Time Traveler (video game)

Last updated
Time Traveler
Traveler logo.jpg
Title logo
Developer(s)
Publisher(s)
Designer(s)
  • Rick Dyer, engine
  • David Salizzoni (arcade)
  • David Foster (DVD)
  • Calvin Lee (DVD)
  • Steve Zuloff (arcade optics)
  • Barry Benjamin (arcade optics)
Platform(s) Arcade, DVD
Release
Genre(s) Interactive movie
Mode(s) Single player
Arcade system Sega Laserdisc

Time Traveler or Hologram Time Traveler is a LaserDisc interactive movie arcade game. It was designed by Dragon's Lair creator Rick Dyer, and released in 1991 by Sega. Its plot is that an American old west cowboy named Marshal Gram travels to various timelines to rescue Princess Kyi-La and defeat the evil time lord Vulcor. The game is best known for its arcade cabinet which displays a "holographic" like projection, produced using optical technology from Dentsu.

Contents

In 2001, a home version was published by Digital Leisure in PC CD-ROM and standard DVD format. The DVD version includes a red-blue stereographic presentation intended partially to mimic the arcade original.

Plot

The game's premise is that American old west cowboy Marshal Gram (played by Stephen Wilber, also hired to coordinate the game's stunts) is required to save the universe from scientist turned evil time lord Vulcor, who's found a way to manipulate and distort time itself; and to also rescue Princess Kyi-La (played by LeAnn McVicker) of the Galactic Federation, whom Vulcor is holding prisoner in his quest to disrupt the flow of time. The player must pursue the villain across time through the ages overcoming various obstacles along the way while undoing all the damage done by Vulcor.

Gameplay

Game screenshot Traveler screenshot.jpg
Game screenshot

The gameplay of Time Traveler is similar to that of other laserdisc games such as Dragon's Lair . The player moves a joystick in a specific direction or presses a button at certain points in the game. By entering the correct command, a movie clip plays showing the player's character progression through the game, while the wrong move results in a unique death scene for each segment. The game offers a short tutorial and hints on gameplay.

The player controls consist of a 4-way joystick, an action button and a time reversal button. The latter is a feature that allows the player to rewind and repeat the last few seconds of a failed segment. This gives the player a second chance to try and escape his death without having to repeat the complete Full-motion video (FMV) sequence all over again. Between levels, players can buy more time-reversal cubes by inserting more coins into the arcade machine.

The game starts with three lives and one time-reversal cube, lasting potentially ten minutes of perfect gameplay. Sometimes the game sequences have intentional latency, and "time malfunction" is displayed. It has a total of seven levels called "time periods". Every level consists of randomized FMV sequences within a time era theme such as pre-historic, Middle Ages, the future, and the Age of Magic.

As the game progresses players randomly encounter a slot machine mini-game called "Hellgate" where the player can bet a life to win or lose extra lives or a free credit, or lose the whole game.

Development

The game's action sequences were filmed in San Diego, California, with a small production crew of about five people headed by Producer/Director Mark E. Watson of Fallbrook, California. [1] The game takes place across many iconic settings from different time periods. All the game's footage was shot as if it were a live action movie. Few props were used during filming as the actors had to imagine fantastical locations while being filmed in front of a green screen stage. Some actors performed multiple roles, for example, the same actor played the obese "amazon queen" in the bonus DVD features and a chainsaw-wielding character in the game. The game's special effects, music and character voices were later added at a special effects studio in Carlsbad, California.

The arcade version has two easter eggs: Pressing both game buttons while pressing down on the joystick with a credit on the machine shows Rick Dyer dancing around with his son on his back. Doing the same procedure while pressing up on the joystick shows the game's development team. There are video clips of production footage and interviews on the disc.

The game had a development budget of $2 million. [2]

Arcade design

Concave mirror used for the "holographic" effect Arcade closeup part2.jpg
Concave mirror used for the "holographic" effect

Sega billed Time Traveler as "the World's First 3-D Holographic Video Game". [3] The game uses a special arcade cabinet that projects the game's characters using reflection, making them appear free-standing. The "holographic" effect is an optical illusion using a large black spherical mirror [3] and a CRT television set. Characters appear to stand in mid-air as tiny images about five inches (12.7 cm) tall.

Time Traveler has a non-standard shape for an upright arcade cabinet. Though the game is played standing up, the cabinet is larger and shorter resembling an oversized cocktail design (50"H x 43"W x 45"D) (127 cm x 109.2 cm x 114.3 cm) weighing 370 lb (170 kg). It doesn't have a monitor but instead uses a flat, dark stage called the "Micro-theater", [1] which was invented by engineers Steve Zuloff and Barry Benjamin. The Micro-theater is composed of a big concave mirror that lies underneath the stage. This holographic mirror-like optical device was invented by the Japanese firm Dentsu. [4] Along with it, a 20-inch (50.8 cm) Sony TV sits in front of the mirror. The player controls are located on top of the TV equipment. Several neon colored geometric blocks placed at the back of the stage serves as the only background for the game. It is decorated with white formica all around and with a tall "SEGA Hologram Time Traveler" sign on its back.

