Buffy the Vampire Slayer | |
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![]() North American cover art | |
Developer(s) | GameBrains |
Publisher(s) | THQ |
Designer(s) | Brett Bibby |
Programmer(s) | Brett Bibby |
Platform(s) | Game Boy Color |
Release | |
Genre(s) | Beat 'em up |
Mode(s) | Single-player |
Buffy the Vampire Slayer is a 2000 beat 'em up game developed by GameBrains and published by THQ for the Game Boy Color. Based on the television show Buffy the Vampire Slayer , the game features Buffy Summers, who fights vampires, demons, and other supernatural entities as the Slayer. The player controls Buffy through eight side-scrolling levels, and gameplay centers on one-on-one fights with vampires. The game received negative reviews, with reviewers criticizing its gameplay and graphics.
Buffy the Vampire Slayer is a side-scrolling beat 'em up game divided into eight levels, which include a mansion, a cemetery, and the Sunnydale zoo. [1] The player controls Buffy Summers, a Slayer destined to fight vampires, demons, and other supernatural entities. [2] [3] Gameplay is focused on one-on-one fights with vampires. [2] Although vampires are the game's only enemy type, there are six variations: tux, punk, disfigured, tribesman, Euro, and guardian. [3] The player fights two master vampires as bosses: a Viking and a beast vampire. To defeat them, the player must knock them down and stake them through the heart. [2] A game over occurs when Buffy loses all of her health. Along with attacking, the player can block an enemy's attack, throw them, and roll on the ground. [3]
Levels do not include any obstacles or traps, and while they incorporate platforming, none of the falls are lethal. [2] AllGame's Brett Alan Weiss described the jumping mechanic as "super leaps". [3] The game does not have any collectible items or different weapons. [2] The player can pick up small objects, like paint cans, to throw at a vampire, but they can only be used when an enemy is onscreen. [2] [3] Levels also have power-ups, such as soda cans that provide "super punches and kicks". [3] Each level ends with a password which functions as the game's save points that allow players to replay the level. [3] [4] While Buffy is the game's only playable character, other Buffy the Vampire Slayer characters appear in cutscenes between levels. [3]
The game is set in the fourth season of the television show Buffy the Vampire Slayer. [5]
Buffy the Vampire Slayer was developed by GameBrains and published by THQ. [2] In March 2000, THQ announced the game as part of a partnership with Fox Interactive, setting it for a 2000 release. [6] [7] Both companies would collaborate for a second Buffy the Vampire Slayer video game in 2003, Buffy the Vampire Slayer: Wrath of the Darkhul King . [8] A pre-alpha demo was displayed at E3 in May 2000, [9] before the game's release on September 19, 2000, as a Game Boy Color exclusive. [10] The game was not backward compatible with the Game Boy. [2]
Aggregator | Score |
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GameRankings | 39% [11] |
Publication | Score |
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AllGame | ![]() ![]() ![]() ![]() ![]() |
Game Informer | 2/10 [11] |
IGN | 2/10 [12] |
Nintendo Power | 6.5/10 [11] |
Nintendojo | 5/10 [4] |
Tampa Bay Times | D+ [13] |
Buffy the Vampire Slayer received negative reviews. Craig Harris of IGN called the game "an absolute annoyance and chore to play through" and criticized its repetitive gameplay and poor graphics. [12] Ty Kris of Nintendojo criticized the game's controls and recommended against purchasing it. [4]