Bit.Trip Core | |
---|---|
Developer(s) | Gaijin Games |
Publisher(s) | Aksys Games (WiiWare) Gaijin Games (PC) QubicGames (Switch) |
Designer(s) | Alex Neuse |
Series | Bit.Trip |
Platform(s) | |
Release | WiiWareWiiNintendo 3DSWindows, OS X
|
Genre(s) | Action, Music |
Mode(s) | Single-player, Multiplayer |
Bit.Trip Core, marketed as BIT.TRIP CORE, is a 2009 arcade-style rhythm game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service. It is the second game in the Bit.Trip series, directly succeeding Bit.Trip Beat and preceding Bit.Trip Void , Bit.Trip Runner , Bit.Trip Fate and Bit.Trip Flux .
This section needs additional citations for verification .(April 2022) |
Bit.Trip Core is played with the Wii Remote controller held sideways. Players control the 'core', a plus-shaped ship located in the centre of the screen. The object of the game is to aim the core's lasers with the four directions on the D-Pad and fire the laser with the 2 Button in order to collect multi-colored dots known as 'beats'. There are three levels in total, named "Discovery", "Exploration" and "Control" respectively, each approximately 15 minutes in length. On the Steam version, players control the Core with the WASD keys and fire using ENTER.
As the player builds up a score multiplier by collecting beats in a row without missing, the game transitions into Mega and Super modes, making alterations to the level's graphics and music. In addition, bombs can be acquired and used with a press of the 1 Button, which is useful for clearing the screen of beats during difficult sections. If the player misses several beats, a Nether meter fills - this puts the game into a silent, black-and-white phase. This can be escaped from if the player collects beats, but further misses before escaping the Nether will result in a Game Over.
Gaijin Games began development on Bit.Trip Core even before the release of Bit.Trip Beat. The game was inspired by Cosmic Ark, an Atari 2600 game that was a personal favourite of designer Alex Neuse. After going through several iterations of the game's design, which the team thought would be way too confusing, they settled on a system that shared some similarities with rhythm games such as Guitar Hero . Meanwhile, the controls were influenced by feedback from playtesters. [2]
The game was later bundled with the other five Bit.Trip games as Bit.Trip Complete for the Wii in 2011. A Nintendo Switch port released on December 25, 2020. [3]
Balloon Fight is an action video game developed by Nintendo and HAL Laboratory and published by Nintendo. The original arcade version was released for the Nintendo VS. System internationally as Vs. Balloon Fight, while its Nintendo Entertainment System counterpart was released in Japan in 1985 and internationally in 1986.
Cave Story is a 2004 Metroidvania platform-adventure video game for Microsoft Windows. It was developed over five years by Japanese independent developer Daisuke "Pixel" Amaya in his free time. Cave Story features 2D platform mechanics and is reminiscent of the games Amaya played in his youth, such as Metroid and Castlevania. After its initial self-published release, the game slowly gained popularity on the internet. It received widespread critical acclaim for many polished aspects of its design, such as its compelling characters, setting, story, and gameplay. Cave Story is considered by many as the quintessential indie game because of its one-person development team and influence on the video gaming world.
bit Generations is a video game franchise for the Game Boy Advance, published by Nintendo. It was first announced under the name Digitylish at the Electronic Entertainment Expo (E3) in 2005. Each of the games in the series feature simple controls, gameplay and graphics. All the games were developed by Skip Ltd., except for Digidrive, which was developed by Q-Games.
Rhythm Tengoku is a rhythm game developed and published by Nintendo for the Game Boy Advance. It was originally released on August 3, 2006, and was the last game released by Nintendo for the Game Boy Advance. An arcade version of the game was reprogrammed and published by Sega on September 20, 2007. Both versions were released in Japan exclusively. The game was the first in the Rhythm Heaven series which spawned three international sequels; Rhythm Heaven, Rhythm Heaven Fever, and Rhythm Heaven Megamix. It began as an idea created by its composer and supervisor Tsunku, who proposed it to Nintendo due to his belief that they could do a better job with it than he could.
MaBoShi: The Three Shape Arcade is a WiiWare puzzle video game developed by Mindware Corp. Its Japanese title, Katachi no Game: Maru Bou Shikaku. It was released in Europe on August 29, 2008, in Japan on October 7, 2008, and in North America on December 29, 2008.
Bit.Trip, stylized BIT.TRIP, is a series of nine video games developed by Choice Provisions and published by Aksys Games for the Wii, Nintendo 3DS, Microsoft Windows, macOS, PS Vita, and PS4. It was published by Arc System Works for WiiWare and Nintendo eShop in Japan, and by Namco Networks America Inc for the iPhone, iPod Touch and iPad. Each game revolves around the adventures of a character named "Commander Video", and features "a crazy mix of 80s aesthetics and modern game design". The styles of the games range from pong-like, to platforming, and shooting. Each game in the series features a chiptune-inspired soundtrack, but a different style of rhythm-based gameplay in each. Most games in the series have few levels; Beat, Core, Void and Flux have only three levels each while Fate has six and Runner has 36. Most of the games feature levels lasting between 10 and 25 minutes to make up for having such few levels. The games also consists of 8 modes; Nether, Hyper, Mega, Super, Ultra, Extra, Giga, and Meta; which changes based on how well the player does. Each successive game adds a new mode, the highest being Mega in Beat, and Meta in Flux.
