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Winged Samurai | |
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Publisher(s) | Discovery Games |
Designer(s) | David Wesely |
Programmer(s) | Stephen Goss [1] |
Platform(s) | Apple II, PET, TRS-80, Atari 8-bit [1] |
Release | 1980 |
Winged Samurai is a 1980 video game designed by David Wesely and published by Discovery Games for the Apple II, Commodore PET, TRS-80, and Atari 8-bit computers.
Winged Samurai is a game in which the player is in command of 16 Japanese fighter aircraft and must destroy bombers on their way to Rabaul. [2]
Forrest Johnson reviewed Winged Samurai in The Space Gamer No. 33. [2] Johnson commented that "Unfortunately, in creating this historical authenticity, the programmer sacrificed the game to the simulation. The display is purely two-dimensional, and the graphics are unimpressive. ... The game is not real time. You can take all day to make your combat decisions. ... Recommended to historical aviation gamers." [2]