could also buy "Embers", which was the e-currency used by the site, and could donate that to streamers as well. While Twitch remained the biggest company in the business, Mixer attempted to raise its stock by signing multiple big streamers to Mixer-exclusive deals. These signings included Tyler "Ninja" Blevins in August 2019, Michael "Shroud" Grzesiek in October 2019, and Cory "King Gothalion" Michael also in October 2019. [25] Mixer announced it would be shutting down its streaming services on July 22, 2020. In the announcement, Mixer's parent company, Microsoft, announced a partnership with Facebook gaming, and directed current users to the new platform. [26]

Video games

Livestreaming playing of video games gained popularity during the 2010s. David M. Ewalt referred to Twitch as "the ESPN of video games". [27] The website spawned from and grew to overshadow Justin.tv, and was purchased by Amazon.com at the end of 2014 for US$970 million. [28] As one of the leading livestreaming platforms, Twitch now has millions of broadcasters and has nearly two hundred million viewers. [29] Other video-game oriented streaming websites include Smashcast.tv, which was formed after the merging of Azubu and Hitbox.tv, and the South Korea-based afreecaTV. In 2015, YouTube launched YouTube Gaming—a video gaming-oriented sub-site and app that is intended to compete with Twitch. [30]

An example of a notable livestreamed event is Games Done Quick, a charity speedrunning marathon hosted on Twitch. Viewers are encouraged to donate for incentives during the stream such as naming characters in a run, having the runners attempt more difficult challenges, or winning prizes. [31] Over $10 million has been raised across sixteen marathons. [32]

Professional streamers can generate livable revenue from viewer subscriptions and donations, as well as platform advertisements and sponsorships from eSports organizations, often earning much more from streaming than from tournament winnings. [33] The audiences of professional gaming tournaments are primarily livestream viewers in addition to live audiences inside venues. The International 2017, a Dota 2 tournament with the largest prize pool in eSport history, was primarily streamed through Twitch, having a peak of over five million concurrent viewers. [34]

Sports

Within recent years there has been a large influx in viewership and investment into sports live streaming. Digital streaming across Prime Video, NFL Digital, Fox Sports Digital, and Verizon Media Mobile properties in 2019 surpassed an average audience of over 1 million [35] – up 43% versus the previous year (729,000). Additionally, research and forecasts have shown that consumer spending on traditional pay-TV services fell by 8% to $90.7 billion in 2021 and will decline further to $74.5 billion in 2023. [36] It is expected that U.S. household subscription-based services spending will surpass pay TV for the first time in 2024. [37] Large corporations such as Amazon have looked to expand into sports live streaming. In 2021, Amazon closed an 11-year, $113 billion deal to stream National Football League (NFL) games on their Amazon Prime Video Streaming Platform. [38]

Live streaming in sports targets younger viewers with its easy access and subscriptions. The NFL notably partnered with Nickelodeon for youth-focused livestreams of the 2021 Wild Card Playoff Game and beyond. [39] [40] These broadcasts featured Nickelodeon's signature cartoons and commentary from stars Gabrielle Green and Lex Lumpkin. [41]

Despite the growth of live streaming for sports, there are concerns about unauthorised live streaming and piracy of sports content. In January 2021 alone it was said that humans made 362.7 million visits to sports piracy websites. These concerns are exacerbated when studies show over 54% of millennials have watched pirate sports live streams. This has created issues over the future sustainability and protection of legally broadcast streams. [42]

Metrics

With livestreaming becoming a financially viable market, particularly for esports, streamers and organizations representing them have looked for metrics to quantify the viewership of streams as to be able to determine pricing for advertisers. Metrics like maximum number of concurrent viewers, or number of subscribers do not readily account for how long a viewer may stay to watch a stream. [43] The most common metric is the "average minute audience" (AMA), which is obtained by taking the total minutes watched by all viewers on the stream during the streamed event and for 24 hours afterwards, divided by the number of minutes that were broadcast. The AMA is comparable to the same metric that the Nielsen ratings for tracking viewership.

