Xyllomer

Last updated
Xyllomer
Xyllomer logo.gif
Developer(s) Project community
Engine DGD
Platform(s) Platform independent
Release1991
Genre(s) Medieval fantasy RP MUD
Mode(s) Multiplayer

Xyllomer is a MUD, a text-based online role-playing game, founded in 1991 as PaderMUD (after the University of Paderborn, where it was hosted). [1] It was the first publicly accessible MUD to use Dworkin's Game Driver. It has been hosted in Germany throughout its history.

A MUD is a multiplayer real-time virtual world, usually text-based. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a natural language.

Role-playing game Game in which players assume the roles of characters in a fictional setting

A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.

DGD, Dworkin's Game Driver, is an LPMud server written by Felix A. "Dworkin" Croes. DGD pioneered important technical innovations in MUDs, particularly disk-based object storage, full world persistence, separation of concerns between driver and mudlib, runtime morphism, automatic garbage collection, lightweight objects and LPC-to-C compilation.

Contents

Game characteristics

Xyllomer's setting is medieval fantasy in theme. [2] Roleplaying is enforced, [3] with strict penalties for improper out-of-character behavior, including conducting out-of-character communication through in-character channels. [2] [4] Game mechanics are hidden behind abstractions so as to enhance immersiveness. [5]

Game mechanics are methods invoked by agents designed for interaction with the game state, thus providing gameplay. All games use mechanics; however, there are different theories as to their ultimate importance to the game. In general, the process and study of game design are efforts to come up with game mechanics that allow for people playing a game to have an engaging, but not necessarily fun, experience.

Xyllomer supports a gameinfo command at its initial login screen to help new players orient themselves. [6]

History

A screenshot of one of the several login screens Xyllomer displays Xyllomer login.png
A screenshot of one of the several login screens Xyllomer displays

In 1992, PaderMUD ported from its original LPMud 2.4.5 infrastructure to the CD gamedriver and mudlib. [7]

LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö. LPMud was innovative in its separation of the MUD infrastructure into a virtual machine and a development framework written in the LPC programming language.

In 1993, PaderMUD ported from the CD driver to DGD, becoming the first public DGD MUD. [8]

In 1995, PaderMUD changed its name to Xyllomer. [9]

In 1996, Xyllomer moved to its own dedicated server, which has been funded by the players through donations. Previously, it had been hosted on a server owned by the University of Paderborn. [7]

In 2004, Xyllomer's login screen was quoted as an example of civic-minded warnings issued to players regarding the time-consuming nature of MUDs. [10]

In 2010, Xyllomer has been upgraded to the latest DGD version and the wizards started to transform it into a permanent world setup.

Related Research Articles

Elendor is a free online text-based multi-user game that simulates the environment of J. R. R. Tolkien's Middle-earth. Users create characters by determining species, sex, culture, description, history and then role-playing with other users within the setting and atmosphere of Tolkien's world. For the purposes of consistency, the game accepts The Lord of the Rings, The Hobbit and The Silmarillion and to a lesser extent the other works of Tolkien as canonical materials. The time frame is shortly before the onset of the main events of The Lord of the Rings with Bilbo having gone to Rivendell. The game is run on a MUSH server using a variant of PennMUSH.

<i>BatMUD</i> 1990 video game

BatMUD is a medieval fantasy MUD, established in 1990. BatMUD is Finland-based and operated and owned by a non-profit organization, Balanced Alternative Techniques ry, officially registered 1994 in Helsinki, Finland.

DikuMUD is a multiplayer text-based role-playing game, which is a type of MUD. It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU —the department of computer science at the University of Copenhagen in Copenhagen, Denmark.

The MUD trees below depict hierarchies of derivation among MUD codebases. Solid lines between boxes indicate code relationships, while dotted lines indicate conceptual relationships. Dotted boxes indicate that the codebase is outside the family depicted.

<i>Discworld MUD</i> video game

Discworld MUD is a popular MUD, a text-based online role-playing game, set in the Discworld as depicted in the Discworld series of books by Terry Pratchett.

Nightmare LPMud, founded in 1992, was one of the oldest continually running LPMuds still played until its closure on September 12, 2005. Its roots go back to the original LPMud, Genesis LPMud, when Forelock of Genesis along with some students at Bates College in Lewiston, Maine founded Orlith in 1991. This MUD lasted only a year before forking into two rival MUDs, Nightmare and Phoenix. The final incarnation of Nightmare opened October 31, 1992, run by George "Descartes" Reese. It was hosted at nightmare.imaginary.com.

LPC is an object-oriented programming language derived from C and developed originally by Lars Pensjö to facilitate MUD building on LPMuds. Though designed for game development, its flexibility has led to it being used for a variety of purposes, and to its evolution into the language Pike.

MudOS is a major family of LPMud server software, implementing its own variant of the LPC programming language. It first came into being on February 18, 1992. It pioneered important technical innovations in MUDs, including the network socket support that made InterMUD communications possible and LPC-to-C compilation. Its name reflects its focus on separation of concerns between game driver and mudlib. FluffOS is Discworld MUD's fork of MudOS, and still being developed.

