|Three Mile Island|
1980: Special Edition
Three Mile Island is an Apple II game written by Richard Orban and published by Muse Software in 1979. Three Mile Island: Special Edition is a 1980 update that's written in 6502 assembly language instead of Integer BASIC.
Three Mile Island is a simulation game set in a nuclear power plant with an impending nuclear meltdown.
Bruce F. Webster reviewed Three Mile Island in The Space Gamer No. 34. Webster commented that "Three Mile Island is not a cheap piece of software, in any sense of the term. But for those of you with the interest and the money, I can recommend it to you without reservations."
FTL Games was the video game development division of Software Heaven Inc. FTL created several popular video games in the 1980s and early 1990s. Despite the company's small size, FTL products were consistently number-one sellers and received the highest critical acclaim and industry awards.
Computer Gaming World (CGW) was an American computer game magazine published between 1981 and 2006.
Musicians United for Safe Energy, or MUSE, is an activist group founded in 1979 by Jackson Browne, Graham Nash, Bonnie Raitt, Harvey Wasserman and John Hall. The group advocates against the use of nuclear energy, forming shortly after the Three Mile Island nuclear accident in March 1979. MUSE organized a series of five No Nukes concerts held at Madison Square Garden in New York in September 1979. On September 23, 1979, almost 200,000 people attended a large rally staged by MUSE on the then-empty north end of the Battery Park City landfill in New York.
Creative Computing was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically oriented Byte.
Bruce F. Webster is an American academic and software engineer. He is currently a principal at Bruce F. Webster & Associates and an adjunct professor in computer science at Brigham Young University.
Starweb is a closed-end, space-based, play-by-mail (PBM) game. It was first published by Flying Buffalo in 1976 after customer feedback indicated interest in a space-based game. It was the company's second PBM game after Nuclear Destruction, the game that started the PBM industry in 1970. Starweb is still available for play in the 21st century, with games starting regularly. Players today can choose a PBM or play-by-email (PBEM) format.
Rescue at Rigel is a 1980 science fiction role-playing video game written and published by Automated Simulations. It is based on a modified version of their Temple of Apshai game engine, which was used for most of their releases in this era. The game was released for the Apple II, IBM PC, TRS-80, Commodore PET, VIC-20, and Atari 8-bit family.
Galactic Attack is a 1980 space combat simulator video game written by Robert Woodhead for the Apple II and published by the company he co-founded, Siro-Tech. It is a single-player adaptation of the game Empire from the PLATO mainframe network.
Terrorist is a real-time, two player strategy game developed by Steven Pederson of Edu-Ware Services in 1980 for the Apple II. One player plays the government authority, while the other plays a terrorist organization in three scenarios: the capture of a building and taking of hostages, air piracy, and nuclear blackmail. Players make their moves at the same time through the use of game paddles. Winner and loser is judged by an elaborate scoring system based upon the government player's societal values and the terrorist player's goals.
Network is a real-time, two player business simulation game developed by David Mullich for the Apple II in 1980.
SoftSide is a defunct computer magazine, begun in October 1978 by Roger Robitaille and published by SoftSide Publications of Milford, New Hampshire.
Quality Software is a defunct American software developer and publisher which created games, business software, and development tools for the Exidy Sorcerer, Apple II, and Atari 8-bit family in the late 1970s and early 1980s. Asteroids in Space, a Quality Software title created by programmer Bruce Wallace, was voted one of the most popular software titles of 1978-80 by Softalk magazine.
Beneath Apple Manor is a roguelike game written by Don Worth for the Apple II and published by The Software Factory in 1978. Higher resolution "Special Editions" were released in 1982 and 1983, through Quality Software, for the Apple II and Atari 8-bit family. It was one of the first video games to use procedural generation.
Global War is a 1979 video game published by Muse Software for the Apple II. It was written in Applesoft BASIC by Alan M. Boyd.
Space and Sport Games is a 1980 collection of video games published by Creative Computing.
ABM is a clone of Atari, Inc.'s Missile Command arcade game for the 32K Apple II. It was programmed by Silas Warner and published by Muse Software in 1980, the same year as Missile Command.
Purser's Magazine was a computer magazine by Robert Elliott Purser and edited by Mary Ann Dobson.
Sorcerer of Siva is a 1981 video game published by Automated Simulations for the Apple II and TRS-80. The last standalone Dunjonquest game, Sorcerer of Siva is not as large as the major releases in the series, but also not as small as the MicroQuests.
Instant Software was a company that produced game, utility, and education software in the late 1970s and early 1980s primarily for the TRS-80 line of home computers. Instant Software was a subsidiary of Kilobaud Microcomputing, headquartered in Peterborough, New Hampshire and run by Wayne Green.
Galaxy is a 1981 video game published by Avalon Hill and developed by Microcomputer Games for the Apple II, TRS-80, Atari 8-bit family, Commodore PET, Commodore 64, IBM PC compatibles, FM-7, and Texas Instruments TI-99/4A. It was originally published as Galactic Empires by Powersoft in 1979.