Battle Isle: The Andosia War | |
---|---|
Developer(s) | Cauldron [1] |
Publisher(s) | Blue Byte [1] |
Series | Battle Isle |
Platform(s) | Windows |
Release | November 24, 2000 [2] |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
Battle Isle: The Andosia War (German : Battle Isle: Der Andosia Konflikt) is a 2000 turn-based strategy video game developed by Cauldron and published by Blue Byte for the Windows. It is the fifth and final game in the Battle Isle series. The game was sold in North America exclusively on Blue Byte's online store. [3]
The game is set in an archipelago on the planet Chromos in the year 345 of the New Age. [4] The islands are split into battle and economic islands. Factories on the economic isle build units that need to be transported to the battlefield. Combat units have different attack and defense strengths and movement ratings. The game is turn-based but the player must move units within a fixed amount of time before the opposition takes its turn. The player can't move units but can develop their economy during the opposing turn. Supply comes from energy relay posts that must be connected to your military headquarters. Repair units can fix things on the battlefield if they're near a functional energy post. [5] The game includes two campaigns with a total of 22 missions. [4] Multiplayer supports LAN and Internet play. Modes offered are 1v1, 2v2 or 4v4 players. [1]
Aggregator | Score |
---|---|
GameRankings | 77% [6] |
Publication | Score |
---|---|
GameSpot | 6.7/10 [5] |
GameSpy | 76/100 [1] |
GameZone | 10/10 [7] |
IGN | 7.5/10 [3] |
Génération 4 | 15/20 [8] |
Gry-Online | 6.5/10 [9] |
GameSpy gave an overall positive review: graphics and music were praised but the camera controls were said to be clunky and the game had too much micromanagement. [1] GameSpot commented: "The 3D graphics actually serve a purpose besides just looking good, but the game's central assumption - that a restricting time limit applied to a turn-based game will make it more intense - doesn't quite work." [5] IGN summarized: "Overall, Battle Isle: Andosia War gets by largely on strong visual and visceral merits. The interface is very well conceived, the combat engine is compelling and the 3D engine is damned attractive, but it is simply not a strong enough product to rise above the competition in either the real-time or turn-based space. Additionally, the inane storyline and often-excruciating pace of play make this hard game to recommend." [3] GameZone liked the imposed time limit: "The game is a race against the clock game and this gives the game a real feel of war where there is not always a lot of time to make a good strategically thought out decisions and the one you make better be a good one. This make the game a high paced game on all levels and gives you excellent challenge which is exactly what you look for in any war type game." [7]
Skies of Arcadia is a 2000 role-playing video game developed by Overworks and published by Sega for the Dreamcast. Players control Vyse, a young air pirate, and his friends as they attempt to stop the Valuan Empire from reviving ancient weapons with the potential to destroy the world.
Earth 2150, also known as Earth 2150: Escape from the Blue Planet, is a real-time strategy game, originally published in 2000 by SSI and Polish developer Reality Pump and a sequel to Earth 2140. 2150 was one of the first commercial full-3D games of its kind. A sequel to Earth 2150, Earth 2160, was published in August 2005. The game also has two stand-alone expansion packs: Earth 2150: The Moon Project, and Earth 2150: Lost Souls.
Shogun: Total War is a turn-based strategy and real-time tactics video game developed by The Creative Assembly and published by Electronic Arts for Microsoft Windows personal computers. Released in June 2000, the game became the debut title in The Creative Assembly's Total War series. Set in Japan during Sengoku jidai—the "Warring States" period from the 15th to the beginning of the 17th century—the game has players adopt the leader of a contemporary Japanese clan, attempt to conquer the nation and claim the position of shōgun. The turn-based aspect of the game focuses on a map of Japan where military force, religion, diplomacy, espionage and economics all influence the player's actions, whilst battles are fought in a 3D real-time mode.
Medieval: Total War is a turn-based strategy and real-time tactics computer game developed by Creative Assembly and published by Activision. Set in the Middle Ages, it is the second game in the Total War series, following on from the 2000 title Shogun: Total War. Originally announced in August 2001, the game was released in North America on 21 August 2002 and in Europe on 30 August for Microsoft Windows.
Half-Life: Blue Shift is an expansion pack for the first-person shooter video game Half-Life (1998). It was developed by Gearbox Software and published by Sierra On-Line. Blue Shift was the second expansion for Half-Life, originally intended as part of a Dreamcast port of Half-Life. Although the Dreamcast port was cancelled, the Windows version was released as a standalone product on June 12, 2001 for Windows. It was released on Steam on August 24, 2005.
Ogre Battle 64: Person of Lordly Caliber is a real-time tactical role-playing game developed by Quest Corporation and localized by Atlus USA for the Nintendo 64. Though conceptually similar to Ogre Battle: The March of the Black Queen, significant gameplay tweaks were implemented to change the game's overall flow. Ogre Battle 64 is the third game in the series, the first two being Ogre Battle: The March of the Black Queen, and Tactics Ogre. Gaidens have been released in Japan, on Game Boy Advance and Neo Geo Pocket Color. Unlike earlier Ogre Battle games, which feature Queen song titles, "Person of Lordly Caliber" is an original title. Ogre Battle 64 was released in PAL regions for the first time via the Wii Virtual Console in 2010.
