|The Death Trap|
Promotional Art for The Death Trap
|Platform(s)||NEC PC-8801, NEC PC-9801, Fujitsu FM-7|
|Genre(s)|| Interactive fiction |
The Death Trap(ザ・デストラップ) is a text adventure video game developed and published by Square for the NEC PC-8801, NEC PC-9801, and Fujitsu FM-7 in 1984. The game and its supporting computer platforms were only released in Japan.
Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of Interactive narratives or Interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", however, graphical text adventure games, where the text is accompanied by graphics still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles.
1984 saw many sequels and prequels and several new titles such as Tetris, Karate Champ, Boulder Dash, and 1942.
Japan is an island country in East Asia. Located in the Pacific Ocean, it lies off the eastern coast of the Asian continent and stretches from the Sea of Okhotsk in the north to the East China Sea and the Philippine Sea in the south.
The Death Trap is the first game developed by Square, created before they were even an independent company. At the time, Square was a software branch of Den-Yu-Sha, a Japanese power line manufacturing firm; it was not until 1986 that Square Co., Ltd. was independently established. Square followed up with a sequel to The Death Trap in 1985 called Will: The Death Trap II. Square's third and final text adventure game was called Alpha , released in 1986, and tells a science fiction story in the same style as The Death Trap. The company's next game, Suishō no Dragon , was an early point-and-click adventure game and their subsequent games were in a variety of other genres before settling on the role-playing video game with Final Fantasy . Project EGG, a licensed emulator for home computer games, included The Death Trap, Will, and Alpha together in its limited edition "Classic PC-Game Collection" on September 8, 2013, alongside Cruise Chaser Blassty and Genesis—other Square games released between 1984 and 1987.
1986 has seen many sequels and prequels in video games and several new titles such as Metroid, Out Run and Bubble Bobble.
1985 saw many sequels and prequels in video games and several new titles such as Gradius, Super Mario Bros. and Duck Hunt.
Science fiction is a genre of speculative fiction that has been called the "literature of ideas". It typically deals with imaginative and futuristic concepts such as advanced science and technology, time travel, parallel universes, fictional worlds, space exploration, and extraterrestrial life. It often explores the potential consequences of scientific innovations.
The Death Trap is a text adventure game, which relies on simple command lines from the user's input to progress through the game. As opposed to most "text adventures", with only text as output, The Death Trap provides graphical feedback using still pictures.
The game's plot is set during the 1980s. In the game, the Cold War has become tense, and many countries have begun to prepare for a global-scale war, working on new weapons. One of such countries is the mysterious "B country" in Eastern Africa, which in an attempt to create biological weapons kidnaps the famous scientist Dr. Gitanes. An agent named Benson is sent to B country in order to rescue the doctor and avert the new threat to world peace.
The Death Trap was the first game developed by Square, a computer game software branch of Den-Yū-Sha Electric Company. Masashi Miyamoto, who founded Square in September 1983, believed that it would be more efficient to have graphic designers, programmers and writers work together on common projects. Upon Square's inception, Miyamoto initially hired as their first developers university students Hironobu Sakaguchi and Hiromichi Tanaka, and a few others.They shortly began work on Square's first game, The Death Trap. Sakaguchi noted in 1985 that he had expected to only do clerical work, not develop video games.
Hironobu Sakaguchi is a Japanese video game designer, director, producer, writer, and film director. He is best known as creator of the Final Fantasy series, which he conceived the original concept for the first title Final Fantasy and also directed several later entries in the franchise, and has had a long career in gaming with over 100 million units of video games sold worldwide. He left Square Enix and founded the studio Mistwalker in 2004.
Hiromichi Tanaka is a Japanese video game developer, game producer, game director and game designer. He was Senior Vice President of Software Development at Square Enix and the head of the company's Product Development Division-3. He is best known as the former lead developer of Final Fantasy XI, Square's first massively multiplayer online role playing game (MMORPG). He oversaw ongoing development of that title and Final Fantasy XIV until late 2010. He also worked in a prominent role for earlier single-player games including Secret of Mana, Seiken Densetsu 3, Xenogears, Threads of Fate, Chrono Cross, and the Nintendo DS version of Final Fantasy III..
