CSR Racing | |
---|---|
Developer(s) | Boss Alien Ltd, Zynga |
Publisher(s) | NaturalMotion Games |
Platform(s) | iOS, OS X, Android, Microsoft Windows |
Release | June 28, 2012 June 29, 2016 (CSR Racing 2) January 18, 2024 (CSR Racing 3) |
Genre(s) | Racing |
Custom Street Racing is a free-to-play drag-racing game by Boss Alien and NaturalMotion Games. In the game, the player takes the role of a new racer looking to gain fame in a deserted city ruled by five racing "crews". A sequel was released on iOS and Android on June 29, 2016, called CSR Racing 2. The early access as beta was released on Malaysia in January 2024, called "CSR Racing 3"
CSR Racing was first shown on stage at the Apple Worldwide Developers Conference (WWDC) on June 11, 2012 [1] and was released on the Apple App Store on June 28. [2] It was revealed that the game made over $12 million in a month shortly after launch, [3] making it one of the top 10 grossing iPhone games of 2012. [4]
It is available for both Mac and iOS devices. [5] [6] On April 15, 2013, CSR Racing was made available for Android phones and tablets. On October 5, 2013, CSR Racing received a new follow-up called CSR Classics for iOS. [7]
The online features of CSR Racing were discontinued with an update on May 21, 2018.
CSR Racing's single-player component is split into five tiers, with each tier introducing progressively faster opposition and vehicles. To move on to a new tier, the player must race and beat the crew boss for the level. After beating the boss of each level, the player will be challenged to a high-stakes rematch. If the player wins the race, they are awarded the boss's car; however, if the player loses, they must give back the gold won from the previous boss race. Unlike a traditional racing game, CSR Racing does not feature steering, braking or acceleration controls. Instead, the game focuses on timing gear changes and use of the nitrous upgrade by tapping the screen, in a similar fashion to a rhythm game. [8] Races take place across either a quarter- or half-mile distance, depending on the event in which the player has chosen to compete. These events range from repeatable Regulation Races, which are split into three different difficulties (Rookie, Amateur, Pro), to direct confrontations against rival crew members. After a player has beaten a rival crew member, a race cannot be replayed. The game features several other race modes such as "Daily Battle," where the player drives a random car for a single race, and "Restriction Races," where cars must meet certain specified criteria.
Regulation races award the player with a fixed amount of money immediately. They are divided into Rookie, Amateur, and Pro. The Amateur and Pro Regulation Races in tier 1 are unlocked by beating the first two crew members in Fangz, Luther, and Alesha. In other tiers, they are available by default. Their amount starts from $500+. The amount of money awarded can be enhanced by decals, perfect shifts, perfect starts, good shifts, and higher tiers. Unlike other events, players can use vehicles from any tier for a Regulation Race of any tier. For example, a Tier 5 car can compete in a Tier 2 regulation race.
Ladder races pit the player's car against progressively tougher opponents for gradually more money. There are 24 Ladder races in each tier. The last three races are considered quarter-final, semi-final, and final. These award more money than regular ladder races. Theoretically, a player who wins the finals can beat the crew leader.
Daily Battles are races with a loaned car that can be done several times per day; players win increasing amounts of money or gold if they win every day. The player must wait four hours after finishing a Daily Battle to be able to race in another.
Restriction races impose a condition to the car for the races. They are available tier 2 onwards but tier 1 restriction races can be unlocked when a player has beaten tier 5.
In World Tour (T6) a new type of restriction was unlocked which involved all challenges for a certain car required for the crew but involved an extra car which is not from the crew but the manufacturer was of the same country or region. Veloci Crew had the Alfa Romeo 4C, Armada Crew had the Mercedes-Benz C63 AMG and Spitfire Crew had the Jaguar F-Type. Rushmore Crew had the Ford Mustang Boss 302 Laguna Seca.
Challenge races are unlocked when a player wins tier 4, and blocked when they pass tier 5. These are some difficult and rare races but with large cash prizes. They tend to appear randomly. It is not available for Android.
Car-specific races put a single car into the race and are available tier 3 and up. They can be unlocked for all tiers when a player beats tier 5.
Manufacturer races only allow cars from a single manufacturer. They are available only in tier 4.
