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Twinworld | |
---|---|
Developer(s) | Blue Byte |
Publisher(s) | Ubisoft |
Composer(s) | Haiko Ruttmann |
Platform(s) | Amiga, Atari ST, C64, Acorn Archimedes, Amstrad CPC, ZX Spectrum |
Release | 1989 |
Genre(s) | Platform |
Mode(s) | Single-player |
Twinworld (also spelled TwinWorld or Twin World) is a video game, published by Ubi Soft for the Amiga and Atari ST in 1989. Ports for the Commodore 64, Amstrad CPC, and Acorn Archimedes were released in 1990.
Twinworld is a platform game with a fantasy setting. Ulopa is a prince and the sole survivor of the Cariken royal family. Ulopa must travel through 23 levels to find the stolen amulet and confront the evil wizard Maldur.
The 23 levels are set in five different "worlds": a normal rural landscape, a forest, a medieval-style fortress, swamps and finally the temple of the evil wizard Maldur. The first four "worlds" have five levels each, and Maldur's temple has three, with the last being a special "boss" level.
The gameplay mainly involves jumping between different platforms and shooting magical bouncy balls at enemies, which come in the form of various evil-looking fantasy animals. To complete a level, Ulopa must find a piece of the stolen amulet and go through the exit door.
Various enemies in Twinworld include:
The levels are divided into five different worlds.
All five worlds also have a "bonus level". For the first four worlds, the last level of the world acts as a bonus level. In the last level of Maldur's Temple, after killing Maldur, a secret door opens to a mini-sized bonus level. If Ulopa dies in a bonus level, he automatically proceeds to the next world, without losing a life.
Publication | Score |
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ASM | 10/12 [1] |
"It is an excellent game which is an insane lot of fun."
Bernd Zimmermann in ASM issue 2/1990 [1]
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