100ft Robot Golf | |
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Developer(s) | No Goblin |
Publisher(s) | No Goblin |
Designer(s) |
|
Programmer(s) | Dan Teasdale |
Artist(s) |
|
Engine | Unity |
Platform(s) | PlayStation 4 PlayStation VR Windows |
Release | October 10, 2016
|
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
100ft Robot Golf is a 2016 sports video game developed and published by No Goblin. In the game, players control mechas and must race to shoot a golf ball into a hole. 100ft Robot Golf was released in October 2016 for PlayStation 4 and PlayStation VR and in March 2017 for Windows. The game was met with a mixed reception.
Players choose from a number of mechas to play through golf courses with. Each mecha has different abilities and gameplay mechanics for hitting the ball. [1] As opposed to traditional golf, all players play at the same time, with the goal of getting their ball into the hole first. [2] Players can demolish buildings, [2] [3] block opposing shots with their mecha, and attack other competitors. In-game commentators (Justin, Griffin, and Travis McElroy) spectate the players' actions. [4]
Indie studio No Goblin previously developed Roundabout in 2014. [4] During a Let's Play of Neo Turf Masters , [5] a member of No Goblin mentioned that a game having mechas play golf in space was never made before. [6]
According to the co-founder of No Goblin, Dan Teasdale, the studio took anime from the 1970s and 1980s and "overdubbed it". [7] Teasdale helped to develop Rock Band and Destroy All Humans!. [7] No Goblin initially produced the in-game commentary themselves; [8] however, they ultimately decided to commission the McElroy brothers because they needed people "way funnier than [them]". [7]
Sony requested the studio to port 100ft Robot Golf to the PlayStation VR (PS VR). [9] During the PlayStation Experience 2015 opening keynote, 100ft Robot Golf was announced for the PS VR [10] and PlayStation 4 (PS4), stating that the game would be published by 2016. [11] No Goblin released 100ft Robot Golf for PS4 on October 10, 2016, [12] and for PS VR on October 13. [13] After the studio improved the graphics and writing, the game was released for Microsoft Windows on March 16, 2017. [4]
The game has received "mixed or average" reviews, holding an aggregated score of 56 on Metacritic. [14] On OpenCritic, the game has a "weak" approval rating of 0%. [15] [16] [17] [18] [19] [20] [21]
Aggregator | Score |
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Metacritic | 56/100 [14] |
OpenCritic | 0% recommend [15] |
Publication | Score |
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Destructoid | 4/10 [19] |
GameSpot | 5/10 [17] |
IGN | 5/10 [18] |
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