Bit.Trip Beat, marketed as BIT.TRIP BEAT, is an arcade-style music video game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service. It was released in 2009 in North America, and released in Japan and PAL regions in the same year. It was later released for the Windows and Mac OS X through the download service Steam in 2010, while Namco Bandai published it for iOS on iPod Touch, iPhone, and iPad in both Bit.Trip Beat and Bit.Trip Beat HD versions. Android and Linux versions debuted in the Humble Android Bundle 3.
Super Meat Boy is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self-published as the successor to Meat Boy, a 2008 Flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player-created levels. Super Meat Boy was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch. A Wii version was in development but was ultimately cancelled.
Ant Nation is a real time strategy video game from Konami for WiiWare and Nintendo DS. The WiiWare version was released on July 13, 2009, in North America and the Nintendo DS version was released on September 8, 2009.
Bit.Trip Void, marketed as BIT.TRIP VOID, is an arcade-style bullet hell rhythm game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service. It was first released in Japan in 2009, and later in North America and PAL regions in 2009 and 2010, respectively. It was designed by Alex Neuse and Chris Osborn, while the visuals were designed by Mike Roush. While initially having what they now describe as "noisy" audio and visuals, they changed them to be more minimalistic to alleviate this, a decision which worked well with their minimalistic design for the HUD. Neuse designed it so that it could be open to interpretation by players, though stating that they intended it to delve into starring character Commander Video's psyche, and "what it means to have emotions and personal space."
Hubert the Teddy Bear: Winter Games is a sports party game developed by Teyon for the WiiWare. It was available in the WiiWare Shop for 500 Wii Points before the shop's closure in 2019.
Bit.Trip Runner is an arcade-style rhythm game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service. It is the fourth game to be released in the Bit.Trip series of games, serving as the successor to Bit.Trip Beat, Bit.Trip Core and Bit.Trip Void, and as the predecessor to Bit.Trip Fate and Bit.Trip Flux. A remake called Bit.Trip ReRunner was released on September 19, 2023 for Windows, developed by Choice Provisions and Gamecraft Studios.
Bit.Trip Fate, marketed as BIT.TRIP FATE, is an arcade-style scrolling shooter music game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service.
Bit.Trip Flux, marketed as BIT.TRIP FLUX, is an arcade-style rhythm game developed by Gaijin Games and published by Aksys Games and QubicGames as the sixth and final game of the main Bit.Trip series. It was released for the Wii's WiiWare download service on February 25, 2011, which was later ported to Microsoft Windows and OS X. It was released on the Steam platform on June 5, 2014, and was ported to the PlayStation 4 and Nintendo 3DS as part of a collection later on. A standalone version was released on Nintendo Switch on December 25, 2020.
Bit.Trip Saga is a music video game developed by Gaijin Games and published by Aksys Games for the Nintendo 3DS. It was released on September 13, 2011 in North America and in the PAL region by Rising Star Games on March 16, 2012. It is a compilation of the six downloadable video games released for the Nintendo Wii's WiiWare service, including Bit.Trip Beat (2009), Bit.Trip Core (2009), Bit.Trip Void (2009), Bit.Trip Runner (2010), Bit.Trip Fate (2010), and Bit.Trip Flux (2011).
The Game & Watch brand is a series of handheld electronic games developed, manufactured, released, and marketed by Nintendo from 1980 to 1991. Created by game designer Gunpei Yokoi, the product derived its name from its featuring a single game as well as a clock on an LCD screen. The models from 1981 onwards featured an alarm in addition.
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien, generally shortened as Runner2, is a 2013 side-scrolling platformer developed by Gaijin Games. The game is the direct sequel to Bit.Trip Runner and has been released as a downloadable title available on the PlayStation 3, PlayStation Vita, Xbox 360 and Wii U consoles, Microsoft Windows, OS X, Linux and on iOS, as well as PlayStation 4 in 2016 and Nintendo Switch in 2024. The PC, Mac, Linux, and Wii U versions were self-published by Gaijin Games, and the Xbox 360 and PlayStation 3 versions were published by Aksys Games.
Bit.Trip Complete is a compilation of six games in the Bit.Trip series, including Bit.Trip Beat (2009), Bit.Trip Core (2009), Bit.Trip Void (2009), Bit.Trip Runner (2010), Bit.Trip Fate (2010), and Bit.Trip Flux (2011).
Rhythm Heaven, known as Rhythm Tengoku in Japan, Rhythm Paradise in PAL regions, and Rhythm World in Korea is a rhythm video game series developed and published by Nintendo. In the games, players play through a collection of rhythm mini-games, each with its own set of rules. The series is mainly released on Nintendo consoles, including the Game Boy Advance, Nintendo DS, Nintendo 3DS, and the Nintendo Wii. The original game, Rhythm Tengoku was also released in arcades on the SEGA NAOMI arcade cabinet. The music is mostly composed by Japanese singer Tsunku.