Uprising 2: Lead And Destroy | |
---|---|
Developer(s) | Cyclone Studios |
Publisher(s) | The 3DO Company |
Series | Uprising |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time strategy |
Uprising 2: Lead and Destroy is an action/real-time strategy video game developed by Cyclone Studios and published by 3DO on December 9, 1998 [1] for Microsoft Windows. The game is a direct sequel to Uprising which was developed and published by the same companies.
The game allows the player to again take control of the Wraith command tank, and enter the fight with a ruthless horde of enemies called the Kri'iSara, who also appeared in the PlayStation port of the first game. Upon release, critics lauded the game for its graphical presentation and unique style of gameplay, but were displeased with its lack of difficulty and predictable mission structure. The game offers 36 missions to complete, with 28 of these missions broken up into three mini-campaigns, which the player can complete in any order they desire. Gameplay involves searching through the battlefield to find citadel locations as well as assembling bases so the playher can harvest energy and build military units. When faced with an enemy combatant, the player can use their Wraith and call on support from military units the player has created.
Aggregator | Score |
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GameRankings | 67% [2] |
Publication | Score |
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AllGame | [3] |
CNET Gamecenter | 7/10 [4] |
Computer Gaming World | [5] |
GamePro | [6] |
GameSpot | 7.7/10 [7] |
GameStar | 82% [8] |
Next Generation | [9] |
PC Accelerator | 7/10 [10] |
PC Gamer (US) | 79% [11] |
PC Games (DE) | 72% [12] |
PC Zone | 70% [13] |
The game received average reviews according to the review aggregation website GameRankings. [2]
The Adrenaline Vault said that while it could have been a great game, Uprising ended up being merely good. [14]
Many game critics complained that game was too easy and that the mission designs were contrived and predictable giving the sense that one has been there before.[ citation needed ] Despite the negativity, critics and gamers alike were generally pleased with the game overall. Next Generation said that the game "packs enough fast action, deep strategy, and overall intensity to please any gamer, and that's what really counts." [9]
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Uprising: Join or Die, also known as simply Uprising, is an action real-time strategy video game by American developer Cyclone Studios, released in North America on October 14, 1997 and in Japan on July 24, 1998 for Windows. The player controls a powerful combat vehicle known as the Wraith that transports rebel units onto the battlefield, fighting against the military. For the first few months of its development, it had no script written for it and as the release date neared, gameplay videos were created to demonstrate its support for the 3dfx graphics card. It received a port to the PlayStation as Uprising X, which was released in December 1998; and before that, a sequel, Uprising 2: Lead and Destroy, was released for the PC on December 9, 1998.
Uprising X is a port of Uprising: Join or Die for the original PlayStation, released December 15, 1998 in the U.S., with gameplay being similar to the original. The game was published and developed by Cyclone Studios, a division of 3DO. Upon release, it garnered praise for its variety of levels as well as its gameplay, but drew criticism for its graphical presentation.