<i>Genesis LPMud</i> 1989 video game

Genesis LPMud, a multi-player computer game, is the original LPMud founded in April 1989 by Lars Pensjö, now running on CD gamedriver and mudlib, and previously hosted by Chalmers Computer Society, though hosting has since been moved to a dedicated, private server. Medieval fantasy is the general theme. Roleplaying is expected.

Skotos, sometimes known as Skotos Tech, is an online game company that was founded in 1999 and released its first game, Castle Marrach, in September 2000. Its primary focus is prose online RPGs, though it currently offers a total of 15 different games. These include a number of graphical RPGs and online strategy games, which are also available at other sites.

<i>Lost Souls</i> (online game) 1990 video game

Lost Souls is a MUD, a text-based online role-playing game set in a medieval fantasy world. It has an extensive history of technical innovation in its field and has received critical praise.

Shattered World is a long-running MUD founded in August 1990, and is the first Australian LPMud.

Genocide is a MUD, a text-based online game, focused exclusively on player-killing. Founded in 1992, it was influential as the first such "pure PK" MUD, and has met with positive critical response.

Holy Mission is a medieval fantasy MUD based in Linz, Austria. Founded in 1992 and still online, it is one of the longest-running MUDs. It uses the LPMud server software, and has been seen as typifying the "LPMud genre". Its name does not reflect any particular religious themes.

Muddy Waters, frequently abbreviated MW, is a long-running MUD, a text-based online role-playing game, founded in 1993. It has received positive critical response.

MorgenGrauen, abbreviated MG, is a German-language MUD, a text-based online role-playing game, founded in 1992 and opened to the public in 1993. It is noted as popular in the MUD world, described at times as having an average of around 100 players online per day, with some days seeing 220 players. It bills itself, and has been noted by others, as the world's largest German-speaking MUD.

<i>3Kingdoms</i> 1992 video game

3Kingdoms, abbreviated 3K, is a MUD, a text-based online role-playing game, founded in 1992.

References

  1. Busey, Andrew (1995). Secrets of the MUD Wizards. SAMS Publishing. p. 456. ISBN   0-672-30723-5. PaderMUD MUD IP Name Address: mud.uni-paderborn.de [...] MUD Type: DGD (LPMUD)
  2. 1 2 "Xyllomer: The Mud Concept". Xyllomer. Retrieved 2010-04-27.
  3. "Gameplay Information". Xyllomer. Retrieved 2010-04-27.
  4. Batinic, Bernad; Reips, Ulf-Dietrich; Bosnjak, Michael (2002-06-15). Online Social Sciences. Hogrefe & Huber Publishing. p. 276. ISBN   0-88937-257-8. [...] is so strongly stressed that private conversations have to be transferred into special out-of-character channels (see for example http://www.xyllomer.de:80/l_guide.html#part3).
  5. Janus, Ulrich; Janus, Ludwig. Abenteuer in anderen Welten[Adventures in Other Worlds] (in German). Psychosozial Verlag. pp. 167, 168. ISBN   3-89806-737-8. [pp. 167] Damit das Rollenspiel nicht durch technische Details gestört wird, bleiben in Xyllomer die Zahlenwerte für Erfahrungspunkte und Eigenschaften des Spielers so weit wie möglich hinter Umschreibungen verborgen. [pp. 168] Auch Xyllomer lebt daher von der technischen Weiterentwicklung durch die Wizards und von der zahlreichen Anwesenheit seiner Spieler. [pp. 167] So that technical details do not interfere with roleplay, in Xyllomer the numerical values for experience points and the character's statistics are hidden behind abstractions as much as possible. [pp. 168] And Xyllomer lives on because of the technical development of the Wizards and the presence of its many players.
  6. Hoffman, Allan (1995). 50 Fun Ways to Internet. Book-mart Press. p. 116. ISBN   1-56414-176-4. If you have trouble connecting to Muddy Waters, or if you want to explore another MUD, try PaderMUD at either mud.uni-paderborn.de 3000 or padermud.uni-paderborn.de 3000. Like Muddy Waters, PaderMUD allows you to log in with the name gameinfo to get yourself oriented.
  7. 1 2 "The History of this world". Xyllomer. April 2001. Retrieved 2010-04-27.
  8. Reese, George (1996-03-11). "LPMud Timeline" . Retrieved 2010-04-14. December 1993 ¶ PaderMUD re-opens after having converted from CD to DGD, making PaderMUD the first production MUD using DGD.
  9. Reese, George (1996-03-11). "LPMud Timeline" . Retrieved 2010-04-14. August 1995 ¶ PaderMUD changes its name to Xyllomer.
  10. Wolf, Dominik (2004). Der einsame Spieler: Vereinsamung durch Internetspiele[The Lone Gamer: Isolation by Internet Games] (in German). GRIN Verlag. p. 21. ISBN   978-3-638-68413-2. Bei einigen MUDs erscheinen sogar Warnhinweise auf dem Bildschirm, bevor man sich einloggen kann, wie hierzu sehen bei dem MUD Xyllomer: "This might become a very time-consuming system if you start to use it, it might take effect on your real-life, especially on your studies! Consider this before you start spending your time here!" [In some MUDs, warnings even appear on the screen before you can log in, as seen in the MUD Xyllomer: "This might become a very time-consuming system if you start to use it, it might take effect on your real-life, especially on your studies! Consider this before you start spending your time here!"]