DVD release

In 2001, the game was published by Digital Leisure in PC CD-ROM and standard DVD formats. These home versions have the option to simulate the mirror reflection of the original arcade cabinet through a pair of anaglyph stereoscopic glasses. This adds a whirlpool-like moving background to provide an illusory stereoscopic effect.

As with other Digital Leisure DVD releases, the game's box advertises being "Playstation 2 [or Xbox] Compatible" on the cover to attract console owners. Bonus features include interviews with creator Rick Dyer about the making of Time Traveler, as well as some of the actors in the game. It also shows behind the scenes footage from some of the scenes without the special effects.

Reception

In Japan, Game Machine listed Time Traveler on their November 15, 1991 issue as being the eighth most-successful upright/cockpit arcade unit of the month. [5] The game generated over $18 million in revenue in its arcade debut. [6]

British gaming magazine The One reviewed Time Traveler in 1991, calling the holographic effect "novel" and compares the structure of the game to Dragon's Lair, although stating "The difference is, Time Traveller does it better than ever before. All the action has been filmed using real actors ... and lavished with a considerable amount of expensive post-production special effects." The One furthermore praises the variety of the game, noting that the game can take twenty scenes to finish, but there are sixty in the game, allowing different playthroughs to play out differently, and expresses that this is an improvement over other laserdisc games. The One states that "Time Traveller plays well and is an exceptionally well polished piece of software. Although the gameplay isn't to my personal taste, a great many people will marvel at the 'hologram' effect, and have a great time getting the girl." [7]

The Amusement & Music Operators Association (AMOA) nominated Time Traveler for the "Most Innovative New Technology" award in 1992. [8]

See also

Related Research Articles

Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files to display action in the game. While many games feature FMVs as a way to present information during cutscenes, games that are primarily presented through FMVs are referred to as full-motion video games or interactive movies.

<i>Space Harrier</i> 1985 video game

Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but technical and memory restrictions resulted in Sega developer Yu Suzuki redesigning it around a jet-propelled human character in a fantasy setting. The arcade game is controlled by an analog flight stick while the deluxe arcade cabinet is a cockpit-style linear actuator motion simulator cabinet that pitches and rolls during play, for which it is referred as a taikan (体感) or "body sensation" arcade game in Japan.

<i>Space Ace</i> LaserDisc based videogame

Space Ace is a LaserDisc video game produced by Bluth Group, Cinematronics and Advanced Microcomputer Systems. It was unveiled in October 1983, just four months after the Dragon's Lair game, followed by a limited release in December 1983 and then a wide release in Spring 1984. Like its predecessor, it featured film-quality animation played back from a LaserDisc.

<span class="mw-page-title-main">Cinematronics</span> Arcade game developer

Cinematronics Incorporated was an arcade game developer that primarily released vector graphics games in the late 1970s and early 1980s. While other companies released games based on raster displays, early in their history, Cinematronics and Atari, Inc. released vector-display games, which offered a distinctive look and a greater graphic capability, at the cost of being only black and white (initially). Cinematronics also published Dragon's Lair in 1983, the first major LaserDisc video game.

The following article is a broad timeline of arcade video games.

<i>Dragons Lair II: Time Warp</i> 1990 video game

Dragon's Lair II: Time Warp is a 1990 laserdisc video game by the Leland Corporation. It is the first true sequel to Dragon's Lair. As with the original, Dragon's Lair II: Time Warp consists of an animated short film that requires the player to move the joystick or press a fire button at certain times in order to continue. It takes place years after the original Dragon's Lair. Dirk has married Daphne, and the marriage has produced many children. When Daphne is kidnapped by the evil wizard Mordroc in order to be forced into marriage, Dirk's children and his mother-in-law are clearly upset by the abduction of Daphne, and Dirk must once again save her.

<i>Super Don Quix-ote</i> 1984 video game

Super Don Quix-ote is an arcade laserdisc video game released by Universal in 1984. In it, the player controls the knight Don as he attempts to rescue a princess from an evil witch named Leona.

An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, often through the use of full-motion video of either animated or live-action footage.

<i>Spider-Man: The Video Game</i> 1991 video game

Spider-Man: The Video Game, also known as Spider-Man, is a 1991 arcade video game developed by Sega based on the Marvel Comics character Spider-Man.

Jurassic Park is a rail shooter arcade game developed and released by Sega in 1994. It is based on the 1993 film of the same name. The game cabinet resembles the rear of the first-gen Ford Explorer XLT tour vehicles used in the film. The player(s), equipped with the joystick(s), must shoot dinosaurs that appear on-screen throughout the game.