Crew battles consist of a race against one of the 4 crew racers. By beating them one by one, the player gains access to the crew leader. After beating the crew leader three times, one moves up to the next tier.
Winning races earns the player cash, which can be spent upgrading various parts of their cars, decals that earn cash bonuses per race, or buying a new vehicle from the 'Car Dealer'. There is also a second currency called Gold that the player can use to purchase special cars, decals, skip delivery times for new upgrades, and instantly 'refuel' their cars. [9] Gold is obtained by leveling up, winning tier boss or in-app purchase.
The Power, Weight, Grip, and Gearbox stats have a dramatic effect on how the car behaves in races. Heavier cars with low grip will accelerate slowly at first but will achieve a very high top speed at the end of the race. Examples of these are the Bentley Continental GT V8 (Tier 3), the Trion Nemesis RR (Tier 5) and the Dodge Charger R/T (Tier 2). Cars that have low power and low weight will accelerate off the line quickly, but can be caught by heavier, more powerful cars. Examples of these are the Alfa Romeo 4C (Tier 2), the Alfa Romeo TZ3 (Tier 4) and the McLaren F1 GT (Tier 4). Lighter cars can also be used to pull off quicker times, especially in 1/4 mile races.
On September 18, 2014, CSR Racing added a new campaign called the "World Tour". There are five different crews for the racers to race. These are Italy, UK, Europe, the US, and the International. Beating a crew earns the player a hypercar (along with the special livery if the player won the High Stakes Challenge).
The first crew is the Veloci (Italian) crew, and every crew member has a Ferrari. The LaFerrari will be rewarded after the player beats the crew members. La Stella's LaFerrari will be obtained after the player has won the High Stakes Challenge. The second crew is the Armada crew (European). After the player beats all crew members, the Bugatti Veyron Vitesse will be given. Pierre-Yassine's Veyron will be obtained after the player has beaten him in the High Stakes Challenge. The third crew is the USA crew. After the player has beaten all crew members, the player will be awarded the Saleen S7 Twin Turbo. BOSS X's Saleen S7 Twin Turbo will be obtained if the player has won the High Stakes Challenge. The fourth and final crew is the Spitfire Crew (British). After all four crew members are defeated, the player is awarded the McLaren P1 GTR. Shifty Jack's P1 GTR will be obtained after the player defeats him in the High Stakes Challenge.
After the player has beaten a World Tour crew and obtained the boss cars, they can start The International. All crews will need to be beaten and the boss cars won in order to complete The International. The International has four events: Bull Run, The Hunt, Power Play, and Air Strike. The boss is Zoe Cross for Bull Run, Le Sapeur for The Hunt, Ivan for Power Play, and Cypher for Air Strike.
After completing the 4 cups, La Finale will be unlocked by defeating the crew bosses from Tiers 1–5. After defeating them, the player can face Nitro in the Grand Finale. If the player manages to defeat him, a cutscene will reveal that Nitro has been a part of The International crew and was the inventor of CSR Racing. He also fires Roman for messing with the stages. He thanks the player for taking part in the game and as a reward give the Ferrari FXX-K's Pro decals. He then challenges the player to race him in a final High Stakes Challenge for Nitro's FXX-K.
World Tour has three new gameplay modes. The player may set the difficulty higher for bigger prizes.
Races matched to the player's current car set-up. The difficulty of the race is not decreased by upgrading the car as in regulation races.
Race in a car from the dealer. In this mode, the decal bonus is that of the car from the dealer, not the one of the player's car.
Another chance to win Boss Cars via High Stakes Challenges and race crew members from Tiers 1-5 and World Tour who the player has already raced with. They have increased PP Ratings than their previous races in the Crew Battles.
