Ardy Lightfoot

Last updated
Ardy Lightfoot
SNES Ardy Lightfoot cover art.jpg
North American box art
Developer ASCII Corporation
Publishers
Director Masami Yamamoto
Producer Takeshi Kaneda
Designer Noburo Wada
Programmer Takumi Inoue
Artist Takashi Tory
Writer Ichirō Sugiyama
Composers Akiko Hashimoto
Katsuhiro Hatano
Platform Super Nintendo Entertainment System
Release
  • JP: November 26, 1993 [1]
  • NA: February 1994 [2]
  • EU: 31 October 1994
Genre Platform
Mode Single-player

Ardy Lightfoot [a] is a 2D side-scrolling platform game released on the Super Nintendo Entertainment System in 1993 in Japan and 1994 in the west. It was developed by ASCII and published by Titus France in North America and Europe.

Contents

Gameplay

Ardy and Pec go to the Mining Town Ablaze, the first level. SNES Ardy Lightfoot.png
Ardy and Pec go to the Mining Town Ablaze, the first level.

The game controls anthropomorphic title character fox Ardy and his friend, a blue creature named Pec. Pec is able to transform, taking on forms such as a weapon, a red hot air balloon, or a rock wall destroyer. These forms allow Pec to be used both for combat and for solving environmental puzzles. If Ardy is hit by an enemy, Pec dissolves and can only be retrieved by finding a treasure chest. Without Pec, Ardy is still able to attack by bouncing on his own tail. He can also protect himself temporarily by hiding behind a clear mirror.

Plot

The sacred rainbow has shattered into seven crystal pieces, and it is up to Ardy to obtain them all. Whoever collects all seven crystal pieces will receive a wish. The evil King Visconti has already gotten one crystal piece, and he is searching for the other pieces. To this end, he sends out his followers, including Beecroft, Catry and many others. Ardy is assisted by friends along the way, like the unnamed elder, Nina, and a mysterious adventurer named Don Jacoby.

Although the ending screen says "To be continued", no sequel was ever made.

Development and release

When Titus published Ardy Lightfoot for North American audiences, several changes were introduced. These included numerous sprites, such as Ardy's "waiting" pose, being removed; tied up and crying animals being removed from the background on the forest level; and in level 6, "Eaten!", Catry's gruesome death by acid was written out of the plot; instead of being reduced to a pile of bones, she is merely knocked unconscious.

Reception

Ardy Lightfoot garnered average reviews from critics. [5] [18] [19] Electronic Gaming Monthly praised the game for its huge levels, numerous character abilities, and impressive bosses, but warned prospective buyers that a great deal of patience is required, due to the game's extremely high difficulty. [4] GamePro gave it a positive review, as well, citing the varied gameplay and cartoony and colorful graphics. [20] Super Play gave the game an overall score of 83% praising the graphics, animation and sound. [12]

Notes

  1. Japanese: アルディライトフット, Hepburn: Arudi Raitofutto

References

  1. "アルディライトフット" (in Japanese). Famitsu . Retrieved March 28, 2024.
  2. "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on 2008-09-20. Retrieved 2020-07-22.
  3. Davies, Paul (June 1996). "Mini Reviews: Ardy Lightfoot". Computer and Video Games . No. 175. EMAP. p. 91.
  4. 1 2 Semrad, Ed; Carpenter, Danyon; Manuel, Al; Sushi-X; Weigand, Mike (December 1994). "Review Crew - Major Mike's Game Roundup: Ardy Light Foot". Electronic Gaming Monthly . No. 65. Sendai Publishing. p. 40.
  5. 1 2 "New Games Cross Review: アルディライトフット". Famitsu (in Japanese). No. 259. ASCII Corporation. December 3, 1993. p. 40.
  6. Prézeau, Olivier (March 1994). "Super Famicom Import (Version Japonaise): Ardy Light Foot". Joypad  [ fr ] (in French). No. 29. Hachette Disney Presse. p. 134.
  7. Prézeau, Olivier; Hellot, Grégoire (February 1995). "Super Nintendo: Ardy Light Foot". Joypad  [ fr ] (in French). No. 39. Hachette Disney Presse. pp. 112–113.
  8. Knauf, Andreas (March 1995). "Spiele-Tests: Ardy Lightfoot". MAN!AC  [ de ] (in German). No. 17. Cybermedia. p. 67. (Transcription Archived 2025-01-14 at the Wayback Machine ).
  9. McVittie, Andy; Davies, Paul (January 1995). "Review: Ardy Lightfoot". Nintendo Magazine System . No. 28. EMAP. pp. 50–51.
  10. Clays, Simon; White, Shaun (June 1996). "Review: Ardy Lightfoot". Nintendo Magazine System . No. 45. EMAP. pp. 36–38.
  11. Sanz, Juan Carlos (January 1997). "Super Nintendo a fondo: Ardy Lightfoot". Superjuegos  [ es ] (in Spanish). No. 57. Grupo Zeta. pp. 106–107.
  12. 1 2 Leach, James (March 1995). "UK Review: Ardy Lightfoot". Super Play . No. 29. Future Publishing. p. 41.
  13. Bilson, Josse; Dyer, Andy (March 1995). "Total! SNES Review: Ardy Lightfoot". Total! . No. 39. Future Publishing. p. 53.
  14. Schaedle, Wolfgang (February 1995). "Reviews: Luftikus - Ardy Light Food". Video Games  [ de ] (in German). No. 39. Magna Media. p. 104.
  15. Pullin, Keith; Butt, Ryan (January 1995). "Super NES Review: Ardy Lightfoot". Super Gamer. No. 10. Paragon Publishing. p. 49.
  16. Sushi (February 1994). "Super Famicom Test: Ardy Light Foot". Super Power  [ fr ] (in French). No. 18. SUMO Éditions. p. 96. Archived from the original on 2011-11-12. Retrieved 2025-11-23.
  17. "Capsule Reviews: Ardy Lightfoot". VideoGames - The Ultimate Gaming Magazine . No. 77. Larry Flynt Publications. June 1995. p. 85.
  18. "Reviews: Supershorts". Computer and Video Games . No. 159. EMAP Images. February 1995. p. 90.
  19. "Take 2 Reviews: Ardy Lightfoot; Now Playing: Ardy Lightfoot". Nintendo Power . Vol. 70. Nintendo of America. March 1995. pp. 90–91, 102, 107.
  20. Nade, Sarah (January 1995). "ProReview: Ardy Lightfoot". GamePro . No. 66. IDG. p. 78.