Sakaguchi held the position of producer and scenario writer. Harunobu Kato and Tanaka served as programmers. Other scenario writers were 雪ノ浦美樹, 林明弘 and 鈴木尚志. The graphics team consisted of Hiromi Nakada, 雪ノ浦美樹, 今泉美保 and 斉藤智子. Lastly, 井出康代 held the position of data editing.
The game was published in Japan for the NEC PC-8801 in October 1984. It was later released for the Fujitsu FM-7 in December 1984.
The Death Trap received little attention at the time of release, though it was successful enough for Square to immediately go on to create a sequel: Will: The Death Trap II. Hironobu Sakaguchi, Hiromichi Tanaka, Harunobu Kato and Hiromi Nakada continued developing games for Square, while the rest of those credited left.
|Will: The Death Trap II|
|Platform(s)||NEC PC-8801, NEC PC-9801, Fujitsu FM-7, Sharp X1|
Will: The Death Trap II(ウィル デス・トラップII) is a video game developed and published by Square for the NEC PC-8801, NEC PC-9801, Fujitsu FM-7, and Sharp X1 in 1985. The game and its supporting computer platforms were released exclusively in Japan. Will is the sequel to The Death Trap, and was Square's second release.
Much like its predecessor, Will is an interactive fiction game, which relies on simple command lines from the user's input to progress through the game. As opposed to the earlier "text adventures", with only text as output, Will provides graphical feedback by using pictures. Square recruited a postgraduate student from Keio University to program the bitmap graphics of Will. The game is considered one of the first animated computer games.Will sold 100,000 copies in Japan, which, while less than its predecessor, was a major commercial success at the time of its release.
Deathtrap may refer to:
Thunder Force is a free-roaming scrolling shooter computer game released by Technosoft in 1983. It is the first game in the Thunder Force series. It was initially released for the Sharp X1 computer, and later appeared on the Sharp MZ-1500, NEC PC-6001 mkII, and in 1985 on the NEC PC-8801 mkII. In 1984, it was released for the FM-7 and NEC PC-9801 computers as Thunder Force Construction, featuring an add-on that allowed players to create custom made areas, like a level editor or game creation system.
An eroge is a Japanese erotic video game.
FM Towns system is a Japanese variant of PC, built by Fujitsu from February 1989 to the summer of 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with regular PCs. In 1993, the FM Towns Marty was released, a game console compatible with existing FM Towns games.
The PC-8800 series, commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan
Technosoft was a Japanese video game developer that was active from 1980 to 2001. Technosoft as a corporation ceases to exist as its current incarnation is the internal research and development division of Twenty-One Company, the parent company that acquired Technosoft in 2001. Technosoft is currently referred to as Twenty-One Technosoft division.
The inclusion of sex and nudity in video games has been a controversial topic since the early days of the industry. While many video games have used scantily clad images or characters to sell or enhance games, some go further, using sex acts or nudity as a character motivation, in-game reward, or simply as a gameplay element. These games originate worldwide, on most platforms and can be of any video game genre. While releases in Europe and North America have been sporadic and often unlicensed, Japan has seen the emergence of a pornographic video game subgenre—eroge, first appearing on the NEC PC-88 computer platform in the 1980s. In the 1990s NEC and Sega were the only companies who officially allowed sexual content on their consoles in Japan, but eroge was more prevalent on the NEC PC-98 and FM Towns computer platforms.
The PC-9800 series, commonly shortened to PC-98 or 98, is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 through 2000. The platform established NEC's dominance in the Japanese personal computer market, and by 1999, more than 18 million PC-98 units had been sold.