This also makes it possible to combine standard broadcast and streaming routes for events that are simulcasted on both forms of delivery to estimate total audience size [44] Major events with reported AMA include streamed National Football League games; for example, the average AMA for NFL games in 2018 ranged from 240,000 to 500,000 across streaming services, [45] [46] with the following Super Bowl LIV having an AMA of 2.6 million. [47] In comparison, the esports Overwatch League had an average of 313,000 average minute audience during regular season games in its 2019 season. [48]

Risks in streaming

Many instances of serious crimes such as rape and assault, along with suicides, have been streamed live, leaving little to no time for administrators to remove the offending content. Livestreamed crimes became a trend in the mid-2010s with widely reported incidents such as assaults and suicide streamed through Periscope in 2016 [49] and the kidnapping of a man in Chicago streamed through Facebook Live in 2017. [50] A mass shooting in Jacksonville, Florida, resulting in the deaths of two in addition to the shooter, occurred during a Madden NFL 19 tournament. [51] Part of the Christchurch mosque shootings was streamed on Facebook Live by the perpetrator for 17 minutes. [52]

Additionally, livestreaming to large audiences carries the risk that viewers may commit crimes both remotely and in person. Twitch co-founder Justin Kan had been a frequent target of swatting. An incident occurred in April 2017 at the Phoenix Sky Harbor International Airport when a viewer called in a bomb threat and named streamer Ice Poseidon as the culprit, temporarily shutting down the airport. [53] They may also be victim to stalking as with other celebrities; for example, a teenager showed up uninvited to a streamer's house and requested to live with him after having saved up for a one-way transcontinental flight. [54] A Taiwan-based American streamer fell victim to a doxing and targeted harassment campaign by a Taiwanese streamer, coordinated through a private Facebook group with 17,000 members "whose activities involved tracking [his] whereabouts," death threats and "the distribution of his parents’ U.S. phone number and address". Twitch responded by temporarily suspending the harassed streamer. [55]

Research

Live content streaming has been the topic of numerous papers examining ways to cultivate online communities through live interaction and increase attendance numbers with engaging content. [56] The livestreaming platform Twitch is a common focus among researching trying to transfer its user engagement success to other applications such as improving student participation and learning in massive open online courses (MOOCs). [57] [ citation needed ]

See also

Related Research Articles

Justin.tv was a website created by Justin Kan, Emmett Shear, Michael Seibel, and Kyle Vogt in 2007 to allow anyone to broadcast video online. Justin.tv user accounts were called "channels", like those on YouTube, and users were encouraged to broadcast a wide variety of user-generated live video content, called "broadcasts".

<span class="mw-page-title-main">Justin Kan</span> American internet entrepreneur and investor

Justin Kan is an American internet entrepreneur and investor. He is the co-founder of live video platforms Justin.tv and Twitch, as well as the mobile social video application Socialcam. He was also the co-founder and former CEO of law-tech company Atrium before it was shut down in March 2020. In 2021, he launched NFT marketplace Fractal, which was renamed to Stash in 2024.

<span class="mw-page-title-main">Twitch (service)</span> American live-streaming platform

Twitch is an American video live-streaming service that focuses on video game live streaming, including broadcasts of esports competitions, in addition to offering music broadcasts, creative content, and "in real life" streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon. It was introduced in June 2011 as a spin-off of the general-interest streaming platform Justin.tv. Content on the site can be viewed either live or via video on demand. The games shown on Twitch's current homepage are listed according to audience preference and include genres such as real-time strategy games (RTS), fighting games, racing games, and first-person shooters.

<span class="mw-page-title-main">OBS Studio</span> Screen recording and streaming app

OBS Studio is a free and open-source, cross-platform screencasting and streaming app. It is available for Windows, macOS, Linux distributions, and BSD. The OBS Project raises funds on Open Collective and Patreon.

<span class="mw-page-title-main">Periscope (service)</span> American live video streaming app

Periscope was an American live video streaming app for Android and iOS developed by Kayvon Beykpour and Joe Bernstein and acquired by Twitter, Inc. before its launch in March 2015.

<span class="mw-page-title-main">YouNow</span> American live broadcasting service company

YouNow is an American live streaming broadcasting service where users stream their own live video content or interact with the video streams of other users in real time. The service is available on its website and on Android and iOS apps.

Hitbox was a live-streaming esports video game website launched in October 2013. It was a competitor to Twitch. It was acquired by Azubu, and then became Smashcast.