BossAlien was formed by ex-employees of Black Rock Studio (Pure, Split/Second) in June, 2011. [10] Following the release of the game, BossAlien was purchased by NaturalMotion Games for an undisclosed fee, [11] and now operates as the company's Brighton development studio. [12] In January 2014, NaturalMotion was acquired by Zynga for $527 Million. [13]
Aggregator | Score |
---|---|
Metacritic | 67/100 [14] |
Aggregate review website Metacritic assigned a score of 67/100 based on reviews from 6 critics. [14]
Media reception to CSR Racing has been generally positive, with Modojo awarding it 4/5 and Gamezebo describing its visuals as "better than some games from the previous console generation (Xbox 360, PS3, and Wii)". [15] Other outlets like Pocket Gamer criticized the implementation of in-app purchases, describing the game's gas system as "an unpardonable grasp for cash", but adding that it was "an accessible and fun racing game." [16]
Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. It was developed for Microsoft Windows, GameCube, PlayStation 2, and Xbox. Game Boy Advance and Nintendo DS versions were developed by Pocketeers, and a PlayStation Portable version, titled Need for Speed: Underground Rivals, was developed by Team Fusion. Another version for mobile phones was also developed by Ideaworks Game Studio. Like its predecessor, it was also commercially successful, selling around 11 million copies worldwide and breaking sales records in the United Kingdom.
Need for Speed: High Stakes, released as Need for Speed: Road Challenge in Europe, is a 1999 racing video game developed by EA Canada and EA Seattle and published by Electronic Arts for the PlayStation and Microsoft Windows. It is the fourth game in the Need for Speed series and a follow-up to Need for Speed III: Hot Pursuit. The game features more realistic elements than its predecessors and introduced a damage system that allows cars to take damage when colliding with objects, affecting their appearance and performance. It also introduced a series of economy-based tournaments, awarding players with a cash prize that can be spent on repairing, purchasing, or upgrading cars for subsequent races. The game's Hot Pursuit mode, which was introduced in Hot Pursuit, was expanded with more options, allowing players to control police pursuits attempting to stop racers.
Ridge Racer 7 is a 2006 arcade-style racing video game developed and published by Namco Bandai Games for the PlayStation 3 as a launch title. The seventh installment in the Ridge Racer series for consoles, Ridge Racer 7 is essentially the PlayStation exclusive version of the Xbox 360 exclusive Ridge Racer 6, but with more content.
Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series. Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets. A portable version, Need for Speed: Carbon – Own the City, was released for the PlayStation Portable, Game Boy Advance, Nintendo DS. and Zeebo, While it featured similar gameplay to the console version, the portable versions included new or modified gameplay elements, a different setting and storyline, and a different selection of teammates.
NaturalMotion Limited is a British video game development company with development offices in London, Brighton and Birmingham. Founded in November 2001 as a spin-out company from Oxford University, NaturalMotion specialises in creating animation technology for the game and film industries. In January 2014, NaturalMotion was acquired by Zynga for US$527 million.
Tokyo Xtreme Racer DRIFT 2 is a racing simulator developed by Genki, released in 2005. It is the third installment in the Kaido Battle series, being a sequel to Kaidō Battle 2: Chain Reaction, and borrowing heavily from the influential Shutokou Battle series created by the same company.
Ridge Racer Accelerated is an arcade racing video game developed by Namco Networks for mobiles. It was released for iOS, SoftBank 006SH with 3D screen, and Amazon Kindle Fire on Android. It is part of the Ridge Racer video game series. The game was released on the App Store, Google Play and Amazon App Store and it uses micro-transactions for unlocking more courses and an extra car class. There are three cars available per class, with six cars more to be unlocked during the game's progress. The game also features an SP1 class consisting of prototype cars. The game features an Arcade, Duel, Survival and Time Attack mode. The game uses the same engine, race courses and menu system from Ridge Racer 2 (PSP). It features a full motion video opening that stars Reiko Nagase.
The Drag Racer franchise is a series of games that were developed by Waterloo, Ontario-based game designer Adam Telfer, who started designing this Flash game at the age of 14. The game, first released in 2003 was later ported to iOS devices as a partnership with XMG Studio. The core game-play in Drag Racer is quite simple. Players purchase cars that they customize, upgrade, tune and then race opponents in an effort to win credits that allows them to upgrade existing cars or buy new ones.
