Original author(s) | Keith Packard, Carl Worth [1] |
---|---|
Developer(s) | Carl Worth, Behdad Esfahbod |
Initial release | Before 2003[2] |
Stable release | |
Repository | gitlab |
Written in | C |
Type | Graphics library |
License | GNU Lesser General Public License version 2.1 (only) or Mozilla Public License 1.1 |
Website | www |
Cairo (stylized as cairo) is an open-source graphics library that provides a vector graphics-based, device-independent API for software developers. It provides primitives for two-dimensional drawing across a number of different backends. Cairo uses hardware acceleration [4] when available.
A library written in one programming language may be used in another language if bindings are written; Cairo has a range of bindings for various languages including C++, C# and other CLI languages, Delphi, Eiffel, Fortran, Factor, Harbour, Haskell, Julia, Lua, Perl, PHP, Python, Ruby, Rust, Scheme, Smalltalk and several others like Gambas (Visual Basic like). [5]
Since Cairo is only a drawing library, it can be quite useful to integrate it with a graphical user interface toolkit.
--enable-cairo
compile switch).Cairo supports output (including rasterisation) to a number of different back-ends, known as "surfaces" in its code. Back-ends support includes output to the X Window System, via both Xlib and XCB, Win32 GDI, OS X Quartz Compositor, the BeOS API, OS/2, OpenGL contexts (directly [7] and via glitz), local image buffers, PNG files, PDF, PostScript, DirectFB and SVG files.
There are other back-ends in development targeting the graphics APIs OpenVG, [8] Qt, [9] Skia, [10] and Microsoft's Direct2D. [11] The BeOS, OS/2 and DirectFB backends were dropped in 2022. [12]
The Cairo drawing model relies on a three-layer model.
Any drawing process takes place in three steps:
This constitutes a fundamentally different approach from Scalable Vector Graphics (SVG), which specifies the color of shapes with Cascading Style Sheets (CSS) rules.[ citation needed ] Whereas Cairo would create a mask of a shape, then make a source for it, and then transfer them onto the surface, an SVG file would simply specify the shape with a style
attribute. That said, the models are not incompatible; many SVG renderers use Cairo for heavy lifting. [13]
Quite complex "Hello world" graphics can be drawn with the help of Cairo with only a few lines of source code:
#include<cairo-svg.h>#include<stdio.h>intmain(intargc,char**argv){cairo_surface_t*surface=cairo_svg_surface_create("Cairo_example.svg",100.0,100.0);cairo_t*cr=cairo_create(surface);/* Draw the squares in the background */for(intx=0;x<10;++x)for(inty=0;y<10;++y)cairo_rectangle(cr,x*10.0,y*10.0,5,5);cairo_pattern_t*pattern=cairo_pattern_create_radial(50,50,5,50,50,50);cairo_pattern_add_color_stop_rgb(pattern,0,0.75,0.15,0.99);cairo_pattern_add_color_stop_rgb(pattern,0.9,1,1,1);cairo_set_source(cr,pattern);cairo_fill(cr);/* Writing in the foreground */cairo_set_font_size(cr,15);cairo_select_font_face(cr,"Georgia",CAIRO_FONT_SLANT_NORMAL,CAIRO_FONT_WEIGHT_BOLD);cairo_set_source_rgb(cr,0,0,0);cairo_move_to(cr,10,25);cairo_show_text(cr,"Hallo");cairo_move_to(cr,10,75);cairo_show_text(cr,"Wikipedia!");cairo_destroy(cr);cairo_surface_destroy(surface);}
Cairo is popular in the open source community for providing cross-platform support for advanced 2D drawing.
Keith Packard and Carl Worth founded the Cairo project for use in the X Window System. [2] It was originally (until at least 2003) called Xr or Xr/Xc. The name was changed to emphasize the idea of a cross-platform library to access display server, not tied to the X Window System. [22] The name Cairo derives from the original name Xr, interpreted as the Greek letters chi and rho. [23]
Cairo handles Latin and CJK based fonts, but does not directly support complex text layout fonts, which require shaping the glyphs. The Cairo developers recommend using Pango, which provides complex text layout and can integrate with Cairo. [24]
Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999.
Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models. Vector graphics are an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations.
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GDK is a library that acts as a wrapper around the low-level functions provided by the underlying windowing and graphics systems. GDK lies between the display server and the GTK library, handling basic rendering such as drawing primitives, raster graphics (bitmaps), cursors, fonts, as well as window events and drag-and-drop functionality.
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