Starlancer is a space-based science fiction flight simulator computer game, created by Erin and Chris Roberts, and developed by Warthog Games under the auspices of Digital Anvil.
Worms World Party is a 2001 artillery turn-based tactics video game developed by Team17, and is the sequel to Worms Armageddon in the Worms series. As with the previous games in the series, players take turns controlling their teams and using available projectiles, firearms, explosives, and equipment to destroy all opposing teams and manoeuvre across a specified and highly destructible map.
Midnight Club: Street Racing is a 2000 racing video game developed by Angel Studios and published by Rockstar Games. The game focuses on competitive street racing and the import scene. Two distinct versions of the game were released for the PlayStation 2 and Game Boy Advance platforms, the former being a launch title for the platform. It is the first game in Midnight Club franchise, followed by Midnight Club II.
Emperor: Battle for Dune is a real-time strategy video game, released by Westwood Studios in June 2001. It is based in Frank Herbert's science fiction Dune universe. It follows its predecessors, Dune II and Dune 2000. While Dune II was a distinct story to that of Dune, and Dune 2000 was a remake of Dune II, Emperor: Battle for Dune is a direct sequel to the previous games. In particular, it is a sequel to Dune 2000, carrying on from where it left off, with several of the characters and actors returning. Like Dune 2000 and many of the other Westwood games that came before it, Emperor features live action cut scenes filmed with actors.
Star Wars: Demolition is a 2000 vehicular combat game created by Luxoflux and LucasArts using the Vigilante 8 game engine. It is set in the Star Wars universe, where the Galactic Empire has banned Jabba the Hutt's podraces, so Jabba creates a more life-threatening vehicular combat contest.
DarkSpace is a massively multiplayer real-time strategy computer game developed by PaleStar. Released in December 2001, DarkSpace involves multiplayer spaceship combat between three player-controlled factions.
Ring of Red is an alternate history turn-based strategy video game released by Konami for the PlayStation 2 console. It was one of the first PlayStation 2 games made with CD-ROM-based technology. Ring of Red was released in 2000 for Japan followed by North America and Europe in 2001. An emulated version for the PlayStation 3 was released as a PS2 Classic on October 4, 2011 in North America.
MechWarrior 4: Vengeance is a vehicle simulation game, developed by FASA Interactive and published by Microsoft. It was released on November 22, 2000. It is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, MechWarrior 4: Black Knight, was released in 2001, and a subsequent stand-alone expansion, MechWarrior 4: Mercenaries, was released on November 7, 2002. Two smaller expansions, Inner Sphere Mech Pak and Clan Mech Pak, were also released in 2002.
Xena: Warrior Princess: The Talisman of Fate is a 1999 fighting game developed by Saffire and published by Titus Interactive for the Nintendo 64. It is based on the television series, Xena: Warrior Princess, which aired from 1995 to 2001.
The Settlers IV, released as The Settlers: Fourth Edition in North America, is a 2001 real-time strategy video game with city-building elements for Windows, iOS, webOS, bada, Symbian, and Android. Developed by Blue Byte and published by Ubi Soft, the Windows version was released in Germany in February 2001, in the United Kingdom in March, and in North America in August. Also in August, Blue Byte released an expansion, The Settlers IV Mission CD, featuring new single-player campaign missions, new maps for both single-player and multiplayer modes, a random map generator and map editor, gameplay improvements, and bug fixes. In December, they released a second expansion, The Settlers IV: The Trojans and the Elixir of Power, containing new single-player campaigns, additional single and multiplayer maps, improved graphics, and additional gameplay tweaks. In March 2002, The Settlers IV: Gold Edition was released, containing the original game and both expansions, plus fan-made maps for multiplayer mode, and two minigames. In November 2009, Gameloft ported the original game to iOS, under the title The Settlers. Although featuring updated graphics and utilising touch controls, the gameplay, game mechanics and storyline are identical to the original. In April 2010, The Settlers was released for webOS, specifically optimised for the Palm Pre. Gameloft later released HD versions for iPad, bada, Symbian and Android. In 2013, the Gold Edition was released on GOG.com. In 2018, the game was re-released as The Settlers IV: History Edition. it is the fourth game in The Settlers series, following The Settlers (1993), The Settlers II (1996) and The Settlers III (1998).
Battle Isle is a series of turn-based strategy/tactics video games developed in the 1990s by Blue Byte and released for Amiga and MS-DOS and later for Microsoft Windows. The settings are wars on a fictional planet, Chromos.
NHL 2001 is a video game released by Electronic Arts in 2000. It is the successor to NHL 2000. An add-on featuring Elitserien and SM-Liiga was released on the PC version on March 8, 2001, that added Swedish and Finnish hockey leagues and teams to the game. It is the tenth installment of the NHL series, the final to be released on PlayStation, and the first to be released on PlayStation 2.
Chessmaster 8000 is a 2000 chess video game developed and published by Mattel Interactive for the Windows. It is part of the Chessmaster series.