Mixer was an American video game live streaming platform. The service launched on January 5, 2016, as Beam, under the ownership of co-founders Matthew Salsamendi and James Boehm. The service placed an emphasis on interactivity, with low stream latency and a platform for allowing viewers to perform actions that can influence a stream.

Livestreamed crime is a phenomenon in which people publicly livestream criminal acts on social media platforms such as Twitch or Facebook Live.

The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services. By 2014, Twitch streams had more traffic than HBO's online streaming service, HBO Go. Professional streamers often combine high-level play and entertaining commentary, and earn income from sponsors, subscriptions, ad revenue, and donations.

<span class="mw-page-title-main">Shroud (gamer)</span> Canadian streamer and former professional esports player (born 1994)

Michael Grzesiek, better known as Shroud, is a Canadian streamer, YouTuber, former professional Valorant player, and former professional Counter-Strike: Global Offensive player. As of April 2022, his Twitch channel has reached over 10 million followers, ranking as the eighth most-followed channel on the platform, and his YouTube channel has over 6.79 million subscribers.

<span class="mw-page-title-main">Ice Poseidon</span> American live streamer (born 1994)

Paul Michael Joseph Denino, better known as Ice Poseidon, is an American Internet personality, live streamer. and YouTuber. He is primarily known for streaming the video game Old School RuneScape and his IRL streams. Denino gained peak prominence in 2017 when his IRL streams became popular. He is best known for his IRL streams, which he describes as "life streaming". Rolling Stone recognized Denino as a "pioneer 'life streamer'".

<span class="mw-page-title-main">Sodapoppin</span> American Twitch streamer and YouTuber (born 1994)

Thomas Jefferson "Chance" Morris IV, known professionally as Sodapoppin, is an American Twitch streamer and YouTuber. He has one of the largest followings on Twitch, with over 8.7 million followers and over 398.3 million views as of August 15, 2022; he also has over 1.11 million subscribers and over 444.5 million views on YouTube. According to Social Blade, Morris sits at the number 10 spot for the most followers on Twitch; he also ranks number 15 for the largest total number of views on the platform. He is a co-owner of and content creator for gaming organization One True King.

<span class="mw-page-title-main">Ninja (gamer)</span> American streamer and YouTuber (born 1991)

Richard Tyler Blevins, better known as Ninja, is an American online streamer, YouTuber and professional gamer. Blevins began streaming through participating in several esports teams in competitive play for Halo 3, and gradually picked up fame when he first started playing Fortnite Battle Royale in late 2017. Blevins gained the notice of mainstream media in March 2018 when he played Fortnite together with Drake, Travis Scott and JuJu Smith-Schuster on stream, breaking a peak viewer count record on Twitch. Blevins has over 19 million followers on his Twitch channel, making it the most-followed Twitch channel as of March 2024.

Facebook Gaming is Facebook's take on gaming livestreams where gamers and fans interact, with a pool of gaming streamers including Darkness429, Stonemountain64, ThePoolshark, and Alodia Gosiengfiao. Facebook launched it officially on June 1, 2018 as a tab on the Facebook app and a standalone app. It also has an In-stream Rewards feature where viewers are gifted in-game rewards while watching streams with Mobile Legends: Bang Bang being a part of pioneering the feature as mentioned by Jack Li, a Facebook Gaming representative, on Moonton Epicon held last July 18, 2019.

<span class="mw-page-title-main">Online streamer</span> Profession and hobby

An online streamer or live streamer is a type of social media influencer who broadcasts themselves online through a live stream to an audience.

Bigo Live is a global social live streaming platform owned by BIGO Technology based in Singapore, which was founded in 2014 by David Li and Jason Hu. As of 2019, Bigo Technology is owned by JOYY.

Streamlabs is a software company headquartered in San Francisco, California. The company was founded in 2014 and distributes a variety of software centered around live streaming and content creation.

<span class="mw-page-title-main">DLive</span> Video live streaming service

DLive is an American video live streaming service which was founded in 2017. It was purchased by BitTorrent in 2019. Due to the site's lax enforcement of prohibited content guidelines, DLive has become a popular alternative to YouTube and Twitch among white supremacists, conspiracy theorists, neo-Nazis, other fascists, and extremists. The site is also used by gamers as an alternative to Twitch.

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