<i>Astron Belt</i> 1983 video game

Astron Belt (アストロンベルト) is a LaserDisc video game in the form of a third-person, space combat rail shooter, released in arcades in 1983 by Sega in Japan, and licensed to Bally Midway for release in North America. Developed in 1982, it was the first major arcade laserdisc video game. The game combines full-motion video (FMV) footage from the laserdisc with real-time 2D graphics. The arcade game was available in both upright and cockpit arcade cabinets, with the latter having illuminated buttons on the control panel, a larger 25" monitor, and a force feedback vibrating seat.

<i>Thayers Quest</i> 1984 video game

Thayer's Quest is a LaserDisc video game initially developed by RDI Video Systems in 1984 for their unreleased Halcyon console, and later released in arcades as a conversion kit for Dragon's Lair and Space Ace. In 1995 it was ported to home consoles and PC under the title Kingdom: The Far Reaches. The arcade machine had a membrane keypad for controls instead of a joystick. To help players learn the daunting—for an arcade game—controls, a small holder containing instructional leaflets was attached to the cabinet. A sequel, Kingdom II: Shadoan, was released in 1996.

<i>Time Gal</i> 1992 interactive movie video game

Time Gal is an interactive movie video game developed and published by Taito and Toei Company, and originally released as a laserdisc game in Japan for the arcades in 1985. It is an action game which uses full motion video (FMV) to display the on-screen action. The player must correctly choose the on-screen character's actions to progress the story. The pre-recorded animation for the game was produced by Toei Company.

Digital Leisure, Inc. is a Canadian publisher of software. The company formed in 1997 with the aim to acquire, remaster and publish numerous classic video-based arcade games such as the Don Bluth-animated titles Dragon's Lair, Dragon's Lair II: Time Warp and Space Ace. Over time, they have acquired the publishing rights to various full motion video games, which they have re-released on a variety of modern formats. In more recent years, they have produced original games as well.

<i>Super Monaco GP</i> 1989 video game

Super Monaco GP is a Formula One racing simulation video game released by Sega, originally as a Sega X Board arcade game in 1989, followed by ports for multiple video game consoles and home computers in the early 1990s. It is the sequel to the 1979 arcade game Monaco GP. The arcade game consists of one race, the Monaco Grand Prix, but later ports added more courses and game modes based on the 1989 Formula One World Championship.

<i>Cobra Command</i> (1984 video game) 1984 video game

Cobra Command, known as Thunder Storm (サンダーストーム) in Japan, is an interactive movie shooter game originally released by Data East in 1984 as a LaserDisc-based arcade game. Released as an arcade conversion kit for Bega's Battle (1983), Cobra Command became one of the more successful laserdisc games in 1984. A Mega-CD port of Cobra Command developed by Wolf Team was released in 1992.

<i>Ninja Hayate</i> 1984 video game

Ninja Hayate (忍者ハヤテ) is a 1984 laserdisc video game first developed and released by Taito and Malone Films for arcades in Japan and the United States. The game was later ported to the Sega CD video game console as Revenge of the Ninja in 1994.

Electro-mechanical games are types of arcade games that operate on a combination of some electronic circuitry and mechanical actions from the player to move items contained within the game's cabinet. Some of these were early light gun games using light-sensitive sensors on targets to register hits, while others were simulation games such as driving games, combat flight simulators and sports games. EM games were popular in amusement arcades from the late 1940s up until the 1970s, serving as alternatives to pinball machines, which had been stigmatized as games of chance during that period. EM games lost popularity in the 1970s, as arcade video games had emerged to replace them in addition to newer pinball machines designed as games of skill.

<i>Dragons Lair</i> (1983 video game) 1983 LaserDisc-based arcade game

Dragon's Lair is an interactive film LaserDisc video game developed by Advanced Microcomputer Systems and published by Cinematronics in 1983, as the first game in the Dragon's Lair series. In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc's castle. It featured animation by ex-Disney animator Don Bluth.

Dragon's Lair is a video game franchise created by Rick Dyer. The series is notable for its Western animation-style graphics and complex decades-long history of being ported to many platforms. It has been adapted into television and comic book series.

References

  1. 1 2 Demaria, Russell and Wilson, Johnny L., The Illustrated History of Electronic Games. 2002. McGraw Hill Publishing. p. 279.
  2. Weber, Jonathan (September 26, 1991). "New dimension offered in arcade games". The Press Democrat . p. 32. Retrieved December 31, 2021 via Newspapers.com.
  3. 1 2 "Time Traveler Flyer". The Arcade Flyer Archive. Sega.
  4. "A New Dimension to Arcade Games : Time Traveler Introduces 3-D Action to Lure Coins From Players' Pockets". Los Angeles Times . July 23, 1991.
  5. "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 415. Amusement Press, Inc. 15 November 1991. p. 25.
  6. "Digital Leisure to Release Hologram Time Traveler for DVD and CD-ROM". digitalleisure.com. May 11, 2000. Archived from the original on September 3, 2000. Retrieved May 27, 2022.
  7. "Arcades: Time Traveller Review". The One. No. 36. emap Images. September 1991. pp. 96–97.
  8. "Game Awards". RePlay. Vol. 18, no. 1. October 1992. p. 61.