Real Racing 2 and 2 HD for the iPad release, is a 2010 racing game, developed and published by Firemint for iOS, Android, OS X Lion and Windows Phone 8. It was released on December 16, 2010 for iPhone and iPod Touch, powered by Firemint's own Mint3D engine. A separate iPad version was released on March 11, 2011. On January 11, 2012 Real Racing 2 was confirmed as one of twenty-seven titles to be released on Windows Phone as part of a partnership between Electronic Arts and Nokia. The game is the sequel to 2009's Real Racing, and the download requires a one-time payment. It was a critical and commercial success, and a further freemium sequel, Real Racing 3, was released in 2013.
Asphalt is a series of racing video games mainly developed and published by Gameloft. The series typically focuses on fast-paced arcade racing set in various locales throughout the world, tasking players to complete races while evading the local law enforcement. Gameplay includes teaming up with allied racers and gang groups to assist in police pursuits and shootout races against rival groups such as crime families and terrorists.
3D Pixel Racing is an arcade-style racing game developed by Vidia and released in 2011. The game was released as a downloadable game on WiiWare and in the App Store for iOS devices. 3D Pixel Racing heavily capitalizes on its graphical uniqueness. Unlike most 3D games, every object in 3D Pixel Racing is made of multi-colored voxels that are reminiscent of old 8-bit games from the 1970s and 80's.
Need for Speed: Most Wanted is a 2005 racing video game, and the ninth installment in the Need for Speed series following Underground 2. Developed and published by Electronic Arts (EA), it was released in November 2005 for GameCube, PlayStation 2, Windows, Xbox, and Xbox 360 alongside two distinct versions for Nintendo DS and Game Boy Advance. Another version for PlayStation Portable titled Need for Speed: Most Wanted 5-1-0, was released at the same time and featured alternative gameplay.
Real Racing 3 is a 2013 racing game developed by Firemonkeys Studios and published by Electronic Arts for iOS, Android, Nvidia Shield and BlackBerry 10 devices. It was released on iOS and Android on February 28, 2013, under the freemium business model; it was free to download, with enhancements available through in-app purchases. It was considered that it had one of the best graphical experience at that time. Over time and despite an expensive virtual economy ingame, the developers began to tolerate the use of playing with time zones in order for the players to watch unlimited ads to get free gold.
Angry Birds Go!, also formatted as Angry Birds Go, was a kart racing game and the eighth game in the Angry Birds video game series. The game was co-developed by Rovio Entertainment and Exient Entertainment, and was released on November 15, 2013. The game was compatible with Hasbro Telepods that will allow the player to summon a specific kart. The game's tracks are located on the 3D-rendered Piggy Island. The game also featured upgradable karts and unique powers for each character.
Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft. It is the tenth major game of the Asphalt series. It was released on August 22, 2013, for iOS and Android, November 13 for Windows 8 and Windows Phone 8, January 15, 2014 for BlackBerry 10, and April 5, 2015 for Tizen. Its successor, Asphalt Legends Unite, was announced on February 26, 2018. The game has about 470 million players, according to the game description in the App Store.
BossAlien is a game developer based in Brighton, UK. BossAlien was founded by ex-employees of Disney's Black Rock Studio in June, 2011. In July 2012, BossAlien Ltd was acquired by NaturalMotion Games Ltd. In January 2014, Zynga acquired NaturalMotion.
CSR Classics is a free-to-play drag-racing game by Boss Alien in collaboration with Mad Atom Games and published by NaturalMotion Games. In the game, the player takes the role of a new racer looking to make a name for themselves in a city resembling Las Vegas, which is ruled by five racing "crews". The storyline consists of a racer with their agent trying to prove the seemingly corrupt Mr. Baladin of his guilt, who has worked their way into a business magnate behind the scenes.
Mad Atom was a game development studio founded in October 2011 and based in Brighton, UK. Mad Atom was founded by ex-employees of Disney's Black Rock Studio in June, 2011.
NASCAR The Game, occasionally abbreviated as NTG, is a discontinued series of NASCAR video games developed by Eutechnyx, which held the NASCAR license from 2011 to the end of 2015. The first installment, NASCAR The Game: 2011, is the first NASCAR game to have been released since EA Sports relinquished the license after NASCAR 09 in 2008.
Fast & Furious 6 is a racing video game based on the 2013 film. It was released in two different versions, the 2D by Gameloft and the 3D by Kabam for Android, iOS, J2ME, Windows Phone and Windows 8.1.