Bomberman is an arcade-style maze-based video game developed by Hudson Soft. The original home computer game Bomber Man was released in July 1983 for the NEC PC-8801, NEC PC-6001 mkII, Fujitsu FM-7, Sharp MZ-700, Sharp MZ-2000, Sharp X1 and MSX in Japan, and a censored version for the MSX and ZX Spectrum in Europe as Eric and the Floaters. It had a Japanese sequel known as 3-D Bomberman, in which Bomberman navigates the maze in the first-person. In 1985, Bomberman was released for the Nintendo Entertainment System. It spawned the Bomberman series with many installments building on its basic gameplay.
Bokosuka Wars (ボコスカウォーズ) is a 1983 action-strategy role-playing video game developed by Kōji Sumii (住井浩司) and released by ASCII for the Sharp X1 computer, followed by ports to the MSX, FM-7, NEC PC-6001, NEC PC-8801 and NEC PC-9801 computer platforms, as well as an altered version released for the Family Computer console and later the Virtual Console service. It revolves around a leader who must lead an army in phalanx formation across a battlefield in real-time against overwhelming enemy forces while freeing and recruiting soldiers along the way, with each unit able to gain experience and level up through battle. The player must make sure that the leader stays alive, until the army reaches the enemy castle to defeat the leader of the opposing forces.
Princess Tomato in the Salad Kingdom is a video game by Hudson Soft originally released in 1984 for the NEC PC-8801, NEC PC-6001, FM-7 and MSX Japanese home computers.
Cruise Chaser Blassty is a science fiction role-playing video game developed by Square for various Japanese computers, including the NEC PC-8801, PC-9801, and Sharp X1. The game featured mecha originally designed by Mika Akitaka and musical contributions by Nobuo Uematsu, being the very first video game he wrote music for. The game had an unusual battle system, which involved the player controlling a customizable mecha robot from a first-person view. It followed a group of young people from Earth caught up in a war between a solar-system spanning government and a group of rebels. After release, the game's story was adapted to a manga and serialized, then released as a pair of standalone books. The manga received a sequel, though the game itself did not.
Thinking Rabbit was a software house based in Takarazuka, Japan, best known for being the original publishers of Sokoban. The company joined the Disk Original Group in 1986.
Door Door is a puzzle-platform video game designed by Koichi Nakamura and published by Enix. As Enix's debut title, Door Door first released in February 1983 for the NEC PC-8801 and was subsequently converted for other Japanese computers. The game's success prompted a Famicom port and an expanded edition in 1985 as well as a mobile phone release in 2004. In 2006, editors of the popular Japanese gaming magazine Famitsu placed the game among classics such as Super Mario Bros. and Donkey Kong in its listing of the best Famicom games. Despite its popularity, Door Door has never been released outside Japan.
Flappy is a puzzle game by dB-Soft in the same vein as the Eggerland series and Sokoban that is obscure outside Japan. It features Flappy, a somewhat mole-like character who must complete each level by pushing a blue stone from its starting place to the blue tile destination.
Necronomicon (ネクロノミコン) is an adult-themed, horror-adventure game set in the town of Arkham in H. P. Lovecraft's fictional world and published by Fairytale (Hardcover). The story involves Deep Ones and hybrid spawn-folk.
Alpha (アルファ) is an interactive fiction and eroge game developed and published by Square, released for the NEC PC-8801, NEC PC-9801, Fujitsu FM-7, and Sharp X1 systems in 1986. Alpha uses a text parser to interpret the player's instructions and displays the results on screen.
In video-game culture an adventure game is a video game in which the player assumes the role of a protagonist in an interactive story driven by exploration and puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games are designed for a single player, since this emphasis on story and character makes multi-player design difficult. Colossal Cave Adventure is identified as the first such adventure game, first released in 1976, while other notable adventure game series include Zork, King's Quest, The Secret of Monkey Island, and Myst.
Arsys Software (アルシスソフトウェア), later known as Cyberhead (サイバーヘッド), was a Japanese video game software development company active from 1985 to 2001.
To solve this problem programmatically, the team employed a postgraduate student from Keio University—one of the best private universities, located in Tokyo and Yokohama—and Japan’s first animated PC game, Will, was released in 1985. One hundred thousand copies of Will were sold, which was a major commercial success at the time.