Masters of the Wild

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Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers

Masters of the Wild coverthumb.jpg

Cover of Masters of the Wild
Author David Eckelberry, Mike Selinker
Genre Role-playing game
Publisher Wizards of the Coast
Publication date
February 2002
Media type Print (Trade Paperback)
Pages 96
ISBN 0-7869-2653-8
OCLC 49230540

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers is an optional rulebook for the 3rd edition of Dungeons & Dragons , and notable for its trade paperback format.

<i>Dungeons & Dragons</i> Fantasy role-playing game

Dungeons & Dragons is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. It was first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast since 1997. It was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.

Contents

Contents

The guidebook provides supplemental information for characters belonging to the Druid, Ranger, and Barbarian base classes. This book introduced Natural Feats, which were still used in version 3.5. This book also contained tips for creating and playing characters of the aforementioned class, as well as several prestige classes.

The druid is a playable character class in the Dungeons & Dragons fantasy role-playing game. Druids wield nature-themed magic. Unlike the cleric, druids do not have special powers against undead and, in some editions, cannot use metal armor. Druids have a unique ability that allows them to change into various animal forms, and various other qualities that assist them in natural settings.

The Ranger is one of the standard playable character classes in most editions of the Dungeons & Dragons fantasy role-playing game. Rangers were hunters and skilled woodsmen, and often lived reclusive lives as hermits.

The barbarian is a playable character class in the Dungeons & Dragons fantasy role-playing game. The class was introduced as early as 1985 and went through a number of evolutions in subsequent editions of the game.

Publication history

Masters of the Wild was written by David Eckelberry and Mike Selinker and published in 2001 by Wizards of the Coast. Cover art was by Jeff Easley, with interior art by Dennis Cramer, David Day, and Wayne Reynolds.

Mike Selinker game designer

Mike Selinker is a game designer, puzzle maker, and president of Lone Shark Games, a company which he founded.

Wizards of the Coast American publisher of games

Wizards of the Coast LLC is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. Originally a basement-run role-playing game publisher, the company popularized the collectible card game genre with Magic: The Gathering in the mid-1990s, acquired the popular Dungeons & Dragons role-playing game by purchasing the failing company TSR, and experienced tremendous success by publishing the licensed Pokémon Trading Card Game. The company's corporate headquarters are located in Renton, Washington in the United States.

Jeff Easley American artist

Jeff Easley is an oil painter who creates fantasy artwork in the tradition of Frank Frazetta.

According to Eckelberry: "we looked at much of the previously published material on the "nature classes," but spent more time examining how the subjects of this book work in the new D&D. Since we had a bit more time post-release of the new edition of D&D than the other books in this series, we were able to listen to people we gamed with and to fans we met online and at conventions. They had a lot of things to say about what we'd be dealing with in Masters of the Wild." [1]

It was not updated to 3.5 Edition, although most of the prestige classes were reintroduced in the 3.5 supplemental sourcebook Complete Divine .

<i>Complete Divine</i> book by David Noonan

Complete Divine is a supplemental rulebook for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game published by Wizards of the Coast. It replaces and expands upon earlier rulebooks entitled Masters of the Wild and Defenders of the Faith, as well as being a catchall for anything that doesn't fit into Complete Adventurer, Complete Arcane, Complete Warrior, or Complete Psionic.

Reception

Reviews

See also

<i>Defenders of the Faith (Dungeons & Dragons)</i> book by James Wyatt

Defenders of the Faith: A Guidebook to Clerics and Paladins is an optional rulebook for the 3rd edition of Dungeons & Dragons, and notable for its trade paperback format.

<i>Song and Silence</i> book by David Noonan

Song and Silence: A Guidebook to Rogues and Bards is an optional rulebook for the 3rd edition of Dungeons & Dragons, and notable for its trade paperback format.

<i>Sword and Fist</i> book by Jason Carl

Sword and Fist: A Guidebook to Fighters and Monks is an optional rulebook for the 3rd edition of Dungeons & Dragons, written by Jason Carl and notable for its trade paperback format.

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<i>Players Handbook</i> book by Gary Gygax

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Several different editions of the Dungeons & Dragons (D&D) fantasy role-playing game have been produced since 1974. The current publisher of D&D, Wizards of the Coast, produces new materials only for the most current edition of the game. Many D&D fans, however, continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions.

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<i>Complete Warrior</i> book by Andy Collins

Complete Warrior is a supplemental rulebook for the 3.5 edition of the Dungeons and Dragons role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled Sword and Fist.

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References

  1. Ryan, Michael (February 8, 2002). "Product Spotlight: Masters of the Wild". Wizards of the Coast . Retrieved August 10, 2013.