Behind the Frame: The Finest Scenery

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Behind the Frame:
The Finest Scenery
Behind the Frame the Finest Scenery cover.jpg
Developer(s) Silver Lining Studio
Publisher(s) Akupara Games
Akatsuki Taiwan
Director(s) Weichen Lin
Designer(s) Weichen Lin
Ric Yeh
Programmer(s) Jany Weng
Harrison Chen
Shawn Hsaio
Artist(s) Weichen Lin
Kaguya Huang
Knives Lai
Writer(s) Weichen Lin
Jeremy Jhang
Composer(s) Yuchain Wang
Engine Unity
Platform(s)
Release
25 August 2021
  • Windows, macOS, iOS, Android
  • 25 August 2021
  • Switch, PS4
  • 2 June 2022
Genre(s) Adventure
Mode(s) Single-player

Behind the Frame: The Finest Scenery is an point and click adventure game created by Taiwanese developer Silver Lining Studio, and co-published by Akupara Games and Akatsuki Taiwan Inc. The game was released for Microsoft Windows, macOS, iOS, and Android in August 2021, [1] then for Nintendo Switch and PlayStation 4 in June 2022. [2]

Contents

Plot

With an art style reminiscent of Studio Ghibli, the game sees the player as an artist on the verge of finishing the final art piece for a gallery submission. As the painting nears completion, the player slowly uncovers an emotional history backed by chance and artistry. [3]

Reception

The game received an aggregate score of 73/100 from Metacritic, indicating mixed or average reviews. [1] Judith Carl of Eurogamer called the game "magical-looking" and the gameplay calming. [8] Rebekah Valentine of IGN said she never got tired of watching it, calling it "peaceful" and "Ghibli-looking". [9] Pocket Gamer described the game as "a relaxing experience you’ll likely want to dive into when you’re snuggled up in bed after a long and tiring day at work". [10] PC Gamer stated that "it's left me with a greater appreciation for the times when people I love want to share something with me, whether that's the art they've made, an outfit they've been coordinating, or just a bit of coffee". [11] Alice Bell of Rock Paper Shotgun called Behind the Frame a "very sweet experience that is incredibly relaxed, at the same time as being a very bright, sunshine-filled thing that really inspired me to go out and create something myself". [12] The Academy of Interactive Arts & Sciences nominated Behind the Frame for Mobile Game of the Year at the 25th Annual D.I.C.E. Awards. [13]

Awards

YearAward(s)Awarded By
2021Best Visual Art, [14] Best Experience, [15] Best Storytelling, Best Indie Game [16] NYX Awards
Best Mobile Game [17] DevGAMM
Excellence in Visual Art, Best Overall Game [18] Asia Game Awards
The Big Indie Pitch (Mobile Edition) [19] PGC Digital
Best Game Made with Unity [20] Indie Arena Booth

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References

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