Teenage Mutant Ninja Turtles: Mutant Melee

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Teenage Mutant Ninja Turtles: Mutant Melee
Teenage Mutant Ninja Turtles - Mutant Melee Coverart.png
North American Windows cover art
Developer(s) Konami Hawaii
Publisher(s) Konami
Series Teenage Mutant Ninja Turtles
Engine RenderWare
Platform(s) GameCube, Windows, Xbox, PlayStation 2
ReleaseGameCube, Windows, Xbox
PlayStation 2
  • PAL: October 14, 2005
Genre(s) Fighting
Mode(s) Single-player, multiplayer

Teenage Mutant Ninja Turtles: Mutant Melee is a 2005 fighting video game developed by Konami. It is based on the 2003 Teenage Mutant Ninja Turtles animated series.

Contents

Plot

Though the game does not offer a main plot for the primary cast, Adventure Mode is the single-player option in which the player chooses a character to follow in a battle-to-battle style story with written synopsis between battles and tasks as they attempt to reach their ultimate goal. The mode presents offshoot routes that allow you to choose different challenges and battles as you proceed.

During progression, the player gathers token currency which can unlock extra content in the Library menu area.

Gameplay

King of the Hill gameplay TMNT Mutant Melee gameplay.jpg
King of the Hill gameplay

Up to 22 playable characters can be unlocked. There are four game modes: In "Last Man Standing", the goal is to be the last living player. "Knock Out" challenges the player to KO the most players in a set time or to reach a set amount of KO first. The goal of "King of the Hill" is to get to a set number of points before the other players. To gain points, players must stand in the light beam that moves to set places on the map. Finally, the goal of "Keep Away" is to carry a chest to gain points. While carrying the chest, players are unable to attack and must run away from the other players or risk dropping the chest when hit.

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References

  1. "Press release". 2005-03-18. Archived from the original on 2005-03-18. Retrieved 2023-03-08.